Object Tabernacle
editor_folder gods/tabernacle
name the Tabernacle
title Moroch
randomitems deity_tabernacle
type 50
no_pick 1
layer 6
face dummy.111
race animal,bird,slime,insect,reptile
animation Tabernacle
is_animated 1
anim_speed 3
str 30
con 30
dex 30
int 30
wis 30
pow 30
is_female 1
is_neutral 1
terrain_flag 39
weapon_speed 3.3
unaggressive 1
random_move 1
attack_slash 100
attack_electricity 100
path_attuned 0
path_repelled 0
path_denied 0
exp 900
ac 10
wc 10
dam 15
hp -1
maxhp 30
level 1
speed 0.15
can_use_weapon 1
can_use_armour 1
msg
The Tabernacle of Life
endmsg
weight 1
end
Object abbys_stone1
editor_folder masks/abyss
name abbys
face abbys_stone1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone10
editor_folder masks/abyss
name abbys
face abbys_stone10.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone11
editor_folder masks/abyss
name abbys
face abbys_stone11.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone12
editor_folder masks/abyss
name abbys
face abbys_stone12.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone13
editor_folder masks/abyss
name abbys
face abbys_stone13.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone14
editor_folder masks/abyss
name abbys
face abbys_stone14.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone15
editor_folder masks/abyss
name abbys
face abbys_stone15.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone16
editor_folder masks/abyss
name abbys
face abbys_stone16.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone2
editor_folder masks/abyss
name abbys
face abbys_stone2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone3
editor_folder masks/abyss
name abbys
face abbys_stone3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone4
editor_folder masks/abyss
name abbys
face abbys_stone4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone5
editor_folder masks/abyss
name abbys
face abbys_stone5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone6
editor_folder masks/abyss
name abbys
face abbys_stone6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone7
editor_folder masks/abyss
name abbys
face abbys_stone7.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone8
editor_folder masks/abyss
name abbys
face abbys_stone8.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abbys_stone9
editor_folder masks/abyss
name abbys
face abbys_stone9.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object ability_bow
editor_folder forces/ability
name ability bow
race missile_sys
type 14
face force.101
identified 1
last_grace 10
sub_type 128
sys_object 1
nrof 1
no_drop 1
sp 40
wc 7
dam 100
end
Object ability_cause_lig_wound
editor_folder forces/ability
name ability cause light wounds
type 110
identified 1
face force.101
is_magical 1
last_grace 10
sys_object 1
no_drop 1
no_pick 1
sp 11
end
Object ability_dragon
editor_folder forces/ability
name dragonbreath
type 110
face force.101
identified 1
sys_object 1
last_grace 10
no_drop 1
hp 3
maxsp 5
end
Object ability_firebolt
editor_folder forces/ability
name ability firebolt
type 110
face force.101
identified 1
sys_object 1
is_magical 1
no_drop 1
last_grace 10
no_pick 1
sp 12
end
Object ability_firestorm
editor_folder forces/ability
name ability firestorm
type 110
face force.101
sys_object 1
identified 1
is_magical 1
no_drop 1
last_grace 10
no_pick 1
end
Object ability_frostbolt
editor_folder forces/ability
name ability frostbolt
type 110
face force.101
identified 1
sys_object 1
is_magical 1
no_drop 1
last_grace 10
no_pick 1
sp 14
end
Object ability_icestorm
editor_folder forces/ability
name ability icestorm
type 110
face force.101
identified 1
sys_object 1
is_magical 1
no_drop 1
last_grace 10
no_pick 1
sp 1
end
Object ability_lightning
editor_folder forces/ability
name ability lightning
type 110
face force.101
identified 1
sys_object 1
is_magical 1
no_drop 1
last_grace 10
no_pick 1
sp 19
end
Object ability_mbullet
editor_folder forces/ability
name ability magic bullet
type 110
identified 1
face force.101
sys_object 1
is_magical 1
last_grace 10
no_drop 1
no_pick 1
sp 13
end
Object ability_stone_throw
editor_folder forces/ability
race rock_sys
type 14
name rock thrower
face force.101
identified 1
last_grace 10
sub_type 128
sys_object 1
nrof 1
no_drop 1
sp 40
wc 7
end
Object abomination_small
editor_folder mobs/demon
name Abomination
face abomination_small.151
race demon
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d12;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 5
weight 162500
animation abomination_small
is_animated 1
anim_speed 4
no_pick 1
end
Object abyss_n1
editor_folder masks/abyss
name abyss
face abyss_n1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abyss_n2
editor_folder masks/abyss
name abyss
face abyss_n2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abyss_nw1
editor_folder masks/abyss
name abyss
face abyss_nw1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abyss_nw2
editor_folder masks/abyss
name abyss
face abyss_nw2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abyss_w1
editor_folder masks/abyss
name abyss
face abyss_w1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object abyss_w2
editor_folder masks/abyss
name abyss
face abyss_w2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object age_force
editor_folder intern/player
name age force
layer 0
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
applied 1
type 67
face force.101
no_drop 1
speed 0
end
Object aggro_history
editor_folder intern/aggro
type 127
layer 0
no_save 1
sys_object 1
face ah.101
no_drop 1
end
Object ai_caster
editor_folder ai/ai
name Spellcaster AI
msg
# This is a generic Spellcaster AI that can be used for most mobs
processes:
look_for_other_mobs
friendship
choose_enemy

moves: 
#stand_still
sleep
# run_away_from_enemy hp_threshold=6
# move_towards_enemy
keep_distance_to_enemy
optimize_line_of_fire
move_towards_enemy_last_known_pos
search_for_lost_enemy
move_towards_waypoint
# move_randomly xlimit=5 ylimit=5
move_towards_home

actions:
melee_attack_enemy
bow_attack_enemy
spell_attack_enemy
endmsg
face ai.101
sys_object 1
type 126
end
Object ai_dog
editor_folder ai/race_defaults
name Dog AI
race dog
msg
# This is an AI for dogs, with a twist (or two)
processes:
look_for_other_mobs
look_for_objects
friendship
choose_enemy
attraction arch=lantern_magic.131:100 type=6:150 cursedtype=6:-300
# Food is type 6

moves: 
sleep
move_towards_enemy
move_towards_enemy_last_known_pos
avoid_repulsive_items
search_for_lost_enemy
move_towards_waypoint
investigate_attraction
move_randomly xlimit=5 ylimit=5
move_towards_home

actions:
melee_attack_enemy
endmsg
face ai.101
sys_object 1
type 126
end
Object ai_generic
editor_folder ai/ai
name Generic AI
msg
# This is a generic AI that can be used for most mobs
processes:
look_for_other_mobs
friendship
choose_enemy

moves: 
# stand_still
sleep
# run_away_from_enemy hp_threshold=6
move_towards_enemy
move_towards_enemy_last_known_pos
search_for_lost_enemy
move_towards_waypoint
# move_randomly xlimit=5 ylimit=5
move_towards_home

actions:
melee_attack_enemy
bow_attack_enemy
spell_attack_enemy
endmsg
face ai.101
sys_object 1
type 126
end
Object ai_horse
editor_folder ai/race_defaults
name Horse AI
race horse
msg
# This is an AI for horses, with a twist (or two)
processes:
look_for_other_mobs
look_for_objects
friendship
choose_enemy
attraction arch=apple01.101:100 arch=carrot01.101:100
# Food is type 6

moves: 
sleep
move_towards_enemy
move_towards_enemy_last_known_pos
avoid_repulsive_items
search_for_lost_enemy
move_towards_waypoint
investigate_attraction
move_towards_home

actions:
melee_attack_enemy
endmsg
face ai.101
sys_object 1
type 126
end
Object alignment_force
editor_folder intern/player
name ALIGNMENT_FORCE
layer 0
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
applied 1
type 114
face force.101
no_drop 1
speed 0
end
Object altar
editor_folder connectors/altars
slaying food
layer 4
type 18
face altar.111
food 10
sp -1
animation altar
level 1
is_turnable 1
direction 1
no_pick 1
walk_on 1
end
Object altar_tabernacle
editor_folder gods/tabernacle
name Altar of the Tabernacle
other_arch Tabernacle
face altar_default.111
layer 4
animation altar_tabernacle
is_animated 0
anim_speed 1
is_turnable 1
direction 1
type 56
level 100
no_pick 1
end
Object altar_trigger
editor_folder connectors/altars
name altar
slaying food
food 5
layer 4
type 31
level 1
sp -1
face altar.111
animation altar_trigger
is_turnable 1
direction 1
no_pick 1
no_teleport 1
walk_on 1
exp 30
end
Object amphora1.101
editor_folder scenery/containers
name amphora
face amphora1.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object amphora1_r
editor_folder scenery/containers
name amphora
face amphora1_rain.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object amphora1_rf
editor_folder scenery/containers
name amphora
face amphora1_rain_full.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object amphora2.101
editor_folder scenery/containers
name amphora
face amphora2.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object amphora2_r
editor_folder scenery/containers
name amphora
face amphora2_rain.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object amphora2_rf
editor_folder scenery/containers
name amphora
face amphora2_rain_full.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object amulet_generic
editor_folder items/talisman
name amulet
face amulet.101
layer 3
type 39
material_real 641
material 1024
weight 500
value 450
nrof 1
end
Object ancus
editor_folder items/weapon
name ancus
face ancus.101
layer 3
weapon_speed 3.7
attack_impact 100
item_level 10
item_skill 4
last_heal 20
dam 88
wc 17
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object angel_warrior
editor_folder mobs/demihumans
name Angel Warrior
face angel_warrior.211
race angel
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d12;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 47
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 58
ac 28
wc 15
thac0 85
thacm 5
dam 58
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.061
level 1
item_quality 4
weight 95500
animation angel_warrior
is_animated 1
anim_speed 4
no_pick 1
end
Object ant_queen
editor_folder mobs/insects
name Ant Queen
face ant_queen.151
race insect
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d29;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 36
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 70
ac 28
wc 15
thac0 85
thacm 5
dam 50
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.053
level 1
item_quality 3
weight 72500
animation ant_queen
is_animated 1
anim_speed 4
no_pick 1
end
Object ant_red
editor_folder mobs/insects
name Red Ant
face ant_red.151
race insect
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d43;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
unaggressive 1
terrain_flag 1
can_see_in_dark 1
can_use_weapon 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 60
ac 28
wc 15
thac0 85
thacm 5
dam 50
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.053
level 1
item_quality 1
weight 22500
animation ant_red
is_animated 1
anim_speed 4
no_pick 1
end
Object ant_soldier
editor_folder mobs/insects
name Ant Soldier
face ant_soldier.151
race insect
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d43;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_see_in_dark 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 65
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.053
level 1
item_quality 2
weight 25500
animation ant_soldier
is_animated 1
anim_speed 4
no_pick 1
end
Object anvil_111
editor_folder scenery/tools
name anvil
face anvil.111
animation anvil_111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object anvil_big_111
editor_folder scenery/tools
name big anvil
face anvil_big.111
animation anvil_big_111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object apple
editor_folder items/organic
name apple
face apple01.101
last_eat 10
hp 20
sp 3
can_stack 1
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object apricot
editor_folder items/organic
name apricot
face apricot01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object arch_misc
editor_folder misc/misc
type 79
layer 3
name unknown object
end
Object archer
editor_folder mobs/human
name Archer
race human
face archer.151
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 62
ac 28
wc 15
thac0 85
thacm 5
resist_impact 12
resist_cleave 12
resist_pierce 12
resist_slash 12
resist_channelling 20
dam 42
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.049
level 1
item_quality 2
weight 65000
animation archer
is_animated 1
anim_speed 4
no_pick 1
end
Object archeryflag
editor_folder masks/flags
name archery guild flag
face archeryflag.u.151
animation archeryflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object armour_cloth
editor_folder items/armour
name cloth armour
face armour_cloth.101
type 16
layer 3
material 256
material_real 514
is_magical 1
ac 11
last_heal -44
item_level 15
item_skill 5
proof_phy 1
proof_ele 1
resist_impact 10
resist_slash 14
resist_cleave 10
resist_pierce 10
weight 6100
value 12500
nrof 1
end
Object arrow
editor_folder items/weapon
name arrow
layer 3
race arrows
face arrow.101
last_sp 5
attack_pierce 100
type 13
sub_type 1
can_stack 1
animation arrow
anim_speed 1
is_turnable 1
nrof 1
weight 15
value 1
material 16
material_real 257
end
Object arrow_wintersevent
editor_folder items/weapon
name winters event arrow
layer 3
race arrows
face arrow_wintersevent.101
last_sp 5
attack_pierce 100
attack_cold 10
type 13
sub_type 1
can_stack 1
animation arrow_wintersevent
anim_speed 1
is_turnable 1
nrof 1
weight 15
value 1
material 16
material_real 257
end
Object ash
editor_folder items/alchemy
title of ash
name pile
can_stack 1
nrof 1
item_quality 100
item_condition 100
face ash.101
layer 3
type 73
material 16
is_dust 1
weight 100
value 400
end
Object athame
editor_folder items/weapon
name athame
layer 3
face athame.101
weapon_speed 2.15
attack_pierce 100
item_level 3
item_skill 4
dam 32
wc 13
type 15
sub_type 2
material 2
material_real 65
weight 520
value 150
nrof 1
end
Object atheletes_foot
editor_folder forces/disease
name athelete's foot
type 158
face force.101
sys_object 1
attack_internal 100
dam 1
wc 1
thac0 0
thacm 0
magic 1
dex -3
identified 1
maxhp 1
speed 0.005
maxgrace 10
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 100
msg
Your feet itch.  They burn.
endmsg
race *
level 5
end
Object au_tree1
editor_folder scenery/trees
name tree
layer 5
face au_tree1.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object au_tree2
editor_folder scenery/trees
name tree
layer 5
face au_tree2.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object au_tree3
editor_folder scenery/trees
name tree
layer 5
face au_tree3.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object axe
editor_folder items/weapon
name axe
layer 3
face axe.101
attack_cleave 100
weapon_speed 2.45
item_level 3
item_skill 4
dam 37
wc 14
type 15
sub_type 3
material 18
material_real 65
weight 1750
value 350
nrof 1
end
Object axe_2h
editor_folder items/weapon
name 2h axe
layer 3
face axe_2h.101
attack_cleave 100
weapon_speed 4.25
item_level 15
item_skill 4
last_heal 40
dam 172
wc 36
type 15
sub_type 7
material 18
material_real 65
weight 2500
value 750
nrof 1
end
Object axe_2h_battle
editor_folder items/weapon
name 2h battle axe
layer 3
face axe_2h_battle.101
attack_cleave 100
weapon_speed 4.3
dam 178
item_level 15
item_skill 4
last_heal 40
wc 37
type 15
sub_type 7
material 18
material_real 65
weight 2500
value 750
nrof 1
end
Object axe_2h_great
editor_folder items/weapon
name 2h great axe
layer 3
face axe_2h_great.101
attack_cleave 100
weapon_speed 4.35
dam 180
item_level 15
item_skill 4
last_heal 40
wc 36
type 15
sub_type 7
material 18
material_real 65
weight 2500
value 750
nrof 1
end
Object axe_2h_war
editor_folder items/weapon
name 2h war axe
layer 3
face axe_2h_war.101
attack_cleave 100
weapon_speed 4.35
item_level 15
item_skill 4
last_heal 40
dam 185
wc 38
type 15
sub_type 7
material 18
material_real 65
weight 2500
value 750
nrof 1
end
Object axe_battle
editor_folder items/weapon
name battle axe
layer 3
face axe_battle.101
attack_cleave 100
weapon_speed 2.65
item_level 7
item_skill 4
dam 48
wc 14
type 15
sub_type 3
material 18
material_real 65
weight 1750
value 350
nrof 1
end
Object axe_broad
editor_folder items/weapon
name broad axe
layer 3
face axe_broad.101
attack_cleave 100
weapon_speed 2.7
item_level 7
item_skill 4
dam 50
wc 15
type 15
sub_type 3
material 18
material_real 65
weight 1750
value 350
nrof 1
end
Object axe_double
editor_folder items/weapon
name double axe
layer 3
face axe_double.101
attack_cleave 100
weapon_speed 2.55
item_level 7
item_skill 4
dam 47
wc 16
type 15
sub_type 3
material 18
material_real 65
weight 1750
value 350
nrof 1
end
Object axe_great
editor_folder items/weapon
name great axe
layer 3
face axe_great.101
attack_cleave 100
weapon_speed 3.5
item_level 10
item_skill 4
last_heal 20
dam 86
wc 17
type 15
sub_type 3
material 18
material_real 65
weight 1750
value 350
nrof 1
end
Object axe_hand
editor_folder items/weapon
name hand axe
layer 3
face axe_hand.101
attack_cleave 100
weapon_speed 2.35
item_level 3
item_skill 4
dam 35
wc 13
type 15
sub_type 3
material 18
material_real 65
weight 1250
value 35
nrof 1
end
Object axe_small
editor_folder items/weapon
name small axe
layer 3
face axe_small.101
attack_cleave 100
weapon_speed 2.25
dam 27
wc 10
type 15
sub_type 3
material 18
material_real 65
weight 1750
value 350
nrof 1
end
Object axe_war
editor_folder items/weapon
name war axe
layer 3
face axe_war.101
attack_cleave 100
weapon_speed 2.4
item_level 3
item_skill 4
dam 36
wc 13
type 15
sub_type 3
material 18
material_real 65
weight 1750
value 350
nrof 1
end
Object bacon
editor_folder items/organic
name bacon rasher
face bacon01.101
last_eat 10
hp 20
sp 3
can_stack 1
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object bad_cauldron
editor_folder items/container
name cracked cauldron
other_arch cauldron_open
face cauldron.101
type 122
layer 4
identified 1
no_pick 1
material 2
material_real 65
weight 30000
container 250000
weapon_speed 1.5
value 5
nrof 1
end
Object badge
editor_folder items/misc
name badge
face badge.101
type 79
layer 3
material_real 65
material 2
value 10
weight 100
nrof 1
end
Object bag
editor_folder items/container
name bag
other_arch close_bag
face bag.101
layer 3
level 1
type 122
material 128
material_real 450
weight 200
container 50000
weapon_speed 1.0
value 20
nrof 1
end
Object bajh_frozenice
editor_folder items/weapon
name frozenice bajh
layer 3
face bajh_frozenice.101
attack_cleave 80
attack_cold 20
weapon_speed 4.25
item_level 15
item_skill 4
last_heal 40
dam 172
wc 36
type 15
sub_type 7
material 18
material_real 65
weight 2500
value 750
is_named 1
nrof 1
end
Object ball
editor_folder items/weapon
name ball
face ball.101
layer 3
material_real 193
material 8
value 3
can_stack 1
weight 15
weapon_speed 2.5
last_grace 13
wc 99
last_sp 7
type 13
sub_type 132
animation ball
anim_speed 5
is_turnable 1
is_thrown 1
nrof 1
end
Object ball_and_chain
editor_folder items/armour
name ball and chain
type 33
layer 3
face ball_and_chain.101
ac 6
wc 2
item_level 4
item_skill 4
last_heal 36
resist_impact 9
resist_cleave 14
resist_pierce 9
resist_slash 14
material_real 65
material 2
weight 1500
value 120
nrof 1
end
Object ball_winter
editor_folder items/weapon
name winter ball
face ball_winter.101
layer 3
material_real 193
material 8
value 3
can_stack 1
weight 15
weapon_speed 2.5
last_grace 13
wc 99
last_sp 7
type 13
sub_type 132
animation ball_winter
anim_speed 5
is_turnable 1
is_thrown 1
nrof 1
end
Object balm_generic
editor_folder items/spells
nrof 1
layer 3
sp -1
name balm
face balm_gen.101
type 5
material 512
can_stack 1
weight 250
value 5
level 1
end
Object banana
editor_folder items/organic
name banana
face banana01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object banded_mail
editor_folder items/armour
name banded mail
face banded_mail.101
type 16
layer 3
last_heal 105
last_sp 150
material 2
material_real 65
ac 7
item_level 13
item_skill 4
resist_impact 30
resist_slash 25
resist_cleave 25
resist_pierce 25
weight 20500
value 2600
nrof 1
end
Object bank1.111
editor_folder scenery/benches
name counter
face bank1.111
animation bank1.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bank2a
editor_folder scenery/bars_and_countertops
name counter
face bank2a.111
animation bank2a
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bank2b
editor_folder scenery/bars_and_countertops
name counter
face bank2b.111
animation bank2b
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bank2c
editor_folder scenery/bars_and_countertops
name counter
face bank2c.111
animation bank2c
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bar1
editor_folder scenery/bars_and_countertops
name bar
face bar1.111
type 77
layer 5
no_pick 1
no_pass 1
animation bar1
anim_speed 1
is_turnable 1
direction 1
end
Object bar1_flower
editor_folder scenery/bars_and_countertops
name bar
face bar1_flower.141
no_pick 1
no_pass 1
type 79
layer 4
end
Object bardiche
editor_folder items/weapon
name bardiche
layer 3
face bardiche.101
item_level 17
item_skill 4
attack_cleave 100
weapon_speed 5.75
last_heal 35
dam 165
wc 22
ac 9
type 15
sub_type 11
material 18
material_real 65
weight 4600
value 875
nrof 1
end
Object barmaid
editor_folder mobs/human
name Barmaid
race human
face barmaid.131
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation barmaid
is_animated 1
anim_speed 4
no_pick 1
end
Object barrel.101
editor_folder scenery/containers
name barrel
face barrel.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object barrel2.101
editor_folder scenery/containers
name barrel
face barrel2.101
no_pick 1
no_pass 1
can_roll 1
type 79
layer 4
terrain_flag 1
end
Object barrel_water.101
editor_folder scenery/containers
name water barrel
face barrel_water.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object barrow_wight
editor_folder mobs/undead
name Barrow Wight
face barrow_wight.151
race lich
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
undead 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 74
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_paralyze 100
attack_slash 70
attack_paralyze 30
speed -0.047
level 1
item_quality 4
weight 62500
animation barrow_wight
is_animated 1
anim_speed 4
no_pick 1
end
Object bartender
editor_folder mobs/human
name Bartender
race human
face bartender.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation bartender
is_animated 1
anim_speed 4
no_pick 1
end
Object base_info
editor_folder intern/intern
type 101
layer 0
sys_object 1
face info.101
no_drop 1
end
Object baselard
editor_folder items/weapon
name baselard
layer 3
face baselard.101
weapon_speed 1.95
attack_slash 100
dam 26
wc 12
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object basin1.101
editor_folder scenery/water
name basin
face basin1.101
no_pick 1
type 79
layer 4
end
Object basin1_full.101
editor_folder scenery/water
name basin
face basin1_full.101
no_pick 1
type 79
layer 4
end
Object basket1.101
editor_folder scenery/containers
name basket
face basket1.101
no_pick 1
type 79
layer 4
end
Object basket2.101
editor_folder scenery/containers
name basket
face basket2.101
no_pick 1
type 79
layer 4
end
Object bastardsword
editor_folder items/weapon
name bastardsword
layer 3
face bastardsword.101
weapon_speed 2.35
attack_slash 100
item_level 7
item_skill 4
dam 42
wc 16
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object bath_tube1.101
editor_folder scenery/water
name bath tube
face bath_tube1.101
no_pick 1
type 79
layer 4
end
Object bath_tube2.101
editor_folder scenery/water
name bath tube
face bath_tube2.101
no_pick 1
type 79
layer 4
end
Object bath_tube3.101
editor_folder scenery/water
name bath tube
face bath_tube3.101
no_pick 1
type 79
layer 4
end
Object bath_tube_big1.101
editor_folder scenery/water
name bath tube
face bath_tube_big1.101
no_pick 1
type 79
layer 4
end
Object bauble_a
editor_folder items/misc
name bauble
face bauble_a.101
type 79
layer 3
material_real 65
material 2
value 10
weight 150
nrof 1
end
Object beacon
editor_folder special/movement
type 137
layer 0
sys_object 1
name beacon
face beacon.101
no_pick 1
end
Object bear_grey
editor_folder mobs/animals
name Grey Bear
face bear_grey.151
race bear
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 3
weight 325000
animation bear_grey
is_animated 1
anim_speed 4
no_pick 1
end
Object bec_de_corbin
editor_folder items/weapon
layer 3
name bec de corbin
face bec_de_corbin.101
weapon_speed 5.8
attack_impact 100
item_level 17
item_skill 4
last_heal 35
dam 165
wc 23
ac 9
type 15
sub_type 8
material 18
material_real 65
weight 4500
value 875
nrof 1
end
Object bed_1a.111
editor_folder scenery/beds
name bed
face bed_1a.111
animation bed_1a.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bed_1b.111
editor_folder scenery/beds
name bed
face bed_1b.111
animation bed_1b.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bed_2a.111
editor_folder scenery/beds
name bed
face bed_2a.111
animation bed_2a.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bed_2b.111
editor_folder scenery/beds
name bed
face bed_2b.111
animation bed_2b.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bed_3a.111
editor_folder scenery/beds
name bed
face bed_3a.111
animation bed_3a.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bed_3b.111
editor_folder scenery/beds
name bed
face bed_3b.111
animation bed_3b.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bed_4a.111
editor_folder scenery/beds
name bed
face bed_4a.111
animation bed_4a.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bed_4b.111
editor_folder scenery/beds
name bed
face bed_4b.111
animation bed_4b.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bed_save
editor_folder special/savebed
name save bed
type 106
layer 3
face bed_save.111
weight 200000
value 1
no_pick 1
no_spells 1
damned 1
end
Object bee_killer
editor_folder mobs/insects
name Killer Bee
face bee_killer.151
race insect
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d43;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
flying 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 60
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.053
level 1
item_quality 1
weight 8500
animation bee_killer
is_animated 1
anim_speed 4
no_pick 1
end
Object beef_jerky
editor_folder items/organic
name beef jerky
face beef_jerky01.101
last_eat 10
hp 20
sp 3
can_stack 1
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object beer
editor_folder items/organic
name beer
face beer.101
last_eat 10
can_stack 1
hp 2
sp 3
grace 20
nrof 1
layer 3
type 6
speed_left 0.002
material 32
value 8
weight 300
end
Object beer_barrel.101
editor_folder scenery/containers
name beer barrel
face beer_barrel.101
no_pick 1
type 79
layer 4
end
Object beholder_dread
editor_folder mobs/beholder
name Dread Beholder
face beholder_dread.151
race beholder
randomitems spells_beholder;loot;wealth_normal&D67;loot_base&D30;loot_magic&d9;loot_melee&d12
mpart_id 3
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
has_ready_spell 1
has_ready_weapon 1
levitate 1
int 10
wis 7
dex 5
con 15
exp 63
magic 1
pow 15
sp -1
maxsp 19
hp -1
maxhp 78
ac 28
wc 15
thac0 85
thacm 5
dam 52
resist_pierce 25
resist_slash 25
resist_impact 25
resist_cleave 25
resist_fear 100
attack_pierce 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 6
level 1
item_quality 5
weight 1350000
animation beholder_dread
is_animated 1
anim_speed 4
no_pick 1
end
More
Object beholder_d_b
name dread beholder
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object beholder_d_c
name dread beholder
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object beholder_d_d
name dread beholder
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object belt
editor_folder items/armour
name belt
layer 3
type 113
face belt.101
resist_pierce 8
resist_impact 8
resist_cleave 8
resist_slash 8
ac 1
last_heal 32
item_level 10
item_skill 4
weight 2000
value 200
material_real 65
material 2
nrof 1
end
Object belt_santa
editor_folder themed/xmas
name santa's elastic waistband
layer 3
type 113
face belt_santa.101
ac 4
item_level 6
item_skill 5
last_heal -28
resist_pierce 1
resist_impact 1
resist_cleave 1
resist_slash 1
resist_cold 2
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
weight 100
value 20
material_real 449
material 128
end
Object bench1a.111
editor_folder scenery/benches
name bench
face bench1a.111
animation bench1a.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bench1b.111
editor_folder scenery/benches
name bench
face bench1b.111
animation bench1b.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bench2.111
editor_folder scenery/benches
name bench
face bench2.131
animation bench2.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bench3.111
editor_folder scenery/benches
name outdoor bench
face bench3.111
animation bench3.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bench4.111
editor_folder scenery/benches
name outdoor bench
face bench4.131
animation bench4.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bench5.111
editor_folder scenery/benches
name outdoor bench
face bench5.131
animation bench5.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object bill_guisarme
editor_folder items/weapon
name bill-guisarme
layer 3
weapon_speed 5.35
attack_pierce 100
type 15
item_level 17
item_skill 4
last_heal 35
sub_type 10
face bill_guisarme.101
material 18
material_real 65
dam 165
wc 22
ac 7
weight 4500
value 875
nrof 1
end
Object black_golem_mage
editor_folder mobs/summoned
name Black Mage Golem
face black_golem_mage.151
race golem
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d14;loot_melee&d13
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 48
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_poison 100
resist_confusion 100
attack_impact 100
speed -0.046
level 1
item_quality 3
weight 185000
animation black_golem_mage
is_animated 1
anim_speed 4
no_pick 1
end
Object blade_stopper
editor_folder items/armour
name blade stopper
type 33
layer 3
face blade_stopper.101
ac 14
item_level 28
item_skill 4
last_heal 68
resist_impact 14
resist_cleave 20
resist_pierce 14
resist_slash 20
material_real 65
material 2
weight 1350
value 320
nrof 1
end
Object blindness
editor_folder forces/forces
sys_object 1
face force.101
identified 1
type 114
sub_type 8
speed 0.05
no_drop 1
food 5
is_used_up 1
end
Object blob_acid
editor_folder mobs/amoeboid
name Acid Blob
race slime
face blob_acid.111
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 47
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 55
ac 28
wc 15
thac0 85
thacm 5
resist_impact 20
resist_pierce 20
resist_paralyze 30
resist_confusion 100
resist_fear 100
dam 40
attack_acid 70
attack_slash 30
item_condition 10
weapon_speed 3.5
speed -0.04
level 1
item_quality 3
weight 13250
animation blob_acid
is_animated 1
anim_speed 4
no_pick 1
end
Object blob_poison
editor_folder mobs/amoeboid
name Poison Blob
race slime
face blob_poison.111
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 55
ac 28
wc 15
thac0 85
thacm 5
resist_impact 20
resist_pierce 20
resist_paralyze 30
resist_confusion 100
resist_fear 100
dam 42
attack_poison 70
attack_slash 30
item_condition 10
weapon_speed 3.5
speed -0.04
level 1
item_quality 3
weight 12750
animation blob_poison
is_animated 1
anim_speed 4
no_pick 1
end
Object blob_quivering
editor_folder mobs/amoeboid
name Quivering Blob
face quivering_blob.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
resist_impact 20
resist_pierce 20
resist_paralyze 30
resist_confusion 100
resist_fear 100
dam 44
attack_slash 100
item_condition 10
weapon_speed 3.5
speed -0.04
level 1
item_quality 3
weight 15750
animation blob_quivering
is_animated 1
anim_speed 4
no_pick 1
end
Object blocked
editor_folder floors/floors
face blocked.111
type 71
layer 1
no_teleport 1
blocksview 1
terrain_type 1
no_pick 1
no_pass 1
end
Object blood_floor1
editor_folder masks/blood
name blood
face blood_floor1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object blood_floor2
editor_folder masks/blood
name blood
face blood_floor2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object blood_spatter_heavy_a_fmask
editor_folder masks/blood
face fmask_blood_spatter_heavy_a.101
type 28
layer 2
no_pick 1
no_teleport 1
is_turnable 1
animation blood_spatter_heavy_a_fmask
end
Object blood_spatter_heavy_a_wmask
editor_folder masks/blood
face wmask_blood_spatter_heavy_a.u.131
type 77
layer 7
no_pick 1
no_teleport 1
is_turnable 1
direction 3
animation blood_spatter_heavy_a_wmask
end
Object blood_spatter_light_a_fmask
editor_folder masks/blood
face fmask_blood_spatter_light_a.101
type 28
layer 2
no_pick 1
no_teleport 1
is_turnable 1
animation blood_spatter_light_a_fmask
end
Object blood_spatter_light_a_wmask
editor_folder masks/blood
face wmask_blood_spatter_light_a.u.131
type 77
layer 7
no_pick 1
no_teleport 1
is_turnable 1
direction 3
animation blood_spatter_light_a_wmask
end
Object blood_spatter_medium_a_fmask
editor_folder masks/blood
face fmask_blood_spatter_medium_a.101
type 28
layer 2
no_pick 1
no_teleport 1
is_turnable 1
animation blood_spatter_medium_a_fmask
end
Object blood_spatter_medium_a_wmask
editor_folder masks/blood
face wmask_blood_spatter_medium_a.u.131
type 77
layer 7
no_pick 1
no_teleport 1
is_turnable 1
direction 3
animation blood_spatter_medium_a_wmask
end
Object blue_sky_plain
editor_folder floors/sky
name blue sky
face blue_sky_plain.101
no_teleport 1
layer 1
terrain_type 32
type 71
no_pick 1
end
Object blue_sky_wmask_a
editor_folder masks/sky
type 77
layer 7
name blue sky
face blue_sky_wmask_a.151
no_pick 1
animation blue_sky_wmask_a
is_turnable 1
direction 5
end
Object blue_sky_wmask_b
editor_folder masks/sky
type 77
layer 7
name blue sky
face blue_sky_wmask_b.151
no_pick 1
animation blue_sky_wmask_b
is_turnable 1
direction 5
end
Object blue_sky_wmask_c
editor_folder masks/sky
type 77
layer 7
name blue sky
face blue_sky_wmask_c.151
no_pick 1
animation blue_sky_wmask_c
is_turnable 1
direction 5
end
Object blue_sky_wmask_d
editor_folder masks/sky
type 77
layer 7
name blue sky
face blue_sky_wmask_d.151
no_pick 1
animation blue_sky_wmask_d
is_turnable 1
direction 5
end
Object bluebottles
editor_folder effects/bluebottles
name bluebottles
face bluebottles.101
type 79
layer 7
no_pick 1
is_animated 1
anim_speed 1
speed -0.1
speed_left -1.0
animation bluebottles
end
Object bo
editor_folder items/weapon
layer 3
name bo
face bo.101
weapon_speed 4.25
attack_impact 100
dam 178
item_level 15
item_skill 4
last_heal 40
wc 38
type 15
sub_type 4
material 16
material_real 258
weight 1750
value 750
nrof 1
end
Object bolt
editor_folder items/weapon
name bolt
layer 3
race crossbow bolts
attack_cleave 100
last_sp 4
type 13
sub_type 2
can_stack 1
face bolt.101
animation bolt
anim_speed 1
is_turnable 1
nrof 1
weight 17
value 1
material 2
material_real 65
end
Object bolt_wintersevent
editor_folder items/weapon
name winters event bolt
layer 3
race crossbow bolts
attack_cleave 100
attack_cold 10
last_sp 4
type 13
sub_type 2
can_stack 1
face bolt_wintersevent.101
animation bolt_wintersevent
anim_speed 1
is_turnable 1
nrof 1
weight 17
value 1
material 2
material_real 65
end
Object bonbons
editor_folder items/organic
name bonbons
face bonbons.101
last_eat 10
hp 20
sp 3
grace 2
can_stack 1
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object bone_armour
editor_folder items/armour
name bone armour
type 16
layer 3
face bone_armour.101
last_heal 81
last_sp 100
ac 6
material 2048
material_real 705
item_level 7
item_skill 4
resist_impact 18
resist_cleave 25
resist_slash 20
resist_pierce 18
weight 13000
value 1800
nrof 1
end
Object bone_broken
editor_folder scenery/bones
name broken bone
face bone_broken.101
no_pick 1
type 79
layer 4
end
Object bone_devil
editor_folder mobs/demon
name Bone Devil
face bone_devil.151
race demon
randomitems spells_demilich;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 5
weight 162500
animation bone_devil
is_animated 1
anim_speed 4
no_pick 1
end
Object bone_skull
editor_folder scenery/bones
name skull
face bone_skull.101
no_pick 1
type 79
layer 4
end
Object bones1
editor_folder scenery/bones
name bones
face bones1.101
no_pick 1
type 79
layer 4
end
Object bones2
editor_folder scenery/bones
name bones
face bones2.101
no_pick 1
type 79
layer 4
end
Object bones3
editor_folder scenery/bones
name bones
face bones3.101
no_pick 1
type 79
layer 4
end
Object bones4
editor_folder scenery/bones
name bones
face bones4.101
no_pass 1
no_pick 1
type 79
layer 4
end
Object book
editor_folder items/books
name book
identified 1
layer 3
face book.101
type 8
material 1
value 12
weight 1200
nrof 1
end
Object book_spell
editor_folder items/spells
name spellbook
layer 3
sp -1
face book_spell.101
nrof 1
type 85
sub_type 2
material 1
value 150
weight 950
end
Object boots_mukluks
editor_folder themed/xmas
name mukluks
face mukluks.101
layer 3
value 120
ac 1
weight 550
item_level 3
last_heal 4
resist_pierce 8
resist_impact 10
resist_cleave 8
resist_slash 8
resist_cold 5
material_real 193
material 8
type 99
end
Object boots_santa
editor_folder themed/xmas
name santa boots
face boots_santa.101
layer 3
value 120
ac 1
weight 550
item_level 3
last_heal 4
resist_pierce 8
resist_impact 10
resist_cleave 8
resist_slash 8
resist_cold 2
material_real 193
material 8
type 99
end
Object booze_generic
editor_folder items/organic
name booze
face booze.101
last_eat 10
hp 10
can_stack 1
sp 3
grace 20
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 300
end
Object booze_winter
editor_folder items/organic
name booze
face booze_winter.101
last_eat 12
hp 20
can_stack 1
sp 18
grace 40
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 300
end
Object border_abyss_e1
editor_folder masks/abyss
name abyss
face border_abyss_e1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_n1
editor_folder masks/abyss
name abyss
face border_abyss_n1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_ne1
editor_folder masks/abyss
name abyss
face border_abyss_ne1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_ne2
editor_folder masks/abyss
name abyss
face border_abyss_ne2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_nw1
editor_folder masks/abyss
name abyss
face border_abyss_nw1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_nw2
editor_folder masks/abyss
name abyss
face border_abyss_nw2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_s1
editor_folder masks/abyss
name abyss
face border_abyss_s1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_se1
editor_folder masks/abyss
name abyss
face border_abyss_se1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_se2
editor_folder masks/abyss
name abyss
face border_abyss_se2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_sw1
editor_folder masks/abyss
name abyss
face border_abyss_sw1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_sw2
editor_folder masks/abyss
name abyss
face border_abyss_sw2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_abyss_w1
editor_folder masks/abyss
name abyss
face border_abyss_w1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_e1
editor_folder masks/lava
name lavaborder
face border_lava_e1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_n1
editor_folder masks/lava
name lavaborder
face border_lava_n1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_ne1
editor_folder masks/lava
name lavaborder
face border_lava_ne1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_ne21
editor_folder masks/lava
name lavaborder
face border_lava_ne2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_nw1
editor_folder masks/lava
name lavaborder
face border_lava_nw1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_nw2
editor_folder masks/lava
name lavaborder
face border_lava_nw2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_s1
editor_folder masks/lava
name lavaborder
face border_lava_s1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_se1
editor_folder masks/lava
name lavaborder
face border_lava_se1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_se2
editor_folder masks/lava
name lavaborder
face border_lava_se2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_sw1
editor_folder masks/lava
name lavaborder
face border_lava_sw1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_sw2
editor_folder masks/lava
name lavaborder
face border_lava_sw2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_lava_w1
editor_folder masks/lava
name lavaborder
face border_lava_w1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_e1
editor_folder masks/border
name border
face border_top_e1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_n1
editor_folder masks/border
name border
face border_top_n1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_ne1
editor_folder masks/border
name border
face border_top_ne1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_ne2
editor_folder masks/border
name border
face border_top_ne2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_nw1
editor_folder masks/border
name border
face border_top_nw1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_nw2
editor_folder masks/border
name border
face border_top_nw2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_s1
editor_folder masks/border
name border
face border_top_s1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_se1
editor_folder masks/border
name border
face border_top_se1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_se2
editor_folder masks/border
name border
face border_top_se2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_sw1
editor_folder masks/border
name border
face border_top_sw1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_sw2
editor_folder masks/border
name border
face border_top_sw2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_top_w1
editor_folder masks/border
name border
face border_top_w1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_n1
editor_folder masks/border
name border
face border_wall_n1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_n2
editor_folder masks/border
name border
face border_wall_n2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_n3
editor_folder masks/border
name border
face border_wall_n3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_n4
editor_folder masks/border
name border
face border_wall_n4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_n5
editor_folder masks/border
name border
face border_wall_n5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_n6
editor_folder masks/border
name border
face border_wall_n6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_nw1
editor_folder masks/border
name border
face border_wall_nw1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_nw2
editor_folder masks/border
name border
face border_wall_nw2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_w1
editor_folder masks/border
name border
face border_wall_w1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_w2
editor_folder masks/border
name border
face border_wall_w2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_w3
editor_folder masks/border
name border
face border_wall_w3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_w4
editor_folder masks/border
name border
face border_wall_w4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_w5
editor_folder masks/border
name border
face border_wall_w5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object border_wall_w6
editor_folder masks/border
name border
face border_wall_w6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object boulder
editor_folder scenery/stones
face boulder.101
type 79
layer 5
weight 1000000
no_pass 1
can_roll 1
no_pick 1
terrain_flag 1
end
Object bow
editor_folder items/weapon
name bow
layer 3
race arrows
type 14
dam 34
wc 45
last_sp 4
last_grace 8
sub_type 1
item_level 7
item_skill 1
material 16
material_real 258
face bow.101
weight 1300
value 450
nrof 1
end
Object bow_ice
editor_folder items/weapon
name ice bow
layer 3
race arrows
type 14
dam 34
wc 45
last_sp 4
last_grace 8
sub_type 1
item_level 7
item_skill 1
material 16
material_real 258
face bow_ice.101
weight 1300
value 450
is_named 1
nrof 1
end
Object bow_long
editor_folder items/weapon
name long bow
layer 3
race arrows
type 14
last_grace 8
dam 36
wc 45
item_level 19
item_skill 1
last_sp 5
sub_type 1
material 16
material_real 258
face bow_long.101
weight 1700
value 1450
nrof 1
end
Object bow_short
editor_folder items/weapon
name short bow
layer 3
race arrows
type 14
last_grace 8
dam 32
wc 45
last_sp 4
sub_type 1
material 16
material_real 258
face bow_short.101
weight 1300
value 350
nrof 1
end
Object bowl1.101
editor_folder scenery/water
name bowl
face bowl1.101
no_pick 1
type 79
layer 4
end
Object bowl1_full.101
editor_folder scenery/water
name bowl
face bowl1_full.101
no_pick 1
type 79
layer 4
end
Object bowl2.101
editor_folder scenery/water
name bowl
face bowl2.101
no_pick 1
type 79
layer 4
end
Object box1.101
editor_folder scenery/containers
name box
face box1.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object box2.101
editor_folder scenery/containers
name box
face box2.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object box_big.101
editor_folder scenery/containers
name big box
face box_big.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object box_tinder
editor_folder items/misc
name tinder box
face box_tinder.101
type 79
layer 3
material_real -1
material 18
value 100
weight 400
nrof 1
end
Object bplate_mail
editor_folder items/armour
name plate mail
face bplate_mail.101
type 16
layer 3
last_heal 82
last_sp 100
ac 7
material 1024
material_real 644
item_level 16
item_skill 4
resist_impact 28
resist_slash 18
resist_cleave 18
resist_pierce 18
weight 29500
value 2600
nrof 1
end
Object bracers_ac
editor_folder items/armour
name bracers
layer 3
type 104
face bracers_ac.101
ac 1
last_heal 40
item_skill 4
resist_impact 10
resist_slash 10
resist_pierce 10
resist_cleave 10
value 75
material_real 65
material 2
weight 250
nrof 1
end
Object bracers_cloth
editor_folder items/armour
name bracers
layer 3
type 104
face bracers_cloth.101
ac 4
last_heal -44
item_level 4
item_skill 5
resist_impact 3
resist_slash 3
resist_pierce 3
resist_cleave 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 75
material_real 449
material 128
weight 100
nrof 1
end
Object bracers_leather
editor_folder items/armour
name bracers
layer 3
type 104
face bracers_leather.101
ac 1
resist_impact 4
resist_slash 4
resist_pierce 4
resist_cleave 4
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
value 75
material_real 193
material 8
weight 150
nrof 1
end
Object bracers_wintersevent
editor_folder items/armour
name winters event bracers
layer 3
type 104
face bracers_wintersevent.101
ac 2
item_skill 4
resist_impact 12
resist_slash 12
resist_pierce 12
resist_cleave 12
resist_corruption 20
value 75
material_real 72
material 2
weight 250
item_quality 87
item_condition 87
magic 1
nrof 1
end
Object bread
editor_folder items/organic
name bread
face bread01.101
last_eat 10
can_stack 1
hp 2
sp 30
grace 2
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object bread1
editor_folder items/organic
name bread
can_stack 1
face bread02.101
last_eat 10
hp 2
sp 30
grace 2
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object breastplate
editor_folder items/armour
name breastplate
type 16
layer 3
face breastplate.101
last_heal 130
item_level 20
item_skill 4
last_sp 200
material 2
material_real 65
ac 8
resist_impact 30
resist_slash 30
resist_cleave 30
resist_pierce 40
weight 24000
value 4150
nrof 1
end
Object bridge_wood_01
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_01.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_02
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_02.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_03
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_03.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_04
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_04.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_05
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_05.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_06
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_06.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_07
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_07.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_EW.101
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_EW.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object bridge_wood_EW.111
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_EW.111
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object bridge_wood_EW.121
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_EW.121
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_EW.131
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_EW.131
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_EW.141
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_EW.141
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_EW.151
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_EW.151
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_EW.161
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_EW.161
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_EW.171
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_EW.171
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_EW.181
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_EW.181
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_NS.101
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_NS.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object bridge_wood_NS.111
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_NS.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_NS.121
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_NS.121
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_NS.131
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_NS.131
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_NS.141
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_NS.141
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_NS.151
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_NS.151
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_NS.161
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_NS.161
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_NS.171
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_NS.171
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object bridge_wood_NS.181
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_NS.181
no_teleport 1
layer 2
type 28
no_pick 1
end
Object bridge_wood_corner.121
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_corner.121
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object bridge_wood_corner.141
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_corner.141
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object bridge_wood_corner.161
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_corner.161
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object bridge_wood_corner.181
editor_folder floors/bridge_wood
name wood bridge
face bridge_wood_corner.181
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object brigandine
editor_folder items/armour
name brigandine
type 16
layer 3
face brigandine.101
last_heal 96
last_sp 8
material 2
material_real 65
ac 6
item_level 8
item_skill 4
resist_impact 22
resist_cleave 22
resist_slash 22
resist_pierce 30
weight 13500
value 1420
nrof 1
end
Object brnbat
editor_folder mobs/animals
name Brown Bat
face brnbat.151
race animal
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
flying 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_pierce 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 42000
animation brnbat
is_animated 1
anim_speed 4
no_pick 1
end
Object broadsword
editor_folder items/weapon
name broadsword
layer 3
face broadsword.101
weapon_speed 3.05
attack_slash 100
item_level 10
item_skill 4
last_heal 20
dam 70
wc 18
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object broken_altar
editor_folder connectors/altars
slaying food
layer 4
type 18
face broken_altar.111
food 10
sp -1
animation broken_altar
level 1
is_turnable 1
direction 1
no_pick 1
walk_on 1
end
Object broom.111
editor_folder scenery/tools
name broom
face broom.111
animation broom.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object buckler
editor_folder items/armour
name buckler
type 33
layer 3
face buckler.101
ac 6
wc 1
resist_impact 6
resist_cleave 6
resist_pierce 6
resist_slash 6
material_real 258
material 16
weight 1500
value 20
nrof 1
end
Object buff_force
editor_folder intern/items
name buff_force_default
nrof 1
sys_object 1
layer 0
type 19
face force.101
speed 0
end
Object bullet
editor_folder magic/bullet
name magic bullet
type 2
layer 7
face bullet.101
level 1
no_save 1
attack_weaponmagic 100
animation bullet
anim_speed 1
terrain_flag 32767
last_sp 12
is_animated 0
is_turnable 1
is_missile 1
no_pick 1
walk_on 1
fly_on 1
speed 1
dam 95
thac0 0
thacm 0
flying 1
end
Object burnout
editor_folder magic/burnout
name open flame
face burnout.104
no_save 1
layer 4
type 79
animation burnout
is_animated 1
anim_speed 2
glow_radius 1
speed 1
food 41
is_used_up 1
no_pick 1
end
Object button_plate
editor_folder connectors/buttons
name large button
layer 3
type 92
face button_big.101
animation button_plate
anim_speed 1
no_pick 1
no_teleport 1
weight 1000000
walk_on 1
walk_off 1
end
Object button_small
editor_folder connectors/buttons
name small button
layer 3
type 92
face button_small.101
animation button_small
anim_speed 1
no_pick 1
no_teleport 1
weight 1
walk_on 1
walk_off 1
end
Object button_trigger
editor_folder connectors/buttons
name button
type 30
layer 3
face button_small.101
animation button_trigger
anim_speed 1
weight 1
no_pick 1
no_teleport 1
walk_on 1
walk_off 1
exp 30
end
Object cactus
editor_folder scenery/plants
name cactus
layer 4
face cactus.101
is_wooded 1
no_pick 1
weight 200
type 79
end
Object cactus1
editor_folder scenery/plants
name cactus
layer 5
face cactus1.101
no_pick 1
type 79
no_pass 1
is_wooded 1
end
Object cactus2
editor_folder scenery/plants
name cactus
layer 5
face cactus2.101
no_pick 1
type 79
no_pass 1
is_wooded 1
end
Object cactus3
editor_folder scenery/plants
name cactus
layer 5
face cactus3.101
no_pick 1
type 79
no_pass 1
is_wooded 1
end
Object cactus4
editor_folder scenery/plants
name cactus
layer 5
face cactus4.101
no_pick 1
type 79
no_pass 1
is_wooded 1
end
Object cactus5
editor_folder scenery/plants
name cactus
layer 5
face cactus5.101
no_pick 1
type 79
no_pass 1
is_wooded 1
end
Object cake2
editor_folder items/organic
name cake
face cake2.101
last_eat 10
hp 5
sp 16
can_stack 1
grace 4
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object cake_chocolate
editor_folder items/organic
name chocolate cake
face cake_chocolate.101
last_eat 10
hp 12
sp 18
can_stack 1
grace 6
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.010
material_real -1
material 32
value 5
weight 125
end
Object cake_piece
editor_folder items/organic
name piece of cake
face cakepiece.101
last_eat 10
hp 15
sp 25
can_stack 1
grace 5
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object candle_fuel
editor_folder themed/halloween
name little candle
race jack_lantern
layer 3
face candle_fuel.101
type 82
material 144
value 22
weight 100
food 800
can_stack 1
nrof 1
end
Object candle_purp
editor_folder items/light
name candle
other_arch candle_purp_burnt
face candle_purp.100
layer 3
type 74
can_stack 1
animation candle_purp
anim_speed 4
material 144
value 470
weight 500
maxhp 5500
food 5500
speed 0.15
last_eat 1
last_sp 3
nrof 1
end
Object candle_purp_burnt
editor_folder items/light
name burnt out candle
layer 3
face candle_purp_burnt.101
can_stack 1
type 74
sub_type 2
material 144
weight 425
nrof 1
end
Object candlelight1.101
editor_folder items/light
type 74
layer 4
name candles
face candlelight1.100
no_pick 1
animation candlelight1.101
is_animated 1
anim_speed 8
material 34
speed 0.02
last_sp 3
glow_radius 3
weight 1150
food 1
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object candlelight2.101
editor_folder items/light
type 74
layer 4
name candles
face candlelight2.100
no_pick 1
animation candlelight2.101
is_animated 1
anim_speed 8
material 34
speed 0.02
last_sp 3
glow_radius 3
weight 1150
food 1
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object candlelight3.101
editor_folder items/light
type 74
layer 4
name candles
face candlelight3.100
no_pick 1
animation candlelight3.101
is_animated 1
anim_speed 8
material 34
speed 0.02
last_sp 3
glow_radius 3
weight 1150
food 1
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object candlelight4.101
editor_folder items/light
type 74
layer 4
name candle
face candlelight4.100
no_pick 1
animation candlelight4.101
is_animated 1
anim_speed 8
material 34
speed 0.02
last_sp 2
glow_radius 2
weight 850
food 1
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object candy
editor_folder themed/halloween
name candy
face candy1.101
last_eat 10
hp 20
can_stack 1
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object candy_2
editor_folder themed/halloween
name candy
face candy2.101
last_eat 10
hp 20
can_stack 1
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object candy_3
editor_folder themed/halloween
name candy
face candy3.101
last_eat 10
hp 20
sp 3
can_stack 1
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object candy_4
editor_folder themed/halloween
name candy
face candy4.101
can_stack 1
food 70
item_quality 100
item_condition 100
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object candycane_bow
editor_folder themed/xmas
name Ornamental Candy Cane
face candycane_bow.101
type 79
identified 1
material_real -1
material 32
layer 3
value 5
weight 30
end
Object candycane_green
editor_folder themed/xmas
name green candycane
face candycanegreen.101
last_eat 10
hp 18
can_stack 1
sp 3
grace 4
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object candycane_santa_a
editor_folder themed/xmas
name santa candycane
face candycane_santa_a.101
last_eat 10
hp 18
can_stack 1
sp 2
grace 3
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object candycane_santa_b
editor_folder themed/xmas
name santa candycane
face candycane_santa_b.101
last_eat 10
hp 20
can_stack 1
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object cane_crossed
editor_folder themed/xmas
name candy cane
face cane_crossed.101
no_pick 1
type 79
layer 4
end
Object cane_pole
editor_folder themed/xmas
name pole lamp
face cane_pole.131
other_arch cane_pole_unlit
layer 5
type 74
glow_radius 5
animation cane_pole
speed -0.02
is_turnable 1
anim_speed 4
direction 5
no_teleport 1
no_pick 1
last_sp 5
weight 1250
material 144
food 1
end
Object cane_pole_unlit
editor_folder intern/themed
type 74
layer 5
sub_type 1
animation cane_pole_unlit
end
Object cape
editor_folder items/armour
name cape
type 87
face cape.101
layer 3
weight 350
value 40
ac 3
last_heal -3
resist_impact 3
resist_slash 3
resist_pierce 3
resist_cleave 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
material_real 449
material 128
nrof 1
end
Object card
editor_folder items/signs
name card
face card.101
layer 3
identified 1
type 98
material 1
value 8
weight 20
nrof 1
end
Object cardinal_giant_a
editor_folder scenery/misc
name cardinal statue
blocksview 1
no_pass 1
layer 5
type 79
face cardinal_giant.131
no_pick 1
end
Object cardinal_giant_b
editor_folder scenery/misc
name cardinal statue
blocksview 1
no_pass 1
layer 5
type 79
face cardinal_giant.151
no_pick 1
end
Object cardinal_giant_c
editor_folder scenery/misc
name cardinal statue
blocksview 1
no_pass 1
layer 5
type 79
face cardinal_giant.231
no_pick 1
end
Object cardinal_giant_d
editor_folder scenery/misc
name cardinal statue
blocksview 1
no_pass 1
layer 5
type 79
face cardinal_giant.251
no_pick 1
end
Object carpet1
editor_folder masks/carpet
name carpet
face carpet1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet1.111
editor_folder masks/carpet
name carpet
face carpet1.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet1.131
editor_folder masks/carpet
name carpet
face carpet1.131
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet1.151
editor_folder masks/carpet
name carpet
face carpet1.151
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet1.171
editor_folder masks/carpet
name carpet
face carpet1.171
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2.111
editor_folder masks/carpet
name carpet
face carpet2.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2.131
editor_folder masks/carpet
name carpet
face carpet2.131
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2.151
editor_folder masks/carpet
name carpet
face carpet2.151
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2.171
editor_folder masks/carpet
name carpet
face carpet2.171
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2a
editor_folder masks/carpet
name carpet
face carpet2a.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2b
editor_folder masks/carpet
name carpet
face carpet2b.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2c
editor_folder masks/carpet
name carpet
face carpet2c.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2d
editor_folder masks/carpet
name carpet
face carpet2d.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2e
editor_folder masks/carpet
name carpet
face carpet2e.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2f
editor_folder masks/carpet
name carpet
face carpet2f.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2g
editor_folder masks/carpet
name carpet
face carpet2g.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2h
editor_folder masks/carpet
name carpet
face carpet2h.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2i
editor_folder masks/carpet
name carpet
face carpet2i.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2j
editor_folder masks/carpet
name carpet
face carpet2j.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carpet2k
editor_folder masks/carpet
name carpet
face carpet2k.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object carrot
editor_folder items/organic
name carrot
face carrot01.101
last_eat 10
hp 20
sp 3
grace 2
can_stack 1
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object cat_black
editor_folder mobs/animals
name Black Cat
face cat_black.151
race cat
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 325000
animation cat_black
is_animated 1
anim_speed 4
no_pick 1
end
Object cat_wild
editor_folder mobs/animals
name Wild Cat
face cat_wild.151
race cat
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 325000
animation cat_wild
is_animated 1
anim_speed 4
no_pick 1
end
Object catacomb1a.111
editor_folder walls/catacomb
name wall
face catacomb_wall01a.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object catacomb1a.131
editor_folder walls/catacomb
name wall
face catacomb_wall01a.d.131
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object catacomb1a.151
editor_folder walls/catacomb
name wall
face catacomb_wall01a.d.151
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object catacomb1a.171
editor_folder walls/catacomb
name wall
face catacomb_wall01a.d.171
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object catacomb1b.111
editor_folder walls/catacomb
name wall
face catacomb_wall01b.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object catacomb1b.131
editor_folder walls/catacomb
name wall
face catacomb_wall01b.d.131
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object catacomb1b.151
editor_folder walls/catacomb
name wall
face catacomb_wall01b.d.151
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object catacomb1b.171
editor_folder walls/catacomb
name wall
face catacomb_wall01b.d.171
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object cauldron
editor_folder items/container
name cauldron
other_arch cauldron_open
face cauldron.101
layer 4
identified 1
no_pick 1
type 122
material 2
material_real 65
weight 30000
container 250000
is_cauldron 1
weapon_speed 1.0
value 100000
nrof 1
end
Object cauldron_open
editor_folder intern/items
name close the cauldron
layer 3
face cauldron_open.101
type 121
no_pick 1
no_drop 1
end
Object cause_wounds
editor_folder magic/wounds
name cause light wounds
type 2
no_save 1
layer 7
face wounds.101
animation cause_wounds
is_animated 1
last_sp 12
is_missile 1
anim_speed 4
is_turnable 0
no_pick 1
walk_on 1
fly_on 1
speed 1
dam 95
thac0 0
thacm 0
level 1
attack_weaponmagic 100
terrain_flag 32767
flying 1
end
Object cave_deco
editor_folder scenery/cave
name cave
face cave_deco.141
no_teleport 1
layer 3
type 79
no_pick 1
end
Object cave_deco1
editor_folder scenery/cave
name cave
face cave_deco1.111
animation cave_deco1
is_turnable 1
direction 1
no_teleport 1
layer 3
type 79
no_pick 1
end
Object cave_deco2
editor_folder scenery/cave
name cave
face cave_deco2.111
animation cave_deco2
is_turnable 1
direction 1
no_teleport 1
layer 3
type 79
no_pick 1
end
Object cave_deco3
editor_folder scenery/cave
name cave
face cave_deco3.111
animation cave_deco3
is_turnable 1
direction 1
no_teleport 1
layer 3
type 79
no_pick 1
end
Object cave_deco_f1.101
editor_folder scenery/cave
name rocks
face cave_deco_f1.101
type 77
no_pick 1
layer 5
end
Object cave_deco_f2.101
editor_folder scenery/cave
name rocks
face cave_deco_f2.101
type 77
no_pick 1
layer 5
end
Object cave_deco_f3.101
editor_folder scenery/cave
name rocks
face cave_deco_f3.101
type 77
no_pick 1
layer 5
end
Object cave_deco_f4.101
editor_folder scenery/cave
name rocks
face cave_deco_f4.101
type 77
no_pick 1
layer 5
end
Object cave_deco_f5.101
editor_folder scenery/cave
name rocks
face cave_deco_f5.101
type 77
no_pick 1
layer 5
end
Object cave_deco_f6.101
editor_folder scenery/cave
name rocks
face cave_deco_f6.101
type 77
no_pick 1
layer 5
end
Object cave_deco_f7.101
editor_folder scenery/cave
name rocks
face cave_deco_f7.101
type 77
no_pick 1
layer 5
end
Object cave_deco_f8.101
editor_folder scenery/cave
name rocks
face cave_deco_f8.101
type 77
no_pick 1
layer 5
end
Object cave_deco_full
editor_folder scenery/cave
name cave
face cave_deco_full.u.111
animation cave_deco_full
is_turnable 1
direction 1
no_teleport 1
layer 3
type 79
no_pick 1
end
Object cave_deco_wall1
editor_folder masks/cave
name cave
face cave_deco_w1.u.151
animation cave_deco_wall1
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object cave_deco_wall2
editor_folder masks/cave
name cave
face cave_deco_w2.u.151
animation cave_deco_wall2
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object cave_deco_wall3
editor_folder masks/cave
name cave
face cave_deco_w3.u.151
animation cave_deco_wall3
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object cave_deco_wall4
editor_folder masks/cave
name cave
face cave_deco_w4.u.151
animation cave_deco_wall4
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object cave_deco_wall5
editor_folder masks/cave
name cave
face cave_deco_w5.u.151
animation cave_deco_wall5
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object cave_pillar1
editor_folder scenery/cave
name cave pillar
layer 5
type 79
face cave_pillar1.101
no_pass 1
no_pick 1
end
Object cave_pillar2
editor_folder scenery/cave
name cave pillar
type 79
layer 5
face cave_pillar2.101
no_pass 1
no_pick 1
end
Object cave_pillar3
editor_folder scenery/cave
name cave pillar
layer 5
type 79
face cave_pillar3.101
no_pass 1
no_pick 1
end
Object cave_pillar4
editor_folder scenery/cave
name cave pillar
layer 5
type 79
face cave_pillar4.101
no_pass 1
no_pick 1
end
Object cave_pillar5
editor_folder scenery/cave
name cave pillar
type 79
layer 5
face cave_pillar5.101
no_pass 1
no_pick 1
end
Object cave_wall_e1
editor_folder walls/cave
name cave wall
face cave_wall_e1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_e2
editor_folder walls/cave
name cave wall
face cave_wall_e2.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_m
editor_folder scenery/cave
name cave wall
face cave_wall_m.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_m1
editor_folder scenery/cave
name cave wall
face cave_wall_m1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_md1
editor_folder scenery/cave
name cave wall
face cave_wall_md1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_mu1
editor_folder scenery/cave
name cave wall
face cave_wall_mu1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_n1
editor_folder walls/cave
name cave wall
face cave_wall_n1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_n2
editor_folder walls/cave
name cave wall
face cave_wall_n2.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_ne1
editor_folder walls/cave
name cave wall
face cave_wall_ne1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_ne2
editor_folder walls/cave
name cave wall
face cave_wall_ne2.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_nw1
editor_folder walls/cave
name cave wall
face cave_wall_nw1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_nw2
editor_folder walls/cave
name cave wall
face cave_wall_nw2.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_s1
editor_folder walls/cave
name cave wall
face cave_wall_s1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_s2
editor_folder walls/cave
name cave wall
face cave_wall_s2.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_se1
editor_folder walls/cave
name cave wall
face cave_wall_se1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_se2
editor_folder walls/cave
name cave wall
face cave_wall_se2.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_sw1
editor_folder walls/cave
name cave wall
face cave_wall_sw1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_sw2
editor_folder walls/cave
name cave wall
face cave_wall_sw2.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_w1
editor_folder walls/cave
name cave wall
face cave_wall_w1.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object cave_wall_w2
editor_folder walls/cave
name cave wall
face cave_wall_w2.101
material 64
type 79
layer 5
no_pass 1
blocksview 1
no_pick 1
end
Object chain_hauberk
editor_folder items/armour
name chainmail hauberk
face chain_hauberk.101
type 16
layer 3
last_heal 110
last_sp 150
material 2
material_real 65
ac 7
item_level 14
item_skill 4
resist_impact 25
resist_slash 35
resist_cleave 25
resist_pierce 25
weight 21500
value 2650
nrof 1
end
Object chain_mail
editor_folder items/armour
name chain mail
type 16
layer 3
face chainmail.101
last_heal 96
last_sp 100
material 2
material_real 65
ac 6
item_level 7
item_skill 4
resist_impact 22
resist_cleave 22
resist_slash 30
resist_pierce 22
weight 11000
value 1400
nrof 1
end
Object chained_skel.111
editor_folder items/container
name chained skeleton
face chained_skel.111
animation chained_skel.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
no_pick 1
material 18
value 3500
container 25000
weight 15000
weapon_speed 1.0
nrof 1
end
Object chains1.151
editor_folder masks/manacles
name chains
face chains1.u.151
animation chains1.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object chains2.151
editor_folder masks/manacles
name chains
face chains2.u.151
animation chains2.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object chains3.151
editor_folder masks/manacles
name chains
face chains3.u.151
animation chains3.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object chair1_111
editor_folder scenery/chairs
name chair
face chair1.111
animation chair1_111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object chair1_drop_111
editor_folder scenery/chairs
name chair
face chair1_drop.111
no_pick 1
type 79
layer 4
end
Object chair1_drop_171
editor_folder scenery/chairs
name chair
face chair1_drop.171
no_pick 1
type 79
layer 4
end
Object chair2_111
editor_folder scenery/chairs
name chair
face chair2.111
animation chair2_111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object chair_small
editor_folder scenery/chairs
name chair
face chair_small.101
no_pick 1
type 79
layer 4
end
Object chair_small2
editor_folder scenery/chairs
name chair
face chair_small2.101
no_pick 1
type 79
layer 4
end
Object champagne
editor_folder items/organic
name champagne
face champagne.101
last_eat 12
hp 2
sp 1
grace 18
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 600
weight 100
end
Object check_inv
editor_folder connectors/pedestals
type 64
layer 0
sys_object 1
name check_inv
face pedestal.111
animation check_inv
is_turnable 1
direction 1
no_pick 1
no_teleport 1
walk_on 1
walk_off 1
last_sp 1
end
Object cheese
editor_folder items/organic
name cheese
face cheese01.101
last_eat 10
hp 20
sp 3
grace 2
can_stack 1
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object chef
editor_folder mobs/human
name Chef
race human
face chef.131
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation chef
is_animated 1
anim_speed 4
no_pick 1
end
Object cherries
editor_folder items/organic
name cherries
face cherries01.101
last_eat 10
hp 20
sp 3
grace 2
can_stack 1
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object chest
editor_folder items/container
name chest
other_arch close_chest1_111
face chest_mm_closed.111
animation chest
is_turnable 1
direction 1
layer 4
no_pick 1
identified 1
level 1
type 122
material 18
material_real 65
value 350
container 225000
weight 15000
weapon_speed 1.0
nrof 1
end
Object chest7_111
editor_folder items/container
name chest
other_arch close_chest7_111
face chest_mm2_closed.111
animation chest7_111
is_turnable 1
direction 1
layer 4
no_pick 1
identified 1
level 1
type 122
material 18
material_real 65
value 350
container 225000
weight 15000
weapon_speed 1.0
nrof 1
end
Object chest_4.111
editor_folder items/container
name chest
other_arch close_chest_4.111
face chest_mw_closed.111
animation chest_4.111
is_turnable 1
direction 1
layer 4
level 1
identified 1
no_pick 1
type 122
material 18
material_real 258
value 350
container 225000
weight 15000
weapon_speed 1.0
nrof 1
end
Object chest_m
editor_folder items/container
name chest
other_arch close_chest_m1_1
face chest_lm_closed.111
animation chest_m
is_turnable 1
direction 1
layer 4
level 1
no_pick 1
identified 1
type 122
material 2
material_real 65
value 350
container 350000
weight 22500
weapon_speed 1.0
nrof 1
end
Object chest_sm_1
editor_folder items/container
name chest
other_arch close_chest_sm_1
face chest_sm_closed.111
animation chest_sm_1
is_turnable 1
direction 1
layer 4
level 1
identified 1
no_pick 1
type 122
material 2
material_real 65
value 350
container 125000
weight 8000
weapon_speed 1.0
nrof 1
end
Object chest_sw_1
editor_folder items/container
name chest
other_arch close_chest_sw_1
face chest_sw_closed.111
animation chest_sw_1
is_turnable 1
direction 1
layer 4
level 1
no_pick 1
identified 1
type 122
material 18
material_real 258
value 350
container 125000
weight 8000
weapon_speed 1.0
nrof 1
end
Object chest_w1
editor_folder items/container
name chest
other_arch close_chest_w1_1
face chest_lw_closed.111
animation chest_w1
is_turnable 1
direction 1
layer 4
level 1
identified 1
no_pick 1
type 122
material 18
material_real 258
value 350
container 350000
weight 22000
weapon_speed 1.0
nrof 1
end
Object chicken_large
editor_folder mobs/animals
name Chicken
face chicken_large.151
race chicken
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_pierce 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 42000
animation chicken_large
is_animated 1
anim_speed 4
no_pick 1
end
Object childf1
editor_folder mobs/human
name Child
race human
face childf1.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation childf1
is_animated 1
anim_speed 4
no_pick 1
end
Object childf2
editor_folder mobs/human
name Child
race human
face childf2.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation childf2
is_animated 1
anim_speed 4
no_pick 1
end
Object childm1
editor_folder mobs/human
name Child
race human
face childm1.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation childm1
is_animated 1
anim_speed 4
no_pick 1
end
Object childm2
editor_folder mobs/human
name Child
race human
face childm2.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation childm2
is_animated 1
anim_speed 4
no_pick 1
end
Object chitin_mail
editor_folder items/armour
name mail
face chitin_mail.101
type 16
layer 3
last_heal 97
last_sp 150
ac 7
item_level 10
item_skill 4
resist_impact 18
resist_slash 33
resist_cleave 23
resist_pierce 23
material 32
material_real 323
weight 18500
value 2850
nrof 1
end
Object choko
editor_folder items/organic
name choko
face choko01.101
last_eat 10
hp 20
sp 3
can_stack 1
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 10
weight 95
end
Object christmas_r_sack
editor_folder themed/xmas
name christmas rucksack
other_arch open_christmas_r_sack
face christmas_r_sack.101
layer 3
type 122
level 1
material 8
material_real 193
value 35
weight 300
container 85000
weapon_speed 1.0
end
Object chtree_big5b
editor_folder themed/xmas
layer 5
name tree
type 79
face chtree_big5b.101
animation chtree_big5b
is_animated 1
anim_speed 4
speed 0.1
no_pick 1
no_pass 1
blocksview 1
is_wooded 1
end
Object claw_demon
editor_folder items/organic
name demon's claw
layer 3
identified 1
face claw_demon.101
can_stack 1
item_quality 100
item_condition 100
material_real -1
material 32
type 86
weight 450
value 180
nrof 1
end
Object claymore
editor_folder items/weapon
name claymore
layer 3
weapon_speed 4.2
attack_slash 100
type 15
sub_type 5
item_level 15
item_skill 4
last_heal 40
face claymore.101
material 2
material_real 65
dam 170
wc 35
weight 2150
value 750
nrof 1
end
Object cleaver_battle
editor_folder items/weapon
name battle cleaver
layer 3
face cleaver_battle.101
attack_cleave 100
weapon_speed 4.1
item_level 10
item_skill 4
last_heal 20
dam 92
wc 16
type 15
sub_type 3
material 18
material_real 65
weight 1250
value 35
nrof 1
end
Object cleaver_war
editor_folder items/weapon
name war cleaver
layer 3
face cleaver_war.101
attack_cleave 100
weapon_speed 2.5
item_level 3
item_skill 4
dam 35
wc 14
type 15
sub_type 3
material 18
material_real 65
weight 1250
value 35
nrof 1
end
Object cleric_book
editor_folder items/spells
name prayerbook
layer 3
sp -1
face book_cleric.101
type 85
sub_type 1
material 1
value 150
weight 950
nrof 1
end
Object cloak
editor_folder items/armour
name cloak
type 87
face cloak_leather.101
layer 3
ac 1
weight 550
item_level 3
value 40
resist_impact 8
resist_slash 8
resist_pierce 8
resist_cleave 8
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
material_real 193
material 8
nrof 1
end
Object cloak_santa
editor_folder themed/xmas
name santa cloak
type 87
face cloak_santa.101
layer 3
weight 350
value 40
ac 3
last_heal -3
resist_impact 3
resist_slash 3
resist_pierce 3
resist_cleave 3
resist_cold 2
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
material_real 449
material 128
is_animated 1
animation cloak_santa
anim_speed 5
end
Object close_bag
editor_folder intern/items
layer 3
name close the bag
face close_bag.101
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_chest1_111
editor_folder intern/items
name open chest
face chest_mm_open.111
animation close_chest1_111
is_animated 0
anim_speed 0
is_turnable 1
direction 1
layer 3
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_chest7_111
editor_folder intern/items
name open chest
face chest_mm2_open.111
animation close_chest7_111
is_animated 0
anim_speed 0
is_turnable 1
direction 1
layer 3
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_chest_4.111
editor_folder intern/items
name open chest
face chest_mw_open.111
animation close_chest_4.111
is_animated 0
anim_speed 0
is_turnable 1
direction 1
layer 3
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_chest_m1_1
editor_folder intern/items
name open chest
face chest_lm_open.111
animation close_chest_m1_1
is_animated 0
anim_speed 0
is_turnable 1
direction 1
layer 3
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_chest_sm_1
editor_folder intern/items
name open chest
face chest_sm_open.111
animation close_chest_sm_1
is_animated 0
anim_speed 0
is_turnable 1
direction 1
layer 3
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_chest_sw_1
editor_folder intern/items
name open chest
face chest_sw_open.111
animation close_chest_sw_1
is_animated 0
anim_speed 0
is_turnable 1
direction 1
layer 3
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_chest_w1_1
editor_folder intern/items
name open chest
face chest_lw_open.111
animation close_chest_w1_1
is_animated 0
anim_speed 0
is_turnable 1
direction 1
layer 3
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_dbox
editor_folder intern/items
name close the deposit box
face close_dbox.101
layer 3
type 121
no_drop 1
no_pick 1
identified 1
end
Object close_gift
editor_folder intern/items
name rewrap the gift
face gift_open.111
layer 3
type 121
no_drop 1
no_pick 1
end
Object close_key_ring
editor_folder intern/items
name close the key ring
layer 3
face close_keys.101
type 121
no_drop 1
no_pick 1
identified 1
end
Object close_luggage
editor_folder intern/items
name close the luggage
layer 3
face close_lugg.101
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_mail
editor_folder intern/items
name close the mailbox
face closemail.101
layer 3
type 121
no_pick 1
no_drop 1
identified 1
end
Object close_pouch
editor_folder intern/items
name close the pouch
face close_pouch.101
type 121
layer 3
no_drop 1
no_pick 1
identified 1
end
Object close_quiver
editor_folder intern/items
name close the quiver
face close_quiv.101
type 121
layer 3
no_drop 1
no_pick 1
identified 1
end
Object close_quiver_b
editor_folder intern/items
name close the quiver
face close_quiv_b.101
type 121
layer 3
no_drop 1
no_pick 1
identified 1
end
Object close_quiver_s
editor_folder intern/items
name close the quiver
face close_quiv_s.101
type 121
layer 3
no_drop 1
no_pick 1
identified 1
end
Object close_rsack
editor_folder intern/items
name close the rucksack
face close_rsack.101
type 121
layer 3
no_drop 1
no_pick 1
identified 1
end
Object close_sack
editor_folder intern/items
name close the sack
face close_sack.101
type 121
layer 3
no_drop 1
no_pick 1
identified 1
end
Object close_stocking
editor_folder intern/items
name close stocking
face stocking.111
layer 3
type 121
no_drop 1
no_pick 1
end
Object close_stocking_bow
editor_folder intern/items
name close stocking
face stocking_bow.111
layer 3
type 121
no_drop 1
no_pick 1
end
Object cloud1
editor_folder scenery/clouds
name cloud
face cloud_a.101
no_teleport 1
layer 5
type 79
no_pick 1
end
Object cloud2
editor_folder scenery/clouds
name cloud
face cloud_b.101
no_teleport 1
layer 5
type 79
no_pick 1
end
Object cloud3
editor_folder scenery/clouds
name cloud
face cloud_c.101
no_teleport 1
layer 5
type 79
no_pick 1
end
Object cloud4
editor_folder scenery/clouds
name cloud
face cloud_d.101
no_teleport 1
layer 5
type 79
no_pick 1
end
Object cloud5
editor_folder scenery/clouds
name cloud
face cloud_e.101
no_teleport 1
layer 5
type 79
no_pick 1
end
Object club
editor_folder items/weapon
name small club
face club.101
layer 3
weapon_speed 2.35
attack_impact 100
dam 29
wc 13
type 15
sub_type 0
material 16
material_real 258
weight 3000
value 50
nrof 1
end
Object club_big
editor_folder items/weapon
name club
face club_big.101
layer 3
weapon_speed 2.5
attack_impact 100
item_level 3
item_skill 4
dam 37
wc 12
type 15
sub_type 0
material 16
material_real 258
weight 3000
value 50
nrof 1
end
Object club_giant
editor_folder items/weapon
layer 3
name giant club
face club_giant.101
weapon_speed 4.15
attack_impact 100
dam 175
item_level 15
item_skill 4
last_heal 40
wc 35
type 15
sub_type 4
material 16
material_real 258
weight 1750
value 750
nrof 1
end
Object club_giant_spiked
editor_folder items/weapon
layer 3
name giant spiked club
face club_giant_spiked.101
weapon_speed 4.2
attack_impact 100
item_level 15
item_skill 4
last_heal 40
dam 176
wc 34
type 15
sub_type 4
material 16
material_real 258
weight 1750
value 750
nrof 1
end
Object club_rough
editor_folder items/weapon
name rough club
face club_rough.101
layer 3
weapon_speed 2.3
attack_impact 100
item_level 3
item_skill 4
dam 34
wc 13
type 15
sub_type 0
material 16
material_real 258
weight 3000
value 50
nrof 1
end
Object club_spiked
editor_folder items/weapon
name spiked club
face club_spiked.101
layer 3
weapon_speed 2.55
attack_impact 100
item_level 3
item_skill 4
dam 39
wc 12
type 15
sub_type 0
material 16
material_real 258
weight 3000
value 50
nrof 1
end
Object coal_lump
editor_folder items/misc
name lump
title of coal
face jewel_winter.101
type 79
layer 3
material_real 65
material 2
value 10
weight 150
is_named 1
nrof 1
end
Object coat
editor_folder items/armour
name coat
type 16
layer 3
face coat.101
ac 5
item_skill 5
last_heal -40
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
weight 900
value 15
material 128
material_real 450
nrof 1
end
Object coat_expensive
editor_folder items/armour
name coat
type 16
layer 3
face coat_exp.101
ac 6
item_skill 5
last_heal -40
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
weight 900
value 15
material 128
material_real 450
nrof 1
end
Object coat_mage
editor_folder items/armour
name mage coat
type 16
layer 3
face mage_robe.101
ac 8
item_level 8
item_skill 5
last_heal -64
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
resist_drain 6
resist_depletion 6
resist_corruption 6
resist_confusion 6
resist_fear 6
resist_slow 6
resist_paralyze 6
resist_snare 6
weight 1100
value 150
material 128
material_real 450
nrof 1
end
Object coat_simple
editor_folder items/armour
name coat
type 16
layer 3
face coat_simple.101
ac 4
item_skill 5
last_heal -40
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
weight 900
value 15
material 128
material_real 450
nrof 1
end
Object coffee
editor_folder items/organic
name coffee
face coffee.101
last_eat 10
hp 2
sp 13
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 15
weight 200
end
Object coffin_stone.111
editor_folder scenery/burial_paraphernalia
name stone coffin
layer 5
type 79
face coffin_stone.111
animation coffin_stone.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object coffin_wood.111
editor_folder scenery/burial_paraphernalia
name wooden coffin
layer 5
type 79
face coffin_wood.111
animation coffin_wood.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object coif_chain
editor_folder items/armour
name chain coif
type 34
face coif_chain.101
layer 3
last_heal 36
weight 1100
ac 1
item_level 5
item_skill 4
resist_impact 8
resist_cleave 10
resist_slash 8
resist_pierce 10
value 35
material_real 65
material 2
nrof 1
end
Object coif_scale
editor_folder items/armour
name scale coif
type 34
face coif_scale.101
layer 3
last_heal 36
weight 1200
ac 1
item_level 5
item_skill 4
resist_impact 10
resist_cleave 8
resist_slash 10
resist_pierce 8
value 38
material_real 65
material 2
nrof 1
end
Object combat_boots
editor_folder items/armour
name combat boots
face combat_boots.101
layer 3
value 120
ac 1
weight 550
item_level 3
last_heal 4
resist_pierce 8
resist_impact 10
resist_cleave 8
resist_slash 8
material_real 193
material 8
type 99
nrof 1
end
Object confusion
editor_folder forces/forces
sys_object 1
face force.101
identified 1
type 114
sub_type 7
speed 0.05
no_drop 1
food 5
is_used_up 1
end
Object connection_sensor
editor_folder connectors/sensors
name Connection sensor
sub_type 1
no_pick 1
no_teleport 1
sys_object 1
layer 0
type 134
end
Object cookie
editor_folder items/organic
name cookie
face cookie01.101
last_eat 10
hp 2
sp 13
can_stack 1
grace 2
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object cookie_tree
editor_folder items/organic
name christmas tree cookie
face cookie_tree.101
last_eat 10
hp 10
sp 15
can_stack 1
grace 5
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object coppercoin
editor_folder items/jewel
name coin
race gold and jewels
layer 3
identified 1
face coppercoin.101
can_stack 1
nrof 1
type 36
item_quality 100
item_condition 100
material 1024
material_real 643
value 1
weight 10
end
Object core_ice_golem
editor_folder items/organic
name ice golem core
face core_ice_golem.101
animation core_ice_golem
is_animated 1
anim_speed 1
speed 1
type 79
can_stack 1
layer 3
material_real -1
material 57
value 150
weight 300
nrof 1
end
Object core_lava_golem
editor_folder items/organic
name lava golem core
face core_lava_golem.101
animation core_lava_golem
is_animated 1
anim_speed 1
speed 1
type 79
layer 3
can_stack 1
material_real -1
material 57
value 150
weight 300
nrof 1
end
Object core_stone_golem
editor_folder items/organic
name stone golem core
face core_stone_golem.101
animation core_stone_golem
is_animated 1
anim_speed 1
speed 1
type 79
layer 3
material_real -1
material 64
value 150
weight 320
nrof 1
end
Object core_water_golem
editor_folder items/organic
name water golem core
face core_water_golem.101
animation core_water_golem
is_animated 1
anim_speed 1
speed 1
type 79
layer 3
can_stack 1
material_real -1
material 57
value 150
weight 300
nrof 1
end
Object corpse_default
editor_folder special/corpses
name decaying corpse
layer 3
face corpse_default.101
type 122
sub_type 1
material 32
item_condition 10
weapon_speed 1.0
container 350000
item_quality 1
weight 50000
food 20
is_used_up 1
speed 0.01
identified 1
no_pick 1
invulnerable 1
end
Object corpse_pl
editor_folder intern/player
name player corpse
layer 3
face corpse_pl.101
type 122
sub_type 1
identified 1
material 32
weapon_speed 1.0
container 500000
weight 60000
no_pick 1
invulnerable 1
end
Object couch1a
editor_folder scenery/beds
name bed
face couch1a.111
animation couch1a
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object couch1b
editor_folder scenery/beds
name bed
face couch1b.111
animation couch1b
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object cow_small
editor_folder mobs/animals
name Cow
face cow_small.151
race bovine
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 142500
animation cow_small
is_animated 1
anim_speed 4
no_pick 1
end
Object creator
editor_folder special/creators
type 42
layer 0
sys_object 1
name creator
face creator.101
hp 1
level 1
last_heal 2
no_pick 1
no_teleport 1
end
Object crocodile
editor_folder mobs/animals
name Crocodile
face crocodile.151
race reptile
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 3
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 3
weight 325000
animation crocodile
is_animated 1
anim_speed 4
no_pick 1
end
Object crossbow
editor_folder items/weapon
name crossbow
layer 3
race crossbow bolts
type 14
sub_type 2
item_level 7
item_skill 1
material 16
material_real 258
face crossbow.101
weight 2500
last_grace 10
dam 44
wc 45
last_sp 5
value 450
nrof 1
end
Object crossbow_ice
editor_folder items/weapon
name ice crossbow
layer 3
race crossbow bolts
type 14
sub_type 2
item_level 7
item_skill 1
material 16
material_real 258
face crossbow_ice.101
weight 2500
last_grace 10
dam 44
wc 45
last_sp 5
value 450
is_named 1
nrof 1
end
Object crossbow_large
editor_folder items/weapon
name large crossbow
layer 3
race crossbow bolts
type 14
sub_type 2
item_level 19
item_skill 1
material 16
material_real 258
face crossbow_large.101
weight 4250
last_grace 11
dam 46
wc 45
last_sp 5
value 1450
nrof 1
end
Object crossbow_small
editor_folder items/weapon
name small crossbow
layer 3
race crossbow bolts
type 14
sub_type 2
material 16
material_real 258
face crossbow_small.101
weight 1250
dam 42
last_grace 10
wc 45
last_sp 4
value 250
nrof 1
end
Object crowbar
editor_folder items/tools
name crowbar
face crowbar.101
no_pick 1
type 79
layer 4
nrof 1
end
Object crown_generic
editor_folder items/armour
name crown
face crown.101
type 34
layer 3
cha 1
resist_impact 3
resist_slash 3
resist_cleave 3
resist_pierce 3
weight 2100
value 1700
material 1024
material_real 643
nrof 1
end
Object crystal10
editor_folder scenery/crystals
name crystal
face crystal10.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal11
editor_folder scenery/crystals
name crystal
face crystal11.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal12
editor_folder scenery/crystals
name crystal
face crystal12.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal13
editor_folder scenery/crystals
name crystal
face crystal13.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal14
editor_folder scenery/crystals
name crystal
face crystal14.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_ball
editor_folder items/magic_tools
name Crystal Ball
face crystal_ball.101
animation crystal_ball
is_animated 1
anim_speed 1
speed 1
type 79
layer 3
material_real 65
material 2
value 10
weight 150
nrof 1
end
Object crystal_blue
editor_folder scenery/crystals
name crystal
face crystal_blue.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_blue_s
editor_folder scenery/crystals
name crystal
face crystal_blue_s.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_green
editor_folder scenery/crystals
name crystal
face crystal_green.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_green_s
editor_folder scenery/crystals
name crystal
face crystal_green_s.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_light
editor_folder items/light
name crystal
face lcrystal_unlit.101
type 74
layer 3
item_quality 100
item_condition 100
animation crystal_light
anim_speed 4
material 256
value 35
weight 100
food 1
nrof 1
end
Object crystal_mail
editor_folder items/armour
name crystal mail
face crystal_mail.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 10
last_heal 210
item_level 50
item_skill 4
resist_impact 60
resist_slash 50
resist_cleave 50
resist_pierce 50
weight 34500
value 252600
nrof 1
end
Object crystal_purple
editor_folder scenery/crystals
name crystal
face crystal_purple.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_purple_s
editor_folder scenery/crystals
name crystal
face crystal_purple_s.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_red
editor_folder scenery/crystals
name crystal
face crystal_red.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_red_s
editor_folder scenery/crystals
name crystal
face crystal_red_s.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_white
editor_folder scenery/crystals
name crystal
face crystal_white.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_white_s
editor_folder scenery/crystals
name crystal
face crystal_white_s.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_yellow
editor_folder scenery/crystals
name crystal
face crystal_yellow.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object crystal_yellow_s
editor_folder scenery/crystals
name crystal
face crystal_yellow_s.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object cube_gel
editor_folder mobs/amoeboid
name Gelatinous Cube
race slime
face gel_cube.111
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 40
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_pierce 10
resist_paralyze 20
resist_confusion 100
resist_fear 100
dam 40
attack_pierce 100
item_condition 10
weapon_speed 3.5
speed -0.03
level 1
item_quality 2
weight 8250
animation cube_gel
is_animated 1
anim_speed 4
no_pick 1
end
Object cup_coffee
editor_folder items/organic
name cup of coffee
face cup_coffee.101
last_eat 10
hp 2
sp 13
can_stack 1
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 15
weight 200
end
Object cup_empty
editor_folder items/organic
name empty cup
face cup_empty.101
nrof 1
layer 3
type 79
material 32
material_real -1
can_stack 1
value 5
weight 100
end
Object cup_tea
editor_folder items/organic
name cup of tea
face cup_tea.101
last_eat 10
hp 2
sp 30
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 15
weight 200
end
Object cup_tree
editor_folder themed/xmas
name tree mug
face cup_tree.101
identified 1
animation cup_tree
is_animated 1
anim_speed 5
type 79
layer 3
value 3
weight 150
end
Object cupboard1_wall.111
editor_folder items/container
name cupboard
face cupboard1_wall.111
animation cupboard1_wall.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 3
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object curtain1
editor_folder doors/curtain
name red curtain
layer 5
type 20
sub_type 1
blocksview 1
door_closed 1
sp 5
pass_thru 1
no_pick 1
direction 1
face curtain1.111
animation curtain1
is_animated 0
anim_speed 1
is_turnable 1
msg
You need a special key to open this door.
endmsg
end
Object cutlass
editor_folder items/weapon
name cutlass
layer 3
face cutlass.101
weapon_speed 2.05
attack_pierce 100
item_level 3
item_skill 4
dam 31
wc 14
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object cyclops
editor_folder mobs/giants
name Cyclops
face cyclops.151
race giant
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 51
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 72
ac 28
wc 15
thac0 85
thacm 5
dam 62
item_condition 10
weapon_speed 3.5
attack_impact 100
speed -0.058
level 1
item_quality 4
weight 522500
animation cyclops
is_animated 1
anim_speed 4
no_pick 1
end
Object dagger
editor_folder items/weapon
name dagger
layer 3
face dagger.101
weapon_speed 1.9
attack_pierce 100
dam 27
wc 10
type 15
sub_type 2
material 2
material_real 65
weight 520
value 150
nrof 1
end
Object dagger_large
editor_folder items/weapon
name large dagger
layer 3
face dagger_large.101
weapon_speed 1.95
attack_pierce 100
dam 26
wc 10
type 15
sub_type 2
material 2
material_real 65
weight 520
value 150
nrof 1
end
Object dagger_small
editor_folder items/weapon
name small dagger
layer 3
face dagger_small.101
weapon_speed 1.85
attack_pierce 100
dam 25
wc 10
type 15
sub_type 2
material 2
material_real 65
weight 520
value 150
nrof 1
end
Object dancerf1
editor_folder themed/vday
name Dancer
race human
face dancerf1.111
randomitems loot;wealth_normal&D65;loot_base&D17;loot_magic&d27;loot_melee&d22
type 80
layer 6
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 20
int 10
wis 7
dex 3
con 15
exp 80
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
dam 35
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
weight 48500
animation dancerf1
is_animated 1
anim_speed 4
no_pick 1
end
Object dancerm1
editor_folder themed/vday
name Dancer
race human
face dancerm1.111
randomitems loot;wealth_normal&D65;loot_base&D17;loot_magic&d27;loot_melee&d22
type 80
layer 6
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 20
int 10
wis 7
dex 3
con 15
exp 80
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
dam 35
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
weight 48500
animation dancerm1
is_animated 1
anim_speed 4
no_pick 1
end
Object dark1
editor_folder special/lights
name dark
face dark_bulb_1.111
glow_radius -1
no_pick 1
no_drop 1
no_teleport 1
sys_object 1
type 78
end
Object dark2
editor_folder special/lights
name dark
face dark_bulb_2.111
glow_radius -2
no_pick 1
no_drop 1
no_teleport 1
type 78
sys_object 1
end
Object dark3
editor_folder special/lights
name dark
face dark_bulb_3.111
glow_radius -3
no_pick 1
no_drop 1
type 78
no_teleport 1
sys_object 1
end
Object dark4
editor_folder special/lights
name dark
face dark_bulb_4.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius -4
sys_object 1
end
Object dark5
editor_folder special/lights
name dark
face dark_bulb_5.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius -5
sys_object 1
end
Object dark6
editor_folder special/lights
name dark
face dark_bulb_6.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius -6
sys_object 1
end
Object dark7
editor_folder special/lights
name dark
face dark_bulb_7.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius -7
sys_object 1
end
Object dark8
editor_folder special/lights
name dark
face dark_bulb_8.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius -8
sys_object 1
end
Object dark9
editor_folder special/lights
name dark
face dark_bulb_9.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius -9
sys_object 1
end
Object deathsick
editor_folder forces/forces
face force.101
identified 1
layer 0
type 114
sub_type 10
sys_object 1
no_drop 1
end
Object deer
editor_folder mobs/animals
name Reindeer
face deer.161
race deer
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_pierce 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 142500
animation deer
is_animated 1
anim_speed 4
no_pick 1
end
Object deerhorn
editor_folder items/magic_tools
face deerhorn.101
speed -0.1
layer 3
type 35
last_grace 40
sp -1
animation deerhorn
hp 10
maxhp 10
is_animated 1
anim_speed 5
value 50
weight 600
material 2
level 1
nrof 1
end
Object degen
editor_folder items/weapon
name degen
layer 3
face degen.101
weapon_speed 2.25
attack_pierce 100
item_level 7
item_skill 4
dam 42
wc 14
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object demilich
editor_folder mobs/undead
name Demilich
face demilich.151
race lich
randomitems spells_demilich;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
glow_radius 2
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_ring 1
has_ready_spell 1
levitate 1
undead 1
run_away 3
int 10
wis 6
dex 3
con 15
exp 52
magic 1
pow 15
sp -1
maxsp 30
hp -1
maxhp 77
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
resist_cold 95
resist_fear 100
resist_paralyze 100
resist_confusion 100
attack_cleave 100
speed -0.054
level 1
item_quality 5
weight 7500
animation demilich
is_animated 1
anim_speed 4
no_pick 1
end
Object demon_armour
editor_folder mobs/demon
name Armoured Demon
face demon_armour.151
race demon
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 6
weight 162500
animation demon_armour
is_animated 1
anim_speed 4
no_pick 1
end
Object demon_goat
editor_folder mobs/demon
name Goat Demon
face demon_goat.151
race demon
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 6
weight 162500
animation demon_goat
is_animated 1
anim_speed 4
no_pick 1
end
Object demon_green
editor_folder mobs/demon
name Green Demon
face demon_green.151
race demon
randomitems spells_demilich;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 6
weight 162500
animation demon_green
is_animated 1
anim_speed 4
no_pick 1
end
Object demon_lord
editor_folder mobs/demon
name Demon Lord
face demon_lord.151
race demon
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 6
weight 162500
animation demon_lord
is_animated 1
anim_speed 4
no_pick 1
end
Object demon_plate_mail
editor_folder items/armour
name demon plate mail
face plate_mail2.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 16
sp -12
wis 1
cha -1
dex -1
item_level 60
item_skill 6
resist_impact 30
resist_slash 45
resist_cleave 30
resist_pierce 30
resist_lifesteal 10
weight 20000
value 252600
nrof 1
end
Object demon_pumpkin
editor_folder themed/halloween
name Demonic Pumpkin
face demon_pumpkin.251
race pumpkin
randomitems loot;wealth_normal&D65;loot_base&D17;loot_magic&d27;loot_melee&d22
type 80
layer 6
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 105
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 74
ac 28
wc 15
thac0 85
thacm 5
dam 64
weapon_speed 3.5
attack_impact 100
resist_acid 25
speed -0.054
level 1
weight 732500
animation demon_pumpkin
is_animated 1
anim_speed 4
no_pick 1
end
Object demon_sfire
editor_folder mobs/demon
name Shadow Fire Demon
face demon_sfire.151
race demon
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 6
weight 162500
animation demon_sfire
is_animated 1
anim_speed 4
no_pick 1
end
Object depletion
editor_folder forces/forces
face force.101
identified 1
layer 0
type 114
sub_type 1
sys_object 1
no_drop 1
end
Object depositbox
editor_folder items/container
name deposit box
other_arch close_dbox
race gold and jewels
face depositbox.101
type 122
no_pick 1
identified 1
level 1
layer 4
material 66
material_real 65
weight 525
value 4000
container 40000
weapon_speed 1.0
nrof 1
end
Object desert.101
editor_folder floors/desert
name desert
face desert.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object desert.102
editor_folder floors/desert
name desert
face desert.102
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object desert.103
editor_folder floors/desert
name desert
face desert.103
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object desert.104
editor_folder floors/desert
name desert
face desert.104
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object desert.105
editor_folder floors/desert
name desert
face desert.105
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object desert.106
editor_folder floors/desert
name desert
face desert.106
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object desert.107
editor_folder floors/desert
name desert
face desert.107
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object desert_fmask.101
editor_folder masks/desert
name desert
face desert_fmask.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.102
editor_folder masks/desert
name desert
face desert_fmask.102
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.103
editor_folder masks/desert
name desert
face desert_fmask.103
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.104
editor_folder masks/desert
name desert
face desert_fmask.104
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.105
editor_folder masks/desert
name desert
face desert_fmask.105
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.106
editor_folder masks/desert
name desert
face desert_fmask.106
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.107
editor_folder masks/desert
name desert
face desert_fmask.107
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.108
editor_folder masks/desert
name desert
face desert_fmask.108
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.112
editor_folder masks/desert
name desert
face desert_fmask.112
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.114
editor_folder masks/desert
name desert
face desert_fmask.114
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.116
editor_folder masks/desert
name desert
face desert_fmask.116
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_fmask.118
editor_folder masks/desert
name desert
face desert_fmask.118
no_teleport 1
layer 2
type 28
no_pick 1
end
Object desert_trap1
editor_folder floors/desert
name desert
face desert_trap.102
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object desk1.111
editor_folder items/container
name desk
face desk1.111
animation desk1.111
is_turnable 1
direction 1
layer 4
identified 1
no_pick 1
type 122
material 18
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object desk2
editor_folder items/container
name desk
face desk2.111
animation desk2
is_turnable 1
direction 1
layer 4
identified 1
no_pick 1
type 122
material 18
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object detector
editor_folder connectors/pedestals
type 51
layer 0
sys_object 1
name detector
slaying player
face pedestal.111
animation detector
is_turnable 1
direction 1
speed 0.5
no_pick 1
no_teleport 1
sp 1
end
Object devil_lord
editor_folder mobs/demon
name Devil Lord
face devil_lord.151
race demon
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 6
weight 162500
animation devil_lord
is_animated 1
anim_speed 4
no_pick 1
end
Object diarrhea
editor_folder forces/disease
name the runs
type 158
sys_object 1
face force.101
other_arch disgusting_puddle
wc 0
thac0 0
thacm 0
magic 0
maxhp 1
identified 1
dam 0
maxgrace 10
speed 0.001
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
You can't control your sphincter.
endmsg
race *
level 5
end
Object dice
editor_folder items/misc
name dice
face dice.101
type 79
layer 3
material 2048
material_real 705
value 10
weight 150
nrof 1
end
Object diploma
editor_folder items/signs
name diploma
face diploma.101
layer 3
identified 1
type 98
material 1
value 25
weight 50
nrof 1
end
Object dir_sign
editor_folder items/signs
name big sign
face dir_signs.111
type 98
animation dir_sign
is_turnable 1
direction 1
layer 4
no_pick 1
nrof 1
end
Object director
editor_folder special/director
name director
face director.111
direction 1
layer 4
animation director
is_animated 1
is_turnable 1
anim_speed 3
speed 0.2
type 112
no_pick 1
sp 8
maxsp 1
walk_on 1
fly_on 1
end
Object dirt_floor1
editor_folder masks/dirt
name dirt
face dirt_floor1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object dirt_floor2
editor_folder masks/dirt
name dirt
face dirt_floor2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object dirt_floor3
editor_folder masks/dirt
name dirt
face dirt_floor3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object dirt_floor4
editor_folder masks/dirt
name dirt
face dirt_floor4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object disgusting_puddle
editor_folder forces/disease
name stinking puddle of diarrhea
layer 3
type 79
face dia_icor.101
identified 1
thac0 0
thacm 0
no_pick 1
food 15
speed 0.01
is_used_up 1
weight 20
end
Object dmg_info
editor_folder intern/aggro
type 128
layer 0
no_save 1
sys_object 1
face dmg.101
no_drop 1
end
Object dog_brown
editor_folder mobs/animals
name Doggie
face dog_brown.151
race dog
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
friendly 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 325000
animation dog_brown
is_animated 1
anim_speed 4
no_pick 1
end
Object dog_wild
editor_folder mobs/animals
name Wild Dog
face dog_wild.151
race dog
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 2
weight 325000
animation dog_wild
is_animated 1
anim_speed 4
no_pick 1
end
Object doll_penguin
editor_folder items/misc
name penguin doll
face doll_penguin.101
type 79
layer 3
material_real 193
material 8
value 10
weight 200
nrof 1
end
Object dolmen
editor_folder scenery/megaliths
name dolmen
face dolmen01.101
material 64
type 79
mpart_id 5
layer 5
no_pass 1
no_pick 1
end
More
Object dolmen_a
name dolmen
x 1
mpart_id 5
mpart_nr 1
layer 5
type 79
no_pass 1
no_pick 1
end
More
Object dolmen_b
name dolmen
x 2
mpart_id 5
mpart_nr 2
layer 5
type 79
no_pass 1
no_pick 1
end
More
Object dolmen_c
name dolmen
y 1
mpart_id 5
mpart_nr 3
layer 5
type 79
no_pass 1
no_pick 1
end
More
Object dolmen_d
name dolmen
x 1
y 1
mpart_id 5
mpart_nr 4
layer 5
type 79
no_pass 1
no_pick 1
end
More
Object dolmen_e
name dolmen
x 2
y 1
mpart_id 5
mpart_nr 5
layer 5
type 79
no_pass 1
no_pick 1
end
Object door1_locked
editor_folder doors/metal
name metal door
layer 5
type 20
blocksview 1
door_closed 1
sp 5
pass_thru 1
no_pick 1
face door_lock1.111
animation door1_locked
is_animated 0
anim_speed 1
is_turnable 1
direction 1
msg
You need a special key to open this door.
endmsg
end
Object door1_locked_wreath
editor_folder doors/metal
name metal door
layer 5
type 20
blocksview 1
door_closed 1
sp 5
pass_thru 1
no_pick 1
face door_lock1_wreath.111
animation door1_locked_wreath
is_animated 0
anim_speed 1
is_turnable 1
direction 1
msg
You need a special key to open this door.
endmsg
end
Object door_bar1
editor_folder scenery/bars_and_countertops
name bar
layer 5
type 20
sub_type 1
door_closed 1
sp 5
pass_thru 1
no_pick 1
direction 1
face door_bar1.111
animation door_bar1
anim_speed 1
is_turnable 1
msg
You need a special key to open this door.
endmsg
end
Object door_redcross
editor_folder doors/wooden
name wooden door
layer 5
type 20
blocksview 1
door_closed 1
sp 5
pass_thru 1
no_pick 1
direction 1
face door_redcross.111
animation door_redcross
is_animated 0
anim_speed 1
is_turnable 1
msg
You need a special key to open this door.
endmsg
end
Object door_wood1
editor_folder doors/wooden
name wooden door
layer 5
type 20
blocksview 1
door_closed 1
sp 5
pass_thru 1
no_pick 1
direction 1
face door_wood1.111
animation door_wood1
is_animated 0
anim_speed 1
is_turnable 1
msg
You need a special key to open this door.
endmsg
end
Object door_wood2
editor_folder doors/wooden
name wooden door
layer 5
type 20
blocksview 1
door_closed 1
sp 5
pass_thru 1
no_pick 1
direction 1
face door_wood2.111
animation door_wood2
is_animated 0
anim_speed 1
is_turnable 1
msg
You need a special key to open this door.
endmsg
end
Object door_wood4
editor_folder doors/wooden
name wooden door
layer 5
type 20
blocksview 0
door_closed 1
sp 5
pass_thru 1
no_pick 1
direction 1
face door_wood4.111
animation door_wood4
is_animated 0
anim_speed 1
is_turnable 1
msg
You need a special key to open this door.
endmsg
end
Object doorway_wood1_1
editor_folder walls/doorway
name doorway
face doorway_wood1.111
animation doorway_wood1_1
is_turnable 1
direction 1
no_pick 1
type 77
layer 7
end
Object dory
editor_folder items/weapon
name dory
layer 3
weapon_speed 3.75
attack_pierce 100
type 15
item_level 15
item_skill 4
last_heal 40
sub_type 6
face dory.101
material 18
material_real 65
dam 167
wc 35
weight 2250
value 750
nrof 1
end
Object doubleji
editor_folder items/weapon
name double ji
layer 3
face doubleji.101
attack_cleave 100
weapon_speed 3.95
item_level 15
item_skill 4
last_heal 40
dam 176
wc 36
type 15
sub_type 7
material 18
material_real 65
weight 1750
value 350
nrof 1
end
Object dragon_black
editor_folder mobs/dragon
name Black Dragon
face dragon_blk.151
race dragon
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d14;loot_melee&d12
type 80
mpart_id 3
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 3
int 10
wis 7
dex 3
con 15
exp 63
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 90
ac 28
wc 15
thac0 85
thacm 5
resist_fire 30
resist_pierce 30
resist_slash 30
resist_impact 30
resist_cleave 30
resist_fear 80
resist_confusion 40
resist_cold 30
resist_acid 100
dam 82
item_condition 10
weapon_speed 3.5
attack_pierce 50
attack_acid 50
speed -0.061
level 1
item_quality 4
weight 950000
animation dragon_black
is_animated 1
anim_speed 5
no_pick 1
end
More
Object dragon_blk_d_b
name black dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object dragon_blk_d_c
name black dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object dragon_blk_d_d
name black dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object dragon_blu
editor_folder mobs/dragon
name Blue Dragon
face dragon_blu.251
race dragon
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d14;loot_melee&d12
type 80
mpart_id 3
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 3
int 10
wis 7
dex 3
con 15
exp 63
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 90
ac 28
wc 15
thac0 85
thacm 5
resist_fire 25
resist_pierce 25
resist_slash 25
resist_impact 25
resist_cleave 25
resist_fear 80
resist_confusion 40
resist_cold 100
resist_electricity -40
dam 82
item_condition 10
weapon_speed 3.5
attack_cleave 50
attack_cold 50
speed -0.061
level 1
item_quality 4
weight 950000
animation dragon_blu
is_animated 1
anim_speed 5
no_pick 1
end
More
Object dragon_blu_d_b
name blue dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object dragon_blu_d_c
name blue dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object dragon_blu_d_d
name blue dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object dragon_chain_armour
editor_folder items/armour
name dragon chain armour
face magic_mail2.101
type 16
layer 3
material 2
material_real 65
ac 14
item_level 60
item_skill 6
sp -10
dex -2
resist_impact 45
resist_slash 45
resist_cleave 45
resist_pierce 50
resist_aether 10
weight 19500
value 255000
nrof 1
end
Object dragon_green
editor_folder mobs/dragon
name Green Dragon
face dragon_grn.151
race dragon
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d14;loot_melee&d12
type 80
mpart_id 3
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 3
int 10
wis 7
dex 3
con 15
exp 63
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 90
ac 28
wc 15
thac0 85
thacm 5
resist_fire 30
resist_pierce 30
resist_slash 30
resist_impact 30
resist_cleave 30
resist_fear 80
resist_confusion 40
resist_cold 30
resist_acid -40
dam 82
item_condition 10
weapon_speed 3.5
attack_impact 50
attack_poison 50
speed -0.061
level 1
item_quality 4
weight 950000
animation dragon_green
is_animated 1
anim_speed 5
no_pick 1
end
More
Object dragon_green_d_b
name green dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object dragon_green_d_c
name green dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object dragon_green_d_d
name green dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object dragon_plate_armour
editor_folder items/armour
name dragon plate armour
face magic_mail4.101
type 16
layer 3
material 2
material_real 65
ac 14
item_level 60
item_skill 6
sp -10
dex -2
resist_impact 45
resist_slash 45
resist_cleave 50
resist_pierce 45
resist_godpower 10
weight 19500
value 255000
nrof 1
end
Object dragon_red
editor_folder mobs/dragon
name Red Dragon
face dragon_red.151
race dragon
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d14;loot_melee&d12
type 80
mpart_id 3
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 3
int 10
wis 7
dex 3
con 15
exp 63
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 90
ac 28
wc 15
thac0 85
thacm 5
resist_fire 100
resist_pierce 25
resist_slash 25
resist_impact 25
resist_cleave 25
resist_fear 80
resist_confusion 40
resist_cold -30
dam 82
item_condition 10
weapon_speed 3.5
attack_slash 50
attack_fire 50
speed -0.061
level 1
item_quality 4
weight 950000
animation dragon_red
is_animated 1
anim_speed 5
no_pick 1
end
More
Object dragon_red_d_b
name red dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object dragon_red_d_c
name red dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object dragon_red_d_d
name red dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object dragon_ring_mail
editor_folder items/armour
name dragon ring mail
face magic_ringmail1.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 16
sp -8
dex -1
item_level 60
item_skill 6
resist_impact 30
resist_slash 45
resist_cleave 30
resist_pierce 30
resist_death 10
weight 20000
value 252600
nrof 1
end
Object dragon_scale_mail1
editor_folder items/armour
name black dragon mail
face dsm_black.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 11
last_heal 245
item_level 60
item_skill 4
resist_impact 65
resist_slash 55
resist_cleave 55
resist_pierce 55
resist_acid 15
weight 31500
value 262500
nrof 1
end
Object dragon_scale_mail2
editor_folder items/armour
name blue dragon mail
face dsm_blue.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 11
last_heal 245
item_level 60
item_skill 4
resist_impact 55
resist_slash 65
resist_cleave 55
resist_pierce 55
resist_cold 15
weight 31500
value 262500
nrof 1
end
Object dragon_scale_mail3
editor_folder items/armour
name green dragon mail
face dsm_green.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 11
last_heal 245
item_level 60
item_skill 4
resist_impact 55
resist_slash 55
resist_cleave 65
resist_pierce 55
resist_poison 15
weight 31500
value 262500
nrof 1
end
Object dragon_scale_mail4
editor_folder items/armour
name grey dragon mail
face dsm_grey.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 11
last_heal 245
item_level 60
item_skill 4
resist_impact 55
resist_slash 55
resist_cleave 55
resist_pierce 65
resist_electricity 15
weight 31500
value 262500
nrof 1
end
Object dragon_scale_mail5
editor_folder items/armour
name red dragon mail
face dsm_red.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 11
last_heal 245
item_level 60
item_skill 4
resist_impact 55
resist_slash 65
resist_cleave 55
resist_pierce 55
resist_fire 15
weight 31500
value 262500
nrof 1
end
Object dragon_scale_mail6
editor_folder items/armour
name white dragon mail
face dsm_white.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 30
last_heal -120
item_level 60
item_skill 5
resist_impact 25
resist_slash 35
resist_cleave 25
resist_pierce 25
resist_drain 15
weight 14500
value 262500
nrof 1
end
Object dragon_scale_mail7
editor_folder items/armour
name yellow dragon mail
face dsm_yellow.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 30
last_heal -120
item_level 60
item_skill 5
resist_impact 25
resist_slash 35
resist_cleave 25
resist_pierce 25
resist_psionic 15
weight 14500
value 262500
nrof 1
end
Object dragon_skeletal
editor_folder mobs/dragon
name Skeletal Dragon
face dragon_skeletal.151
race dragon
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d14;loot_melee&d12
type 80
layer 6
mpart_id 3
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
undead 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
int 10
wis 7
dex 3
con 15
exp 63
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
resist_fire 30
resist_pierce 25
resist_slash 25
resist_impact 25
resist_cleave 25
resist_fear 100
resist_cold -30
dam 72
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.061
level 1
item_quality 4
weight 850000
animation dragon_skeletal
is_animated 1
anim_speed 5
no_pick 1
end
More
Object dragon_skeletal_d_b
name skeletal dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object dragon_skeletal_d_c
name skeletal dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object dragon_skeletal_d_d
name skeletal dragon
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object dragon_water_small
editor_folder mobs/dragon
name Small Water Dragon
face dragon_water.151
race dragon
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 2
can_use_weapon 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 62
ac 28
wc 15
thac0 85
thacm 5
resist_fear 50
dam 75
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.0225
level 1
item_quality 3
weight 295500
animation dragon_water_small
is_animated 1
anim_speed 4
no_pick 1
end
Object drain
editor_folder forces/forces
face force.101
identified 1
layer 0
type 114
sub_type 2
sys_object 1
no_drop 1
end
Object drawers1.111
editor_folder items/container
name drawer
face drawers1.111
animation drawers1.111
is_turnable 1
direction 1
layer 4
identified 1
no_pick 1
type 122
material 18
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object dress
editor_folder items/armour
name dress
type 16
layer 3
face dress.101
ac 2
last_heal -40
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
weight 500
value 20
material 128
material_real 450
nrof 1
end
Object dress_evening_blue
editor_folder items/armour
name dress
type 16
layer 3
face dress_evening_blue.101
ac 1
item_skill 5
last_heal -40
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
weight 500
value 20
material 128
material_real 450
nrof 1
end
Object dress_evening_red
editor_folder items/armour
name dress
type 16
layer 3
face dress_evening_red.101
ac 1
item_skill 5
last_heal -40
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
weight 500
value 20
material 128
material_real 450
nrof 1
end
Object dress_midnight
editor_folder items/armour
name dress
type 16
layer 3
face dress_midnight.101
ac 3
item_skill 5
last_heal -40
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
weight 500
value 20
material 128
material_real 450
nrof 1
end
Object drink_generic
editor_folder items/organic
name water
face water.101
last_eat 10
hp 10
sp 10
grace 10
can_stack 1
item_quality 0
layer 3
nrof 1
type 54
material 32
material_real -1
value 5
weight 250
end
Object drink_water
editor_folder items/organic
name water
face water2.101
last_eat 10
hp 2
sp 3
can_stack 1
grace 20
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 15
weight 50
end
Object drow_annihilator
editor_folder mobs/elves
name Drow Annihilator
face drow_annihilator.151
race drow
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d8;loot_melee&d20
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 75
ac 28
wc 15
thac0 85
thacm 5
dam 61
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.061
level 1
item_quality 4
weight 62500
animation drow_annihilator
is_animated 1
anim_speed 4
no_pick 1
end
Object drow_captain
editor_folder mobs/elves
name Drow Captain
face drow_captain.151
race drow
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d11;uc_shield_drow&d150
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 71
ac 28
wc 15
thac0 85
thacm 5
dam 62
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.061
level 1
item_quality 4
weight 62500
animation drow_captain
is_animated 1
anim_speed 4
no_pick 1
end
Object drow_fighter
editor_folder mobs/elves
name Drow Fighter
face drow_fighter.151
race drow
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 69
ac 28
wc 15
thac0 85
thacm 5
dam 54
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.059
level 1
item_quality 3
weight 61250
animation drow_fighter
is_animated 1
anim_speed 4
no_pick 1
end
Object drow_guard
editor_folder mobs/elves
name Drow Guard
face drow_guard.151
race drow
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 70
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.058
level 1
item_quality 3
weight 61500
animation drow_guard
is_animated 1
anim_speed 4
no_pick 1
end
Object drow_sorcerer
editor_folder mobs/elves
name Drow Sorcerer
face drow_sorcerer.151
race drow
randomitems spells_sorcerer;loot;wealth_normal&D65;loot_base&D34;loot_magic&d8;loot_melee&d20
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 51
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 72
ac 28
wc 15
thac0 85
thacm 5
dam 52
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.061
level 1
item_quality 3
weight 61500
animation drow_sorcerer
is_animated 1
anim_speed 4
no_pick 1
end
Object drowflag
editor_folder masks/flags
name drow flag
face drowflag.u.151
animation drowflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object druj_skull
editor_folder mobs/undead
name Skull Druj
face druj_skull.151
race druj
randomitems spells_demilich;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
glow_radius 2
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_ring 1
has_ready_spell 1
levitate 1
undead 1
run_away 3
int 10
wis 6
dex 3
con 15
exp 52
magic 1
pow 15
sp -1
maxsp 30
hp -1
maxhp 77
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
resist_fire 80
resist_cold 80
resist_poison 100
resist_fear 100
resist_paralyze 100
resist_confusion 100
attack_cleave 100
speed -0.054
level 1
item_quality 4
weight 7500
animation druj_skull
is_animated 1
anim_speed 4
no_pick 1
end
Object drumstick
editor_folder items/organic
name drumstick
face drumstick01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object dust_generic
editor_folder items/spells
nrof 1
layer 3
name dust
sp -1
face dust_gen.101
type 5
last_grace 13
can_stack 1
last_sp 7
sub_type 129
material 4
is_dust 1
weight 15
value 3
level 1
end
Object dwarf_female
editor_folder intern/player
race dwarf
randomitems player_dwarf_female
layer 6
can_open_door 1
no_pick 1
is_female 1
is_neutral 1
identified 1
direction 5
terrain_flag 1
weapon_speed 3.5
container 110000
speed 0.95
face dwarf_female.151
animation dwarf_female
is_animated 1
anim_speed 3
type 1
level 1
hp -1
maxhp 8
sp -1
maxsp 3
grace -1
maxgrace 3
ac 2
wc 0
thac0 85
thacm 5
can_use_armour 1
can_use_weapon 1
is_player 1
weight 85000
food 750
is_named 1
end
Object dwarf_fighter
editor_folder mobs/dwarves
name Dwarf Fighter
face dwarf_fighter.131
race dwarf
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 65
ac 28
wc 15
thac0 85
thacm 5
dam 57
item_condition 10
weapon_speed 3.5
resist_slash 20
resist_fire 30
resist_fear 25
resist_confusion 20
attack_impact 100
speed -0.057
level 1
item_quality 3
weight 82250
animation dwarf_fighter
is_animated 1
anim_speed 4
no_pick 1
end
Object dwarf_male
editor_folder intern/player
race dwarf
face dwarf_male.151
randomitems player_dwarf_male
layer 6
can_open_door 1
is_male 1
no_pick 1
direction 5
identified 1
is_neutral 1
weapon_speed 3.5
container 110000
speed 0.95
terrain_flag 1
animation dwarf_male
is_animated 1
anim_speed 3
type 1
level 1
ac 2
wc 0
thac0 85
thacm 5
hp -1
maxhp 8
sp -1
maxsp 3
grace -1
maxgrace 3
can_use_armour 1
can_use_weapon 1
is_player 1
weight 95000
food 750
is_named 1
end
Object dwarf_noble
editor_folder mobs/dwarves
name Dwarf Noble
face dwarf_noble.151
race dwarf
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 65
ac 28
wc 15
thac0 85
thacm 5
dam 57
item_condition 10
weapon_speed 3.5
resist_slash 20
resist_fire 30
resist_fear 25
resist_confusion 20
attack_impact 100
speed -0.057
level 1
item_quality 3
weight 82250
animation dwarf_noble
is_animated 1
anim_speed 4
no_pick 1
end
Object dwarf_wheel
editor_folder scenery/water_wheels
name dwarf wheel
face dwarf_wheel.101
type 79
mpart_id 2
layer 5
animation dwarf_wheel
is_animated 1
anim_speed 1
speed 1
no_pick 1
end
More
Object dwarf_wheelb
name dwarf wheel
x 1
mpart_id 2
layer 5
mpart_nr 1
type 79
end
Object dwarf_wheel_2
editor_folder scenery/water_wheels
name dwarf wheel
face dwarf_wheel_2.101
type 79
mpart_id 1
layer 5
animation dwarf_wheel_2
is_animated 1
anim_speed 1
speed 1
no_pick 1
end
More
Object dwarf_wheelb_2
name dwarf wheel
y 1
mpart_id 1
layer 5
mpart_nr 1
type 79
end
Object earth_brown1
editor_folder floors/earth
name floor
face earth_brown1.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object earth_brown2
editor_folder floors/earth
name floor
face earth_brown2.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object earth_brown3
editor_folder floors/earth
name floor
face earth_brown3.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object earth_brown4
editor_folder floors/earth
name floor
face earth_brown4.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object earth_dark1
editor_folder floors/earth
name floor
face earth_dark1.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object earth_dark2
editor_folder floors/earth
name floor
face earth_dark2.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object earth_dark3
editor_folder floors/earth
name floor
face earth_dark3.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object earth_m1
editor_folder masks/earth
name earth
face earth_m1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m10
editor_folder masks/earth
name earth
face earth_m10.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m11
editor_folder masks/earth
name earth
face earth_m11.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m12
editor_folder masks/earth
name earth
face earth_m12.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m13
editor_folder masks/earth
name earth
face earth_m13.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m14
editor_folder masks/earth
name earth
face earth_m14.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m15
editor_folder masks/earth
name earth
face earth_m15.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m16
editor_folder masks/earth
name earth
face earth_m16.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m17
editor_folder masks/earth
name earth
face earth_m17.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m18
editor_folder masks/earth
name earth
face earth_m18.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m19
editor_folder masks/earth
name earth
face earth_m19.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m2
editor_folder masks/earth
name earth
face earth_m2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m20
editor_folder masks/earth
name earth
face earth_m20.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m21
editor_folder masks/earth
name earth
face earth_m21.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m22
editor_folder masks/earth
name earth
face earth_m22.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m3
editor_folder masks/earth
name earth
face earth_m3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m4
editor_folder masks/earth
name earth
face earth_m4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m5
editor_folder masks/earth
name earth
face earth_m5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m6
editor_folder masks/earth
name earth
face earth_m6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m7
editor_folder masks/earth
name earth
face earth_m7.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m8
editor_folder masks/earth
name earth
face earth_m8.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object earth_m9
editor_folder masks/earth
name earth
face earth_m9.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object egg
editor_folder items/organic
name egg
face egg01.101
last_eat 10
hp 20
sp 3
can_stack 1
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object eggnog
editor_folder themed/xmas
name eggnog
face eggnog.111
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 45
weight 300
end
Object elemental_ice
editor_folder mobs/elementals
name Ice Elemental
face elemental_ice.151
race elemental
randomitems loot&s2;wealth_normal&D65;loot_base&D17,s2;loot_magic&d10,s2;loot_melee&d12,s2
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_see_in_dark 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 52
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.061
level 1
item_quality 3
weight 35500
animation elemental_ice
is_animated 1
anim_speed 5
no_pick 1
end
Object elf_female
editor_folder intern/player
race elf
face elf_female.151
randomitems player_elf_female
layer 6
can_open_door 1
is_female 1
no_pick 1
direction 5
identified 1
is_neutral 1
container 105000
weapon_speed 3.5
speed 0.95
terrain_flag 1
animation elf_female
is_animated 1
anim_speed 4
type 1
level 1
ac 1
wc 1
thac0 85
thacm 5
hp -1
maxhp 8
sp -1
maxsp 3
grace -1
maxgrace 3
can_use_armour 1
can_use_weapon 1
is_player 1
weight 70000
food 750
is_named 1
end
Object elf_male
editor_folder intern/player
race elf
face elf_male.151
randomitems player_elf_male
layer 6
can_open_door 1
is_male 1
no_pick 1
direction 5
identified 1
is_neutral 1
container 105000
weapon_speed 3.5
speed 0.95
terrain_flag 1
animation elf_male
is_animated 1
anim_speed 4
type 1
level 1
ac 1
wc 1
thac0 85
thacm 5
hp -1
maxhp 8
sp -1
maxsp 3
grace -1
maxgrace 3
can_use_armour 1
can_use_weapon 1
is_player 1
weight 70000
food 750
is_named 1
end
Object elf_toytable
editor_folder themed/xmas
layer 4
name elf's table
type 79
face elf_toytable.111
animation elf_toytable
is_animated 1
anim_speed 4
speed 0.1
no_pick 1
no_pass 1
blocksview 1
end
Object elf_toytable2
editor_folder themed/xmas
layer 4
name elf's table
type 79
face elf_toytable.171
animation elf_toytable2
is_animated 1
anim_speed 4
speed 0.1
no_pick 1
no_pass 1
blocksview 1
end
Object elven_merchant
editor_folder mobs/elves
face elven_merchant.131
name Elven Merchant
race elf
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_good 1
friendly 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 69
ac 28
wc 15
thac0 85
thacm 5
dam 54
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.059
level 1
item_quality 2
weight 61250
animation elven_merchant
is_animated 1
anim_speed 4
no_pick 1
end
Object empty_ai
editor_folder ai/ai
name Empty AI
msg
# A braindead but efficient AI declaration
processes:
moves: 
actions:
endmsg
face ai.101
sys_object 1
type 126
end
Object empty_archetype
editor_folder intern/intern
type 79
sys_object 1
end
Object engage_ring_gift
editor_folder themed/vday
name engagement ring gift
face engage_ring_gift.101
type 79
can_stack 1
nrof 1
layer 3
material 64
material_real -1
value 10000
weight 50
end
Object environment_sensor
editor_folder connectors/sensors
name Environment sensor
no_pick 1
no_teleport 1
sys_object 1
speed 0.125
layer 0
type 133
end
Object ettin
editor_folder mobs/giants
name Ettin
face ettin.151
race giant
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 51
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 72
ac 28
wc 15
thac0 85
thacm 5
dam 62
item_condition 10
weapon_speed 3.5
attack_impact 100
speed -0.058
level 1
item_quality 3
weight 522500
animation ettin
is_animated 1
anim_speed 4
no_pick 1
end
Object event_obj
editor_folder special/event
name Lua
face event.101
no_pick 1
no_drop 1
sys_object 1
type 118
end
Object evilelf
editor_folder themed/xmas
name evil elf toy
face evilelf.101
identified 1
animation evilelf
is_animated 1
anim_speed 5
type 79
layer 3
value 3
weight 150
end
Object exit
editor_folder exits/teleporters
name exit
face exit.101
player_only 1
speed 0.1
hp -1
sp -1
no_teleport 1
layer 5
type 66
sub_type 1
no_pick 1
animation exit
is_animated 1
anim_speed 5
walk_on 1
fly_on 1
end
Object exit_wavy
editor_folder exits/teleporters
name exit
face exit_wavy.101
player_only 1
speed 0.1
hp -1
sp -1
no_teleport 1
layer 5
type 66
sub_type 1
no_pick 1
animation exit_wavy
is_animated 1
anim_speed 1
walk_on 1
fly_on 1
end
Object exit_wavy1
editor_folder exits/teleporters
name exit
face exit_wavy1.101
player_only 1
speed 0.1
hp -1
sp -1
no_teleport 1
layer 5
type 66
sub_type 1
no_pick 1
animation exit_wavy1
is_animated 1
anim_speed 1
walk_on 1
fly_on 1
end
Object experience_agility
editor_folder intern/skillgroups
name agility
type 44
sub_type 0
sys_object 1
no_drop 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face exp.101
level 1
exp 0
dex 1
end
Object experience_charisma
editor_folder intern/skillgroups
name personality
type 44
sub_type 1
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face exp.101
no_drop 1
level 1
exp 0
cha 1
end
Object experience_mental
editor_folder intern/skillgroups
name mental
type 44
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sub_type 2
face exp.101
sys_object 1
no_drop 1
level 1
exp 0
int 1
end
Object experience_misc
editor_folder intern/skillgroups
name misc
type 44
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sub_type 6
sys_object 1
face exp.101
no_drop 1
level 1
exp 0
end
Object experience_physical
editor_folder intern/skillgroups
name physique
type 44
sub_type 3
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face exp.101
no_drop 1
level 1
exp 0
con 1
str 1
end
Object experience_power
editor_folder intern/skillgroups
name magic
type 44
sub_type 4
face exp.101
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
no_drop 1
level 1
exp 0
pow 1
end
Object experience_wis
editor_folder intern/skillgroups
name wisdom
type 44
sub_type 5
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
face exp.101
no_drop 1
level 1
exp 0
wis 1
end
Object eye
editor_folder items/organic
name eye
layer 3
identified 1
face eye.101
item_quality 100
item_condition 100
material_real -1
material 32
type 86
weight 300
value 120
nrof 1
end
Object eye_beholder
editor_folder items/organic
name beholder eye
layer 3
identified 1
face eye_beholder.101
item_quality 100
item_condition 100
material_real -1
material 32
can_stack 1
type 86
weight 600
value 150
nrof 1
end
Object eye_newt
editor_folder items/alchemy
name newt's eye
nrof 1
item_quality 100
item_condition 100
face eye_newt.101
can_stack 1
layer 3
type 73
material 32
weight 150
value 300
end
Object falchion
editor_folder items/weapon
name falchion
layer 3
face falchion.101
weapon_speed 2.75
attack_slash 100
item_level 10
item_skill 4
last_heal 20
dam 60
wc 16
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object fauchard
editor_folder items/weapon
name fauchard
layer 3
weapon_speed 5.45
attack_slash 100
type 15
item_level 17
item_skill 4
last_heal 35
sub_type 9
face fauchard.101
material 18
material_real 65
dam 160
wc 23
ac 9
weight 4500
value 875
nrof 1
end
Object fear
editor_folder forces/forces
sys_object 1
face force.101
identified 1
type 114
sub_type 4
speed 0.05
no_drop 1
food 5
is_used_up 1
end
Object feather
editor_folder items/alchemy
name feather
nrof 1
item_quality 100
item_condition 100
can_stack 1
face feather.101
layer 3
type 73
material 32
weight 10
value 100
end
Object female1
editor_folder mobs/human
name Woman
race human
face female1.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 20
int 10
wis 7
dex 3
con 15
exp 38
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
dam 35
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 48500
animation female1
is_animated 1
anim_speed 4
no_pick 1
end
Object female2
editor_folder mobs/human
name Woman
race human
face female2.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 20
int 10
wis 7
dex 3
con 15
exp 38
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
dam 35
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 48500
animation female2
is_animated 1
anim_speed 4
no_pick 1
end
Object fence_01.111
editor_folder walls/fence
name fence
face fence_01.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.112
editor_folder walls/fence
name fence
face fence_01.112
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.113
editor_folder walls/fence
name fence
face fence_01.113
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.121
editor_folder walls/fence
name fence
face fence_01.121
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.122
editor_folder walls/fence
name fence
face fence_01.122
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.131
editor_folder walls/fence
name fence
face fence_01.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.132
editor_folder walls/fence
name fence
face fence_01.132
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.133
editor_folder walls/fence
name fence
face fence_01.133
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.141
editor_folder walls/fence
name fence
face fence_01.141
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.142
editor_folder walls/fence
name fence
face fence_01.142
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.151
editor_folder walls/fence
name fence
face fence_01.151
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.152
editor_folder walls/fence
name fence
face fence_01.152
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.153
editor_folder walls/fence
name fence
face fence_01.153
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.161
editor_folder walls/fence
name fence
face fence_01.161
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.162
editor_folder walls/fence
name fence
face fence_01.162
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.171
editor_folder walls/fence
name fence
face fence_01.171
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.172
editor_folder walls/fence
name fence
face fence_01.172
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.173
editor_folder walls/fence
name fence
face fence_01.173
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.181
editor_folder walls/fence
name fence
face fence_01.181
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_01.182
editor_folder walls/fence
name fence
face fence_01.182
type 77
layer 5
no_pick 1
no_pass 1
end
Object fence_gate_01
editor_folder walls/fence
name gate
layer 5
type 20
door_closed 1
sp 5
pass_thru 1
no_pick 1
direction 1
face fence_01_gate_closed.112
animation fence_gate_01
anim_speed 1
is_turnable 1
msg
You need a special key to open this door.
endmsg
end
Object fencing_boots
editor_folder items/armour
name fencing boots
face fencing_boots.101
layer 3
ac 1
value 120
item_level 3
weight 550
resist_pierce 8
resist_impact 8
resist_cleave 8
resist_slash 10
material_real 193
material 8
type 99
nrof 1
end
Object fighting_boots
editor_folder items/armour
name fighting boots
face fighting_boots.101
layer 3
ac 1
item_level 3
value 120
weight 550
resist_pierce 8
resist_impact 8
resist_cleave 10
resist_slash 8
material_real 193
material 8
type 99
nrof 1
end
Object figpud
editor_folder themed/xmas
name Fig Pudding
last_eat 10
hp 10
sp 10
can_stack 1
grace 10
layer 3
face figpud.101
animation figpud
is_animated 1
anim_speed 3
type 6
weight 400
value 100
material 32
material_real -1
speed_left 0.002
nrof 1
end
Object figpud2
editor_folder themed/xmas
name Fig Pudding
last_eat 10
hp 10
sp 10
grace 10
layer 3
can_stack 1
face figpud2.101
animation figpud2
is_animated 1
anim_speed 3
type 6
weight 400
value 100
material 32
material_real -1
speed_left 0.002
nrof 1
end
Object fire_cauld.131
editor_folder scenery/cooking_utensils
name flaming cauldron
layer 5
type 79
face fire_cauld.131
animation fire_cauld
direction 1
is_turnable 1
is_animated 1
anim_speed 4
speed 1
end
Object fire_trail
editor_folder magic/burnout
name burningtrail
face burnout.101
no_save 1
layer 4
animation fire_trail
type 79
is_animated 1
anim_speed 2
speed 1
food 9
is_used_up 1
no_pick 1
end
Object firebolt
editor_folder magic/fire
name firebolt
type 12
layer 7
face fire.101
level 1
no_save 1
attack_fire 100
animation firebolt
anim_speed 1
terrain_flag 32767
last_sp 12
speed 1.0
is_animated 1
is_turnable 1
is_missile 1
no_pick 1
last_heal 12
use_dmg_info 1
glow_radius 1
walk_on 1
fly_on 1
wc 80
dam 85
thac0 0
thacm 0
flying 1
end
Object firebreath
editor_folder magic/fire
name fire
type 88
layer 7
walk_on 1
last_heal 12
use_dmg_info 1
fly_on 1
no_save 1
glow_radius 1
face fire.101
animation firebreath
is_animated 1
anim_speed 4
speed 1.0
dam 75
thac0 0
thacm 0
level 1
attack_fire 100
terrain_flag 32767
flying 1
no_pick 1
end
Object fireplace_left
editor_folder scenery/hearths
name fireplace
face fireplace_left.101
type 79
mpart_id 1
layer 5
animation fireplace_left
is_animated 1
anim_speed 1
speed 1
no_pick 1
end
More
Object fireplace_leftb
name fireplace
y 1
mpart_id 1
layer 5
mpart_nr 1
type 79
no_pick 1
end
Object fireplace_left_off
editor_folder scenery/hearths
name fireplace
face fireplace_left_off.101
mpart_id 1
type 79
layer 5
no_pick 1
end
More
Object fireplace_left_offb
name fireplace
face fireplace_left_off.101
mpart_id 1
mpart_nr 1
y 1
type 79
layer 5
no_pick 1
end
Object fireplace_right
editor_folder scenery/hearths
name fireplace
face fireplace_right.101
type 79
mpart_id 2
layer 5
animation fireplace_right
is_animated 1
anim_speed 1
speed 1
no_pick 1
end
More
Object fireplace_rightb
name fireplace
x 1
mpart_id 2
layer 5
mpart_nr 1
type 79
no_pick 1
end
Object fireplace_right_off
editor_folder scenery/hearths
name fireplace
face fireplace_right_off.101
mpart_id 2
type 79
layer 5
no_pick 1
end
More
Object fireplace_right_offb
name fireplace
face fireplace_right_off.101
mpart_id 2
mpart_nr 1
x 1
type 79
layer 5
no_pick 1
end
Object flag_01
editor_folder masks/flags
name big flag
face flag1.u.151
animation flag_01
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object flag_02
editor_folder masks/flags
name big flag
face flag2.u.151
animation flag_02
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object flag_03
editor_folder masks/flags
name big flag
face flag3.u.151
animation flag_03
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object flag_04
editor_folder masks/flags
name big flag
face flag4.u.151
animation flag_04
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object flag_05
editor_folder masks/flags
name big flag
face flag5.u.151
animation flag_05
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object flag_06
editor_folder masks/flags
name big flag
face flag6.u.151
animation flag_06
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object flag_07
editor_folder masks/flags
name big flag
face flag7.u.151
animation flag_07
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object flagwall_short_brick1.111
editor_folder scenery/flagwall
name Pond Wall
face flagwall_short_brick1.111
type 77
layer 5
no_pick 1
no_pass 0
end
Object flagwall_short_brick1.131
editor_folder scenery/flagwall
name Pond Wall
face flagwall_short_brick1.131
type 77
layer 5
no_pick 1
no_pass 0
end
Object flagwall_short_brick1.141
editor_folder scenery/flagwall
name Pond Wall
face flagwall_short_brick1.141
type 77
layer 5
no_pick 1
no_pass 0
end
Object flagwall_short_brick1.181
editor_folder scenery/flagwall
name Pond Wall
face flagwall_short_brick1.181
type 77
layer 5
no_pick 1
no_pass 0
end
Object flail_war
editor_folder items/weapon
name war flail
face flail_war.101
layer 3
weapon_speed 2.7
attack_impact 100
item_level 7
item_skill 4
dam 50
wc 15
type 15
sub_type 0
material 18
material_real 258
weight 1900
value 350
nrof 1
end
Object flamberge
editor_folder items/weapon
name flamberge
layer 3
face flamberge.101
weapon_speed 2.75
attack_pierce 100
item_level 10
item_skill 4
last_heal 20
dam 60
wc 16
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object flesh_generic
editor_folder items/organic
name piece of flesh
nrof 1
face skin.101
item_quality 100
item_condition 100
can_stack 1
material 32
layer 3
type 72
food 75
weight 75
value 10
end
Object floor_black1a
editor_folder floors/black
name floor
face floor_black1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_black1b
editor_folder floors/black
name floor
face floor_black1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_black1c
editor_folder floors/black
name floor
face floor_black1c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_black1d
editor_folder floors/black
name floor
face floor_black1d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_black2a
editor_folder floors/black
name floor
face floor_black2a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_black2b
editor_folder floors/black
name floor
face floor_black2b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_black2c
editor_folder floors/black
name floor
face floor_black2c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_black2d
editor_folder floors/black
name floor
face floor_black2d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_blue1
editor_folder floors/color
name floor
face floor_blue1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_blue2
editor_folder floors/color
name floor
face floor_blue2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_blue3
editor_folder floors/color
name floor
face floor_blue3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_bw1
editor_folder floors/blackwhite
name floor
face floor_bw1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_bw2a
editor_folder floors/blackwhite
name floor
face floor_bw2a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_bw2b
editor_folder floors/blackwhite
name floor
face floor_bw2b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_bw2c
editor_folder floors/blackwhite
name floor
face floor_bw2c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_bw2d
editor_folder floors/blackwhite
name floor
face floor_bw2d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_bw3
editor_folder floors/blackwhite
name floor
face floor_bw3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_bw4
editor_folder floors/blackwhite
name floor
face floor_bw4.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave1
editor_folder floors/cave
name floor
face floor_cave1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave2
editor_folder floors/cave
name floor
face floor_cave2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave3
editor_folder floors/cave
name floor
face floor_cave3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave4
editor_folder floors/cave
name floor
face floor_cave4.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave5
editor_folder floors/cave
name floor
face floor_cave5.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave6
editor_folder floors/cave
name floor
face floor_cave6.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1a.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1b.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1c.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1d.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1e.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1f.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1g.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1g.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1h.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1h.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1i
editor_folder floors/cave
face floor_cave_dropoff1i.101
type 71
layer 1
no_teleport 1
terrain_type 32
no_pick 1
end
Object floor_cave_dropoff1j
editor_folder floors/cave
face floor_cave_dropoff1j.101
type 71
layer 1
no_teleport 1
terrain_type 32
no_pick 1
end
Object floor_cave_dropoff1k
editor_folder floors/cave
face floor_cave_dropoff1k.101
type 71
layer 1
no_teleport 1
terrain_type 32
no_pick 1
end
Object floor_cave_dropoff1l.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1l.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1m.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1m.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1n.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1n.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1o.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1o.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1p.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1p.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1q.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1q.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1r.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1r.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_cave_dropoff1s.101
editor_folder floors/cave
name floor
face floor_cave_dropoff1s.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_dark1a
editor_folder floors/dark
name floor
face floor_dark1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_dark1b
editor_folder floors/dark
name floor
face floor_dark1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_dungeon1a
editor_folder floors/dungeon
name floor
face floor_dungeon1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_dungeon1b
editor_folder floors/dungeon
name floor
face floor_dungeon1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_earth1a
editor_folder floors/earth
name floor
face floor_earth1a.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_earth1b
editor_folder floors/earth
name floor
face floor_earth1b.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_earth1c
editor_folder floors/earth
name floor
face floor_earth1c.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_earth1d
editor_folder floors/earth
name floor
face floor_earth1d.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_earth1e
editor_folder floors/earth
name floor
face floor_earth1e.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_earth_light1a
editor_folder floors/earth
name floor
face floor_earth_light1a.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_earth_light1b
editor_folder floors/earth
name floor
face floor_earth_light1b.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_farm1a
editor_folder floors/farm
name field
face floor_farm1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1b
editor_folder floors/farm
name field
face floor_farm1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1c
editor_folder floors/farm
name field
face floor_farm1c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1d
editor_folder floors/farm
name field
face floor_farm1d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1e
editor_folder floors/farm
name field
face floor_farm1e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1f
editor_folder floors/farm
name field
face floor_farm1f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1g
editor_folder floors/farm
name field
face floor_farm1g.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1h
editor_folder floors/farm
name field
face floor_farm1h.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1i
editor_folder floors/farm
name field
face floor_farm1i.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1j
editor_folder floors/farm
name field
face floor_farm1j.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1k
editor_folder floors/farm
name field
face floor_farm1k.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1l
editor_folder floors/farm
name field
face floor_farm1l.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1m
editor_folder floors/farm
name field
face floor_farm1m.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1n
editor_folder floors/farm
name field
face floor_farm1n.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1o
editor_folder floors/farm
name field
face floor_farm1o.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm1p
editor_folder floors/farm
name field
face floor_farm1p.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm2a
editor_folder floors/farm
name field
face floor_farm2a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_farm2b
editor_folder floors/farm
name field
face floor_farm2b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_fire1a
editor_folder floors/fire
name fire
face floor_fire1a.101
no_teleport 1
layer 1
terrain_type 8
type 71
no_pick 1
end
Object floor_fire1b
editor_folder floors/fire
name fire
face floor_fire1b.101
no_teleport 1
layer 1
terrain_type 8
type 71
no_pick 1
end
Object floor_fire1c
editor_folder floors/fire
name fire
face floor_fire1c.101
no_teleport 1
layer 1
terrain_type 8
type 71
no_pick 1
end
Object floor_flagm1
editor_folder floors/flagstone
name floor
face floor_flagm1.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_flagm2
editor_folder floors/flagstone
name floor
face floor_flagm2.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_flagm3
editor_folder floors/flagstone
name floor
face floor_flagm3.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_flagm4
editor_folder floors/flagstone
name floor
face floor_flagm4.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_flagstone1a
editor_folder floors/flagstone
name floor
face floor_flagstone1a.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_flagstone1b
editor_folder floors/flagstone
name floor
face floor_flagstone1b.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_flagstone1c
editor_folder floors/flagstone
name floor
face floor_flagstone1c.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_flagstone1d
editor_folder floors/flagstone
name floor
face floor_flagstone1d.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fs_grey1a
editor_folder floors/flagstone
name floor
face floor_fs_grey1a.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fs_grey1b
editor_folder floors/flagstone
name floor
face floor_fs_grey1b.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fs_grey1c
editor_folder floors/flagstone
name floor
face floor_fs_grey1c.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fs_grey1d
editor_folder floors/flagstone
name floor
face floor_fs_grey1d.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fs_grey1e
editor_folder floors/flagstone
name floor
face floor_fs_grey1e.101
layer 2
type 28
no_pick 1
end
Object floor_fs_grey1f
editor_folder floors/flagstone
name floor
face floor_fs_grey1f.101
layer 2
type 28
no_pick 1
end
Object floor_fs_grey1g
editor_folder floors/flagstone
name floor
face floor_fs_grey1g.101
layer 2
type 28
no_pick 1
end
Object floor_fs_grey1h
editor_folder floors/flagstone
name floor
face floor_fs_grey1h.101
layer 2
type 28
no_pick 1
end
Object floor_fstone2a
editor_folder floors/flagstone
name floor
face floor_fstone2a.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fstone2b
editor_folder floors/flagstone
name floor
face floor_fstone2b.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fstone2c
editor_folder floors/flagstone
name floor
face floor_fstone2c.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fstone2d
editor_folder floors/flagstone
name floor
face floor_fstone2d.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fstone2e
editor_folder floors/flagstone
name floor
face floor_fstone2e.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fstone2f
editor_folder floors/flagstone
name floor
face floor_fstone2f.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fstone2g
editor_folder floors/flagstone
name floor
face floor_fstone2g.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fstone2h
editor_folder floors/flagstone
name floor
face floor_fstone2h.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fstone2i
editor_folder floors/flagstone
name floor
face floor_fstone2i.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fstone2j
editor_folder floors/flagstone
name floor
face floor_fstone2j.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_fur1
editor_folder floors/fur
name floor
face floor_fur1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_fur2
editor_folder floors/fur
name floor
face floor_fur2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_g
editor_folder intern/intern
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_green1
editor_folder floors/color
name floor
face floor_green1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey10
editor_folder floors/grey
name floor
face floor_grey10.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey1a1
editor_folder floors/grey
name floor
face floor_grey1a1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey1a2
editor_folder floors/grey
name floor
face floor_grey1a2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey1b1
editor_folder floors/grey
name floor
face floor_grey1b1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey1b2
editor_folder floors/grey
name floor
face floor_grey1b2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey2
editor_folder floors/grey
name floor
face floor_grey2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey3
editor_folder floors/grey
name floor
face floor_grey3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey4
editor_folder floors/grey
name floor
face floor_grey4.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey5
editor_folder floors/grey
name floor
face floor_grey5.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey6
editor_folder floors/grey
name floor
face floor_grey6.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey7
editor_folder floors/grey
name floor
face floor_grey7.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey8
editor_folder floors/grey
name floor
face floor_grey8.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey9
editor_folder floors/grey
name floor
face floor_grey9.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey9a
editor_folder floors/grey
name floor
face floor_grey9a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey9b
editor_folder floors/grey
name floor
face floor_grey9b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey9c
editor_folder floors/grey
name floor
face floor_grey9c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grey9d
editor_folder floors/grey
name floor
face floor_grey9d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grit1
editor_folder floors/grit
name floor
face floor_grit1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grit2
editor_folder floors/grit
name floor
no_teleport 1
face floor_grit2.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grit3a
editor_folder floors/grit
name floor
no_teleport 1
face floor_grit3a.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grit3b
editor_folder floors/grit
name floor
no_teleport 1
face floor_grit3b.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grit3c
editor_folder floors/grit
name floor
no_teleport 1
face floor_grit3c.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grit4a
editor_folder floors/grit
name floor
no_teleport 1
face floor_grit4a.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grit4b
editor_folder floors/grit
name floor
no_teleport 1
face floor_grit4b.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grit4c
editor_folder floors/grit
name floor
no_teleport 1
face floor_grit4c.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_grit4d
editor_folder floors/grit
name floor
no_teleport 1
face floor_grit4d.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_half_flagm1
editor_folder masks/flagstone
name stones
face floor_half_flagm1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object floor_half_flagm2
editor_folder masks/flagstone
name stones
face floor_half_flagm2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object floor_half_flagm3
editor_folder masks/flagstone
name stones
face floor_half_flagm3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object floor_half_flagm4
editor_folder masks/flagstone
name stones
face floor_half_flagm4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object floor_honeycomb
editor_folder floors/honeycomb
name floor
face floor_honeycomb.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ice
editor_folder floors/ice
name ice
face floor_ice.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ice_sf
editor_folder floors/ice
name ice
face floor_ice_sf.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_inv
editor_folder floors/floors
face trans.101
name floor
type 71
layer 1
terrain_type 1
no_teleport 1
no_pick 1
end
Object floor_lava_1
editor_folder floors/lava
name lava
face floor_lava_1.101
type 71
layer 1
no_teleport 1
terrain_type 8
no_pick 1
end
Object floor_lava_2
editor_folder floors/lava
name lava
face floor_lava_2.101
type 71
layer 1
no_teleport 1
terrain_type 8
no_pick 1
end
Object floor_lava_3
editor_folder floors/lava
name lava
face floor_lava_3.101
type 71
layer 1
no_teleport 1
terrain_type 8
no_pick 1
end
Object floor_lava_4
editor_folder floors/lava
name lava
face floor_lava_4.101
type 71
layer 1
no_teleport 1
terrain_type 8
no_pick 1
end
Object floor_marble1
editor_folder floors/marble
name floor
face floor_marble1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble1a
editor_folder floors/marble
name floor
face floor_marble1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble1b
editor_folder floors/marble
name floor
face floor_marble1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble1c
editor_folder floors/marble
name floor
face floor_marble1c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble1d
editor_folder floors/marble
name floor
face floor_marble1d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble1e
editor_folder floors/marble
name floor
face floor_marble1e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble1f
editor_folder floors/marble
name floor
face floor_marble1f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble1g
editor_folder floors/marble
name floor
face floor_marble1g.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble1h
editor_folder floors/marble
name floor
face floor_marble1h.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble2a
editor_folder floors/marble
name floor
face floor_marble2a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble2b
editor_folder floors/marble
name floor
face floor_marble2b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble2c
editor_folder floors/marble
name floor
face floor_marble2c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble3a
editor_folder floors/marble
name floor
face floor_marble3a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble3b
editor_folder floors/marble
name floor
face floor_marble3b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble3c
editor_folder floors/marble
name floor
face floor_marble3c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble3d
editor_folder floors/marble
name floor
face floor_marble3d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble3e
editor_folder floors/marble
name floor
face floor_marble3e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble3f
editor_folder floors/marble
name floor
face floor_marble3f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble4a
editor_folder floors/marble
name floor
face floor_marble4a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble4b
editor_folder floors/marble
name floor
face floor_marble4b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble4c
editor_folder floors/marble
name floor
face floor_marble4c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble4d
editor_folder floors/marble
name floor
face floor_marble4d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble4e
editor_folder floors/marble
name floor
face floor_marble4e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble4f
editor_folder floors/marble
name floor
face floor_marble4f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble5a
editor_folder floors/marble
name floor
face floor_marble5a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble5b
editor_folder floors/marble
name floor
face floor_marble5b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble5c
editor_folder floors/marble
name floor
face floor_marble5c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble5d
editor_folder floors/marble
name floor
face floor_marble5d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble5e
editor_folder floors/marble
name floor
face floor_marble5e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble5f
editor_folder floors/marble
name floor
face floor_marble5f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble6a
editor_folder floors/marble
name floor
face floor_marble6a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble6b
editor_folder floors/marble
name floor
face floor_marble6b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble6c
editor_folder floors/marble
name floor
face floor_marble6c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble6d
editor_folder floors/marble
name floor
face floor_marble6d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble6e
editor_folder floors/marble
name floor
face floor_marble6e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble6f
editor_folder floors/marble
name floor
face floor_marble6f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble_b1a
editor_folder floors/marble
name floor
face floor_marble_b1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble_b1b
editor_folder floors/marble
name floor
face floor_marble_b1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble_b1c
editor_folder floors/marble
name floor
face floor_marble_b1c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble_b1d
editor_folder floors/marble
name floor
face floor_marble_b1d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_marble_grey
editor_folder floors/marble
name floor
face floor_marble_grey.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_nstone1
editor_folder floors/stone
name floor
face floor_nstone1.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_nstone2
editor_folder floors/stone
name floor
face floor_nstone2.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_nstone3
editor_folder floors/stone
name floor
face floor_nstone3.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_orange1
editor_folder floors/color
name floor
face floor_orange1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone1
editor_folder floors/ornament
name floor
face floor_ostone1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone10
editor_folder floors/ornament
name floor
face floor_ostone10.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone11
editor_folder floors/ornament
name floor
face floor_ostone11.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone12
editor_folder floors/ornament
name floor
face floor_ostone12.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone13
editor_folder floors/ornament
name floor
face floor_ostone13.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone14
editor_folder floors/ornament
name floor
face floor_ostone14.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone15
editor_folder floors/ornament
name floor
face floor_ostone15.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone2
editor_folder floors/ornament
name floor
face floor_ostone2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone3
editor_folder floors/ornament
name floor
face floor_ostone3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone4
editor_folder floors/ornament
name floor
face floor_ostone4.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone5
editor_folder floors/ornament
name floor
face floor_ostone5.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone6
editor_folder floors/ornament
name floor
face floor_ostone6.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone7
editor_folder floors/ornament
name floor
face floor_ostone7.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone8
editor_folder floors/ornament
name floor
face floor_ostone8.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_ostone9
editor_folder floors/ornament
name floor
face floor_ostone9.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet1a
editor_folder floors/parquet
name floor
face floor_parquet1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet1b
editor_folder floors/parquet
name floor
face floor_parquet1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet1c
editor_folder floors/parquet
name floor
face floor_parquet1c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet1d
editor_folder floors/parquet
name floor
face floor_parquet1d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet1e
editor_folder floors/parquet
name floor
face floor_parquet1e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet1f
editor_folder floors/parquet
name floor
face floor_parquet1f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet2a
editor_folder floors/parquet
name floor
face floor_parquet2a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet2b
editor_folder floors/parquet
name floor
face floor_parquet2b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet2c
editor_folder floors/parquet
name floor
face floor_parquet2c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet2d
editor_folder floors/parquet
name floor
face floor_parquet2d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet2e
editor_folder floors/parquet
name floor
face floor_parquet2e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet2f
editor_folder floors/parquet
name floor
face floor_parquet2f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3a
editor_folder floors/parquet
name floor
face floor_parquet3a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3b
editor_folder floors/parquet
name floor
face floor_parquet3b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3c
editor_folder floors/parquet
name floor
face floor_parquet3c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3d
editor_folder floors/parquet
name floor
face floor_parquet3d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3e
editor_folder floors/parquet
name floor
face floor_parquet3e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3f
editor_folder floors/parquet
name floor
face floor_parquet3f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3g
editor_folder floors/parquet
name floor
face floor_parquet3g.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3h
editor_folder floors/parquet
name floor
face floor_parquet3h.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3i
editor_folder floors/parquet
name floor
face floor_parquet3i.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_parquet3j
editor_folder floors/parquet
name floor
face floor_parquet3j.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_pattern1a
editor_folder floors/pattern
name floor
face floor_pattern1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_pattern1b
editor_folder floors/pattern
name floor
face floor_pattern1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_pattern1c
editor_folder floors/pattern
name floor
face floor_pattern1c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_pattern1d
editor_folder floors/pattern
name floor
face floor_pattern1d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_pattern1e
editor_folder floors/pattern
name floor
face floor_pattern1e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_pattern1f
editor_folder floors/pattern
name floor
face floor_pattern1f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_pattern_brown1
editor_folder floors/pattern
name floor
face floor_pattern_brown1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_pattern_brown2
editor_folder floors/pattern
name floor
face floor_pattern_brown2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_pattern_brown3
editor_folder floors/pattern
name floor
face floor_pattern_brown3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_red1
editor_folder floors/color
name floor
face floor_red1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_rhomb
editor_folder floors/flagstone
name floor
face floor_rhomb.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_ruin1
editor_folder floors/sand
name sand
face floor_ruin1.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_ruin2
editor_folder floors/sand
name sand
face floor_ruin2.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_ruin3
editor_folder floors/sand
name sand
face floor_ruin3.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_ruin4
editor_folder floors/sand
name sand
face floor_ruin4.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_ruin5
editor_folder floors/sand
name sand
face floor_ruin5.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_ruin6
editor_folder floors/sand
name sand
face floor_ruin6.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sand_d1
editor_folder floors/sand
name floor
face floor_sand_d1.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sand_d2
editor_folder floors/sand
name floor
face floor_sand_d2.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sand_d3
editor_folder floors/sand
name floor
face floor_sand_d3.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sand_d4
editor_folder floors/sand
name floor
face floor_sand_d4.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sand_l1
editor_folder floors/sand
name floor
face floor_sand_l1.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sand_l2
editor_folder floors/sand
name floor
face floor_sand_l2.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sand_l3
editor_folder floors/sand
name floor
face floor_sand_l3.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sand_l4
editor_folder floors/sand
name floor
face floor_sand_l4.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sblack1
editor_folder floors/stone
name floor
face floor_sblack1.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sblack1b
editor_folder floors/stone
name floor
face floor_sblack1b.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object floor_sblack2
editor_folder floors/stone
name floor
face floor_sblack2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_sblack2b
editor_folder floors/stone
name floor
face floor_sblack2b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_sblack3
editor_folder floors/stone
name floor
face floor_sblack3.101
layer 1
no_teleport 1
terrain_type 1
type 71
no_pick 1
end
Object floor_sblack3b
editor_folder floors/stone
name floor
face floor_sblack3b.101
layer 1
no_teleport 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone1a
editor_folder floors/stone
name floor
face floor_stone1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone1b
editor_folder floors/stone
name floor
face floor_stone1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone1c
editor_folder floors/stone
name floor
face floor_stone1c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone2a
editor_folder floors/stone
name floor
face floor_stone2a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone2b
editor_folder floors/stone
name floor
face floor_stone2b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone2c
editor_folder floors/stone
name floor
face floor_stone2c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone3a
editor_folder floors/stone
name floor
face floor_stone3a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone3b
editor_folder floors/stone
name floor
face floor_stone3b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone3c
editor_folder floors/stone
name floor
face floor_stone3c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone3d
editor_folder floors/stone
name floor
face floor_stone3d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone3e
editor_folder floors/stone
name floor
face floor_stone3e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone_b1
editor_folder floors/stone
name floor
face floor_stone_b1.101
layer 1
no_teleport 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone_b2
editor_folder floors/stone
name floor
face floor_stone_b2.101
layer 1
no_teleport 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone_b3
editor_folder floors/stone
name floor
face floor_stone_b3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_stone_b4
editor_folder floors/stone
name floor
face floor_stone_b4.101
layer 1
no_teleport 1
terrain_type 1
type 71
no_pick 1
end
Object floor_volcano_1
editor_folder floors/volcano
name floor
face floor_volcano_1.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_volcano_2
editor_folder floors/volcano
name floor
face floor_volcano_2.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_volcano_3
editor_folder floors/volcano
name floor
face floor_volcano_3.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_volcano_4
editor_folder floors/volcano
name floor
face floor_volcano_4.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white1
editor_folder floors/color
name floor
face floor_white1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white1a
editor_folder floors/white
name floor
face floor_white1a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white1b
editor_folder floors/white
name floor
face floor_white1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white1c
editor_folder floors/white
name floor
face floor_white1c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white1d
editor_folder floors/white
name floor
face floor_white1d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white1e
editor_folder floors/white
name floor
face floor_white1e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white2a
editor_folder floors/white
name floor
face floor_white2a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white2b
editor_folder floors/white
name floor
face floor_white2b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white2c
editor_folder floors/white
name floor
face floor_white2c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white2d
editor_folder floors/white
name floor
face floor_white2d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white2e
editor_folder floors/white
name floor
face floor_white2e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white2f
editor_folder floors/white
name floor
face floor_white2f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white2g
editor_folder floors/white
name floor
face floor_white2g.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white3a
editor_folder floors/white
name floor
face floor_white3a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white3b
editor_folder floors/white
name floor
face floor_white3b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white3c
editor_folder floors/white
name floor
face floor_white3c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_white3d
editor_folder floors/white
name floor
face floor_white3d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood1
editor_folder floors/wood
name floor
face floor_wood1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood1b
editor_folder floors/wood
name floor
face floor_wood1b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood2
editor_folder floors/wood
name floor
face floor_wood2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood2_d1
editor_folder floors/wood
name floor
face floor_wood2_d1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood2_d2
editor_folder floors/wood
name floor
face floor_wood2_d2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood2_l1
editor_folder floors/wood
name floor
face floor_wood2_l1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood2_l2
editor_folder floors/wood
name floor
face floor_wood2_l2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood2b
editor_folder floors/wood
name floor
face floor_wood2b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood3a
editor_folder floors/wood
name floor
face floor_wood3a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood3b
editor_folder floors/wood
name floor
face floor_wood3b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood3c
editor_folder floors/wood
name floor
face floor_wood3c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood3d
editor_folder floors/wood
name floor
face floor_wood3d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood3e
editor_folder floors/wood
name floor
face floor_wood3e.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood3f
editor_folder floors/wood
name floor
face floor_wood3f.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood3g
editor_folder floors/wood
name floor
face floor_wood3g.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood3h
editor_folder floors/wood
name floor
face floor_wood3h.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood4a
editor_folder floors/wood
name floor
face floor_wood4a.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood4b
editor_folder floors/wood
name floor
face floor_wood4b.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood4c
editor_folder floors/wood
name floor
face floor_wood4c.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood4d
editor_folder floors/wood
name floor
face floor_wood4d.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_wood_hole1
editor_folder floors/wood
name floor
face floor_wood_hole1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_yellow1
editor_folder floors/color
name floor
face floor_yellow1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object floor_yellow2
editor_folder floors/color
name floor
face floor_yellow2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object fmask_g
editor_folder intern/intern
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fmask_lava_blob
editor_folder masks/lava
name lavablob
face fmask_lava_blob.101
type 79
layer 5
glow_radius 6
animation fmask_lava_blob
is_animated 1
anim_speed 3
speed 1
no_pick 1
end
Object fmask_lava_wall.151
editor_folder masks/lava
name lavawall
face fmask_lava_wall.151
animation fmask_lava_wall.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object fmask_lava_wall_n
editor_folder masks/lava
name lava_wall_border
face fmask_lava_wall_n.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fmask_lava_wall_w
editor_folder masks/lava
name lava_wall_border
face fmask_lava_wall_w.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fmask_ruin1_s1.101
editor_folder masks/ruins
name ruin parts
layer 2
face fmask_ruin1_s1.101
no_pick 1
type 28
end
Object fmask_ruin1_s2.101
editor_folder masks/ruins
name ruin parts
layer 2
face fmask_ruin1_s2.101
no_pick 1
type 28
end
Object fmask_ruin1_s3.101
editor_folder masks/ruins
name ruin parts
layer 2
face fmask_ruin1_s3.101
no_pick 1
type 28
end
Object fmask_ruin1_s4.101
editor_folder masks/ruins
name ruin parts
layer 2
face fmask_ruin1_s4.101
no_pick 1
type 28
end
Object fmask_ruin1a.111
editor_folder masks/ruins
name ruin parts
layer 2
face fmask_ruin1a.111
animation fmask_ruin1a.111
is_turnable 1
direction 1
no_pick 1
type 28
end
Object fog
editor_folder effects/fog
face fog.111
other_arch fog
terrain_flag 65535
type 79
layer 7
animation fog
is_animated 1
anim_speed 4
flying 1
no_pick 1
is_used_up 1
invulnerable 1
material 1
changing 1
speed -0.003
speed_left -1.0
blocksview 1
end
Object fog_glow1
editor_folder effects/fog
name strange glowing fog
layer 7
type 79
face fog.111
other_arch fog_glow1
terrain_flag 65535
animation fog
is_animated 1
anim_speed 4
flying 1
no_pick 1
is_used_up 1
invulnerable 1
material 1
changing 1
speed -0.003
speed_left -1.0
blocksview 0
end
Object fog_glow2
editor_folder effects/fog
name strange glowing fog
type 79
face fog.111
layer 7
terrain_flag 65535
other_arch fog_glow2
animation fog
is_animated 1
anim_speed 4
flying 1
no_pick 1
is_used_up 1
invulnerable 1
material 1
changing 1
speed -0.003
speed_left -1.0
blocksview 0
end
Object food_generic
editor_folder items/organic
name ration
face food.101
last_eat 10
hp 15
sp 15
grace 15
can_stack 1
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object forc
editor_folder items/weapon
name forc
layer 3
weapon_speed 3.9
attack_pierce 100
type 15
item_level 15
item_skill 4
last_heal 40
sub_type 6
face forc.101
material 18
material_real 65
dam 165
wc 33
weight 2250
value 750
nrof 1
end
Object forc_military
editor_folder items/weapon
name military forc
layer 3
weapon_speed 3.95
attack_pierce 100
type 15
item_level 15
item_skill 4
last_heal 40
sub_type 6
face forc_military.101
material 18
material_real 65
dam 165
wc 35
weight 2250
value 750
nrof 1
end
Object force
editor_folder forces/forces
name force
layer 0
type 114
face force.101
identified 1
sys_object 1
no_drop 1
speed 0.002
speed_left -1
end
Object forge_111
editor_folder scenery/tools
name forge
face forge.111
animation forge_111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object frog
editor_folder mobs/animals
name Giant Frog
face frog_giant.151
race frog
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 3
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 325000
animation frog
is_animated 1
anim_speed 4
no_pick 1
end
Object frostbolt
editor_folder magic/cold
name frostbolt
type 12
layer 7
face icestorm.101
level 1
no_save 1
attack_cold 100
animation frostbolt
anim_speed 1
terrain_flag 32767
last_sp 12
speed 1.0
is_animated 1
is_turnable 1
is_missile 1
no_pick 1
last_heal 12
use_dmg_info 1
glow_radius 1
walk_on 1
fly_on 1
wc 80
dam 85
thac0 0
thacm 0
flying 1
end
Object fstone1a
editor_folder floors/stone
name floor
face fstone1a.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object fstone1b
editor_folder floors/stone
name floor
face fstone1b.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object fstone1c
editor_folder floors/stone
name floor
face fstone1c.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object fstone1m1
editor_folder masks/flagstone
name stones
face fstone1_m1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m10
editor_folder masks/flagstone
name stones
face fstone1_m10.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m11
editor_folder masks/flagstone
name stones
face fstone1_m11.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m12
editor_folder masks/flagstone
name stones
face fstone1_m12.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m2
editor_folder masks/flagstone
name stones
face fstone1_m2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m3
editor_folder masks/flagstone
name stones
face fstone1_m3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m4
editor_folder masks/flagstone
name stones
face fstone1_m4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m5
editor_folder masks/flagstone
name stones
face fstone1_m5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m6
editor_folder masks/flagstone
name stones
face fstone1_m6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m7
editor_folder masks/flagstone
name stones
face fstone1_m7.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m8
editor_folder masks/flagstone
name stones
face fstone1_m8.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fstone1m9
editor_folder masks/flagstone
name stones
face fstone1_m9.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object fuji
editor_folder items/weapon
name fu-ji
layer 3
face fuji.101
item_level 17
item_skill 4
attack_cleave 100
weapon_speed 5.45
last_heal 35
dam 180
wc 21
ac 9
type 15
sub_type 11
material 18
material_real 65
weight 4600
value 875
nrof 1
end
Object fujian
editor_folder items/weapon
name fu-jian
layer 3
weapon_speed 4.00
attack_slash 100
type 15
sub_type 5
item_level 15
item_skill 4
last_heal 40
face fujian.101
material 2
material_real 65
dam 178
wc 36
weight 2050
value 800
nrof 1
end
Object full_helmet
editor_folder items/armour
name full helmet
type 34
layer 3
face fullhelmet.101
last_heal 36
ac 2
item_level 10
item_skill 4
resist_impact 10
resist_cleave 10
resist_slash 8
resist_pierce 8
weight 1200
value 750
material_real 65
material 2
nrof 1
end
Object full_xmas_tree
editor_folder themed/xmas
name large deluxe tree
face chtree_big5b.101
identified 1
animation full_xmas_tree
is_animated 1
anim_speed 4
speed 0.1
item_quality 80
item_condition 80
nrof 1
layer 3
type 79
value 1000
weight 15000
end
Object fungus
editor_folder mobs/misc
name Giant Fungus
face fungus.131
race mushroom
randomitems loot;wealth_normal&D65;loot_base&D34;loot_misc&d27
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 12
wc 4
thac0 18
thacm 1
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 2
weight 325000
animation fungus
is_animated 1
anim_speed 4
no_pick 1
end
Object fwall_black
editor_folder walls/fwalls
name wall
face fwall_black.d.101
blocksview 1
no_pass 1
layer 5
type 77
no_pick 1
end
Object fwall_brown1
editor_folder walls/fwalls
name stone wall
face fwall_brown1.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_cave1a
editor_folder walls/fwalls
name wall
face fwall_cave1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_cave1b
editor_folder walls/fwalls
name wall
face fwall_cave1b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_cave1c
editor_folder walls/fwalls
name wall
face fwall_cave1c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fire1a
editor_folder walls/fwalls
name wall
face fwall_fire1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fire1b
editor_folder walls/fwalls
name wall
face fwall_fire1b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fire1c
editor_folder walls/fwalls
name wall
face fwall_fire1c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_flagstone1a
editor_folder walls/fwalls
name wall
face fwall_flagstone1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_flagstone2a
editor_folder walls/fwalls
name wall
face fwall_flagstone2a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fstone1a
editor_folder walls/fwalls
name wall
face fwall_fstone1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fstone1b
editor_folder walls/fwalls
name wall
face fwall_fstone1b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fstone1c
editor_folder walls/fwalls
name wall
face fwall_fstone1c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fstone2
editor_folder walls/fwalls
name wall
face fwall_fstone2.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fstone2_w.131
editor_folder walls/fwalls
name wall
face fwall_fstone2_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object fwall_fstone2_w.151
editor_folder walls/fwalls
name wall
face fwall_fstone2_w.151
type 77
layer 5
no_pick 1
no_pass 1
end
Object fwall_fstone2a
editor_folder walls/fwalls
name wall
face fwall_fstone2a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fstone2b
editor_folder walls/fwalls
name wall
face fwall_fstone2b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fstone2c
editor_folder walls/fwalls
name wall
face fwall_fstone2c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_fstone2d
editor_folder walls/fwalls
name wall
face fwall_fstone2d.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_grey
editor_folder walls/fwalls
name wall
face fwall_grey1.d.101
blocksview 1
no_pass 1
layer 5
type 77
no_pick 1
end
Object fwall_grey2
editor_folder walls/fwalls
name wall
face fwall_grey2.d.101
blocksview 1
no_pass 1
layer 5
type 77
no_pick 1
end
Object fwall_grit1a
editor_folder walls/fwalls
name wall
face fwall_grit1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_grit1b
editor_folder walls/fwalls
name wall
face fwall_grit1b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_grit1c
editor_folder walls/fwalls
name wall
face fwall_grit1c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_grit2a
editor_folder walls/fwalls
name wall
face fwall_grit2a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_grit2b
editor_folder walls/fwalls
name wall
face fwall_grit2b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_ice
editor_folder walls/fwalls
name Icewall
face fwall_ice.101
type 77
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object fwall_ice_d
editor_folder walls/fwalls
name Wall
face fwall_ice.d.101
type 77
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object fwall_lava1a
editor_folder walls/fwalls
name wall
face fwall_lava1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
glow_radius 3
end
Object fwall_lava1b
editor_folder walls/fwalls
name wall
face fwall_lava1b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
glow_radius 3
end
Object fwall_lava1c
editor_folder walls/fwalls
name wall
face fwall_lava1c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
glow_radius 3
end
Object fwall_lava1d
editor_folder walls/fwalls
name wall
face fwall_lava1d.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
glow_radius 4
end
Object fwall_lava1e
editor_folder walls/fwalls
name wall
face fwall_lava1e.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
glow_radius 4
end
Object fwall_lava1f
editor_folder walls/fwalls
name wall
face fwall_lava1f.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
glow_radius 4
end
Object fwall_lava1g
editor_folder walls/fwalls
name wall
face fwall_lava1g.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
glow_radius 5
end
Object fwall_lava1h
editor_folder walls/fwalls
name wall
face fwall_lava1h.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
glow_radius 5
end
Object fwall_marble1a
editor_folder walls/fwalls
name wall
face fwall_marble1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_marble1b
editor_folder walls/fwalls
name wall
face fwall_marble1b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_marble1c
editor_folder walls/fwalls
name wall
face fwall_marble1c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_marble2a
editor_folder walls/fwalls
name wall
face fwall_marble2a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_marble2b
editor_folder walls/fwalls
name wall
face fwall_marble2b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_marble2c
editor_folder walls/fwalls
name wall
face fwall_marble2c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_marble3a
editor_folder walls/fwalls
name wall
face fwall_marble3a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_marble3a_half
editor_folder walls/fwalls
name wall
face fwall_marble3a_half_ne.d.101
direction 2
animation fwall_marble3a_half
is_turnable 1
anim_speed 3
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_marble3b
editor_folder walls/fwalls
name wall
face fwall_marble3b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_marble3c
editor_folder walls/fwalls
name wall
face fwall_marble3c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern1
editor_folder walls/fwalls
name wall
face fwall_pattern1.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern10
editor_folder walls/fwalls
name wall
face fwall_pattern10.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern11
editor_folder walls/fwalls
name wall
face fwall_pattern11.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern12
editor_folder walls/fwalls
name wall
face fwall_pattern12.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern13
editor_folder walls/fwalls
name wall
face fwall_pattern13.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern14
editor_folder walls/fwalls
name wall
face fwall_pattern14.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern15
editor_folder walls/fwalls
name wall
face fwall_pattern15.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern16
editor_folder walls/fwalls
name wall
face fwall_pattern16.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern17
editor_folder walls/fwalls
name wall
face fwall_pattern17.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern18
editor_folder walls/fwalls
name wall
face fwall_pattern18.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern19
editor_folder walls/fwalls
name wall
face fwall_pattern19.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern2
editor_folder walls/fwalls
name wall
face fwall_pattern2.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern3
editor_folder walls/fwalls
name wall
face fwall_pattern3.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern4
editor_folder walls/fwalls
name wall
face fwall_pattern4.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern5
editor_folder walls/fwalls
name wall
face fwall_pattern5.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern6
editor_folder walls/fwalls
name wall
face fwall_pattern6.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern7
editor_folder walls/fwalls
name wall
face fwall_pattern7.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern8
editor_folder walls/fwalls
name wall
face fwall_pattern8.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_pattern9
editor_folder walls/fwalls
name wall
face fwall_pattern9.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_plant
editor_folder walls/fwalls
name wall
face fwall_plant.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_rock1
editor_folder walls/fwalls
name stone wall
face fwall_rock1.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_rock2
editor_folder walls/fwalls
name stone wall
face fwall_rock2.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_rock3
editor_folder walls/fwalls
name stone wall
face fwall_rock3.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_ruin1a
editor_folder walls/ruins
name ruin
face fwall_ruin1a.d.101
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object fwall_ruin1b
editor_folder walls/ruins
name ruin
face fwall_ruin1b.d.101
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object fwall_ruin1c
editor_folder walls/ruins
name ruin
face fwall_ruin1c.d.101
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object fwall_sand1a
editor_folder walls/fwalls
name wall
face fwall_sand1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_sand1b
editor_folder walls/fwalls
name wall
face fwall_sand1b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_sstone1a
editor_folder walls/fwalls
name wall
face fwall_sstone1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_sstone1b
editor_folder walls/fwalls
name wall
face fwall_sstone1b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_sstone1c
editor_folder walls/fwalls
name wall
face fwall_sstone1c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_stucco1a
editor_folder walls/fwalls
name wall
face fwall_stucco1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_stucco2a
editor_folder walls/fwalls
name wall
face fwall_stucco2a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_wood1a
editor_folder walls/fwalls
name wall
face fwall_wood1a.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_wood1b
editor_folder walls/fwalls
name wall
face fwall_wood1b.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object fwall_wood1c
editor_folder walls/fwalls
name wall
face fwall_wood1c.d.101
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object g_pumpkin
editor_folder themed/halloween
name Evil Pumpkin
race pumpkin
face great_pumpkin.151
randomitems loot;wealth_normal&D65;loot_base&D17;loot_magic&d27;loot_melee&d22
type 80
layer 6
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 105
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 74
ac 28
wc 15
thac0 85
thacm 5
dam 64
weapon_speed 3.5
attack_impact 100
resist_acid 25
speed -0.054
level 1
weight 732500
animation g_pumpkin
is_animated 1
anim_speed 4
no_pick 1
end
Object gate1_locked
editor_folder doors/metal
name metal gate
layer 5
msg
You need a special key to open this gate.
endmsg
door_closed 1
pass_thru 1
sp 5
face gate_lock1.111
animation gate1_locked
is_animated 0
anim_speed 1
is_turnable 1
direction 1
type 20
no_pick 1
end
Object gateTrg1
editor_folder gates/gates
name gate
type 26
attack_impact 100
layer 5
no_pick 1
no_teleport 1
face gate_door1.111
animation gateTrg1
is_turnable 1
direction 1
state 7
anim_speed 0
is_animated 0
no_pass 1
pass_thru 1
wc 7
blocksview 1
maxsp 0
dam 1
maxhp 20
hp 20
end
Object gateTrg1_open
editor_folder gates/gates
name gate
type 26
attack_impact 100
layer 5
no_pick 1
no_teleport 1
pass_thru 1
face gate_door1.114
animation gateTrg1_open
is_turnable 1
direction 1
state 0
anim_speed 0
is_animated 0
last_heal 1
wc 0
blocksview 1
sp 0
dam 1
maxhp 20
maxsp 1
hp 20
container 1
end
Object gate_closed
editor_folder gates/gates
name gate
no_teleport 1
type 91
layer 5
no_pick 1
face gate_door1.111
animation gate_closed
anim_speed 0
is_turnable 1
is_animated 0
no_pass 1
pass_thru 1
direction 1
attack_impact 100
state 7
blocksview 1
wc 7
maxsp 0
dam 1
end
Object gate_open
editor_folder gates/gates
name gate
type 91
layer 5
attack_impact 100
no_teleport 1
no_pick 1
pass_thru 1
face gate_door1.114
animation gate_open
is_turnable 1
anim_speed 0
is_animated 0
direction 1
wc 0
dam 1
maxsp 1
end
Object gauntlets
editor_folder items/armour
name chain gauntlets
layer 3
face gauntlets_chain.101
type 100
ac 1
last_heal 32
item_level 5
resist_impact 8
resist_cleave 8
resist_slash 8
resist_pierce 8
material_real 65
material 2
value 75
weight 750
nrof 1
end
Object gauntlets_leather
editor_folder items/armour
name gauntlets
layer 3
face gauntlets_leather.101
type 100
ac 1
resist_impact 6
resist_cleave 6
resist_slash 6
resist_pierce 6
material_real 193
material 8
value 50
weight 550
nrof 1
end
Object gauntlets_plate
editor_folder items/armour
name plate gauntlets
layer 3
face gauntlets_silver.101
type 100
ac 2
last_heal 45
item_level 15
item_skill 4
resist_impact 15
resist_cleave 15
resist_slash 15
resist_pierce 15
material_real 65
material 2
value 90
weight 1250
nrof 1
end
Object gauntlets_scale
editor_folder items/armour
name plate gauntlets
layer 3
face gauntlets_plate.101
type 100
ac 1
last_heal 40
item_level 10
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
material_real 65
material 2
value 90
weight 1250
nrof 1
end
Object gauntlets_spiked
editor_folder items/armour
name spiked gauntlets
layer 3
face gauntlets_spiked.101
type 100
material_real 193
material 8
ac 1
item_level 5
resist_impact 8
resist_cleave 8
resist_slash 8
resist_pierce 8
value 100
weight 950
nrof 1
end
Object gem_generic
editor_folder items/jewel
name gem
race gold and jewels
layer 3
type 60
face gem_clear.101
can_stack 1
nrof 1
value 3
item_quality 100
item_condition 100
material_real 129
weight 10
material 4
end
Object ghoul
editor_folder mobs/undead
name Ghoul
face ghoul.151
race ghoul
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
undead 1
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 75
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_paralyze 100
attack_slash 70
attack_paralyze 30
speed -0.047
level 1
item_quality 3
weight 62500
animation ghoul
is_animated 1
anim_speed 4
no_pick 1
end
Object giant_fire
editor_folder mobs/giants
name Fire Giant
race giant
face giant_fire.151
randomitems loot&s1;wealth_normal&D65;loot_base&D17,s1;loot_magic&d10,s1;loot_melee&d11,s1
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 74
ac 28
wc 15
thac0 85
thacm 5
dam 64
item_condition 10
weapon_speed 3.5
attack_cleave 50
attack_fire 50
resist_acid 25
resist_fire 100
resist_cold -25
speed -0.054
level 1
item_quality 4
weight 652500
animation giant_fire
is_animated 1
anim_speed 4
no_pick 1
end
Object giant_frost
editor_folder mobs/giants
name Frost Giant
race giant
face frost_giant.353
randomitems loot&s2;wealth_normal&D65;loot_base&D17,s2;loot_magic&d10,s2;loot_melee&d11,s2
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 74
ac 28
wc 15
thac0 85
thacm 5
dam 64
item_condition 10
weapon_speed 3.5
attack_cleave 50
attack_cold 50
resist_acid 25
resist_cold 100
resist_fire -25
speed -0.054
level 1
item_quality 4
weight 652500
animation giant_frost
is_animated 1
anim_speed 4
no_pick 1
end
Object giant_hill
editor_folder mobs/giants
name Hill Giant
face giant_hill.151
race giant
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 72
ac 28
wc 15
thac0 85
thacm 5
dam 61
item_condition 10
weapon_speed 3.5
attack_impact 100
resist_acid 25
speed -0.055
level 1
item_quality 3
weight 473250
animation giant_hill
is_animated 1
anim_speed 4
no_pick 1
end
Object giant_stone
editor_folder mobs/giants
name Stone Giant
face giant_stone.151
race giant
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 74
ac 28
wc 15
thac0 85
thacm 5
dam 64
item_condition 10
weapon_speed 3.5
attack_impact 100
resist_acid 25
speed -0.054
level 1
item_quality 4
weight 732500
animation giant_stone
is_animated 1
anim_speed 4
no_pick 1
end
Object gift
editor_folder themed/xmas
name wrapped gift
other_arch close_gift
face gift_closed.111
layer 3
type 122
level 1
material 1
material_real 1
value 15
weight 250
container 10000
weapon_speed 1.0
end
Object gift_b
editor_folder themed/xmas
name wrapped gift
other_arch open_gift_bow
face gift_bow_close.111
layer 3
type 122
level 1
material 1
material_real 1
value 15
weight 250
container 10000
weapon_speed 1.0
end
Object girdle
editor_folder items/armour
name girdle
layer 3
type 113
face girdle.101
resist_pierce 2
resist_impact 2
resist_cleave 2
resist_slash 2
weight 200
value 20
material_real 193
material 8
nrof 1
end
Object girdle_cloth
editor_folder items/armour
name girdle
layer 3
type 113
face girdle_cloth.101
ac 4
item_level 6
item_skill 5
last_heal -28
resist_pierce 1
resist_impact 1
resist_cleave 1
resist_slash 1
resist_drain 3
resist_depletion 3
resist_corruption 3
resist_confusion 3
resist_fear 3
resist_slow 3
resist_paralyze 3
resist_snare 3
weight 100
value 20
material_real 449
material 128
nrof 1
end
Object gladius
editor_folder items/weapon
name gladius
layer 3
face gladius.101
weapon_speed 2.25
attack_slash 100
item_level 3
item_skill 4
dam 34
wc 13
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object glaive
editor_folder items/weapon
name glaive
layer 3
weapon_speed 5.5
attack_slash 100
type 15
sub_type 9
item_level 17
item_skill 4
last_heal 35
face glaive.101
material 18
material_real 65
dam 175
wc 22
ac 7
weight 4500
value 875
nrof 1
end
Object gloves
editor_folder items/armour
name gloves
layer 3
face gloves.101
type 100
resist_impact 4
resist_cleave 4
resist_slash 4
resist_pierce 4
material_real 193
material 8
value 15
weight 200
nrof 1
end
Object gloves_cloth
editor_folder items/armour
name gloves
type 100
face gloves_cloth.101
layer 3
weight 100
value 40
ac 3
last_heal -40
resist_impact 2
resist_slash 2
resist_pierce 2
resist_cleave 2
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
material_real 449
material 128
nrof 1
end
Object gloves_santa
editor_folder themed/xmas
name santa gloves
type 100
face gloves_santa.101
layer 3
weight 100
value 40
ac 3
last_heal -40
resist_impact 2
resist_slash 2
resist_pierce 2
resist_cleave 2
resist_cold 2
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
material_real 449
material 128
end
Object glower.101
editor_folder items/light
name glower
face glower.101
layer 5
type 74
glow_radius 4
last_sp 4
weight 125000
material 256
food 1
speed -0.02
no_pick 1
no_fix_player 1
is_animated 1
animation glower.101
identified 1
known_magical 1
known_cursed 1
msg
There is no obvious way for you to operate the glower.
endmsg
nrof 1
end
Object glue
editor_folder traps/traps
face glue.101
speed -0.06
layer 4
type 79
animation glue
is_animated 1
anim_speed 14
no_pick 1
material 32
end
Object gnoll
editor_folder mobs/demihumans
name Gnoll
face gnoll.151
race gnoll
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d12;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 47
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 58
ac 28
wc 15
thac0 85
thacm 5
dam 58
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.061
level 1
item_quality 3
weight 95500
animation gnoll
is_animated 1
anim_speed 4
no_pick 1
end
Object goblin
editor_folder mobs/demihumans
name Goblin
face goblin.151
race goblin
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.061
level 1
item_quality 1
weight 52500
animation goblin
is_animated 1
anim_speed 4
no_pick 1
end
Object god_cure_blindness
editor_folder intern/gods
type 8
sys_object 1
name heal spell
slaying cure blindness
face power.101
end
Object god_cure_confusion
editor_folder intern/gods
type 8
sys_object 1
name heal spell
slaying cure confusion
face power.101
end
Object god_cure_disease
editor_folder intern/gods
type 8
sys_object 1
name heal spell
slaying cure disease
face power.101
end
Object god_cure_poison
editor_folder intern/gods
type 8
sys_object 1
name heal spell
slaying cure poison
face power.101
end
Object god_grace_limit_high
editor_folder intern/gods
name grace limit
face power.101
sys_object 1
type 8
grace 600
end
Object god_grace_limit_insane
editor_folder intern/gods
name grace limit
face power.101
sys_object 1
type 8
grace 1000
end
Object god_grace_limit_low
editor_folder intern/gods
name grace limit
face power.101
sys_object 1
type 8
grace 100
end
Object god_grace_limit_medium
editor_folder intern/gods
name grace limit
face power.101
sys_object 1
type 8
grace 300
end
Object god_remove_curse
editor_folder intern/gods
type 8
sys_object 1
name remove curse
face power.101
end
Object god_remove_damnation
editor_folder intern/gods
type 8
sys_object 1
name remove damnation
face power.101
end
Object god_remove_depletion
editor_folder intern/gods
type 8
sys_object 1
name heal depletion
face power.101
end
Object god_restore_grace
editor_folder intern/gods
type 8
sys_object 1
name restore grace
face power.101
end
Object god_restore_hitpoints
editor_folder intern/gods
type 8
sys_object 1
name restore hitpoints
face power.101
end
Object god_restore_spellpoints_high
editor_folder intern/gods
type 8
sys_object 1
name restore spellpoints
maxsp 150
face power.101
end
Object god_restore_spellpoints_low
editor_folder intern/gods
type 8
sys_object 1
name restore spellpoints
maxsp 80
face power.101
end
Object god_restore_spellpoints_medium
editor_folder intern/gods
type 8
sys_object 1
name restore spellpoints
maxsp 100
face power.101
end
Object god_restore_spellpoints_very_high
editor_folder intern/gods
type 8
sys_object 1
name restore spellpoints
maxsp 200
face power.101
end
Object goldcoin
editor_folder items/jewel
name coin
identified 1
race gold and jewels
layer 3
face goldcoin.101
can_stack 1
nrof 1
type 36
item_quality 100
item_condition 100
material 1024
material_real 646
value 10000
weight 10
end
Object golem
editor_folder mobs/summoned
name Golem
face golem.151
race golem
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 48
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_poison 100
resist_confusion 100
attack_impact 100
speed -0.046
level 1
item_quality 2
weight 185000
animation golem
is_animated 1
anim_speed 4
no_pick 1
end
Object golem_mage
editor_folder mobs/summoned
name Mage Golem
face golem_mage.151
race golem
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d14;loot_melee&d13
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 48
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_poison 100
resist_confusion 100
attack_impact 100
speed -0.046
level 1
item_quality 2
weight 185000
animation golem_mage
is_animated 1
anim_speed 4
no_pick 1
end
Object grain1.101
editor_folder scenery/containers
name grain
face grain1.101
no_pick 1
type 79
layer 4
end
Object grain2.101
editor_folder scenery/containers
name grain
face grain2.101
no_pick 1
type 79
layer 4
end
Object grain3.101
editor_folder scenery/containers
name grain
face grain3.101
no_pick 1
type 79
layer 4
end
Object grain4.101
editor_folder scenery/containers
name grain
face grain4.101
no_pick 1
type 79
layer 4
end
Object grain5.101
editor_folder scenery/containers
name grain
face grain5.101
no_pick 1
type 79
layer 4
end
Object grain5_r
editor_folder scenery/containers
name grain
face grain5_rain.101
no_pick 1
type 79
layer 4
end
Object grapes
editor_folder items/organic
name green grapes
face grapes01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object grapes1
editor_folder items/organic
name purple grapes
face grapes02.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object grass1
editor_folder floors/grass
name grass
face grass.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass2
editor_folder floors/grass
name grass
face grass.102
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass3
editor_folder floors/grass
name grass
face grass.103
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_e
editor_folder masks/grass
name grass
face grass.121
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_e_edge
editor_folder masks/grass
name grass
face grass.122
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_flowers1
editor_folder floors/grass
name grass
face grass_flowers1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_flowers2
editor_folder floors/grass
name grass
face grass_flowers2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_flowers3
editor_folder floors/grass
name grass
face grass_flowers3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_fullmask1
editor_folder masks/grass
name grass
face grass_fullmask1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_fullmask2
editor_folder masks/grass
name grass
face grass_fullmask2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leaf1
editor_folder floors/grass
name leaves
face grass_leaf1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_leaf2
editor_folder floors/grass
name leaves
face grass_leaf2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_leafm1
editor_folder masks/grass
name leaves
face grass_leafm1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm10
editor_folder masks/grass
name leaves
face grass_leafm10.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm11
editor_folder masks/grass
name leaves
face grass_leafm11.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm12
editor_folder masks/grass
name leaves
face grass_leafm12.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm13
editor_folder masks/grass
name leaves
face grass_leafm13.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm14
editor_folder masks/grass
name leaves
face grass_leafm14.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm2
editor_folder masks/grass
name leaves
face grass_leafm2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm3
editor_folder masks/grass
name leaves
face grass_leafm3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm4
editor_folder masks/grass
name leaves
face grass_leafm4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm5
editor_folder masks/grass
name leaves
face grass_leafm5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm6
editor_folder masks/grass
name leaves
face grass_leafm6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm7
editor_folder masks/grass
name leaves
face grass_leafm7.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm8
editor_folder masks/grass
name leaves
face grass_leafm8.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_leafm9
editor_folder masks/grass
name leaves
face grass_leafm9.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_n
editor_folder masks/grass
name grass
face grass.181
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_n_edge
editor_folder masks/grass
name grass
face grass.182
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_ne
editor_folder masks/grass
name grass
face grass.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_nw
editor_folder masks/grass
name grass
face grass.171
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_s
editor_folder masks/grass
name grass
face grass.141
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_s_edge
editor_folder masks/grass
name grass
face grass.142
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_scarce
editor_folder masks/grass
name grass
face grass_scarce.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_se
editor_folder masks/grass
name grass
face grass.131
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_stone1
editor_folder floors/grass
name grass
face grass_stone1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_stone2
editor_folder floors/grass
name grass
face grass_stone2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_stone3
editor_folder floors/grass
name grass
face grass_stone3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_stone4
editor_folder floors/grass
name grass
face grass_stone4.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_stone5
editor_folder floors/grass
name grass
face grass_stone5.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_sw
editor_folder masks/grass
name grass
face grass.151
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_thick1
editor_folder floors/grass
name grass
face grass_thick1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_thick2
editor_folder floors/grass
name grass
face grass_thick2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_thick3
editor_folder floors/grass
name grass
face grass_thick3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grass_thickm1
editor_folder masks/grass
name grass
face grass_thick_m1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_thickm2
editor_folder masks/grass
name grass
face grass_thick_m2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_thickm3
editor_folder masks/grass
name grass
face grass_thick_m3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_thickm4
editor_folder masks/grass
name grass
face grass_thick_m4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_thickm5
editor_folder masks/grass
name grass
face grass_thick_m5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_thickm6
editor_folder masks/grass
name grass
face grass_thick_m6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_thickm7
editor_folder masks/grass
name grass
face grass_thick_m7.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_thickm8
editor_folder masks/grass
name grass
face grass_thick_m8.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_w
editor_folder masks/grass
name grass
face grass.161
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grass_w_edge
editor_folder masks/grass
name grass
face grass.162
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_1
editor_folder floors/grass
name grass
face grassd_1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassd_2
editor_folder floors/grass
name grass
face grassd_2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassd_3
editor_folder floors/grass
name grass
face grassd_3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassd_4
editor_folder floors/grass
name grass
face grassd_4.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassd_5
editor_folder floors/grass
name grass
face grassd_5.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassd_6
editor_folder floors/grass
name grass
face grassd_6.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassd_7
editor_folder floors/grass
name grass
face grassd_7.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassd_8
editor_folder floors/grass
name grass
face grassd_8.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassd_half_1
editor_folder masks/grass
name grass
face grassd_half_1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_half_2
editor_folder masks/grass
name grass
face grassd_half_2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_half_3
editor_folder masks/grass
name grass
face grassd_half_3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_half_4
editor_folder masks/grass
name grass
face grassd_half_4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m1
editor_folder masks/grass
name grass
face grassd_m1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m10
editor_folder masks/grass
name grass
face grassd_m10.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m11
editor_folder masks/grass
name grass
face grassd_m11.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m12
editor_folder masks/grass
name grass
face grassd_m12.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m13
editor_folder masks/grass
name grass
face grassd_m13.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m14
editor_folder masks/grass
name grass
face grassd_m14.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m2
editor_folder masks/grass
name grass
face grassd_m2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m3
editor_folder masks/grass
name grass
face grassd_m3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m4
editor_folder masks/grass
name grass
face grassd_m4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m5
editor_folder masks/grass
name grass
face grassd_m5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m6
editor_folder masks/grass
name grass
face grassd_m6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m7
editor_folder masks/grass
name grass
face grassd_m7.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m8
editor_folder masks/grass
name grass
face grassd_m8.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassd_m9
editor_folder masks/grass
name grass
face grassd_m9.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object grassline_a_1
editor_folder floors/grass
name grass
face grassline_a.111
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassline_a_2
editor_folder floors/grass
name grass
face grassline_a.131
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassline_a_3
editor_folder floors/grass
name grass
face grassline_a.151
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassline_a_4
editor_folder floors/grass
name grass
face grassline_a.171
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassline_end_a_1
editor_folder floors/grass
name grass
face grassline_end_a.121
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassline_end_a_2
editor_folder floors/grass
name grass
face grassline_end_a.141
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassline_end_a_3
editor_folder floors/grass
name grass
face grassline_end_a.161
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grassline_end_a_4
editor_folder floors/grass
name grass
face grassline_end_a.181
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object grate1_1
editor_folder walls/grate
name metal grate
face grate1.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object grate1_1e
editor_folder walls/grate
name metal grate
face grate1_end.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object grate1_3
editor_folder walls/grate
name metal grate
face grate1.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object grate1_3e
editor_folder walls/grate
name metal grate
face grate1_end.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object grate1_4
editor_folder walls/grate
name metal grate
face grate1.141
type 77
layer 5
no_pick 1
no_pass 1
end
Object grate1_8
editor_folder walls/grate
name metal grate
face grate1.181
type 77
layer 5
no_pick 1
no_pass 1
end
Object grateTrg1
editor_folder gates/grates
name gate
type 26
attack_impact 100
layer 5
no_pick 1
no_teleport 1
face grate_door1.111
animation grateTrg1
is_turnable 1
direction 1
state 7
anim_speed 0
is_animated 0
no_pass 1
pass_thru 1
wc 7
ac 1
maxsp 0
dam 1
maxhp 20
hp 20
end
Object grateTrg1_open
editor_folder gates/grates
name gate
type 26
attack_impact 100
layer 5
no_pick 1
no_teleport 1
pass_thru 1
face grate_door1.114
animation grateTrg1_open
is_turnable 1
direction 1
state 0
anim_speed 0
is_animated 0
last_heal 1
wc 0
ac 1
sp 0
dam 1
maxhp 20
maxsp 1
hp 20
container 1
end
Object grate_closed
editor_folder gates/grates
name grate
no_teleport 1
type 91
layer 5
no_pick 1
face grate_door1.111
animation grate_closed
anim_speed 0
direction 1
state 7
is_turnable 1
is_animated 0
no_pass 1
wc 7
maxsp 0
dam 5
attack_impact 100
ac 1
pass_thru 1
end
Object grate_open
editor_folder gates/grates
name grate
type 91
layer 5
no_teleport 1
attack_impact 100
no_pick 1
face grate_door1.114
animation grate_open
direction 1
is_turnable 1
pass_thru 1
anim_speed 0
is_animated 0
wc 0
dam 5
maxsp 1
ac 1
end
Object grave1.111
editor_folder scenery/burial_paraphernalia
name grave
layer 5
type 79
face grave1.111
animation grave1.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object grave2.111
editor_folder scenery/burial_paraphernalia
name grave
layer 5
type 79
face grave2.111
animation grave2.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object grave_cross1.111
editor_folder scenery/burial_paraphernalia
name grave
layer 5
type 79
face grave_cross1.111
animation grave_cross1.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object grave_cross2.111
editor_folder scenery/burial_paraphernalia
name grave
layer 5
type 79
face grave_cross2.111
animation grave_cross2.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object grave_fire.101
editor_folder items/light
type 74
layer 4
name grave fire
face grave_fire.100
no_pick 1
animation grave_fire.101
is_animated 1
anim_speed 8
material 64
speed 0.02
last_sp 5
glow_radius 5
weight 100000
food 1
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object grave_open.111
editor_folder scenery/burial_paraphernalia
name open grave
layer 5
type 79
face grave_open.111
animation grave_open.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object gravedirt
editor_folder items/alchemy
title of graveyard dirt
name pile
nrof 1
item_quality 100
item_condition 100
face dirt.101
layer 3
can_stack 1
type 73
material 64
is_dust 1
weight 100
value 300
end
Object gravestone
editor_folder intern/intern
layer 3
face gravestone.101
type 38
identified 1
item_quality 100
item_condition 100
food 30
is_used_up 1
speed 0.01
no_pick 1
material 64
weight 200000
value 40
nrof 1
walk_on 1
attack_godpower 100
dam 1
terrain_flag 1
end
Object gray_ooze
editor_folder mobs/amoeboid
name Gray Ooze
race slime
face gray_ooze.111
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 44
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_pierce 12
resist_paralyze 15
resist_confusion 100
resist_fear 100
dam 39
attack_impact 100
item_condition 10
weapon_speed 3.5
speed -0.025
level 1
item_quality 1
weight 11250
animation gray_ooze
is_animated 1
anim_speed 4
no_pick 1
end
Object ground_blacklava
editor_folder floors/fire
name floor
face ground_blacklava.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object guard
editor_folder mobs/human
name Guard
race human
face guard1.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_reflect_castable 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 90
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 50
dam 55
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.048
level 1
item_quality 4
weight 85000
animation guard
is_animated 1
anim_speed 4
no_pick 1
end
Object guard2
editor_folder mobs/human
name Guard
race human
face guard2.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_reflect_castable 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 90
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 50
dam 55
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.048
level 1
item_quality 4
weight 85000
animation guard2
is_animated 1
anim_speed 4
no_pick 1
end
Object guard_arch_ai
editor_folder ai/arch_defaults
name Guard arch AI
other_arch guard
msg
# A typical guard never leaves his favourite spot
processes:
look_for_other_mobs
friendship
choose_enemy

moves: 
sleep
move_towards_enemy
move_towards_home

actions:
melee_attack_enemy
bow_attack_enemy
spell_attack_enemy
endmsg
face ai.101
sys_object 1
type 126
end
Object guard_pole
editor_folder mobs/human
name Guard
race human
face guard_pole.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_reflect_missile 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
int 10
wis 7
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 86
ac 28
wc 15
thac0 85
thacm 5
resist_impact 12
resist_cleave 12
resist_pierce 12
resist_slash 12
resist_channelling 30
dam 45
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.048
level 1
item_quality 4
weight 82500
animation guard_pole
is_animated 1
anim_speed 4
no_pick 1
end
Object guard_royal
editor_folder mobs/human
name Royal Guard
race human
face guard_royal.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_reflect_castable 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
int 10
wis 7
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 90
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 50
dam 65
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.0485
level 1
item_quality 4
weight 87000
animation guard_royal
is_animated 1
anim_speed 4
no_pick 1
end
Object guild_force
editor_folder intern/player
name GUILD_FORCE
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sub_type 1
sys_object 1
last_eat 3
last_sp 0
last_heal 5
last_grace 25
container 24
value 20
level 1
magic 15
state 10
layer 0
type 140
face force.101
no_drop 1
speed 0
end
Object guisarme
editor_folder items/weapon
name guisarme
layer 3
weapon_speed 5.4
attack_pierce 100
type 15
item_level 17
item_skill 4
last_heal 35
sub_type 10
face guisarme.101
material 18
material_real 65
dam 175
wc 22
ac 7
weight 4500
value 875
nrof 1
end
Object halberd
editor_folder items/weapon
name halberd
layer 3
face halberd.101
attack_cleave 100
weapon_speed 5.6
last_heal 35
item_level 17
item_skill 4
dam 175
wc 22
ac 8
type 15
sub_type 11
material 18
material_real 65
weight 4600
value 875
nrof 1
end
Object half_elf_female
editor_folder intern/player
race half-elf
randomitems player_half_elf_female
layer 6
can_open_door 1
no_pick 1
is_female 1
is_neutral 1
identified 1
direction 5
terrain_flag 1
container 100000
weapon_speed 3.5
speed 0.95
face half_elf_female.151
animation half_elf_female
is_animated 1
anim_speed 3
type 1
level 1
hp -1
maxhp 8
sp -1
maxsp 3
grace -1
maxgrace 3
ac 0
wc 2
thac0 85
thacm 5
can_use_armour 1
can_use_weapon 1
is_player 1
weight 53000
food 750
is_named 1
end
Object half_elf_male
editor_folder intern/player
race half-elf
face half_elf_male.151
randomitems player_half_elf_male
layer 6
can_open_door 1
is_male 1
no_pick 1
direction 5
identified 1
is_neutral 1
container 100000
weapon_speed 3.5
speed 0.95
terrain_flag 1
animation half_elf_male
is_animated 1
anim_speed 3
type 1
level 1
ac 0
wc 2
thac0 85
thacm 5
hp -1
maxhp 8
sp -1
maxsp 3
grace -1
maxgrace 3
can_use_armour 1
can_use_weapon 1
is_player 1
weight 70000
food 750
is_named 1
end
Object hammer
editor_folder items/weapon
name hammer
face hammer.101
layer 3
weapon_speed 2.4
attack_impact 100
item_level 3
item_skill 4
dam 35
wc 14
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object hammer_battle
editor_folder items/weapon
name battle hammer
face hammer_battle.101
layer 3
weapon_speed 3.7
attack_impact 100
item_level 10
item_skill 4
last_heal 20
dam 90
wc 16
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object hammer_giant
editor_folder items/weapon
layer 3
name giant hammer
face hammer_giant.101
weapon_speed 4.15
attack_impact 100
item_level 15
item_skill 4
last_heal 40
dam 178
wc 38
type 15
sub_type 4
material 18
material_real 65
weight 1750
value 750
nrof 1
end
Object hammer_military
editor_folder items/weapon
name military hammer
face hammer_military.101
layer 3
weapon_speed 2.45
attack_impact 100
item_level 3
item_skill 4
dam 35
wc 13
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object hammer_small
editor_folder items/weapon
name small hammer
face hammer_small.101
layer 3
weapon_speed 2.2
attack_impact 100
dam 27
wc 12
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object hammer_swar_giant
editor_folder items/weapon
layer 3
name spiked war hammer
face hammer_swar_giant.101
weapon_speed 4.1
attack_impact 100
item_level 15
item_skill 4
last_heal 40
dam 183
wc 37
type 15
sub_type 4
material 18
material_real 65
weight 1750
value 750
nrof 1
end
Object hammer_war
editor_folder items/weapon
name war hammer
face hammer_war.101
layer 3
weapon_speed 2.6
attack_impact 100
item_level 7
item_skill 4
dam 47
wc 16
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object hammer_war_giant
editor_folder items/weapon
layer 3
name war hammer
face hammer_war_giant.101
weapon_speed 4.4
attack_impact 100
dam 191
item_level 15
item_skill 4
last_heal 40
wc 35
type 15
sub_type 4
material 18
material_real 65
weight 1750
value 750
nrof 1
end
Object handle_lever
editor_folder connectors/handles
name big lever
layer 3
type 93
no_pick 1
no_teleport 1
face lever.111
animation handle_lever
is_turnable 1
direction 1
end
Object hat_blue
editor_folder items/armour
name blue colored hat
type 34
layer 3
face hat_wiz.101
weight 250
ac 4
last_heal -12
resist_impact 1
resist_cleave 1
resist_slash 1
resist_pierce 1
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 25
material 128
material_real 450
nrof 1
end
Object hat_feather
editor_folder items/armour
name feathered hat
type 34
layer 3
face hat_feather.101
weight 200
ac 5
last_heal -12
resist_impact 1
resist_cleave 1
resist_slash 1
resist_pierce 1
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 15
material 128
material_real 450
nrof 1
end
Object hat_witch
editor_folder items/armour
name witch hat
type 34
layer 3
face hat_witch.101
weight 250
ac 3
last_heal -12
resist_impact 1
resist_cleave 1
resist_slash 1
resist_pierce 1
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 25
material 128
material_real 450
nrof 1
end
Object haybalesmall
editor_folder scenery/bales_and_bundles
name small hay bale
face haybalesmall.111
animation haybalesmall
is_turnable 1
direction 1
no_pick 1
no_pass 1
type 79
layer 4
end
Object haypilesmall
editor_folder scenery/bales_and_bundles
name small hay pile
face haypilesmall.111
animation haypilesmall
is_turnable 1
direction 1
no_pick 1
no_pass 1
type 79
layer 4
end
Object head_ant_queen
editor_folder items/organic
name ant queen head
layer 3
identified 1
face head_ant_queen.101
item_quality 100
item_condition 100
material_real -1
material 32
type 86
can_stack 1
weight 450
value 120
nrof 1
end
Object head_snake
editor_folder items/organic
name snake head
layer 3
identified 1
face head_snake.101
item_quality 100
item_condition 100
material_real -1
material 32
type 86
can_stack 1
weight 450
value 120
nrof 1
end
Object headless_horseman
editor_folder themed/halloween
name Headless Horseman
face headless_horseman.251
race orc
randomitems loot;wealth_normal&D65;loot_base&D17;loot_magic&d27;loot_melee&d19
type 80
layer 6
direction 5
item_race 255
item_level 255
glow_radius 3
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 1
int 10
wis 6
dex 3
con 15
exp 102
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 69
ac 28
wc 15
thac0 85
thacm 5
dam 58
weapon_speed 3.5
attack_pierce 100
speed -0.240
level 1
weight 91500
animation headless_horseman
is_animated 1
anim_speed 4
no_pick 1
end
Object heart
editor_folder items/organic
name heart
layer 3
identified 1
face heart.101
item_quality 100
item_condition 100
material_real -1
material 32
type 86
weight 500
value 200
nrof 1
end
Object heart_beating
editor_folder items/organic
name beating heart
face heart.102
animation heart_beating
is_animated 1
anim_speed 1
speed 1
item_quality 100
item_condition 100
type 86
layer 3
material_real -1
material 32
weight 500
value 200
nrof 1
end
Object helm_battle
editor_folder items/armour
name battle helm
type 34
layer 3
face helm_battle.101
last_heal 64
ac 2
item_level 17
resist_impact 14
resist_cleave 14
resist_slash 18
resist_pierce 18
weight 1000
value 220
material_real 65
material 2
nrof 1
end
Object helm_bronze
editor_folder items/armour
name helm
type 34
layer 3
face helm_bronze.101
last_heal 44
ac 2
item_level 10
item_skill 4
resist_impact 12
resist_cleave 12
resist_slash 10
resist_pierce 10
weight 1000
value 220
material_real 644
material 2
nrof 1
end
Object helm_field
editor_folder items/armour
name field helm
type 34
layer 3
face helm_field.101
last_heal 38
ac 2
item_level 10
item_skill 4
resist_impact 11
resist_cleave 9
resist_slash 9
resist_pierce 9
weight 1000
value 220
material_real 65
material 2
nrof 1
end
Object helm_guard
editor_folder items/armour
name guard helm
type 34
layer 3
face helm_guard.101
last_heal 80
ac 3
item_level 30
item_skill 4
resist_impact 20
resist_cleave 20
resist_slash 20
resist_pierce 20
weight 1200
value 220
material_real 65
material 2
nrof 1
end
Object helm_horn
editor_folder items/armour
name horned helm
type 34
layer 3
face helm_horn.101
last_heal 26
ac 1
resist_impact 5
resist_cleave 8
resist_slash 5
resist_pierce 8
weight 900
value 25
material_real 65
material 2
nrof 1
end
Object helm_iron
editor_folder items/armour
name helm
type 34
face helm_iron.101
layer 3
last_heal 36
weight 1100
ac 1
item_skill 4
resist_impact 10
resist_cleave 8
resist_slash 10
resist_pierce 8
value 30
material_real 65
material 2
nrof 1
end
Object helm_leather
editor_folder items/armour
name cap
type 34
layer 3
face helm_leather.101
weight 900
ac 1
resist_impact 4
resist_cleave 4
resist_slash 4
resist_pierce 4
value 15
material_real 193
material 8
nrof 1
end
Object helm_plate
editor_folder items/armour
name plate helm
type 34
layer 3
face helm_plate.101
last_heal 60
ac 2
item_level 17
item_skill 4
resist_impact 14
resist_cleave 14
resist_slash 18
resist_pierce 14
weight 1100
value 400
material_real 65
material 2
nrof 1
end
Object helm_samurai
editor_folder items/armour
name samurai horned helm
type 34
layer 3
face helmet_samurai_horned.101
last_heal 38
ac 2
item_level 10
item_skill 4
resist_impact 11
resist_cleave 9
resist_slash 9
resist_pierce 9
weight 1000
value 220
material_real 65
material 2
nrof 1
end
Object helm_war
editor_folder items/armour
name war helm
type 34
layer 3
face helm_war.101
last_heal 60
ac 2
item_level 17
item_skill 4
resist_impact 14
resist_cleave 14
resist_slash 14
resist_pierce 18
weight 1140
value 800
material_real 65
material 2
nrof 1
end
Object high_boots
editor_folder items/armour
name high boots
face high_boots.101
last_heal 4
layer 3
ac 1
weight 750
value 125
resist_impact 8
resist_slash 8
resist_pierce 8
resist_cleave 8
type 99
material_real 193
material 8
nrof 1
end
Object hobgoblin
editor_folder mobs/demihumans
name Hobgoblin
face hobgoblin.151
race hobgoblin
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 47
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 62
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.061
level 1
item_quality 2
weight 62500
animation hobgoblin
is_animated 1
anim_speed 4
no_pick 1
end
Object hobo_old
editor_folder mobs/human
name Old Hobo
race human
face hobo_old.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation hobo_old
is_animated 1
anim_speed 4
no_pick 1
end
Object hole
editor_folder exits/misc
face hole1.101
layer 5
hp -1
sp -1
no_teleport 1
type 66
no_pick 1
end
Object honeycomb
editor_folder items/organic
name honeycomb
face honeycomb01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
layer 3
can_stack 1
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object honeycomb_wall.111
editor_folder walls/honeycomb
name wall
face wall_honey_a.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object honeycomb_wall.131
editor_folder walls/honeycomb
name wall
face wall_honey_a.131
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object honeycomb_wall.141
editor_folder walls/honeycomb
name wall
face wall_honey_a.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object honeycomb_wall.181
editor_folder walls/honeycomb
name wall
face wall_honey_a.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object horn
editor_folder items/magic_tools
face horn.101
speed -0.1
layer 3
type 35
last_grace 26
sp -1
animation horn
hp 15
maxhp 15
is_animated 1
anim_speed 5
value 40
weight 800
material 2
level 1
nrof 1
end
Object hornet
editor_folder mobs/insects
name Hornet
face hornet.151
race insect
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d43;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
flying 1
int 10
wis 6
dex 3
con 15
exp 47
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 63
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
attack_pierce 90
attack_poison 10
speed -0.053
level 1
item_quality 1
weight 11500
animation hornet
is_animated 1
anim_speed 4
no_pick 1
end
Object horns_demon
editor_folder items/organic
name demon's horns
layer 3
identified 1
face horns_demon.101
item_quality 100
item_condition 100
material_real -1
material 32
can_stack 1
type 86
weight 450
value 120
nrof 1
end
Object horse_white
editor_folder mobs/animals
name White Horse
face horse_white.151
race horse
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_pierce 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 42000
animation horse_white
is_animated 1
anim_speed 4
no_pick 1
end
Object human_female
editor_folder intern/player
race human
randomitems player_human_female
layer 6
can_open_door 1
no_pick 1
is_female 1
is_neutral 1
identified 1
direction 5
terrain_flag 1
container 105000
weapon_speed 3.5
speed 0.95
face human_female.151
animation human_female
is_animated 1
anim_speed 3
type 1
level 1
hp -1
maxhp 8
sp -1
maxsp 3
grace -1
maxgrace 3
ac 1
wc 1
thac0 85
thacm 5
can_use_armour 1
can_use_weapon 1
is_player 1
weight 55000
food 750
is_named 1
end
Object human_male
editor_folder intern/player
race human
face human_male.151
randomitems player_human_male
layer 6
can_open_door 1
is_male 1
no_pick 1
direction 5
identified 1
is_neutral 1
container 105000
weapon_speed 3.5
speed 0.95
terrain_flag 1
animation human_male
is_animated 1
anim_speed 2
type 1
level 1
ac 1
wc 1
thac0 85
thacm 5
hp -1
maxhp 8
sp -1
maxsp 3
grace -1
maxgrace 3
can_use_armour 1
can_use_weapon 1
is_player 1
weight 70000
food 750
is_named 1
end
Object icecake
editor_folder items/organic
name icecake
face icecake.101
last_eat 10
hp 5
sp 14
can_stack 1
grace 6
item_quality 0
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 5
weight 125
end
Object icecave_deco
editor_folder scenery/icecave
name ice cave
face icecave_deco.141
no_teleport 1
layer 3
type 79
no_pick 1
end
Object icecave_deco1
editor_folder scenery/icecave
name ice cave
face icecave_deco1.111
animation icecave_deco1
is_turnable 1
direction 1
no_teleport 1
layer 3
type 79
no_pick 1
end
Object icecave_deco2
editor_folder scenery/icecave
name ice cave
face icecave_deco2.111
animation icecave_deco2
is_turnable 1
direction 1
no_teleport 1
layer 3
type 79
no_pick 1
end
Object icecave_deco3
editor_folder scenery/icecave
name ice cave
face icecave_deco3.111
animation icecave_deco3
is_turnable 1
direction 1
no_teleport 1
layer 3
type 79
no_pick 1
end
Object icecave_deco_full
editor_folder scenery/icecave
name ice cave
face icecave_deco_full.u.111
animation icecave_deco_full
is_turnable 1
direction 1
no_teleport 1
layer 3
type 79
no_pick 1
end
Object icecave_deco_wall1
editor_folder scenery/icecave
name ice cave
face icecave_deco_w1.u.151
animation icecave_deco_wall1
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object icecave_deco_wall2
editor_folder scenery/icecave
name ice cave
face icecave_deco_w2.u.151
animation icecave_deco_wall2
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object icecave_deco_wall3
editor_folder scenery/icecave
name ice cave
face icecave_deco_w3.u.151
animation icecave_deco_wall3
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object icecave_deco_wall4
editor_folder scenery/icecave
name ice cave
face icecave_deco_w4.u.151
animation icecave_deco_wall4
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object icecave_deco_wall5
editor_folder scenery/icecave
name ice cave
face icecave_deco_w5.u.151
animation icecave_deco_wall5
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object icecave_pillar1
editor_folder scenery/icecave
name ice cave pillar
layer 5
type 79
face icecave_pillar1.101
no_pass 1
no_pick 1
end
Object icecave_pillar2
editor_folder scenery/icecave
name ice cave pillar
type 79
layer 5
face icecave_pillar2.101
no_pass 1
no_pick 1
end
Object icecave_pillar3
editor_folder scenery/icecave
name ice cave pillar
layer 5
type 79
face icecave_pillar3.101
no_pass 1
no_pick 1
end
Object icecave_pillar4
editor_folder scenery/icecave
name ice cave pillar
layer 5
type 79
face icecave_pillar4.101
no_pass 1
no_pick 1
end
Object icecave_pillar5
editor_folder scenery/icecave
name ice cave pillar
type 79
layer 5
face icecave_pillar5.101
no_pass 1
no_pick 1
end
Object icefloor_cave1
editor_folder floors/ice
name ice
face icefloor_cave1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object icefloor_cave2
editor_folder floors/ice
name ice
face icefloor_cave2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object icefloor_cave3
editor_folder floors/ice
name ice
face icefloor_cave3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object icefloor_cave4
editor_folder floors/ice
name ice
face icefloor_cave4.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object icefloor_cave5
editor_folder floors/ice
name ice
face icefloor_cave5.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object icefloor_cave6
editor_folder floors/ice
name ice
face icefloor_cave6.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object icegolem
editor_folder mobs/summoned
name Ice Golem
face golem_ice.151
race golem
randomitems loot&s2;wealth_normal&D65;loot_base&D17,s2;loot_magic&d10,s2;loot_melee&d12,s2
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 55
item_condition 10
weapon_speed 3.5
resist_fire -35
resist_cold 100
resist_fear 100
resist_poison 100
resist_confusion 100
attack_cold 100
speed -0.045
level 1
item_quality 3
weight 320000
animation icegolem
is_animated 1
anim_speed 4
no_pick 1
end
Object icestorm
editor_folder magic/cold
name ice
layer 7
type 88
level 1
no_save 1
last_heal 12
use_dmg_info 1
glow_radius 1
face icestorm.101
animation icestorm
is_animated 1
anim_speed 3
terrain_flag 32767
attack_cold 100
speed 1.0
dam 75
thac0 0
thacm 0
flying 1
fly_on 1
walk_on 1
no_pick 1
end
Object igloo
editor_folder scenery/shelters
name igloo
layer 5
type 79
mpart_id 3
face igloo.131
no_pass 1
no_pick 1
end
More
Object igloo_a
name igloo
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object igloo_b
name igloo
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object igloo_c
name igloo
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object igloo2
editor_folder scenery/shelters
name igloo
layer 5
type 79
mpart_id 3
face igloo.151
no_pass 1
no_pick 1
end
More
Object igloo2_a
name igloo
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object igloo2_b
name igloo
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object igloo2_c
name igloo
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object immunity
editor_folder forces/disease
title immunity
type 98
face force.101
identified 1
sys_object 1
end
Object invis_exit
editor_folder exits/misc
face inv_exit.101
player_only 1
layer 0
hp -1
sp -1
type 66
no_teleport 1
sys_object 1
no_pick 1
walk_on 1
fly_on 1
end
Object jack
editor_folder themed/halloween
name jack'o'lantern
race lamp_oil
face jackolantern.151
other_arch jack_unlit
direction 5
layer 3
type 74
animation jack
is_animated 1
is_turnable 1
anim_speed 4
material 32
material_real -1
weight 1500
maxhp 1000
food 1000
value 450
speed 0.15
last_eat 1
last_sp 5
end
Object jack_unlit
editor_folder intern/themed
type 74
layer 5
sub_type 1
animation jack_unlit
end
Object jelly_blue
editor_folder mobs/amoeboid
name Blue Jelly
face blue_jelly.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 55
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
dam 54
attack_cold 80
attack_pierce 20
item_condition 10
weapon_speed 3.5
speed -0.05
level 1
item_quality 2
weight 12250
animation jelly_blue
is_animated 1
anim_speed 4
no_pick 1
end
Object jelly_green
editor_folder mobs/amoeboid
name Green Jelly
face green_jelly.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 56
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
dam 53
attack_cleave 80
attack_acid 20
item_condition 10
weapon_speed 3.5
speed -0.05
level 1
item_quality 1
weight 16250
animation jelly_green
is_animated 1
anim_speed 4
no_pick 1
end
Object jelly_ochre
editor_folder mobs/amoeboid
name Ochre Jelly
face ochre_jelly.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 56
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
dam 52
attack_acid 60
attack_poison 40
item_condition 10
weapon_speed 3.5
speed -0.05
level 1
item_quality 4
weight 17250
animation jelly_ochre
is_animated 1
anim_speed 4
no_pick 1
end
Object jelly_red
editor_folder mobs/amoeboid
name Red Jelly
face jelly_red.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 55
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
dam 54
attack_fire 60
attack_slash 40
item_condition 10
weapon_speed 3.5
speed -0.05
level 1
item_quality 5
weight 14250
animation jelly_red
is_animated 1
anim_speed 4
no_pick 1
end
Object jelly_spotted
editor_folder mobs/amoeboid
name Spotted Jelly
face spotted_jelly.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
dam 57
attack_cold 60
attack_poison 40
item_condition 10
weapon_speed 3.5
speed -0.05
level 1
item_quality 6
weight 16450
animation jelly_spotted
is_animated 1
anim_speed 4
no_pick 1
end
Object jewel_generic
editor_folder items/jewel
name jewel
race gold and jewels
layer 3
type 116
face jewel_clear.101
can_stack 1
item_quality 100
item_condition 100
material_real 129
nrof 1
value 5
weight 50
material 4
end
Object jewel_winter
editor_folder items/misc
name winter jewel
face jewel_winter.101
type 79
layer 3
material_real 65
material 2
value 10
weight 150
is_named 1
nrof 1
end
Object katana
editor_folder items/weapon
name katana
layer 3
face katana.101
weapon_speed 2.3
attack_slash 100
item_level 7
item_skill 4
dam 43
wc 14
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object keg_big.101
editor_folder scenery/containers
name big keg
face keg_big.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object kettle
editor_folder items/container
name kettle
face kettle.101
animation kettle
is_animated 1
anim_speed 1
speed 1
layer 3
identified 1
no_pick 1
type 122
material 2
material_real 65
weight 800
container 2500
weapon_speed 1.0
value 25
nrof 1
end
Object kettle_table
editor_folder scenery/tables
name kettle
face table_round_kettle.101
animation kettle_table
is_animated 1
anim_speed 1
speed 1
type 79
layer 4
weight 150
no_pick 1
no_pass 1
end
Object key2
editor_folder items/keys
name key
race keys
item_quality 100
item_condition 100
slaying set_individual_value
layer 3
face key2.111
type 21
value 100
weight 100
no_drop 1
nrof 1
identified 1
known_cursed 1
known_magical 1
end
Object key_blue
editor_folder items/keys
name key
layer 3
race keys
item_quality 100
item_condition 100
slaying set_individual_value
face key_blue.111
type 21
value 100
weight 100
no_drop 1
nrof 1
identified 1
known_cursed 1
known_magical 1
end
Object key_brown
editor_folder items/keys
layer 3
name key
race keys
item_quality 100
item_condition 100
slaying set_individual_value
face key_brown.111
type 21
value 100
weight 100
no_drop 1
nrof 1
identified 1
known_cursed 1
known_magical 1
end
Object key_eretomb
editor_folder items/keys
name eretomb cellar key
layer 3
race keys
item_quality 100
item_condition 100
slaying set_individual_value
face key_eretomb.101
type 21
value 100
weight 100
no_drop 1
nrof 1
identified 1
known_cursed 1
known_magical 1
end
Object key_ring
editor_folder items/container
name key ring
other_arch close_key_ring
race keys
face key_ring.101
layer 3
level 1
type 122
material 2
material_real 65
value 10
weight 50
container 5000
weapon_speed 1.0
nrof 1
end
Object key_wintersevent
editor_folder items/keys
name Journan's Key
layer 3
race keys
face key_wintersevent.111
item_quality 100
item_condition 100
slaying 887744
type 21
value 100
weight 100
no_drop 1
nrof 1
identified 1
known_cursed 1
known_magical 1
end
Object kicking_boots
editor_folder items/armour
name kicking boots
face kicking_boots.101
layer 3
ac 1
item_level 3
value 120
weight 550
resist_pierce 10
resist_impact 8
resist_cleave 8
resist_slash 8
material_real 193
material 8
type 99
nrof 1
end
Object kiddy_bench.111
editor_folder scenery/benches
name bench
face kiddy_bench.131
animation kiddy_bench.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object king
editor_folder mobs/human
name King
race human
face king.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 5
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 70
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
dam 55
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 4
weight 77500
animation king
is_animated 1
anim_speed 4
no_pick 1
end
Object knome
editor_folder mobs/demihumans
name Knome
face knome.331
race knome
randomitems loot;wealth_normal&D65;loot_melee&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
mpart_id 3
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
run_away 10
int 25
wis 15
dex 3
con 15
exp 50
magic 10
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
can_see_in_dark 1
dam 50
item_condition 10
weapon_speed 3.5
resist_pierce 15
resist_slash 15
resist_impact 15
resist_cleave 15
resist_electricity 100
attack_impact 10
attack_electricity 90
speed -0.06
level 1
item_quality 2
weight 425000
animation knome
is_animated 1
anim_speed 4
no_pick 1
end
Object knot-0a
editor_folder masks/knot
name knot
face knot_0a.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-0b
editor_folder masks/knot
name knot
face knot_0b.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-1a
editor_folder masks/knot
name knot
face knot_1a.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-1b
editor_folder masks/knot
name knot
face knot_1b.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-1c
editor_folder masks/knot
name knot
face knot_1c.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-1d
editor_folder masks/knot
name knot
face knot_1d.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-2a
editor_folder masks/knot
name knot
face knot_2a.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-2b
editor_folder masks/knot
name knot
face knot_2b.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-2c
editor_folder masks/knot
name knot
face knot_2c.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-2d
editor_folder masks/knot
name knot
face knot_2d.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-3a
editor_folder masks/knot
name knot
face knot_3a.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-3b
editor_folder masks/knot
name knot
face knot_3b.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-3c
editor_folder masks/knot
name knot
face knot_3c.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-3d
editor_folder masks/knot
name knot
face knot_3d.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-4a
editor_folder masks/knot
name knot
face knot_4a.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-4b
editor_folder masks/knot
name knot
face knot_4b.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-4c
editor_folder masks/knot
name knot
face knot_4c.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object knot-4d
editor_folder masks/knot
name knot
face knot_4d.111
no_teleport 1
layer 2
type 28
no_pick 1
end
Object kobold
editor_folder mobs/demihumans
name Kobold
face kobold.151
race kobold
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d24;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 51
ac 28
wc 15
thac0 85
thacm 5
dam 47
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.061
level 1
item_quality 1
weight 42500
animation kobold
is_animated 1
anim_speed 4
no_pick 1
end
Object kobold_big
editor_folder mobs/demihumans
name Big Kobold
face kobold_big.151
race kobold
randomitems loot;wealth_normal&D65;loot_base&D34;loot_misc&d27
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 55
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.061
level 1
item_quality 2
weight 47500
animation kobold_big
is_animated 1
anim_speed 4
no_pick 1
end
Object kobold_fighter
editor_folder mobs/demihumans
name Kobold Fighter
face kobold_fighter.151
race kobold
randomitems loot;wealth_normal&D65;loot_base&D34;loot_misc&d27
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 54
ac 28
wc 15
thac0 85
thacm 5
dam 52
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.060
level 1
item_quality 1
weight 45500
animation kobold_fighter
is_animated 1
anim_speed 4
no_pick 1
end
Object kobold_guard
editor_folder mobs/demihumans
name Kobold Guard
face kobold_guard.151
race kobold
randomitems loot;wealth_normal&D65;loot_base&D34;loot_misc&d27
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 10
int 10
wis 6
dex 3
con 15
exp 47
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 55
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.061
level 1
item_quality 1
weight 46500
animation kobold_guard
is_animated 1
anim_speed 4
no_pick 1
end
Object kobold_shaman
editor_folder mobs/demihumans
name Kobold Shaman
face kobold_shaman.151
race kobold
randomitems spells_priest;loot;wealth_normal&D65;loot_base&D34;loot_misc&d27
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
run_away 10
int 10
wis 7
dex 3
con 15
exp 47
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 50
ac 28
wc 15
thac0 85
thacm 5
dam 50
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.061
level 1
item_quality 2
weight 42500
animation kobold_shaman
is_animated 1
anim_speed 4
no_pick 1
end
Object koboldflag
editor_folder masks/flags
name kobold flag
face koboldflag.u.151
animation koboldflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object kopis
editor_folder items/weapon
name kopis
layer 3
face kopis.101
weapon_speed 2.4
attack_slash 100
item_level 7
item_skill 4
dam 42
wc 15
type 15
sub_type 1
material 2
material_real 65
weight 1250
value 350
nrof 1
end
Object krillen
editor_folder mobs/insects
name Krillen
face krillen.151
race insect
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 4
weight 162500
animation krillen
is_animated 1
anim_speed 4
no_pick 1
end
Object lab_cauld_brk
editor_folder scenery/cooking_utensils
name small broken cauldron
face lab_cauld_brk.101
no_pick 1
type 79
layer 4
end
Object ladder_down
editor_folder exits/ladders
type 66
layer 5
name ladder going down
face ladder_down.151
no_pick 1
no_teleport 1
animation ladder_down
is_animated 0
anim_speed 0
is_turnable 1
direction 5
hp -1
sp -1
end
Object ladder_down2
editor_folder exits/ladders
type 66
layer 5
name ladder going down
face ladder_square_down.111
no_pick 1
no_teleport 1
animation ladder_down2
is_animated 0
anim_speed 0
is_turnable 1
direction 1
hp -1
sp -1
end
Object ladder_down3
editor_folder exits/ladders
type 66
layer 5
name ladder going down
face ladder_round_down.111
no_pick 1
no_teleport 1
animation ladder_down3
is_animated 0
anim_speed 0
is_turnable 1
direction 1
hp -1
sp -1
end
Object ladder_down_rough
editor_folder exits/ladders
type 66
layer 5
name ladder going down
face ladder_down_rough.151
no_pick 1
is_turnable 1
direction 5
hp -1
sp -1
animation ladder_down_rough
end
Object ladder_down_vege
editor_folder exits/ladders
type 66
layer 5
name ladder going down
face ladder_down_vege.151
no_pick 1
no_teleport 1
animation ladder_down_vege
is_animated 0
anim_speed 0
is_turnable 1
direction 5
hp -1
sp -1
end
Object ladder_up
editor_folder exits/ladders
type 66
layer 5
name ladder going up
face ladder_up.151
no_pick 1
no_teleport 1
animation ladder_up
is_animated 0
anim_speed 0
is_turnable 1
direction 5
hp -1
sp -1
end
Object ladder_up_rough
editor_folder exits/ladders
type 66
layer 5
name ladder going up
face ladder_up_rough.151
no_pick 1
is_turnable 1
direction 5
hp -1
sp -1
animation ladder_up_rough
end
Object ladder_up_rough2
editor_folder exits/ladders
type 66
layer 5
name ladder going up
face ladder_up_rough2.151
no_pick 1
is_turnable 1
direction 5
hp -1
sp -1
animation ladder_up_rough2
end
Object ladder_up_vege
editor_folder exits/ladders
type 66
layer 5
name ladder going up
face ladder_up_vege.151
no_pick 1
no_teleport 1
animation ladder_up_vege
is_animated 0
anim_speed 0
is_turnable 1
direction 5
hp -1
sp -1
end
Object lamellar_mail
editor_folder items/armour
name lamellar mail
face lamellar_mail.101
type 16
layer 3
last_heal 96
last_sp 8
material 2
material_real 65
ac 6
item_level 9
item_skill 4
resist_impact 30
resist_slash 22
resist_cleave 22
resist_pierce 22
weight 14000
value 1400
nrof 1
end
Object lamp
editor_folder items/light
name lamp
race lamp_oil
layer 3
face lamp.100
type 74
animation lamp
anim_speed 4
material 1024
material_real 641
value 450
weight 1500
maxhp 1000
food 1000
speed 0.15
last_eat 1
last_sp 5
nrof 1
end
Object lamp_pole
editor_folder items/light
name pole lamp
layer 5
type 74
face lamp_pole.100
is_animated 1
animation lamp_pole
glow_radius 5
no_teleport 1
no_pick 1
last_sp 5
weight 1250
material 144
food 1
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object lamp_post
editor_folder items/light
name lamp post
face lamp_post.151
other_arch lamp_post_unlit
layer 5
type 74
glow_radius 5
animation lamp_post
is_turnable 1
direction 5
no_teleport 1
no_pick 1
last_sp 5
weight 1250
material 144
food 1
speed -0.02
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object lamp_post_unlit
editor_folder intern/items
type 74
layer 5
sub_type 1
animation lamp_post_unlit
end
Object lamp_snow
editor_folder items/light
name snow lamp
race lamp_light
layer 3
face lamp_snow.101
type 74
animation lamp_snow
anim_speed 4
material 1024
material_real 641
value 450
weight 1500
maxhp 1000
food 1000
speed 0.15
last_eat 1
last_sp 5
is_named 1
nrof 1
end
Object lamp_wall
editor_folder items/light
name attached lamp
layer 5
type 74
face lamp_wall.111
other_arch lamp_wall_1_unlit
glow_radius 5
animation lamp_wall
is_turnable 1
direction 1
no_teleport 1
no_pick 1
last_sp 5
weight 1250
material 144
food 1
speed -0.02
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object lamp_wall_1_unlit
editor_folder intern/items
type 74
layer 5
sub_type 1
animation lamp_wall_1_unlit
end
Object lantern2_magic.131
editor_folder items/light
name magic lantern
face lantern2_magic.171
other_arch lantern2_magic_unlit
layer 5
type 74
glow_radius 4
last_sp 4
weight 125000
material 256
food 1
speed -0.02
animation lantern2_magic.131
is_turnable 1
direction 1
no_pick 1
no_fix_player 1
identified 1
known_magical 1
known_cursed 1
msg
There is no obvious way for you to operate the lantern.
endmsg
nrof 1
end
Object lantern2_magic_unlit
editor_folder intern/items
type 74
layer 5
sub_type 1
animation lantern2_magic_unlit
end
Object lantern_magic.131
editor_folder items/light
name magic lantern
face lantern_magic.131
other_arch lantern_magic_unlit
layer 5
type 74
glow_radius 5
last_sp 5
weight 125000
material 256
food 1
speed -0.02
animation lantern_magic.131
is_turnable 1
direction 5
no_pick 1
no_fix_player 1
identified 1
known_magical 1
known_cursed 1
msg
There is no obvious way for you to operate the lantern.
endmsg
nrof 1
end
Object lantern_magic_unlit
editor_folder intern/items
type 74
layer 5
sub_type 1
animation lantern_magic_unlit
end
Object lantern_pumpk_a
editor_folder themed/halloween
name Jack'O'Lantern
race jack_lantern
face lantern_pumpk_a.100
can_stack 1
nrof 1
layer 3
type 74
animation lantern_pumpk_a
anim_speed 4
material 32
material_real -1
value 450
weight 1500
maxhp 1000
food 1000
speed 0.15
last_eat 1
last_sp 3
end
Object lantern_pumpk_b
editor_folder themed/halloween
name Jack'O'Lantern
race jack_lantern
face lantern_pumpk_b.100
can_stack 1
nrof 1
layer 3
type 74
animation lantern_pumpk_b
anim_speed 4
material 32
material_real -1
value 450
weight 1500
maxhp 1000
food 1000
speed 0.15
last_eat 1
last_sp 3
end
Object lantern_pumpk_c
editor_folder themed/halloween
name Jack'O'Lantern
race jack_lantern
face lantern_pumpk_c.100
can_stack 1
nrof 1
layer 3
type 74
animation lantern_pumpk_c
anim_speed 4
material 32
material_real -1
value 450
weight 1500
maxhp 1000
food 1000
speed 0.15
last_eat 1
last_sp 3
end
Object lantern_pumpk_d
editor_folder themed/halloween
name Jack'O'Lantern
race jack_lantern
face lantern_pumpk_d.100
can_stack 1
nrof 1
layer 3
type 74
animation lantern_pumpk_d
anim_speed 4
material 32
material_real -1
value 450
weight 1500
maxhp 1000
food 1000
speed 0.15
last_eat 1
last_sp 3
end
Object large_blue_xmas_tree
editor_folder themed/xmas
name large tree and table
face tabletree3.101
identified 1
item_quality 80
item_condition 80
nrof 1
layer 3
type 79
value 200
weight 10000
end
Object large_candle_a
editor_folder items/light
name large candle
face large_candle_a.100
other_arch large_candle_b
type 74
layer 3
no_pick 1
animation large_candle_a
anim_speed 4
speed 10
last_sp 5
weight 10000
maxhp 200
food 200
last_eat 1
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object large_candle_b
editor_folder items/light
name large candle
face large_candle_b.100
other_arch large_candle_c
type 74
sub_type 2
layer 3
no_pick 1
animation large_candle_b
anim_speed 4
speed 10
last_sp 4
weight 7000
maxhp 200
food 200
last_eat 1
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object large_candle_burnt
editor_folder items/light
name burnt large candle
face large_candle_burnt.101
type 74
sub_type 2
layer 3
no_pick 1
weight 1000
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object large_candle_c
editor_folder items/light
name large candle
face large_candle_c.100
other_arch large_candle_burnt
type 74
sub_type 2
layer 3
no_pick 1
animation large_candle_c
anim_speed 4
speed 10
last_sp 3
weight 4000
maxhp 200
food 200
last_eat 1
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object large_red_xmas_tree
editor_folder themed/xmas
name large tree and table
face tabletree2.101
identified 1
item_quality 80
item_condition 80
nrof 1
layer 3
type 79
value 200
weight 10000
end
Object larva
editor_folder mobs/animals
name Big Larva
face larva.151
race larva
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 325000
animation larva
is_animated 1
anim_speed 4
no_pick 1
end
Object lavagolem
editor_folder mobs/summoned
name Lava Golem
face golem_lava.151
race golem
randomitems loot&s1;wealth_normal&D65;loot_base&D17,s1;loot_magic&d10,s1;loot_melee&d12,s1
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 55
item_condition 10
weapon_speed 3.5
resist_cold -35
resist_fire 100
resist_fear 100
resist_poison 100
resist_confusion 100
attack_fire 100
speed -0.045
level 1
item_quality 3
weight 320000
animation lavagolem
is_animated 1
anim_speed 4
no_pick 1
end
Object leather_armour
editor_folder items/armour
name armour
type 16
layer 3
face leather_ar.101
ac 3
resist_impact 10
resist_cleave 15
resist_slash 15
resist_pierce 10
weight 3450
value 30
material_real 194
material 8
nrof 1
end
Object leather_cuirass
editor_folder items/armour
name cuirass
type 16
layer 3
face leather_cuirass.101
last_sp 100
ac 6
item_level 7
item_skill 4
resist_impact 15
resist_cleave 30
resist_slash 15
resist_pierce 15
weight 8450
value 1400
material_real 194
material 8
nrof 1
end
Object leather_spiked
editor_folder items/armour
name spiked armour
type 16
layer 3
face leather_spiked.101
last_sp 25
ac 4
resist_impact 12
resist_cleave 20
resist_slash 12
resist_pierce 20
weight 5550
value 60
material_real 194
material 8
nrof 1
end
Object leather_studded
editor_folder items/armour
name studded armour
type 16
layer 3
face leather_studded.101
last_sp 50
ac 5
item_level 3
item_skill 4
resist_impact 12
resist_cleave 25
resist_slash 12
resist_pierce 25
weight 6450
value 120
material_real 194
material 8
nrof 1
end
Object leggings_chain
editor_folder items/armour
name chain leggings
face leggings_chain.101
layer 3
ac 2
last_heal 32
item_level 10
item_skill 4
weight 1300
value 250
resist_impact 8
resist_slash 8
resist_pierce 8
resist_cleave 8
type 99
material 2
material_real 65
nrof 1
end
Object leggings_leather
editor_folder items/armour
name leggings
face leggings_leather.101
layer 3
ac 2
item_level 5
weight 950
value 150
resist_impact 6
resist_slash 8
resist_pierce 8
resist_cleave 6
type 99
material_real 193
material 8
nrof 1
end
Object leggings_plate
editor_folder items/armour
name plate leggings
face leggings_plate.101
layer 3
ac 3
last_heal 44
item_level 25
item_skill 4
weight 1500
value 325
resist_impact 10
resist_slash 12
resist_pierce 10
resist_cleave 12
type 99
material 2
material_real 65
nrof 1
end
Object leggings_scale
editor_folder items/armour
name scale leggings
face a_leggings_gold.101
layer 3
ac 2
last_heal 36
item_level 20
item_skill 4
weight 1300
value 250
resist_impact 8
resist_slash 10
resist_pierce 8
resist_cleave 10
type 99
material 2
material_real 65
nrof 1
end
Object legs_chain
editor_folder items/armour
name chain legs
layer 3
face legs_chain.101
type 143
ac 2
last_heal 40
item_level 5
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
material_real 65
material 2
value 75
weight 750
nrof 1
end
Object legs_chain_acid
editor_folder items/armour
name chain legs
type 143
face legs_chain_acid.101
layer 3
last_heal 40
weight 750
item_level 5
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
animation legs_chain_acid
is_animated 1
anim_speed 2
speed 1
value 75
material_real 65
material 2
nrof 1
end
Object legs_chain_elec
editor_folder items/armour
name chain legs
type 143
face legs_chain_elec.101
layer 3
last_heal 40
weight 750
item_level 5
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
animation legs_chain_elec
is_animated 1
anim_speed 2
speed 1
value 75
material_real 65
material 2
nrof 1
end
Object legs_chain_fire
editor_folder items/armour
name chain legs
type 143
face legs_chain_fire.101
layer 3
last_heal 40
weight 750
item_level 5
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
animation legs_chain_fire
is_animated 1
anim_speed 2
speed 1
value 75
material_real 65
material 2
nrof 1
end
Object legs_chain_ice
editor_folder items/armour
name chain legs
type 143
face legs_chain_ice.101
layer 3
last_heal 40
weight 750
item_level 5
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
animation legs_chain_ice
is_animated 1
anim_speed 2
speed 1
value 75
material_real 65
material 2
nrof 1
end
Object legs_chain_poison
editor_folder items/armour
name chain legs
type 143
face legs_chain_poison.101
layer 3
last_heal 40
weight 750
item_level 5
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
animation legs_chain_poison
is_animated 1
anim_speed 2
speed 1
value 75
material_real 65
material 2
nrof 1
end
Object legs_frozenice
editor_folder items/armour
name frozenice legs
layer 3
face legs_frozenice.101
type 143
ac 2
last_heal 40
item_level 5
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
resist_cold 5
material_real 65
material 2
value 75
weight 750
is_named 1
nrof 1
end
Object legs_leather
editor_folder items/armour
name legs
layer 3
face legs_leather.101
type 143
ac 1
resist_impact 6
resist_cleave 6
resist_slash 6
resist_pierce 6
material_real 193
material 8
value 50
weight 550
nrof 1
end
Object legs_leather_acid
editor_folder items/armour
name acid leather legs
type 143
face legs_leather_acid.101
layer 3
weight 550
ac 1
resist_impact 6
resist_cleave 6
resist_slash 6
resist_pierce 6
animation legs_leather_acid
is_animated 1
anim_speed 2
speed 1
value 50
material_real 193
material 8
nrof 1
end
Object legs_leather_elec
editor_folder items/armour
name leather legs
type 143
face legs_leather_elec.101
layer 3
weight 550
ac 1
resist_impact 6
resist_cleave 6
resist_slash 6
resist_pierce 6
animation legs_leather_elec
is_animated 1
anim_speed 2
speed 1
value 50
material_real 193
material 8
nrof 1
end
Object legs_leather_fire
editor_folder items/armour
name leather legs
type 143
face legs_leather_fire.101
layer 3
weight 550
ac 1
resist_impact 6
resist_cleave 6
resist_slash 6
resist_pierce 6
animation legs_leather_fire
is_animated 1
anim_speed 2
speed 1
value 50
material_real 193
material 8
nrof 1
end
Object legs_leather_ice
editor_folder items/armour
name leather legs
type 143
face legs_leather_ice.101
layer 3
weight 550
ac 1
resist_impact 6
resist_cleave 6
resist_slash 6
resist_pierce 6
animation legs_leather_ice
is_animated 1
anim_speed 2
speed 1
value 50
material_real 193
material 8
nrof 1
end
Object legs_leather_poison
editor_folder items/armour
name leather legs
type 143
face legs_leather_poison.101
layer 3
weight 550
ac 1
resist_impact 6
resist_cleave 6
resist_slash 6
resist_pierce 6
animation legs_leather_poison
is_animated 1
anim_speed 2
speed 1
value 50
material_real 193
material 8
nrof 1
end
Object legs_plate
editor_folder items/armour
name plate legs
layer 3
face legs_plate.101
type 143
ac 3
last_heal 48
item_level 10
resist_impact 12
resist_cleave 12
resist_slash 12
resist_pierce 12
material_real 65
material 2
value 90
weight 1250
nrof 1
end
Object legs_plate_acid
editor_folder items/armour
name acid plate legs
type 143
face legs_plate_acid.101
layer 3
last_heal 48
weight 1250
ac 3
item_level 10
resist_impact 12
resist_cleave 12
resist_slash 12
resist_pierce 12
animation legs_plate_acid
is_animated 1
anim_speed 2
speed 1
value 90
material_real 65
material 2
nrof 1
end
Object legs_plate_elec
editor_folder items/armour
name plate legs
type 143
face legs_plate_elec.101
layer 3
last_heal 48
weight 1250
ac 3
item_level 10
resist_impact 12
resist_cleave 12
resist_slash 12
resist_pierce 12
animation legs_plate_elec
is_animated 1
anim_speed 2
speed 1
value 90
material_real 65
material 2
nrof 1
end
Object legs_plate_fire
editor_folder items/armour
name acid plate legs
type 143
face legs_plate_fire.101
layer 3
last_heal 48
weight 1250
ac 3
item_level 10
resist_impact 12
resist_cleave 12
resist_slash 12
resist_pierce 12
animation legs_plate_fire
is_animated 1
anim_speed 2
speed 1
value 90
material_real 65
material 2
nrof 1
end
Object legs_plate_ice
editor_folder items/armour
name plate legs
type 143
face legs_plate_ice.101
layer 3
last_heal 48
weight 1250
ac 3
item_level 10
resist_impact 12
resist_cleave 12
resist_slash 12
resist_pierce 12
animation legs_plate_ice
is_animated 1
anim_speed 2
speed 1
value 90
material_real 65
material 2
nrof 1
end
Object legs_plate_poison
editor_folder items/armour
name plate legs
type 143
face legs_plate_poison.101
layer 3
last_heal 48
weight 1250
ac 3
item_level 10
resist_impact 12
resist_cleave 12
resist_slash 12
resist_pierce 12
animation legs_plate_poison
is_animated 1
anim_speed 2
speed 1
value 90
material_real 65
material 2
nrof 1
end
Object legs_santa
editor_folder themed/xmas
name santa's plate legs
layer 3
face legs_santa.101
type 143
ac 3
last_heal 48
item_level 10
resist_impact 12
resist_cleave 12
resist_slash 12
resist_pierce 12
resist_cold 4
material_real 65
material 2
value 90
weight 1250
end
Object lemon
editor_folder items/organic
name lemon
face lemon01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object letter
editor_folder items/signs
name letter
face letter.101
layer 3
identified 1
type 98
material 1
value 2
weight 60
nrof 1
end
Object level_up
editor_folder effects/level_up
name magical sparkle
face sparkle_lup.101
layer 7
type 79
animation level_up
is_animated 1
anim_speed 1
speed 1
is_used_up 1
no_pick 1
food 9
end
Object lich
editor_folder mobs/undead
name Lich
face lich.151
race lich
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d16
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
glow_radius 2
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_ring 1
has_ready_spell 1
levitate 1
undead 1
run_away 3
int 10
wis 6
dex 3
con 15
exp 52
magic 1
pow 15
sp -1
maxsp 30
hp -1
maxhp 77
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_paralyze 100
resist_confusion 100
attack_cleave 100
speed -0.054
level 1
item_quality 4
weight 7500
animation lich
is_animated 1
anim_speed 4
no_pick 1
end
Object lich_lord
editor_folder mobs/undead
name Lich Lord
face lich_lord.151
race lich
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d16
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
glow_radius 2
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_ring 1
has_ready_spell 1
levitate 1
undead 1
run_away 3
int 10
wis 6
dex 3
con 15
exp 54
magic 1
pow 15
sp -1
maxsp 30
hp -1
maxhp 77
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_paralyze 100
resist_confusion 100
attack_cleave 100
speed -0.054
level 1
item_quality 5
weight 7500
animation lich_lord
is_animated 1
anim_speed 4
no_pick 1
end
Object light1
editor_folder special/lights
name light
face light_bulb_1.111
glow_radius 1
no_pick 1
no_drop 1
no_teleport 1
sys_object 1
type 78
end
Object light2
editor_folder special/lights
name light
face light_bulb_2.111
glow_radius 2
no_pick 1
no_drop 1
no_teleport 1
type 78
sys_object 1
end
Object light3
editor_folder special/lights
name light
face light_bulb_3.111
glow_radius 3
no_pick 1
no_drop 1
type 78
no_teleport 1
sys_object 1
end
Object light4
editor_folder special/lights
name light
face light_bulb_4.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius 4
sys_object 1
end
Object light5
editor_folder special/lights
name light
face light_bulb_5.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius 5
sys_object 1
end
Object light6
editor_folder special/lights
name light
face light_bulb_6.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius 6
sys_object 1
end
Object light7
editor_folder special/lights
name light
face light_bulb_7.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius 7
sys_object 1
end
Object light8
editor_folder special/lights
name light
face light_bulb_8.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius 8
sys_object 1
end
Object light9
editor_folder special/lights
name light
face light_bulb_9.111
no_pick 1
no_drop 1
type 78
no_teleport 1
glow_radius 9
sys_object 1
end
Object lightning
editor_folder magic/lightning
name lightning
type 12
layer 7
face lightning.111
level 1
no_save 1
attack_electricity 100
animation lightning
anim_speed 1
terrain_flag 32767
last_sp 12
speed 1.0
is_animated 1
is_turnable 1
is_missile 1
no_pick 1
last_heal 12
use_dmg_info 1
glow_radius 1
walk_on 1
fly_on 1
reflecting 1
wc 80
dam 85
thac0 0
thacm 0
flying 1
end
Object lights_holiday_blue
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_blue.131
animation lights_holiday_blue
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_blue_all
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_blue_all.131
animation lights_holiday_blue_all
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_multi
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_multi.131
animation lights_holiday_multi
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_multi_all
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_multi_all.131
animation lights_holiday_multi_all
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_pink
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_pink.131
animation lights_holiday_pink
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_pink_all
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_pink_all.131
animation lights_holiday_pink_all
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_red
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_red.131
animation lights_holiday_red
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_red_all
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_red_all.131
animation lights_holiday_red_all
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_white_a
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_white_a.131
animation lights_holiday_white_a
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_white_all
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_white_all.131
animation lights_holiday_white_all
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_xmas
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_xmas.131
animation lights_holiday_xmas
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_xmas_all
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_xmas_all.131
animation lights_holiday_xmas_all
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_yellow
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_yellow.131
animation lights_holiday_yellow
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lights_holiday_yellow_all
editor_folder themed/xmas
name Holiday Lights
face lights_holiday_yellow_all.131
animation lights_holiday_yellow_all
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object lo_floor1
editor_folder floors/lo_floor
name floor
face lo_floor1.101
layer 1
terrain_type 1
type 71
no_pick 1
end
Object lo_floor2
editor_folder floors/lo_floor
name floor
face lo_floor2.101
type 71
layer 1
no_teleport 1
terrain_type 1
no_pick 1
no_pass 1
end
Object lo_floor_water1
editor_folder floors/water
name floor
face lo_floor_water1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
no_pass 1
end
Object lo_floor_water2
editor_folder floors/water
name floor
face lo_floor_water2.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
no_pass 1
end
Object lo_floor_water3
editor_folder floors/water
name floor
face lo_floor_water3.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
no_pass 1
end
Object lo_floor_water4
editor_folder floors/water
name floor
face lo_floor_water4.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
no_pass 1
end
Object lo_floor_water5
editor_folder floors/water
name floor
face lo_floor_water5.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
no_pass 1
end
Object lo_floor_water6
editor_folder floors/water
name floor
face lo_floor_water6.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
no_pass 1
end
Object lo_tree1
editor_folder scenery/trees
layer 5
name tree
type 79
face lo_tree1.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object lo_tree2
editor_folder scenery/trees
layer 5
name tree
type 79
face lo_tree2.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object lo_tree3
editor_folder scenery/trees
layer 5
name tree
type 79
face lo_tree3.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object lo_tree4
editor_folder scenery/trees
layer 5
name tree
type 79
face lo_tree4.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object lo_tree5
editor_folder scenery/trees
layer 5
name tree
type 79
face lo_tree5.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object lo_tree6
editor_folder scenery/trees
name tree
layer 5
type 79
mpart_id 3
face lo_tree6.101
no_pass 1
no_pick 1
weight 500
blocksview 1
end
More
Object lo_tree6_a
name tree
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
blocksview 1
end
More
Object lo_tree6_b
name tree
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
blocksview 1
end
More
Object lo_tree6_c
name tree
layer 5
type 79
mpart_id 3
mpart_nr 3
blocksview 1
x 1
y 1
no_pass 1
no_pick 1
end
Object lo_tree7
editor_folder scenery/trees
name tree
layer 5
type 79
mpart_id 15
face lo_tree7.101
no_pick 1
weight 500
end
More
Object lo_tree7_a
name tree
layer 5
type 79
mpart_id 15
mpart_nr 1
x 1
no_pick 1
end
More
Object lo_tree7_b
name tree
layer 5
type 79
mpart_id 15
mpart_nr 2
x 2
no_pick 1
end
More
Object lo_tree7_c
name tree
layer 5
type 79
mpart_id 15
mpart_nr 3
x 3
no_pick 1
end
More
Object lo_tree7_d
name tree
layer 5
type 79
mpart_id 15
mpart_nr 4
y 1
no_pick 1
end
More
Object lo_tree7_e
name tree
layer 5
type 79
mpart_id 15
mpart_nr 5
x 1
y 1
no_pass 1
no_pick 1
blocksview 1
end
More
Object lo_tree7_f
name tree
layer 5
type 79
mpart_id 15
mpart_nr 6
x 2
y 1
no_pass 1
no_pick 1
blocksview 1
end
More
Object lo_tree7_g
name tree
layer 5
type 79
mpart_id 15
mpart_nr 7
x 3
y 1
no_pass 1
no_pick 1
end
More
Object lo_tree7_h
name tree
layer 5
type 79
mpart_id 15
mpart_nr 8
y 2
no_pick 1
end
More
Object lo_tree7_i
name tree
layer 5
type 79
mpart_id 15
mpart_nr 9
x 1
y 2
no_pass 1
no_pick 1
blocksview 1
end
More
Object lo_tree7_j
name tree
layer 5
type 79
mpart_id 15
mpart_nr 10
x 2
y 2
no_pass 1
no_pick 1
blocksview 1
end
More
Object lo_tree7_k
name tree
layer 5
type 79
mpart_id 15
mpart_nr 11
x 3
y 2
no_pass 1
no_pick 1
end
More
Object lo_tree7_l
name tree
layer 5
type 79
mpart_id 15
mpart_nr 12
y 3
no_pick 1
end
More
Object lo_tree7_m
name tree
layer 5
type 79
mpart_id 15
mpart_nr 13
x 1
y 3
no_pass 1
no_pick 1
end
More
Object lo_tree7_n
name tree
layer 5
type 79
mpart_id 15
mpart_nr 14
x 2
y 3
no_pass 1
no_pick 1
end
More
Object lo_tree7_o
name tree
layer 5
type 79
mpart_id 15
mpart_nr 15
x 3
y 3
no_pick 1
end
Object lo_wall1
editor_folder walls/lo_walls
name Wall
face lo_wall1.111
type 77
animation lo_wall1
is_turnable 1
direction 1
layer 5
no_pass 1
no_pick 1
end
Object lo_wall2
editor_folder walls/lo_walls
name Wall
face lo_wall2.111
type 77
animation lo_wall2
is_turnable 1
direction 1
layer 5
no_pass 1
no_pick 1
end
Object lo_wall2a
editor_folder walls/lo_walls
name Wall
face lo_wall2a.111
type 77
animation lo_wall2a
is_turnable 1
direction 1
layer 5
no_pass 1
no_pick 1
end
Object lo_wall3
editor_folder walls/lo_walls
name Wall
face lo_wall3.111
type 77
animation lo_wall3
is_turnable 1
direction 1
layer 5
no_pass 1
no_pick 1
end
Object lo_wall3a
editor_folder walls/lo_walls
name Wall
face lo_wall3a.111
type 77
animation lo_wall3a
is_turnable 1
direction 1
layer 5
no_pass 1
no_pick 1
end
Object lo_wall4
editor_folder walls/lo_walls
name Wall
face lo_wall4.101
type 77
layer 5
no_pass 1
no_pick 1
end
Object lo_wall4a
editor_folder walls/lo_walls
name Wall
face lo_wall4a.111
type 77
animation lo_wall4a
is_turnable 1
direction 1
layer 5
no_pass 1
no_pick 1
end
Object lo_wall4b
editor_folder walls/lo_walls
name Wall
face lo_wall4b.111
type 77
animation lo_wall4b
is_turnable 1
direction 1
layer 5
no_pass 1
no_pick 1
end
Object lo_wall4c
editor_folder walls/lo_walls
name Wall
face lo_wall4c.111
type 77
animation lo_wall4c
is_turnable 1
direction 1
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object lo_wall5
editor_folder walls/lo_walls
name Wall
face lo_wall5.111
type 77
animation lo_wall5
is_turnable 1
direction 1
layer 5
no_pass 1
no_pick 1
end
Object lo_wall5a
editor_folder walls/lo_walls
name Wall
face lo_wall5a.111
type 77
animation lo_wall5a
is_turnable 1
direction 1
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object lo_wall6
editor_folder walls/lo_walls
name Wall
face lo_wall6.111
type 77
animation lo_wall6
is_turnable 1
direction 1
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object lo_wall6_d
editor_folder walls/lo_walls
name Wall
face lo_wall6.d.111
type 77
animation lo_wall6_d
is_turnable 1
direction 1
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object lo_wall6a
editor_folder walls/lo_walls
name Wall
face lo_wall6a.111
type 77
animation lo_wall6a
is_turnable 1
direction 1
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object lo_wall7
editor_folder walls/lo_walls
name Wall
face lo_wall7.111
type 77
animation lo_wall7
is_turnable 1
direction 1
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object lo_wall8
editor_folder walls/lo_walls
name Wall
face lo_wall8.101
type 77
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object lo_wall8_d
editor_folder walls/lo_walls
name Wall
face lo_wall8.d.101
type 77
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object lo_wall9
editor_folder walls/lo_walls
name Wall
face lo_wall9.111
type 77
animation lo_wall9
is_turnable 1
direction 1
layer 5
blocksview 1
no_pass 1
no_pick 1
end
Object locker1.111
editor_folder items/container
name locker
face locker1.111
animation locker1.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
no_pick 1
material 18
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object locker2.111
editor_folder items/container
name locker
face locker2.111
animation locker2.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
no_pick 1
material 18
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object locker3.111
editor_folder items/container
name locker
face locker3.111
animation locker3.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object locker4
editor_folder items/container
name locker
face locker4.111
animation locker4
is_turnable 1
direction 1
layer 4
identified 1
type 122
no_pick 1
material 18
value 350
container 12000
weight 12000
weapon_speed 1.0
nrof 1
end
Object locker5
editor_folder items/container
name locker
face locker5.111
animation locker5
is_turnable 1
direction 1
layer 4
identified 1
type 122
no_pick 1
material 18
value 350
container 7500
weight 7500
weapon_speed 1.0
nrof 1
end
Object lolipop_santa_a
editor_folder themed/xmas
name santa lolipop
face lolipop_santa_a.101
last_eat 10
hp 20
can_stack 1
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object lolipop_santa_b
editor_folder themed/xmas
name santa lolipop
face lolipop_santa_b.101
last_eat 10
can_stack 1
hp 20
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object lolipop_santa_c
editor_folder themed/xmas
name santa lolipop
face lolipop_santa_c.101
last_eat 10
hp 20
can_stack 1
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object lom_lobon
editor_folder mobs/demon
name Lom Lobon
face lom_lobon.151
race demon
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 6
weight 162500
animation lom_lobon
is_animated 1
anim_speed 4
no_pick 1
end
Object longsword
editor_folder items/weapon
name longsword
layer 3
face longsword.101
weapon_speed 2.45
attack_slash 100
item_level 7
item_skill 4
dam 44
wc 16
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object loot_container
editor_folder intern/intern
type 37
sys_object 1
layer 0
identified 1
no_save 1
end
Object lost_soul
editor_folder mobs/undead
name Lost Soul
face lost_soul.151
race ghost
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d13;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_ring 1
is_ethereal 1
can_pass_thru 1
flying 1
undead 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 73
ac 28
wc 15
thac0 85
thacm 5
dam 52
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_paralyze 50
resist_confusion 50
attack_slash 50
attack_drain 50
speed -0.048
level 1
item_quality 3
weight 2500
animation lost_soul
is_animated 1
anim_speed 4
no_pick 1
end
Object low_boots
editor_folder items/armour
name low boots
face low_boots.101
layer 3
value 40
weight 450
resist_pierce 6
resist_impact 6
resist_cleave 6
resist_slash 6
material_real 193
material 8
type 99
nrof 1
end
Object lucern_hammer
editor_folder items/weapon
layer 3
name lucern hammer
face lucern_hammer.101
weapon_speed 5.6
attack_impact 100
dam 180
item_level 17
item_skill 4
last_heal 35
wc 23
ac 6
type 15
sub_type 8
material 18
material_real 65
weight 4500
value 875
nrof 1
end
Object luggage
editor_folder items/container
name luggage
face luggage.101
other_arch close_luggage
type 122
layer 4
no_pick 1
identified 1
level 1
material 2
material_real 65
value 425
weight 15000
container 300000
weapon_speed 1.0
nrof 1
end
Object lychee
editor_folder items/organic
name lychee
face lychee01.101
last_eat 10
hp 20
sp 3
grace 2
can_stack 1
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object mace
editor_folder items/weapon
name mace
face mace.101
layer 3
weapon_speed 2.35
attack_impact 100
item_level 3
item_skill 4
dam 34
wc 13
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object mace_battle
editor_folder items/weapon
name battle mace
face mace_battle.101
layer 3
weapon_speed 2.65
attack_impact 100
item_level 7
item_skill 4
dam 48
wc 16
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object mace_frozenice
editor_folder items/weapon
name frozenice mace
face mace_frozenice.101
layer 3
weapon_speed 3.7
attack_impact 80
attack_cold 20
item_level 10
item_skill 4
last_heal 20
dam 88
wc 17
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
is_named 1
nrof 1
end
Object mace_spiked
editor_folder items/weapon
name spiked mace
face mace_spiked.101
layer 3
weapon_speed 2.5
attack_impact 100
item_level 3
item_skill 4
dam 37
wc 14
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object mace_spiked_war
editor_folder items/weapon
name spiked war mace
face mace_spiked_war.101
layer 3
weapon_speed 2.75
attack_impact 100
item_level 7
item_skill 4
dam 50
wc 14
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object mace_war
editor_folder items/weapon
name war mace
face mace_war.101
layer 3
weapon_speed 2.6
attack_impact 100
item_level 7
item_skill 4
dam 49
wc 15
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object mage_old
editor_folder mobs/human
name Old Mage
race human
face mage_old.151
randomitems spells_mage;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d16
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_ring 1
has_ready_spell 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 15
sp -1
maxsp 25
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
resist_channelling 50
dam 35
item_condition 10
weapon_speed 3.5
attack_pierce 90
attack_channelling 10
speed -0.047
level 1
item_quality 3
weight 65000
animation mage_old
is_animated 1
anim_speed 4
no_pick 1
end
Object magflag
editor_folder masks/flags
name mage guild flag
face magflag.u.151
animation magflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object magic_ear
editor_folder special/communicate
type 29
layer 0
sys_object 1
name magic ear
face magic_ear.101
no_teleport 1
no_pick 1
end
Object magic_mouth
editor_folder special/communicate
type 98
sub_type 1
layer 0
sys_object 1
name magic mouth
face magic_mouth.101
animation magic_mouth
is_turnable 1
walk_on 1
fly_on 1
no_teleport 1
no_pick 1
end
Object magic_wall
editor_folder special/magic_walls
name magic wall
alive 1
layer 5
direction 1
level 1
type 62
face magic_wall.101
animation magic_wall
is_animated 0
is_turnable 1
anim_speed 6
speed -0.02
hp 100
maxhp 100
dam -1
last_eat 1
maxsp 1
ac 3
exp 50
resist_channelling 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_fear 100
resist_cancellation 100
resist_depletion 100
resist_death 100
resist_chaos 100
resist_countermagic 100
resist_godpower 100
resist_internal 100
resist_lifesteal 100
resist_nether 100
resist_sonic 100
resist_psionic 100
blocksview 1
no_pass 1
no_pick 1
end
Object mailbox
editor_folder items/container
name mailbox
other_arch close_mail
face mailbox.101
type 122
layer 4
no_pick 1
identified 1
level 1
material 18
value 250
weapon_speed 1.0
container 1500
weight 1500
nrof 1
end
Object manrikigusari
editor_folder items/weapon
name manrikigusari
face manrikigusari.101
layer 3
weapon_speed 2.55
attack_impact 100
item_level 3
item_skill 4
dam 38
wc 14
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object map
editor_folder intern/intern
layer 0
sys_object 1
type 22
slaying /planes/human_plane/castle/castle_030a
face info.101
x 16
y 16
hp 18
sp 1
value 300
weight 7200
end
Object marker
editor_folder special/movement
type 55
layer 0
sys_object 1
name marker
face info.101
food 32700
slaying put your code here
speed 0.5
no_pick 1
end
Object marker0
editor_folder items/signs
name big sign
face marker.111
type 98
animation marker0
is_turnable 1
direction 1
layer 4
no_pick 1
nrof 1
end
Object marker1
editor_folder items/signs
name big sign
face marker1.111
type 98
animation marker1
is_turnable 1
direction 1
layer 4
no_pick 1
nrof 1
end
Object marker2
editor_folder items/signs
name big sign
face marker2.121
type 98
animation marker2
is_turnable 1
direction 1
layer 4
no_pick 1
nrof 1
end
Object marker3
editor_folder items/signs
name big sign
face marker3.111
type 98
animation marker3
is_turnable 1
direction 1
layer 4
no_pick 1
nrof 1
end
Object marker4
editor_folder items/signs
name big sign
face marker4.101
type 98
layer 4
no_pick 1
nrof 1
end
Object marker_empty
editor_folder items/signs
name big sign
face marker_empty.101
type 98
layer 4
no_pick 1
nrof 1
end
Object mask_lizard
editor_folder items/armour
name lizard mask
face mask_lizard.101
type 34
layer 3
cha -1
last_heal 12
resist_impact 3
resist_slash 3
resist_cleave 3
resist_pierce 3
weight 2100
value 1700
material 1024
material_real 643
nrof 1
end
Object mask_skelly
editor_folder items/armour
name skeleton mask
face mask_skelly.101
type 34
layer 3
cha -1
last_heal 12
resist_impact 3
resist_slash 3
resist_cleave 3
resist_pierce 3
weight 2100
value 1700
material 1024
material_real 643
nrof 1
end
Object mattock
editor_folder items/weapon
name mattock
layer 3
face mattock.101
attack_cleave 100
weapon_speed 4.4
item_level 15
item_skill 4
last_heal 40
dam 185
wc 34
type 15
sub_type 7
material 18
material_real 65
weight 2500
value 750
nrof 1
end
Object maximillian_mail
editor_folder items/armour
name maximillian mail
face magic_mail3.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 13
item_level 50
resist_impact 30
resist_slash 30
resist_cleave 45
resist_pierce 30
weight 24500
value 252600
nrof 1
end
Object meffect_blue
editor_folder effects/spell_effect
name magic glow
face effect1_blue.101
layer 7
no_save 1
type 79
animation meffect_blue
is_animated 1
anim_speed 1
speed 1
is_used_up 1
no_pick 1
food 5
end
Object meffect_green
editor_folder effects/spell_effect
name magic glow
face effect1_green.101
layer 7
no_save 1
type 79
animation meffect_green
is_animated 1
anim_speed 1
speed 1
is_used_up 1
no_pick 1
food 5
end
Object meffect_pink
editor_folder effects/spell_effect
name magic glow
face effect1_pink.101
layer 7
no_save 1
type 79
animation meffect_pink
is_animated 1
anim_speed 1
speed 1
is_used_up 1
no_pick 1
food 5
end
Object meffect_purple
editor_folder effects/spell_effect
name magic glow
face effect1_purple.101
layer 7
no_save 1
type 79
animation meffect_purple
is_animated 1
anim_speed 1
speed 1
is_used_up 1
no_pick 1
food 5
end
Object meffect_yellow
editor_folder effects/spell_effect
name magic glow
face effect1_yellow.101
layer 7
no_save 1
type 79
animation meffect_yellow
is_animated 1
anim_speed 1
speed 1
is_used_up 1
no_pick 1
food 5
end
Object melon
editor_folder items/organic
name melon
face melon01.101
last_eat 10
hp 20
sp 3
grace 2
can_stack 1
nrof 1
layer 3
type 6
speed_left 0.002
material_real -1
material 32
value 12
weight 1750
end
Object menorah_wagon
editor_folder themed/xmas
name large menorah
face menorah_wagon.101
type 79
no_pick 1
no_pass 1
no_teleport 1
layer 3
is_animated 1
anim_speed 4
animation menorah_wagon
end
Object metal_bucket.101
editor_folder scenery/containers
name metal bucket
face metal_bucket.101
no_pick 1
type 79
layer 4
end
Object metal_bucket_r
editor_folder scenery/containers
name metal bucket
face metal_bucket_rain.101
no_pick 1
type 79
layer 4
end
Object minotaur
editor_folder mobs/minotaur
name Minotaur
face minotaur.151
race minotaur
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 13
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
dam 80
item_condition 10
weapon_speed 3.5
attack_cleave 100
resist_acid 25
resist_confusion 25
resist_fear 25
speed -0.057
level 1
item_quality 3
weight 483250
animation minotaur
is_animated 1
anim_speed 4
no_pick 1
end
Object mirror_big.111
editor_folder scenery/misc
name mirror
face mirror_big.111
animation mirror_big.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object mistletoe_item
editor_folder themed/xmas
name mistletoe
face mistletoe.111
type 79
identified 1
material_real 193
material 8
layer 3
value 3
weight 100
end
Object mitcoin
editor_folder items/jewel
name coin
identified 1
layer 3
race gold and jewels
face mit_coin.101
can_stack 1
nrof 1
type 36
item_quality 100
item_condition 100
material 256
material_real 514
value 10000000
weight 3
end
Object mithril_armour
editor_folder items/armour
name armour
face mithril_armour.101
type 16
layer 3
material 256
material_real 514
is_magical 1
ac 19
last_heal -76
item_level 35
item_skill 5
proof_phy 1
proof_ele 1
resist_impact 18
resist_slash 22
resist_cleave 18
resist_pierce 18
weight 5100
value 152500
nrof 1
end
Object mithril_coat
editor_folder items/armour
name coat
face mithril_coat.101
type 16
layer 3
material 256
material_real 514
is_magical 1
ac 21
last_heal -85
item_level 50
item_skill 5
proof_phy 1
proof_ele 1
resist_impact 20
resist_slash 25
resist_cleave 20
resist_pierce 20
weight 7500
value 252500
nrof 1
end
Object mithril_ring
editor_folder items/armour
name ringmail
face mithril_ring.101
type 16
layer 3
material 256
material_real 514
is_magical 1
ac 15
last_heal -60
item_level 25
item_skill 5
proof_phy 1
proof_ele 1
resist_impact 14
resist_slash 18
resist_cleave 14
resist_pierce 14
weight 6100
value 12500
nrof 1
end
Object monk
editor_folder mobs/human
name Monk
race human
face monk.151
type 80
layer 6
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_ring 1
has_ready_bow 1
int 10
wis 7
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 90
ac 28
wc 15
thac0 85
thacm 5
resist_impact 20
resist_cleave 20
resist_pierce 20
resist_slash 20
resist_channelling 50
dam 48
item_condition 10
weapon_speed 3.5
attack_impact 90
attack_channelling 10
speed -0.049
level 1
item_quality 2
weight 65500
animation monk
is_animated 1
anim_speed 4
no_pick 1
end
Object monkflag
editor_folder masks/flags
name monk guild flag
face monkflag.u.151
animation monkflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object mouse
editor_folder mobs/animals
name Mouse
face mouse.151
race mouse
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 325000
animation mouse
is_animated 1
anim_speed 4
no_pick 1
end
Object mousehole1
editor_folder masks/misc
name mouse hole
face wall_mousehole1.151
animation mousehole1
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object mover
editor_folder special/mover
name mover
face mover.111
direction 1
animation mover
is_animated 0
is_turnable 1
anim_speed 3
sys_object 1
speed 0.2
type 40
no_pick 1
level 1
maxsp 1
walk_on 1
fly_on 1
end
Object mstar
editor_folder items/weapon
name morningstar
face mstar.101
layer 3
weapon_speed 2.5
attack_impact 100
item_level 3
item_skill 4
dam 38
wc 14
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object mstar_2h
editor_folder items/weapon
layer 3
name 2h-morningstar
face mstar_2h.101
weapon_speed 4.35
attack_impact 100
dam 163
item_level 15
item_skill 4
last_heal 40
wc 37
type 15
sub_type 4
material 18
material_real 65
weight 1750
value 750
nrof 1
end
Object mstar_large
editor_folder items/weapon
name large morningstar
face mstar_large.101
layer 3
weapon_speed 2.6
attack_impact 100
item_level 7
item_skill 4
dam 48
wc 15
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object mstar_small
editor_folder items/weapon
name small morningstar
face mstar_small.101
layer 3
weapon_speed 2.3
attack_impact 100
dam 30
wc 12
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object mud_hand
editor_folder mobs/elementals
name Mud Hand
face mud_hand.141
race mud elemental
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_see_in_dark 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 15
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 52
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.061
level 1
item_quality 2
weight 35500
animation mud_hand
is_animated 1
anim_speed 5
no_pick 1
end
Object mugwump
editor_folder mobs/animals
name Mugwump
face mugwump.151
race rodent
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 325000
animation mugwump
is_animated 1
anim_speed 3
no_pick 1
end
Object muleijian
editor_folder items/weapon
name mulei-jian
layer 3
face muleijian.101
weapon_speed 3.00
attack_slash 100
item_level 10
item_skill 4
last_heal 20
dam 68
wc 17
type 15
sub_type 1
material 2
material_real 65
weight 1450
value 350
nrof 1
end
Object mushroom_giant1
editor_folder scenery/plants
name giant mushroom
layer 4
face mushroom_giant1.101
no_pick 1
type 79
end
Object mushroom_giant2
editor_folder scenery/plants
name giant mushroom
layer 4
face mushroom_giant2.101
no_pick 1
type 79
end
Object mushroom_giant3
editor_folder scenery/plants
name giant mushroom
layer 4
face mushroom_giant3.101
no_pick 1
type 79
end
Object mushroom_medium1
editor_folder scenery/plants
name mushroom
layer 4
face mushroom_medium1.101
animation mushroom_medium1
is_animated 1
anim_speed 4
speed 1
no_pick 1
weight 200
type 79
end
Object mushroom_spot1
editor_folder scenery/plants
name mushrooms
face mushroom_spot1.101
no_pick 1
weight 100
type 79
layer 4
end
Object mushroom_spot2
editor_folder scenery/plants
name mushrooms
face mushroom_spot2.101
no_pick 1
weight 100
type 79
layer 4
end
Object naginata
editor_folder items/weapon
name naginata
layer 3
weapon_speed 5.4
item_level 17
item_skill 4
last_heal 35
attack_slash 100
type 15
sub_type 9
face naginata.101
material 18
material_real 65
dam 175
wc 23
ac 5
weight 4500
value 875
nrof 1
end
Object net_cloth
editor_folder items/armour
name net
type 33
layer 3
face net_cloth.101
ac 14
last_heal -62
wc 2
item_level 8
item_skill 5
resist_impact 3
resist_cleave 6
resist_pierce 3
resist_slash 6
resist_channelling 5
resist_light 5
resist_shadow 5
resist_psionic 5
resist_lifesteal 5
resist_death 5
resist_chaos 8
resist_nether 3
resist_aether 3
material 128
material_real 449
weight 700
value 120
nrof 1
end
Object newt
editor_folder mobs/animals
name Giant Newt
face newt.151
race reptile
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 3
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 325000
animation newt
is_animated 1
anim_speed 4
no_pick 1
end
Object ninjato
editor_folder items/weapon
name ninjato
layer 3
face ninjato.101
weapon_speed 2.1
attack_slash 100
item_level 3
item_skill 4
dam 31
wc 12
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object no_dachi
editor_folder items/weapon
name no-dachi
layer 3
weapon_speed 4.05
attack_slash 100
type 15
sub_type 5
item_level 15
item_skill 4
last_heal 40
face no_dachi.101
material 2
material_real 65
dam 175
wc 36
weight 2150
value 750
nrof 1
end
Object noble
editor_folder mobs/human
name Noble
race human
face noble.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 3
weight 67500
animation noble
is_animated 1
anim_speed 4
no_pick 1
end
Object nopass
editor_folder floors/floors
face blocked.111
type 71
layer 1
no_teleport 1
terrain_type 1
no_pick 1
no_pass 1
end
Object note
editor_folder items/signs
name note
face note.101
layer 3
identified 1
type 98
material 1
value 8
weight 75
nrof 1
end
Object npsign
editor_folder themed/xmas
name sign
face npsign.161
type 98
animation npsign
is_turnable 1
direction 1
layer 4
no_pick 1
end
Object npsign2
editor_folder themed/xmas
name northpole
face npsign2.101
type 98
layer 4
no_pick 1
end
Object nugget_generic
editor_folder items/jewel
name nugget
race gold and jewels
layer 3
face nugget_silver_s.101
type 117
nrof 1
material 1024
can_stack 1
material_real 641
item_quality 100
item_condition 100
value 5
weight 125
end
Object nunchacu
editor_folder items/weapon
name nunchacu
face nunchacu.101
layer 3
weapon_speed 2.25
attack_impact 100
dam 28
wc 14
type 15
sub_type 0
material 18
material_real 258
weight 1900
value 350
nrof 1
end
Object nunchacu_war
editor_folder items/weapon
name war nunchacu
face nunchacu_war.101
layer 3
weapon_speed 2.3
attack_impact 100
item_level 3
item_skill 4
dam 33
wc 12
type 15
sub_type 0
material 18
material_real 258
weight 1900
value 350
nrof 1
end
Object oarman
editor_folder mobs/human
face oarman.131
name Oarman
race human
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 25
dam 40
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.0495
level 1
item_quality 2
weight 75000
animation oarman
is_animated 1
anim_speed 4
no_pick 1
end
Object obelisk.101
editor_folder scenery/burial_paraphernalia
name obelisk
layer 5
type 79
face obelisk.101
no_pass 1
no_pick 1
end
Object obstacle_volcano_1
editor_folder scenery/deco_lava
name volcano obstacle
face obstacle_volcano_1.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object obstacle_volcano_2
editor_folder scenery/deco_lava
name volcano obstacle
face obstacle_volcano_2.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
animation obstacle_volcano_2
is_animated 1
anim_speed 3
speed 1
end
Object obstacle_volcano_3
editor_folder scenery/deco_lava
name volcano obstacle
face obstacle_volcano_3.101
type 79
material 64
glow_radius 3
layer 5
no_pick 1
no_pass 1
end
Object obstacle_volcano_4
editor_folder scenery/deco_lava
name volcano obstacle
face obstacle_volcano_4.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object obstacle_volcano_5
editor_folder scenery/deco_lava
name volcano obstacle
face obstacle_volcano_5.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
glow_radius 3
animation obstacle_volcano_5
is_animated 1
anim_speed 3
speed 1
end
Object obstacle_volcano_6
editor_folder scenery/deco_lava
name volcano obstacle
face obstacle_volcano_6.101
type 79
material 64
layer 5
glow_radius 3
no_pick 1
no_pass 1
end
Object oclunus
editor_folder mobs/beholder
name Oclunus
face oclunus.151
race beholder
randomitems spells_beholder;loot;wealth_normal&D67;loot_base&D30;loot_magic&d9;loot_melee&d12
mpart_id 3
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
has_ready_spell 1
has_ready_weapon 1
levitate 1
int 7
wis 6
dex 5
con 15
exp 58
magic 1
pow 15
sp -1
maxsp 15
hp -1
maxhp 98
ac 28
wc 15
thac0 85
thacm 5
dam 60
resist_pierce 30
resist_slash 30
resist_impact 30
resist_cleave 30
resist_fear 100
attack_pierce 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 6
level 1
item_quality 5
weight 1350000
animation oclunus
is_animated 1
anim_speed 4
no_pick 1
end
More
Object oclunus_d_b
name oclunus
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object oclunus_d_c
name oclunus
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object oclunus_d_d
name oclunus
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object ogre
editor_folder mobs/giants
name Ogre
face ogre.151
race giant
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 5
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
attack_impact 100
resist_poison 25
resist_acid 25
speed -0.053
level 1
item_quality 3
weight 153250
animation ogre
is_animated 1
anim_speed 4
no_pick 1
end
Object ogre_male
editor_folder intern/player
race giant
randomitems player_ogre_male
layer 6
can_open_door 1
no_pick 1
is_male 1
is_neutral 1
identified 1
direction 5
terrain_flag 1
weapon_speed 3.5
container 110000
speed 0.95
face ogre_male.151
animation ogre_male
is_animated 1
anim_speed 3
type 1
level 1
hp -1
maxhp 8
sp -1
maxsp 3
grace -1
maxgrace 3
ac 2
wc 0
thac0 85
thacm 5
can_use_armour 1
can_use_weapon 1
is_player 1
weight 85000
food 750
is_named 1
end
Object oil_lamp
editor_folder items/light
name lamp oil
race lamp_oil
layer 3
face oil_lamp.101
type 82
material 512
value 22
weight 400
food 800
can_stack 1
nrof 1
end
Object olive_oil
editor_folder items/organic
name olive oil
last_eat 10
hp 20
sp 3
grace 2
can_stack 1
layer 3
face olive_oil.101
type 6
identified 1
nrof 1
material 32
material_real -1
value 10
weight 125
end
Object open_christmas_r_sack
editor_folder intern/items
name close the rucksack
face openedchristmasrsack.101
type 121
layer 3
no_drop 1
no_pick 1
identified 1
end
Object open_flame
editor_folder scenery/misc
name flame
layer 3
type 79
face open_flame.101
material 144
glow_radius 5
weight 500
no_pick 1
no_pass 1
animation open_flame
is_animated 1
anim_speed 4
speed -0.2
end
Object open_gift_bow
editor_folder intern/items
name unwrapped gift
face gift_bow_open.111
layer 3
type 121
no_drop 1
no_pick 1
end
Object orange
editor_folder items/organic
name orange
face orange01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object orc_archer
editor_folder mobs/orcs
name Orc Archer
face orc_archer.151
race orc
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 2
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 69
ac 28
wc 15
thac0 85
thacm 5
dam 58
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.048
level 1
item_quality 2
weight 91500
animation orc_archer
is_animated 1
anim_speed 4
no_pick 1
end
Object orc_berserker
editor_folder mobs/orcs
name Orc Berserker
face orc_berserker.151
race orc
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 63
ac 28
wc 15
thac0 85
thacm 5
dam 56
item_condition 10
weapon_speed 3.5
attack_impact 100
speed -0.048
level 1
item_quality 2
weight 122000
animation orc_berserker
is_animated 1
anim_speed 4
no_pick 1
end
Object orc_captain
editor_folder mobs/orcs
name Orc Captain
face orc_captain.151
race orc
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 1
int 10
wis 6
dex 3
con 15
exp 51
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 71
ac 28
wc 15
thac0 85
thacm 5
dam 61
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.0485
level 1
item_quality 3
weight 92000
animation orc_captain
is_animated 1
anim_speed 4
no_pick 1
end
Object orc_fighter
editor_folder mobs/orcs
name Orc Fighter
face orc_fighter.151
race orc
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 69
ac 28
wc 15
thac0 85
thacm 5
dam 58
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.048
level 1
item_quality 2
weight 91500
animation orc_fighter
is_animated 1
anim_speed 4
no_pick 1
end
Object orc_outlaw
editor_folder mobs/orcs
name Orc Outlaw
face orc_outlaw.151
race orc
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 56
item_condition 10
weapon_speed 3.5
attack_impact 100
speed -0.0486
level 1
item_quality 2
weight 89500
animation orc_outlaw
is_animated 1
anim_speed 4
no_pick 1
end
Object orc_priest
editor_folder mobs/orcs
name Orc Priest
face orc_priest.151
race orc
randomitems spells_priest;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d24
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
run_away 5
int 10
wis 6
dex 3
con 15
exp 48
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 61
ac 28
wc 15
thac0 85
thacm 5
dam 54
item_condition 10
weapon_speed 3.5
attack_impact 100
speed -0.047
level 1
item_quality 3
weight 82500
animation orc_priest
is_animated 1
anim_speed 4
no_pick 1
end
Object orc_sorcerer
editor_folder mobs/orcs
name Orc Sorcerer
face orc_sorcerer.151
race orc
randomitems spells_sorcerer;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d24
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
run_away 5
int 10
wis 6
dex 3
con 15
exp 47
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 61
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.047
level 1
item_quality 3
weight 82500
animation orc_sorcerer
is_animated 1
anim_speed 4
no_pick 1
end
Object orc_warlord
editor_folder mobs/orcs
name Orc Warlord
face orc_warlord.151
race orc
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
int 10
wis 6
dex 3
con 15
exp 52
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 71
ac 28
wc 15
thac0 85
thacm 5
dam 62
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.049
level 1
item_quality 4
weight 105000
animation orc_warlord
is_animated 1
anim_speed 4
no_pick 1
end
Object orc_warrior
editor_folder mobs/orcs
name Orc Warrior
face orc_warrior.151
race orc
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
dam 62
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.048
level 1
item_quality 2
weight 97000
animation orc_warrior
is_animated 1
anim_speed 4
no_pick 1
end
Object ornament_a
editor_folder items/misc
name ornament
face ornament_a.101
type 79
identified 1
material_real 129
material 4
layer 3
value 10
weight 50
nrof 1
end
Object ornament_b
editor_folder items/misc
name ornament
face ornament_b.101
type 79
identified 1
material_real 129
material 4
layer 3
value 10
weight 50
nrof 1
end
Object ornament_c
editor_folder items/misc
name ornament
face ornament_c.101
type 79
identified 1
material_real 129
material 4
layer 3
value 10
weight 50
nrof 1
end
Object ornament_d
editor_folder items/misc
name ornament
face ornament_d.101
type 79
identified 1
material_real 129
material 4
layer 3
value 10
weight 50
nrof 1
end
Object oty
editor_folder mobs/demon
name Oty
face oty.151
race demon
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d12;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 5
weight 162500
animation oty
is_animated 1
anim_speed 4
no_pick 1
end
Object owl_snow
editor_folder mobs/animals
name Snow Owl
face owl_snow.161
race bird
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_pierce 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 42000
animation owl_snow
is_animated 1
anim_speed 4
no_pick 1
end
Object owl_snow_large
editor_folder mobs/animals
name large Snow Owl
face owl_snow_large.161
race bird
randomitems loot;wealth_normal&D65;loot_base&D34;loot_misc&d27
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_pierce 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 42000
animation owl_snow_large
is_animated 1
anim_speed 4
no_pick 1
end
Object padded_armour
editor_folder items/armour
name padded armour
type 16
layer 3
face leather_padded.101
ac 2
resist_impact 8
resist_slash 10
resist_cleave 10
resist_pierce 8
weight 2200
value 15
material 8
material_real 193
nrof 1
end
Object padded_cloth
editor_folder items/armour
name padded cloth armour
type 16
layer 3
face cloth_padded.101
ac 4
item_skill 5
last_heal -8
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
weight 900
value 15
material 128
material_real 450
nrof 1
end
Object pair_human
editor_folder themed/vday
name Lovebirds
face pair_human.151
layer 5
type 79
is_turnable 1
is_animated 1
anim_speed 4
speed -0.025
direction 5
animation pair_human
no_pass 1
no_pick 1
end
Object palflag
editor_folder masks/flags
name paladin guild flag
face palflag.u.151
animation palflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object pallasch
editor_folder items/weapon
name pallasch
layer 3
face pallasch.101
weapon_speed 2.3
attack_pierce 100
item_level 7
item_skill 4
dam 41
wc 16
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object panoply_mail
editor_folder items/armour
name panoply mail
face magic_ringmail2.101
type 16
layer 3
material 256
material_real 0
item_quality 99
item_condition 99
is_magical 1
ac 13
item_level 50
resist_impact 30
resist_slash 30
resist_cleave 30
resist_pierce 45
weight 20000
value 252600
nrof 1
end
Object pants
editor_folder items/armour
name pants
type 143
face pants.101
layer 3
last_heal 0
weight 400
ac 4
item_level 1
resist_impact 3
resist_cleave 3
resist_pierce 3
resist_slash 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 5
material_real 449
material 128
nrof 1
end
Object pants_acid
editor_folder items/armour
name pants
type 143
face pants_acid.101
layer 3
last_heal 0
weight 400
ac 4
item_level 1
resist_impact 3
resist_cleave 3
resist_pierce 3
resist_slash 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
animation pants_acid
is_animated 1
anim_speed 2
speed 1
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 5
material_real 449
material 128
nrof 1
end
Object pants_elec
editor_folder items/armour
name pants
type 143
face pants_elec.101
layer 3
last_heal 0
weight 400
ac 4
item_level 1
resist_impact 3
resist_cleave 3
resist_pierce 3
resist_slash 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
animation pants_elec
is_animated 1
anim_speed 2
speed 1
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 5
material_real 449
material 128
nrof 1
end
Object pants_fire
editor_folder items/armour
name pants
type 143
face pants_fire.101
layer 3
last_heal 0
weight 400
ac 4
item_level 1
resist_impact 3
resist_cleave 3
resist_pierce 3
resist_slash 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
animation pants_fire
is_animated 1
anim_speed 2
speed 1
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 5
material_real 449
material 128
nrof 1
end
Object pants_ice
editor_folder items/armour
name pants
type 143
face pants_ice.101
layer 3
last_heal 0
weight 400
ac 4
item_level 1
resist_impact 3
resist_cleave 3
resist_pierce 3
resist_slash 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
animation pants_ice
is_animated 1
anim_speed 2
speed 1
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 5
material_real 449
material 128
nrof 1
end
Object pants_poison
editor_folder items/armour
name pants
type 143
face pants_poison.101
layer 3
last_heal 0
weight 400
ac 4
item_level 1
resist_impact 3
resist_cleave 3
resist_pierce 3
resist_slash 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
animation pants_poison
is_animated 1
anim_speed 2
speed 1
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 5
material_real 449
material 128
nrof 1
end
Object panzerstecher
editor_folder items/weapon
name Panzerstecher
layer 3
weapon_speed 4.0
attack_slash 100
type 15
item_level 15
item_skill 4
last_heal 40
sub_type 5
face panzerstecher.101
material 2
material_real 65
dam 180
wc 36
weight 2150
value 750
nrof 1
end
Object paralyze
editor_folder forces/forces
sys_object 1
face force.101
identified 1
type 114
sub_type 6
speed 0.05
no_drop 1
food 5
is_used_up 1
end
Object parrot
editor_folder mobs/animals
name Parrot
face parrot.151
race bird
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_pierce 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 42000
animation parrot
is_animated 1
anim_speed 4
no_pick 1
end
Object partisan
editor_folder items/weapon
name partisan
layer 3
weapon_speed 5.45
attack_pierce 100
type 15
item_level 17
item_skill 4
last_heal 35
sub_type 10
face partisan.101
material 18
material_real 65
dam 170
wc 23
ac 8
weight 4500
value 875
nrof 1
end
Object patron
editor_folder mobs/human
name Patron
face patron.151
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 25
dam 40
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.0495
level 1
item_quality 1
weight 75000
animation patron
is_animated 1
anim_speed 4
no_pick 1
end
Object peach
editor_folder items/organic
name peach
face peach01.101
last_eat 10
hp 20
sp 3
grace 2
can_stack 1
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object pear
editor_folder items/organic
name yellow pear
face pear01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object pear1
editor_folder items/organic
name green pear
face pear02.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object pearl_generic
editor_folder items/jewel
name pearl
race gold and jewels
layer 3
type 135
face pearl.101
item_quality 100
can_stack 1
item_condition 100
material_real -1
material 64
nrof 1
value 40
weight 10
end
Object peasant
editor_folder mobs/human
name Peasant
race human
face peasant.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation peasant
is_animated 1
anim_speed 4
no_pick 1
end
Object ped_black
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_black.111
animation ped_black
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_black_h1
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_black_h1.111
animation ped_black_h1
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_black_hs1
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_black_hs1.111
animation ped_black_hs1
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_black_hw1
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_black_hw1.111
animation ped_black_hw1
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_black_hws1
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_black_hws1.111
animation ped_black_hws1
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_magic1
editor_folder scenery/pillars
name magic glow
face ped_magic1.131
no_save 1
type 79
animation ped_magic1
is_animated 1
anim_speed 1
speed 1
no_pass 1
no_pick 1
layer 5
end
Object ped_white
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_white.111
animation ped_white
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_white_h1
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_white_h1.111
animation ped_white_h1
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_white_hs1
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_white_hs1.111
animation ped_white_hs1
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_white_hw1
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_white_hw1.111
animation ped_white_hw1
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_white_hw2
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_white_hw2.111
animation ped_white_hw2
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_white_hw3
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_white_hw3.111
animation ped_white_hw3
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_white_hws1
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_white_hws1.111
animation ped_white_hws1
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_white_ww1
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_white_ww1.111
animation ped_white_ww1
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object ped_white_ww2
editor_folder scenery/pillars
name pedestal
layer 5
type 79
face ped_white_ww2.111
animation ped_white_ww2
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object pedestal
editor_folder connectors/pedestals
type 17
layer 0
sys_object 1
name pedestal
slaying player
face pedestal.111
animation pedestal
is_turnable 1
direction 1
no_pick 1
no_teleport 1
walk_on 1
walk_off 1
end
Object pedestal_trigger
editor_folder connectors/pedestals
type 32
layer 0
sys_object 1
name pedestal
slaying player
face pedestal.111
animation pedestal_trigger
is_turnable 1
direction 1
no_pick 1
no_teleport 1
walk_on 1
walk_off 1
exp 30
end
Object penguin
editor_folder mobs/animals
name Penguin
face penguin.151
race penguin
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_pierce 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 42000
animation penguin
is_animated 1
anim_speed 4
no_pick 1
end
Object pick_axe
editor_folder items/weapon
name pick axe
layer 3
face pick_axe.101
attack_cleave 100
weapon_speed 2.3
dam 30
wc 11
type 15
sub_type 3
material 18
material_real 65
weight 1750
value 350
nrof 1
end
Object picture1.151
editor_folder masks/paintings
name picture
face picture1.u.151
animation picture1.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture10
editor_folder masks/paintings
name picture
face picture10.u.151
animation picture10
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture11
editor_folder masks/paintings
name picture
face picture11.u.151
animation picture11
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture12
editor_folder masks/paintings
name picture
face picture12.u.151
animation picture12
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture13
editor_folder masks/paintings
name picture
face picture13.u.151
animation picture13
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture14
editor_folder masks/paintings
name picture
face picture14.u.151
animation picture14
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture15
editor_folder masks/paintings
name picture
face picture15.u.151
animation picture15
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture2.151
editor_folder masks/paintings
name picture
face picture2.u.151
animation picture2.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture3.151
editor_folder masks/paintings
name picture
face picture3.u.151
animation picture3.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture4.151
editor_folder masks/paintings
name picture
face picture4.u.151
animation picture4.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture5.151
editor_folder masks/paintings
name picture
face picture5.u.151
animation picture5.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture6.151
editor_folder masks/paintings
name picture
face picture6.u.151
animation picture6.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture7
editor_folder masks/paintings
name picture
face picture7.u.151
animation picture7
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture8
editor_folder masks/paintings
name picture
face picture8.u.151
animation picture8
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object picture9
editor_folder masks/paintings
name picture
face picture9.u.151
animation picture9
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object pike
editor_folder items/weapon
name pike
layer 3
weapon_speed 5.3
attack_pierce 100
item_level 17
item_skill 4
last_heal 35
type 15
sub_type 10
face pike.101
material 18
material_real 65
dam 155
wc 20
ac 6
weight 4500
value 875
nrof 1
end
Object pile_floor1
editor_folder masks/dirt
name pile of dirt
face pile_floor1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object pile_floor2
editor_folder masks/dirt
name pile of dirt
face pile_floor2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object pile_floor3
editor_folder masks/dirt
name pile of dirt
face pile_floor3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object pile_skulls
editor_folder scenery/bones
name bones
face pile_skulls.101
no_pass 1
no_pick 1
type 79
layer 4
end
Object pillar_black1a
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_black1a.101
no_pass 1
no_pick 1
end
Object pillar_black1b
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_black1b.101
no_pass 1
no_pick 1
end
Object pillar_black1c
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_black1c.111
animation pillar_black1c
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object pillar_black1d
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_black1d.111
animation pillar_black1d
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object pillar_black2a
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_black2a.101
no_pass 1
no_pick 1
end
Object pillar_black2b
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_black2b.101
no_pass 1
no_pick 1
end
Object pillar_black2c
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_black2c.111
animation pillar_black2c
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object pillar_black2d
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_black2d.111
animation pillar_black2d
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object pillar_black_big1
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_black_big1.101
no_pass 1
no_pick 1
end
Object pillar_blue
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
mpart_id 3
face pillar_blue.101
no_pass 1
no_pick 1
end
More
Object pillar_blue_a
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object pillar_blue_b
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object pillar_blue_c
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object pillar_blue1
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
mpart_id 3
face pillar_blue1.101
no_pass 1
no_pick 1
end
More
Object pillar_blue1_a
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object pillar_blue1_b
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object pillar_blue1_c
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object pillar_blue10
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
face pillar_blue10.101
no_pass 1
no_pick 1
end
Object pillar_blue2
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
mpart_id 3
face pillar_blue2.101
no_pass 1
no_pick 1
end
More
Object pillar_blue2_a
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object pillar_blue2_b
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object pillar_blue2_c
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object pillar_blue3
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
mpart_id 3
face pillar_blue3.101
no_pass 1
no_pick 1
end
More
Object pillar_blue3_a
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object pillar_blue3_b
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object pillar_blue3_c
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object pillar_blue4
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
mpart_id 3
face pillar_blue4.101
no_pass 1
no_pick 1
end
More
Object pillar_blue4_a
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object pillar_blue4_b
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object pillar_blue4_c
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object pillar_blue5
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
mpart_id 3
face pillar_blue5.101
no_pass 1
no_pick 1
end
More
Object pillar_blue5_a
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object pillar_blue5_b
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object pillar_blue5_c
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object pillar_blue6
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
mpart_id 3
face pillar_blue6.101
no_pass 1
no_pick 1
end
More
Object pillar_blue6_a
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object pillar_blue6_b
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object pillar_blue6_c
name blue pillar
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object pillar_blue7
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
face pillar_blue7.101
no_pass 1
no_pick 1
end
Object pillar_blue8
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
face pillar_blue8.101
no_pass 1
no_pick 1
end
Object pillar_blue9
editor_folder scenery/pillars
name blue pillar
layer 5
type 79
face pillar_blue9.101
no_pass 1
no_pick 1
end
Object pillar_dark2a
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_dark2a.d.101
no_pass 1
no_pick 1
end
Object pillar_dark2b
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_dark2b.d.101
no_pass 1
no_pick 1
end
Object pillar_dark2c
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_dark2c.d.101
no_pass 1
no_pick 1
end
Object pillar_dark_s
editor_folder scenery/pillars
name dark pillar
layer 5
type 79
face pillar_dark_s.d.101
no_pass 1
no_pick 1
end
Object pillar_ruin1a_a
editor_folder scenery/ruins
name ruin
face pillar_ruin1a.131
layer 5
mpart_nr 1
mpart_id 4
type 79
no_pass 1
no_pick 1
end
More
Object pillar_ruin1a_b
name ruin
y 1
layer 5
type 79
mpart_id 4
mpart_nr 3
no_pick 1
end
More
Object pillar_ruin1a_c
name ruin
y 2
layer 5
type 79
mpart_id 4
mpart_nr 5
no_pass 1
no_pick 1
end
Object pillar_ruin1a_a1
editor_folder scenery/ruins
name ruin
face pillar_ruin1a.111
layer 5
mpart_id 5
mpart_nr 3
type 79
no_pass 1
no_pick 1
end
More
Object pillar_ruin1a_b1
name ruin
x 1
layer 5
type 79
mpart_id 5
mpart_nr 4
no_pick 1
end
More
Object pillar_ruin1a_c1
name ruin
x 2
layer 5
type 79
mpart_id 5
mpart_nr 5
no_pass 1
no_pick 1
end
Object pillar_ruin1b.101
editor_folder scenery/ruins
name pillar
layer 5
type 79
no_pass 1
face pillar_ruin1b.101
no_pick 1
end
Object pillar_ruin1c.101
editor_folder scenery/ruins
name pillar
layer 5
no_pass 1
type 79
face pillar_ruin1c.101
no_pick 1
end
Object pillar_ruin1d.101
editor_folder scenery/ruins
name pillar
layer 5
no_pass 1
type 79
face pillar_ruin1d.101
no_pick 1
end
Object pillar_ruin1e.101
editor_folder scenery/ruins
name pillar
layer 5
no_pass 1
type 79
face pillar_ruin1e.101
no_pick 1
end
Object pillar_rune1
editor_folder scenery/pillars
name runed pillar
layer 5
type 79
face pillar_rune1.101
no_pass 1
no_pick 1
end
Object pillar_rune2
editor_folder scenery/pillars
name runed pillar
layer 5
type 79
face pillar_rune2.101
no_pass 1
no_pick 1
end
Object pillar_rune3
editor_folder scenery/pillars
name runed pillar
layer 5
type 79
face pillar_rune3.101
no_pass 1
no_pick 1
end
Object pillar_rune4
editor_folder scenery/pillars
name runed pillar
layer 5
type 79
face pillar_rune4.101
no_pass 1
no_pick 1
end
Object pillar_rune5
editor_folder scenery/pillars
name runed pillar
layer 5
type 79
face pillar_rune5.101
no_pass 1
no_pick 1
end
Object pillar_rune6
editor_folder scenery/pillars
name runed pillar
layer 5
type 79
face pillar_rune6.101
no_pass 1
no_pick 1
end
Object pillar_rune7
editor_folder scenery/pillars
name runed pillar
layer 5
type 79
face pillar_rune7.101
no_pass 1
no_pick 1
end
Object pillar_rune8
editor_folder scenery/pillars
name runed pillar
layer 5
type 79
face pillar_rune8.101
no_pass 1
no_pick 1
end
Object pillar_small_01
editor_folder scenery/pillars
name pillar
layer 5
type 79
face pillar_small_01.101
no_pass 1
no_pick 1
end
Object pillar_small_02
editor_folder scenery/pillars
name pillar
layer 5
type 79
face pillar_small_02.101
no_pass 1
no_pick 1
end
Object pillar_small_03
editor_folder scenery/pillars
name pillar
layer 5
type 79
face pillar_small_03.101
no_pass 1
no_pick 1
end
Object pillar_small_04
editor_folder scenery/pillars
name pillar
layer 5
type 79
face pillar_small_04.101
no_pass 1
no_pick 1
end
Object pillar_white1a
editor_folder scenery/pillars
name white pillar
layer 5
type 79
face pillar_white1a.101
no_pass 1
no_pick 1
end
Object pillar_white1b
editor_folder scenery/pillars
name white pillar
layer 5
type 79
face pillar_white1b.101
no_pass 1
no_pick 1
end
Object pillar_white1c
editor_folder scenery/pillars
name white pillar
layer 5
type 79
face pillar_white1c.111
animation pillar_white1c
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object pillar_white1d
editor_folder scenery/pillars
name white pillar
layer 5
type 79
face pillar_white1d.111
animation pillar_white1d
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object pillar_white2a
editor_folder scenery/pillars
name white pillar
layer 5
type 79
face pillar_white2a.101
no_pass 1
no_pick 1
end
Object pillar_white2b
editor_folder scenery/pillars
name white pillar
layer 5
type 79
face pillar_white2b.101
no_pass 1
no_pick 1
end
Object pillar_white2c
editor_folder scenery/pillars
name white pillar
layer 5
type 79
face pillar_white2c.111
animation pillar_white2c
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object pillar_white2d
editor_folder scenery/pillars
name white pillar
layer 5
type 79
face pillar_white2d.111
animation pillar_white2d
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object pillow.101
editor_folder scenery/beds
name pillow
face pillow.101
no_pick 1
type 79
layer 4
end
Object pineapple
editor_folder items/organic
name pineapple
face pineapple01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object pinkrose
editor_folder themed/vday
name a single pink rose
face pinkrose.101
type 79
can_stack 1
nrof 1
layer 3
material 256
material_real -1
value 110
weight 20
end
Object pinkrosebunch
editor_folder themed/vday
name a pink rose bunch
face pinkrosebunch.101
type 79
can_stack 1
nrof 1
layer 3
material 256
material_real -1
value 220
weight 40
end
Object pipe
editor_folder items/tools
name pipe
face pipe.101
no_pick 1
type 79
layer 4
nrof 1
end
Object pirate
editor_folder mobs/human
name Pirate
race human
face pirate.131
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 25
dam 40
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.0495
level 1
item_quality 2
weight 75000
animation pirate
is_animated 1
anim_speed 4
no_pick 1
end
Object pirate_2
editor_folder mobs/human
name Pirate
face pirate_2.131
race human
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 25
dam 40
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.0495
level 1
item_quality 2
weight 75000
animation pirate_2
is_animated 1
anim_speed 4
no_pick 1
end
Object pirate_3
editor_folder mobs/human
name Pirate
face pirate_3.131
race human
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 25
dam 40
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.0495
level 1
item_quality 2
weight 75000
animation pirate_3
is_animated 1
anim_speed 4
no_pick 1
end
Object pirate_sorceress
editor_folder mobs/human
name Pirate Sorceress
face pirate_sorceress.131
race human
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 25
dam 40
item_condition 10
weapon_speed 3.5
attack_pierce 90
attack_channelling 10
speed -0.0495
level 1
item_quality 3
weight 75000
animation pirate_sorceress
is_animated 1
anim_speed 4
no_pick 1
end
Object pit_closed
editor_folder exits/pits
name pit
type 94
no_pick 1
no_teleport 1
hp -1
sp -1
layer 4
face hole.108
animation pit_closed
anim_speed 0
is_animated 0
wc 7
maxsp 0
end
Object pit_open
editor_folder exits/pits
name pit
hp -1
sp -1
layer 4
no_teleport 1
type 94
no_pick 1
face hole.101
animation pit_open
anim_speed 0
is_animated 0
walk_on 1
wc 0
maxsp 1
end
Object pitchfork
editor_folder scenery/tools
name pitchfork
face pitchfork.151
animation pitchfork
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object pitchfork_item
editor_folder items/tools
name pitchfork
face pitchfork_item.131
type 79
weight 800
material 18
value 65
layer 3
nrof 1
end
Object plant1
editor_folder scenery/plants
name plant
layer 4
face plant1.101
no_pick 1
weight 100
type 79
end
Object plant10
editor_folder scenery/plants
name plant
layer 4
face plant10.101
no_pick 1
weight 100
type 79
end
Object plant11
editor_folder scenery/plants
name plant
layer 4
face plant11.101
no_pick 1
weight 100
type 79
end
Object plant12
editor_folder scenery/plants
name plant
layer 4
face plant12.101
no_pick 1
weight 100
type 79
end
Object plant13
editor_folder scenery/plants
name plant
layer 4
face plant13.101
no_pick 1
weight 100
type 79
end
Object plant14
editor_folder scenery/plants
name plant
layer 4
face plant14.101
no_pick 1
weight 100
type 79
end
Object plant15
editor_folder scenery/plants
name plant
layer 4
face plant15.101
no_pick 1
weight 100
type 79
end
Object plant16
editor_folder scenery/plants
name plant
layer 4
face plant16.101
no_pick 1
weight 100
type 79
end
Object plant17
editor_folder scenery/plants
name plant
layer 4
face plant17.101
no_pick 1
weight 100
type 79
end
Object plant18
editor_folder scenery/plants
name plant
layer 4
face plant18.101
no_pick 1
weight 100
type 79
end
Object plant19
editor_folder scenery/plants
name plant
layer 4
face plant19.101
no_pick 1
weight 100
type 79
end
Object plant1_wall.151
editor_folder masks/plants
name plants
face plant1_wall.151
animation plant1_wall.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object plant2
editor_folder scenery/plants
name plant
layer 4
face plant2.101
no_pick 1
weight 100
type 79
end
Object plant20
editor_folder scenery/plants
name plant
layer 4
face plant20.101
no_pick 1
weight 100
type 79
end
Object plant21
editor_folder scenery/plants
name plant
layer 4
face plant21.101
no_pick 1
weight 100
type 79
end
Object plant22
editor_folder scenery/plants
name plant
layer 4
face plant22.101
no_pick 1
weight 100
type 79
end
Object plant2_wall.151
editor_folder masks/plants
name plants
face plant2_wall.151
animation plant2_wall.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object plant3
editor_folder scenery/plants
name plant
layer 4
face plant3.101
no_pick 1
weight 100
type 79
end
Object plant4
editor_folder scenery/plants
name plant
layer 4
face plant4.101
no_pick 1
weight 100
type 79
end
Object plant5
editor_folder scenery/plants
name plant
layer 4
face plant5.101
no_pick 1
weight 100
type 79
end
Object plant6
editor_folder scenery/plants
name plant
layer 4
face plant6.101
no_pick 1
weight 100
type 79
end
Object plant7
editor_folder scenery/plants
name plant
layer 4
face plant7.101
no_pick 1
weight 100
type 79
end
Object plant8
editor_folder scenery/plants
name plant
layer 4
face plant8.101
no_pick 1
weight 100
type 79
end
Object plant9
editor_folder scenery/plants
name plant
layer 4
face plant9.101
no_pick 1
weight 100
type 79
end
Object plant_big1
editor_folder scenery/plants
name plant
face plant_big1.101
material 32
type 79
mpart_id 1
layer 5
no_pick 1
weight 200
end
More
Object plant_big1b
name plant
y 1
mpart_id 1
layer 5
mpart_nr 1
type 79
no_pick 1
end
Object plant_flower1
editor_folder scenery/plants
name flower
layer 4
face plant_flower1.101
no_pick 1
weight 100
type 79
end
Object plant_flower10
editor_folder scenery/plants
name flower
layer 4
face plant_flower10.101
no_pick 1
weight 100
type 79
end
Object plant_flower11
editor_folder scenery/plants
name flower
layer 4
face plant_flower11.101
no_pick 1
weight 100
type 79
end
Object plant_flower12
editor_folder scenery/plants
name flower
layer 4
face plant_flower12.101
no_pick 1
weight 100
type 79
end
Object plant_flower13
editor_folder scenery/plants
name flower
layer 4
face plant_flower13.101
no_pick 1
weight 100
type 79
end
Object plant_flower14
editor_folder scenery/plants
name flower
layer 4
face plant_flower14.101
no_pick 1
weight 100
type 79
end
Object plant_flower2
editor_folder scenery/plants
name flower
layer 4
face plant_flower2.101
no_pick 1
weight 100
type 79
end
Object plant_flower3
editor_folder scenery/plants
name flower
layer 4
face plant_flower3.101
no_pick 1
weight 100
type 79
end
Object plant_flower4
editor_folder scenery/plants
name flower
layer 4
face plant_flower4.101
no_pick 1
weight 100
type 79
end
Object plant_flower5
editor_folder scenery/plants
name flower
layer 4
face plant_flower5.101
no_pick 1
weight 100
type 79
end
Object plant_flower6
editor_folder scenery/plants
name flower
layer 4
face plant_flower6.101
no_pick 1
weight 100
type 79
end
Object plant_flower7
editor_folder scenery/plants
name flower
layer 4
face plant_flower7.101
no_pick 1
weight 100
type 79
end
Object plant_flower8
editor_folder scenery/plants
name flower
layer 4
face plant_flower8.101
no_pick 1
weight 100
type 79
end
Object plant_flower9
editor_folder scenery/plants
name flower
layer 4
face plant_flower9.101
no_pick 1
weight 100
type 79
end
Object plant_mushroom1
editor_folder scenery/plants
name mushroom
layer 4
face plant_mushroom1.101
no_pick 1
weight 100
type 79
end
Object plant_mushroom2
editor_folder scenery/plants
name mushroom
layer 4
face plant_mushroom2.101
no_pick 1
weight 100
type 79
end
Object plant_mushroom3
editor_folder scenery/plants
name mushroom
layer 4
face plant_mushroom3.101
no_pick 1
weight 100
type 79
end
Object plant_mushroom4
editor_folder scenery/plants
name mushroom
layer 4
face plant_mushroom4.101
no_pick 1
weight 100
type 79
end
Object plant_mushroom5
editor_folder scenery/plants
name mushroom
layer 4
face plant_mushroom5.101
no_pick 1
weight 100
type 79
end
Object plate_field
editor_folder items/armour
name field plate
type 16
layer 3
face plate_field.101
last_heal 130
item_level 22
item_skill 4
last_sp 200
material 2
material_real 65
ac 8
resist_impact 30
resist_slash 30
resist_cleave 40
resist_pierce 30
weight 24750
value 4300
nrof 1
end
Object plate_full
editor_folder items/armour
name full plate
type 16
layer 3
face plate_full.101
last_heal 130
item_level 23
item_skill 4
last_sp 200
material 2
material_real 65
ac 8
resist_impact 30
resist_slash 40
resist_cleave 30
resist_pierce 30
weight 25000
value 4250
nrof 1
end
Object plate_mail
editor_folder items/armour
name plate mail
type 16
layer 3
face plate_mail.101
last_heal 136
item_level 25
item_skill 4
last_sp 200
material 2
material_real 65
ac 8
resist_impact 40
resist_slash 32
resist_cleave 32
resist_pierce 32
weight 24500
value 4250
nrof 1
end
Object plate_scale_armour
editor_folder items/armour
name plate scale armour
face magic_mail1.101
type 16
layer 3
material 2
material_real 65
ac 14
item_level 60
item_skill 6
sp -10
dex -2
resist_impact 45
resist_slash 45
resist_cleave 45
resist_pierce 50
resist_corruption 10
weight 19500
value 255000
nrof 1
end
Object platemail_frozenice
editor_folder items/armour
name frozenice plate mail
face platemail_frozenice.101
type 16
layer 3
last_heal 82
last_sp 8
ac 7
material 1024
material_real 644
item_level 16
item_skill 4
resist_impact 28
resist_slash 18
resist_cleave 18
resist_pierce 18
resist_cold 10
weight 29500
value 2600
is_named 1
nrof 1
end
Object player_force
editor_folder intern/player
sys_object 1
applied 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
type 114
layer 0
face force.101
no_drop 1
speed 0
end
Object player_info
editor_folder intern/player
sys_object 1
applied 0
no_drop 1
type 79
layer 0
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face info.101
end
Object poison_food
editor_folder items/organic
name booze
title of poison
layer 3
dam 3
str -5
con -5
int -5
cha -6
level 1
can_stack 1
last_heal 6
speed_left 0.015
attack_poison 100
item_quality 100
item_condition 100
face booze.101
nrof 1
type 7
material 32
material_real -1
value 10
weight 400
end
Object poisoning
editor_folder forces/forces
name applied poison
type 114
sub_type 9
face force.101
identified 1
food 6
speed -0.015
speed_left -1.0
dam 1
level 1
attack_internal 100
sys_object 1
is_used_up 1
no_drop 1
end
Object pool_poison
editor_folder scenery/pools
name pool of poison
layer 5
type 79
face pool_poison.101
no_pick 1
animation pool_poison
is_animated 1
anim_speed 8
speed 1
end
Object portal_azure
editor_folder exits/portals
type 66
sub_type 1
layer 5
name big azure portal
face portal_azure.101
hp -1
sp -1
no_pick 1
animation portal_azure
is_animated 1
anim_speed 2
speed 1
walk_on 1
fly_on 1
end
Object portal_big
editor_folder exits/portals
type 66
sub_type 1
layer 5
name big blue portal
face portal_big.101
hp -1
sp -1
no_pick 1
animation portal_big
is_animated 1
anim_speed 2
speed 1
walk_on 1
fly_on 1
end
Object portal_elf
editor_folder themed/xmas
name elf portal
face portal_elf.101
player_only 1
hp -1
sp -1
type 66
sub_type 1
animation portal_elf
is_animated 1
anim_speed 4
speed 0.1
layer 5
mpart_id 3
no_teleport 1
no_pick 1
end
More
Object portal_elf_b
name elf portal
layer 3
mpart_id 3
mpart_nr 1
x 1
no_teleport 1
no_pick 1
end
More
Object portal_elf_c
name elf portal
layer 3
mpart_id 3
mpart_nr 2
y 1
no_teleport 1
no_pick 1
end
More
Object portal_elf_d
name elf portal
layer 3
mpart_id 3
mpart_nr 3
y 1
x 1
no_teleport 1
no_pick 1
end
Object portal_red
editor_folder exits/portals
type 66
sub_type 1
layer 5
name big red portal
face portal_red.101
hp -1
sp -1
no_pick 1
animation portal_red
is_animated 1
anim_speed 2
speed 1
walk_on 1
fly_on 1
end
Object portal_yellow
editor_folder exits/portals
type 66
sub_type 1
layer 5
name big yellow portal
face portal_yellow.101
hp -1
sp -1
no_pick 1
animation portal_yellow
is_animated 1
anim_speed 2
speed 1
walk_on 1
fly_on 1
end
Object portcullisTrg
editor_folder gates/portcullises
name portcullis
type 26
attack_impact 100
layer 5
no_pick 1
no_teleport 1
face portcullis.111
animation portcullisTrg
is_turnable 1
direction 1
state 7
anim_speed 0
is_animated 0
no_pass 1
pass_thru 1
wc 7
ac 1
maxsp 0
dam 1
maxhp 20
hp 20
end
Object portcullisTrg_open
editor_folder gates/portcullises
name portcullis
type 26
attack_impact 100
layer 5
no_pick 1
no_teleport 1
pass_thru 1
face portcullis.114
animation portcullisTrg_open
is_turnable 1
direction 1
state 0
anim_speed 0
is_animated 0
last_heal 1
wc 0
ac 1
sp 0
dam 1
maxhp 20
maxsp 1
hp 20
container 1
end
Object portcullis_closed
editor_folder gates/portcullises
name portcullis
no_teleport 1
type 91
layer 5
no_pick 1
face portcullis.111
animation portcullis_closed
anim_speed 0
direction 1
state 7
is_turnable 1
is_animated 0
no_pass 1
wc 7
maxsp 0
dam 5
attack_impact 100
ac 1
pass_thru 1
end
Object portcullis_open
editor_folder gates/portcullises
name portcullis
type 91
layer 5
no_teleport 1
attack_impact 100
no_pick 1
face portcullis.114
animation portcullis_open
direction 1
is_turnable 1
pass_thru 1
anim_speed 0
is_animated 0
wc 0
dam 5
maxsp 1
ac 1
end
Object pot_wall.131
editor_folder masks/cooking_utensils
name pot
face pot_wall.u.151
animation pot_wall.131
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object potion_generic
editor_folder items/spells
nrof 1
layer 3
sp -1
name potion
face potion_gen.101
inv_face potion_gen.101
type 5
last_grace 13
can_stack 1
last_sp 7
sub_type 128
is_thrown 1
material 512
weight 200
value 28
level 1
end
Object potted_plant1
editor_folder scenery/plants
name potted plant
layer 4
face potted_plant1.101
no_pick 1
weight 200
type 79
end
Object potted_plant2
editor_folder scenery/plants
name potted plant
layer 4
face potted_plant2.101
no_pick 1
weight 200
type 79
end
Object potted_plant3
editor_folder scenery/plants
name potted plant
layer 4
face potted_plant3.101
no_pick 1
weight 200
type 79
end
Object potted_plant4
editor_folder scenery/plants
name potted plant
layer 4
face potted_plant4.101
no_pick 1
weight 200
type 79
end
Object potted_plant5
editor_folder scenery/plants
name potted plant
layer 4
face potted_plant5.101
no_pick 1
weight 200
type 79
end
Object pottery1.101
editor_folder scenery/containers
name pottery
face pottery1.101
no_pick 1
type 79
layer 4
end
Object pottery2.101
editor_folder scenery/containers
name pottery
face pottery2.101
no_pick 1
type 79
layer 4
end
Object pottery3.101
editor_folder scenery/containers
name pottery
face pottery3.101
no_pick 1
type 79
layer 4
end
Object pottery4.101
editor_folder scenery/containers
name pottery
face pottery4.101
no_pick 1
type 79
layer 4
end
Object pottery5.101
editor_folder scenery/containers
name pottery
face pottery5.101
no_pick 1
type 79
layer 4
end
Object pottery6.101
editor_folder scenery/containers
name pottery
face pottery6.101
no_pick 1
type 79
layer 4
end
Object pouch
editor_folder items/container
name pouch
other_arch close_pouch
race gold and jewels
face pouch.101
layer 3
level 1
type 122
material 8
material_real 193
value 50
weight 50
container 5000
weapon_speed 1.0
nrof 1
end
Object power_crystal
editor_folder items/magic_tools
name glowing crystal
maxsp 1000
layer 3
face power_crystal.101
animation power_crystal
is_animated 1
anim_speed 5
type 156
weight 3
value 3000000
material 64
nrof 1
end
Object presents.101
editor_folder themed/xmas
name presents
face presents.101
no_pass 1
no_pick 1
type 79
layer 4
end
Object priest_church
editor_folder mobs/human
name Church Priest
race human
face priest_church.151
randomitems spells_priest;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 15
sp -1
maxsp 25
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
resist_channelling 50
dam 40
item_condition 10
weapon_speed 3.5
attack_impact 90
attack_channelling 5
attack_godpower 5
speed -0.048
level 1
item_quality 3
weight 65000
animation priest_church
is_animated 1
anim_speed 4
no_pick 1
end
Object priest_green
editor_folder mobs/human
name Priest
race human
face priest_green.151
randomitems spells_priest;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 15
sp -1
maxsp 25
hp -1
maxhp 82
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
resist_channelling 50
dam 36
item_condition 10
weapon_speed 3.5
attack_impact 90
attack_channelling 5
attack_godpower 5
speed -0.048
level 1
item_quality 3
weight 65000
animation priest_green
is_animated 1
anim_speed 4
no_pick 1
end
Object priest_robed
editor_folder mobs/human
name Robed Priest
race human
face priest_robed.131
randomitems spells_priest;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 15
sp -1
maxsp 25
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
resist_channelling 50
dam 40
item_condition 10
weapon_speed 3.5
attack_impact 90
attack_channelling 5
attack_godpower 5
speed -0.048
level 1
item_quality 3
weight 65000
animation priest_robed
is_animated 1
anim_speed 4
no_pick 1
end
Object priestflag
editor_folder masks/flags
name priest guild flag
face priestflag.u.151
animation priestflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object prison_deco1.131
editor_folder scenery/beds
name bed
face prison_deco1.131
animation prison_deco1.131
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object prison_deco2.131
editor_folder scenery/beds
name bed
face prison_deco2.131
animation prison_deco2.131
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object prison_deco3.131
editor_folder scenery/beds
name bed
face prison_deco3.131
animation prison_deco3.131
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object probebullet
editor_folder magic/probe
type 2
face probe.101
layer 7
no_save 1
animation probebullet
is_animated 1
last_sp 12
is_missile 1
anim_speed 3
terrain_flag 32767
walk_on 1
fly_on 1
speed 1
thac0 0
thacm 0
hp 14
flying 1
no_pick 1
end
Object pudding_black
editor_folder mobs/amoeboid
name Black Pudding
face pudding_black.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 54
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
dam 57
attack_acid 80
attack_pierce 20
item_condition 10
weapon_speed 3.5
speed -0.03
level 1
item_quality 4
weight 19250
animation pudding_black
is_animated 1
anim_speed 4
no_pick 1
end
Object pudding_blue
editor_folder mobs/amoeboid
name Blue Pudding
face pudding_blue.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 51
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 54
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
dam 53
attack_cold 80
attack_pierce 20
item_condition 10
weapon_speed 3.5
speed -0.03
level 1
item_quality 2
weight 14500
animation pudding_blue
is_animated 1
anim_speed 4
no_pick 1
end
Object pudding_brown
editor_folder mobs/amoeboid
name Brown Pudding
face pudding_brown.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 51
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 53
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
dam 56
attack_electricity 80
attack_pierce 20
item_condition 10
weapon_speed 3.5
speed -0.031
level 1
item_quality 3
weight 16250
animation pudding_brown
is_animated 1
anim_speed 4
no_pick 1
end
Object pudding_green
editor_folder mobs/amoeboid
name Green Pudding
face pudding_green.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 53
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 53
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
dam 55
attack_poison 80
attack_pierce 20
item_condition 10
weapon_speed 3.5
speed -0.031
level 1
item_quality 1
weight 17250
animation pudding_green
is_animated 1
anim_speed 4
no_pick 1
end
Object pudding_red
editor_folder mobs/amoeboid
name Red Pudding
face pudding_red.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 53
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 54
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
dam 56
attack_fire 80
attack_pierce 20
item_condition 10
weapon_speed 3.5
speed -0.031
level 1
item_quality 5
weight 17250
animation pudding_red
is_animated 1
anim_speed 4
no_pick 1
end
Object pulp_yew
editor_folder items/alchemy
name yew tree pulp
nrof 1
item_quality 100
item_condition 100
face pulp_yew.101
can_stack 1
layer 3
type 73
material 64
weight 200
value 300
end
Object pumpkin_01
editor_folder scenery/plants
name pumpkin
layer 4
face pumpkin_01.101
no_pick 1
weight 100
type 79
end
Object pumpkin_02
editor_folder scenery/plants
name pumpkin
layer 4
face pumpkin_02.101
no_pick 1
weight 100
type 79
end
Object pumpkin_03
editor_folder scenery/plants
name pumpkin
layer 4
face pumpkin_03.101
no_pick 1
weight 100
type 79
end
Object pumpkin_04
editor_folder scenery/plants
name pumpkin
layer 4
face pumpkin_04.101
no_pick 1
weight 100
type 79
end
Object pumpkin_05
editor_folder scenery/plants
name pumpkin
layer 4
face pumpkin_05.101
no_pick 1
weight 100
type 79
end
Object pumpkin_06
editor_folder scenery/plants
name pumpkin
layer 4
face pumpkin_06.101
no_pick 1
weight 100
type 79
end
Object pvp_stat_force
editor_folder intern/player
name PVP_STAT_FORCE
nrof 1
sys_object 1
layer 0
type 140
face force.101
speed 0
end
Object quaterstaff
editor_folder items/weapon
layer 3
name quarterstaff
face quarterstaff.101
weapon_speed 4.25
attack_impact 100
dam 191
item_level 15
item_skill 4
last_heal 40
wc 36
type 15
sub_type 4
material 16
material_real 258
weight 1750
value 750
nrof 1
end
Object queen
editor_folder mobs/human
name Queen
race human
face queen.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 25
int 10
wis 7
dex 3
con 15
exp 38
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 55
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
dam 35
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.047
level 1
item_quality 4
weight 57500
animation queen
is_animated 1
anim_speed 4
no_pick 1
end
Object quest_container
editor_folder intern/quest
type 120
layer 0
sys_object 1
face quest_container.101
identified 1
known_magical 1
known_cursed 1
applied 0
no_drop 1
item_quality 100
item_condition 100
nrof 1
end
Object quest_info
editor_folder intern/quest
type 136
layer 0
sys_object 1
face quest_info.101
identified 1
known_magical 1
known_cursed 1
applied 0
no_drop 1
end
Object quest_object
editor_folder special/quest
type 131
layer 3
name quest object
face quest_object.101
quest_item 1
no_drop 1
identified 1
known_cursed 1
known_magical 1
nrof 1
can_stack 1
item_quality 100
item_condition 100
end
Object quest_trigger
editor_folder special/quest
type 129
layer 0
sys_object 1
name quest trigger
face quest_trigger.101
identified 1
known_cursed 1
known_magical 1
no_drop 1
end
Object quest_update
editor_folder intern/quest
type 146
layer 0
sys_object 1
face quest_update.101
identified 1
known_magical 1
known_cursed 1
applied 0
no_drop 1
end
Object quickwood
editor_folder mobs/plants
name Quickwood
face quickwood.151
race tree
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_see_in_dark 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 72
ac 28
wc 15
thac0 85
thacm 5
dam 52
item_condition 10
weapon_speed 3.5
attack_cleave 100
resist_fire -25
resist_cold -5
speed -0.048
level 1
item_quality 2
weight 355000
animation quickwood
is_animated 1
anim_speed 4
no_pick 1
end
Object quiver
editor_folder items/container
name arrow quiver
race arrows
food 13
other_arch close_quiver
face quiver.101
level 1
type 122
layer 3
material 8
material_real 193
value 35
weight 250
container 20000
weapon_speed 1.0
nrof 1
end
Object quiver_b
editor_folder items/container
name bolt quiver
race crossbow bolts
food 13
other_arch close_quiver_b
face quiver_b.101
layer 3
level 1
type 122
material 8
material_real 193
value 35
weight 250
container 20000
weapon_speed 1.0
nrof 1
end
Object quiver_s
editor_folder items/container
name stone quiver
race sling stones
food 13
layer 3
other_arch close_quiver_s
face quiver_s.101
type 122
level 1
material 8
material_real 193
value 35
weight 250
container 20000
weapon_speed 1.0
nrof 1
end
Object r_sack
editor_folder items/container
name rucksack
other_arch close_rsack
face r_sack.101
layer 3
type 122
level 1
material 8
material_real 193
value 35
weight 300
container 85000
weapon_speed 1.0
nrof 1
end
Object raas
editor_folder mobs/demon
name Raas
face raas.151
race demon
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
has_ready_spell 1
int 10
wis 6
dex 3
con 15
exp 55
magic 1
pow 10
sp -1
maxsp 17
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
attack_cleave 100
speed -0.060
level 1
item_quality 5
weight 162500
animation raas
is_animated 1
anim_speed 4
no_pick 1
end
Object rack.111
editor_folder items/container
name weapon rack
face rack.111
animation rack1
is_turnable 1
direction 1
layer 4
identified 1
type 122
no_pick 1
material 18
value 3500
container 250000
weight 15000
weapon_speed 1.0
nrof 1
end
Object rambutan
editor_folder items/organic
name rambutan
face rambutan01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
layer 3
can_stack 1
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object rand_drop
editor_folder special/creators
type 102
layer 0
sys_object 1
no_teleport 1
name rand drop container
face rand_drop.101
no_pick 1
no_drop 1
end
Object random_chest_black
editor_folder items/container
name treasure chest
face chest_black_s.111
animation random_chest_black
is_turnable 1
direction 1
type 4
level 1
no_pick 1
layer 4
msg
Touching the treasure chest it crumbles to dust.
endmsg
material 18
value 50
weight 50000
randomitems chest
nrof 1
end
Object random_chest_metal
editor_folder items/container
name chest
face chest_metal_s.111
animation random_chest_metal
is_turnable 1
direction 1
type 4
level 1
msg
Touching the treasure chest it crumbles to dust.
endmsg
no_pick 1
layer 4
material 18
value 50
weight 50000
randomitems chest
nrof 1
end
Object random_chest_wood
editor_folder items/container
name treasure chest
face chest_wood_s.111
animation random_chest_wood
is_turnable 1
direction 1
layer 4
type 4
level 1
msg
Touching the treasure chest it crumbles to dust.
endmsg
material 18
no_pick 1
value 50
weight 50000
randomitems chest
nrof 1
end
Object random_treasure
editor_folder items/container
face rand_treasure.111
layer 3
type 4
randomitems chest
auto_apply 1
nrof 1
end
Object ranger
editor_folder mobs/human
name Ranger
race human
face ranger.151
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 25
dam 40
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.0495
level 1
item_quality 3
weight 75000
animation ranger
is_animated 1
anim_speed 4
no_pick 1
end
Object rank_force
editor_folder intern/player
name RANK_FORCE
sys_object 1
applied 1
type 114
layer 0
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face force.101
no_drop 1
speed 0
end
Object ranseur
editor_folder items/weapon
name ranseur
layer 3
weapon_speed 5.3
item_level 17
item_skill 4
last_heal 35
attack_pierce 100
type 15
sub_type 10
face ranseur.101
material 18
material_real 65
dam 160
wc 22
ac 6
weight 4500
value 875
nrof 1
end
Object rapier
editor_folder items/weapon
name rapier
layer 3
face rapier.101
weapon_speed 2.35
attack_pierce 100
item_level 7
item_skill 4
dam 43
wc 15
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object rat_a
editor_folder mobs/animals
name Big Rat
face rat_a.151
race rat
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.03
run_away 10
level 1
item_quality 2
weight 325000
animation rat_a
is_animated 1
anim_speed 4
no_pick 1
end
Object rat_b
editor_folder mobs/animals
name Big Rat
face rat_b.151
race rat
randomitems loot;wealth_normal&D65;loot_base&D34;loot_misc&d27
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.03
run_away 10
level 1
item_quality 2
weight 325000
animation rat_b
is_animated 1
anim_speed 4
no_pick 1
end
Object rat_c
editor_folder mobs/animals
name Big Rat
face rat_c.151
race rat
randomitems loot;wealth_normal&D65;loot_base&D34;loot_misc&d27
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.03
run_away 10
level 1
item_quality 2
weight 325000
animation rat_c
is_animated 1
anim_speed 4
no_pick 1
end
Object rat_d
editor_folder mobs/animals
name Big Rat
face rat_d.151
race rat
randomitems loot;wealth_normal&D65;loot_base&D34;loot_misc&d27
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.03
run_away 10
level 1
item_quality 2
weight 325000
animation rat_d
is_animated 1
anim_speed 4
no_pick 1
end
Object rattle_snake
editor_folder mobs/animals
name Rattle Snake
face rattle_snake.151
race reptile
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 3
weight 325000
animation rattle_snake
is_animated 1
anim_speed 4
no_pick 1
end
Object red_flower
editor_folder scenery/plants
name flower
layer 4
face red_flower.101
no_pick 1
weight 100
type 79
end
Object red_flowers
editor_folder scenery/plants
name flower
layer 4
face red_flowers.101
no_pick 1
weight 100
type 79
end
Object redrose
editor_folder themed/vday
name a single red rose
face redrose.101
type 79
can_stack 1
nrof 1
layer 3
material 256
material_real -1
value 125
weight 20
end
Object redrosebunch
editor_folder themed/vday
name a red rose bunch
face redrosebunch.101
type 79
can_stack 1
nrof 1
layer 3
material 256
material_real -1
value 250
weight 40
end
Object redwall_wood1_1
editor_folder walls/wood
name red wood wall
face redwall_wood1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwall_wood1_3
editor_folder walls/wood
name red wood wall
face redwall_wood1.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwall_wood2_1
editor_folder walls/wood
name red wood wall
face redwall_wood2.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwall_wood2_3
editor_folder walls/wood
name red wood wall
face redwall_wood2.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwall_wood3_1
editor_folder walls/wood
name red wood wall
face redwall_wood3.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwall_wood3_3
editor_folder walls/wood
name red wood wall
face redwall_wood3.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwall_wood_4
editor_folder walls/wood
name red wood wall
face redwall_wood.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwall_wood_8
editor_folder walls/wood
name red wood wall
face redwall_wood.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwall_wood_w_1
editor_folder walls/wood
name red wood wall
face redwall_wood_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwall_wood_w_3
editor_folder walls/wood
name red wood wall
face redwall_wood_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object redwine
editor_folder items/organic
name red wine
face redwine.101
last_eat 12
hp 2
sp 1
grace 15
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 125
weight 110
end
Object reed_sm1
editor_folder masks/reeds
name reed
face reed_small_m1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm10
editor_folder masks/reeds
name reed
face reed_small_m10.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm11
editor_folder masks/reeds
name reed
face reed_small_m11.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm2
editor_folder masks/reeds
name reed
face reed_small_m2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm3
editor_folder masks/reeds
name reed
face reed_small_m3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm4
editor_folder masks/reeds
name reed
face reed_small_m4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm5
editor_folder masks/reeds
name reed
face reed_small_m5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm6
editor_folder masks/reeds
name reed
face reed_small_m6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm7
editor_folder masks/reeds
name reed
face reed_small_m7.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm8
editor_folder masks/reeds
name reed
face reed_small_m8.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object reed_sm9
editor_folder masks/reeds
name reed
face reed_small_m9.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object ring_generic
editor_folder items/talisman
name ring
layer 3
face ring_tin.101
value 500
weight 20
type 70
material_real 641
material 1024
nrof 1
end
Object ring_mail
editor_folder items/armour
name ring mail
type 16
layer 3
face ring_mail.101
last_heal 21
last_sp 50
material 2
material_real 65
ac 5
item_level 3
item_skill 4
resist_impact 25
resist_cleave 17
resist_slash 25
resist_pierce 17
weight 12000
value 125
nrof 1
end
Object ring_wall.151
editor_folder masks/misc
name big iron ring
face ring_wall.151
animation ring_wall.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object roast
editor_folder items/organic
name roast
face roast01.101
last_eat 10
hp 20
sp 3
grace 2
can_stack 1
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object robe
editor_folder items/armour
name robe
type 87
face robe_lgrey.101
layer 3
weight 350
value 40
ac 4
last_heal -4
resist_impact 3
resist_slash 3
resist_pierce 3
resist_cleave 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
material_real 449
material 128
nrof 1
end
Object rock1
editor_folder scenery/rocks
name rocks
face rock1.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object rock2
editor_folder scenery/rocks
name rocks
face rock2.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object rock3
editor_folder scenery/rocks
name rocks
face rock3.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object rock4
editor_folder scenery/rocks
name rocks
face rock4.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object rock5
editor_folder scenery/rocks
name rocks
face rock5.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object rock6
editor_folder scenery/rocks
name rocks
face rock6.101
type 79
material 64
layer 5
no_pick 1
no_pass 1
end
Object rock_big1
editor_folder scenery/rocks
name rock
layer 5
blocksview 1
type 79
face rock_big1.101
material 64
weight 1500000
no_pass 1
no_pick 1
end
Object rock_big10
editor_folder scenery/rocks
name big rock
face rock_big10.101
mpart_id 1
layer 5
type 79
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big10b
name big rock
y 1
mpart_id 1
layer 5
type 79
mpart_nr 1
no_pass 1
no_pick 1
blocksview 1
end
Object rock_big11
editor_folder scenery/rocks
name rock
layer 5
type 79
face rock_big11.101
material 64
weight 1500000
no_pass 1
blocksview 1
no_pick 1
end
Object rock_big12
editor_folder scenery/rocks
name rock
layer 5
blocksview 1
type 79
face rock_big12.101
material 64
weight 1500000
no_pass 1
no_pick 1
end
Object rock_big13
editor_folder scenery/rocks
name rock
layer 5
type 79
face rock_big13.101
material 64
weight 1500000
no_pass 1
blocksview 1
no_pick 1
end
Object rock_big14
editor_folder scenery/rocks
name rock
layer 5
type 79
face rock_big14.101
material 64
weight 1500000
no_pass 1
blocksview 1
no_pick 1
end
Object rock_big15
editor_folder scenery/rocks
name rock
layer 5
type 79
face rock_big15.101
material 64
weight 1500000
no_pass 1
blocksview 1
no_pick 1
end
Object rock_big16
editor_folder scenery/rocks
name rock
layer 5
type 79
face rock_big16.101
material 64
weight 1500000
no_pass 1
blocksview 1
no_pick 1
end
Object rock_big2
editor_folder scenery/rocks
name rock
layer 5
type 79
face rock_big2.101
material 64
weight 1500000
no_pass 1
blocksview 1
no_pick 1
end
Object rock_big2_waterfall
editor_folder scenery/rocks
name rock waterfall
layer 5
type 79
face rock_big2_waterfall.131
material 64
weight 1500000
no_pass 1
blocksview 1
no_pick 1
animation rock_big2_waterfall
is_animated 1
anim_speed 4
speed -0.02
end
Object rock_big2_waterfall2
editor_folder scenery/rocks
name rock waterfall
layer 5
type 79
face rock_big2_waterfall.151
material 64
weight 1500000
no_pass 1
blocksview 1
no_pick 1
animation rock_big2_waterfall2
is_animated 1
anim_speed 4
speed -0.02
end
Object rock_big3
editor_folder scenery/rocks
name rock
layer 5
blocksview 1
type 79
face rock_big3.101
material 64
weight 1500000
no_pass 1
no_pick 1
end
Object rock_big4
editor_folder scenery/rocks
name rock
face rock_big4.101
material 64
layer 5
type 79
weight 1500000
no_pass 1
no_pick 1
end
Object rock_big5
editor_folder scenery/rocks
name big rock
face rock_big5.101
material 64
type 79
mpart_id 1
layer 5
no_pass 1
blocksview 1
no_pick 1
end
More
Object rock_big5b
name big rock
y 1
mpart_id 1
layer 5
mpart_nr 1
type 79
no_pass 1
no_pick 1
blocksview 1
end
Object rock_big6
editor_folder scenery/rocks
name rock
face rock_big6.101
material 64
type 79
mpart_id 1
layer 5
no_pass 1
no_pick 1
end
More
Object rock_big6b
name rock
material 64
mpart_id 1
mpart_nr 1
y 1
type 79
layer 5
no_pass 1
no_pick 1
end
Object rock_big7
editor_folder scenery/rocks
name rock
face rock_big7.101
material 64
layer 5
type 79
weight 1500000
no_pass 1
no_pick 1
end
Object rock_big8
editor_folder scenery/rocks
name big rock
face rock_big8.101
layer 5
mpart_id 4
type 79
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big8b
name big rock
x 1
layer 5
mpart_id 4
type 79
mpart_nr 1
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big8c
name big rock
y 1
layer 5
mpart_id 4
type 79
mpart_nr 2
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big8d
name big rock
y 1
x 1
layer 5
type 79
mpart_id 4
mpart_nr 3
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big8e
name big rock
y 2
layer 5
mpart_id 4
mpart_nr 4
type 79
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big8f
name big rock
y 2
x 1
layer 5
type 79
mpart_id 4
mpart_nr 5
no_pass 1
no_pick 1
blocksview 1
end
Object rock_big9
editor_folder scenery/rocks
name big rock
face rock_big9.101
type 79
layer 5
mpart_id 5
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big9b
name big rock
x 1
mpart_id 5
layer 5
type 79
mpart_nr 1
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big9c
name big rock
x 2
mpart_id 5
type 79
layer 5
mpart_nr 2
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big9d
name big rock
y 1
mpart_id 5
type 79
layer 5
mpart_nr 3
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big9e
name big rock
y 1
x 1
mpart_id 5
type 79
layer 5
mpart_nr 4
no_pass 1
no_pick 1
blocksview 1
end
More
Object rock_big9f
name big rock
y 1
x 2
mpart_id 5
layer 5
type 79
mpart_nr 5
no_pass 1
no_pick 1
blocksview 1
end
Object rock_lake
editor_folder scenery/rocks
name rocks
face rock_lake.101
animation rock_lake
speed 0.02
is_animated 1
anim_speed 19
no_teleport 1
layer 4
type 71
no_pick 1
no_pass 1
end
Object rock_lake2
editor_folder scenery/rocks
name rocks
face rock_lake2.101
animation rock_lake2
speed 0.02
is_animated 1
anim_speed 19
no_teleport 1
layer 4
type 71
no_pick 1
no_pass 1
end
Object rock_lake3
editor_folder scenery/rocks
name rocks
face rock_lake3.101
animation rock_lake3
speed 0.02
is_animated 1
anim_speed 19
no_teleport 1
layer 4
type 71
no_pick 1
no_pass 1
end
Object rock_step1
editor_folder scenery/rocks
name rocks
layer 5
type 79
face rock_step1.101
no_pass 1
no_pick 1
end
Object rock_step2
editor_folder scenery/rocks
name rocks
layer 5
type 79
face rock_step2.101
no_pass 1
no_pick 1
end
Object rock_step3
editor_folder scenery/rocks
name rocks
layer 5
type 79
face rock_step3.101
no_pass 1
no_pick 1
end
Object rock_wall1
editor_folder scenery/rocks
name rocks
blocksview 1
layer 5
type 79
face rock_wall1.101
no_pass 1
no_pick 1
end
Object rock_wall2
editor_folder scenery/rocks
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
face rock_wall2.101
no_pass 1
no_pick 1
end
More
Object rock_wall2_a
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object rock_wall2_b
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object rock_wall2_c
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object rock_wall3
editor_folder scenery/rocks
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
face rock_wall3.101
no_pass 1
no_pick 1
end
More
Object rock_wall3_a
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object rock_wall3_b
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object rock_wall3_c
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object rock_wall3a_exit
editor_folder scenery/rocks
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
face rock_wall3_exit.131
no_pick 1
end
More
Object rock_wall3a_exit_a
name rocks
layer 5
type 79
blocksview 1
mpart_id 3
mpart_nr 1
x 1
no_pick 1
end
More
Object rock_wall3a_exit_b
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pick 1
end
More
Object rock_wall3a_exit_c
name rocks
layer 5
type 79
mpart_id 3
blocksview 1
mpart_nr 3
x 1
y 1
no_pick 1
end
Object rock_wall3b_exit
editor_folder scenery/rocks
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
face rock_wall3_exit.151
no_pick 1
end
More
Object rock_wall3b_exit_a
name rocks
layer 5
type 79
blocksview 1
mpart_id 3
mpart_nr 1
x 1
no_pick 1
end
More
Object rock_wall3b_exit_b
name rocks
layer 5
type 79
mpart_id 3
blocksview 1
mpart_nr 2
y 1
no_pick 1
end
More
Object rock_wall3b_exit_c
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pick 1
end
Object rock_wall4
editor_folder scenery/rocks
blocksview 1
name rocks
layer 5
type 79
mpart_id 3
face rock_wall4.101
no_pass 1
no_pick 1
end
More
Object rock_wall4_a
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object rock_wall4_b
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object rock_wall4_c
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object rock_wall5
editor_folder scenery/rocks
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
face rock_wall5.101
no_pass 1
no_pick 1
end
More
Object rock_wall5_a
blocksview 1
name rocks
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
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Object rock_wall5_b
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
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Object rock_wall5_c
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object rock_wall6
editor_folder scenery/rocks
blocksview 1
name rocks
layer 5
type 79
mpart_id 3
face rock_wall6.101
no_pass 1
no_pick 1
end
More
Object rock_wall6_a
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
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Object rock_wall6_b
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
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Object rock_wall6_c
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object rock_wall7
editor_folder scenery/rocks
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
face rock_wall7.101
no_pass 1
no_pick 1
end
More
Object rock_wall7_a
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
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Object rock_wall7_b
name rocks
layer 5
type 79
blocksview 1
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object rock_wall7_c
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object rock_wall8
editor_folder scenery/rocks
name rocks
layer 5
type 79
blocksview 1
mpart_id 3
face rock_wall8.101
no_pass 1
no_pick 1
end
More
Object rock_wall8_a
name rocks
layer 5
type 79
mpart_id 3
blocksview 1
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
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Object rock_wall8_b
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
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Object rock_wall8_c
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object rod_heavy
editor_folder items/magic_tools
name heavy rod
face rod_heavy.101
layer 3
sp -1
last_grace 30
animation rod_heavy
is_animated 1
anim_speed 5
speed -0.25
type 3
value 35
weight 1250
material 70
hp 20
maxhp 20
level 1
nrof 1
end
Object rod_light
editor_folder items/magic_tools
name rod
layer 3
face rod_light.101
sp -1
last_grace 22
animation rod_light
is_animated 1
anim_speed 5
speed -0.25
type 3
value 30
weight 925
material 70
hp 5
maxhp 5
level 1
nrof 1
end
Object rooster
editor_folder mobs/animals
name Rooster
race chicken
face rooster.121
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 50
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 70
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 55
attack_pierce 50
attack_impact 50
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 42000
animation rooster
is_animated 1
anim_speed 4
no_pick 1
end
Object root_mandrake
editor_folder items/alchemy
name mandrake root
nrof 1
item_quality 100
item_condition 100
can_stack 1
face root_mandrake.101
layer 3
type 73
material 64
weight 200
value 500
end
Object ropeladder_down
editor_folder exits/ropes
name rope ladder going up
face ropeladder_down.131
animation ropeladder_down
is_animated 0
anim_speed 0
is_turnable 1
direction 1
type 66
no_teleport 1
hp -1
sp -1
layer 5
no_pick 1
end
Object ropeladder_down2
editor_folder exits/ropes
name rope ladder going up
face ropeladder_down2.131
animation ropeladder_down2
is_animated 0
anim_speed 0
is_turnable 1
direction 1
type 66
no_teleport 1
hp -1
sp -1
layer 5
no_pick 1
end
Object rowboat_a
editor_folder walls/row_boat
name row boat
face row_boat_a.101
animation rowboat_a
is_turnable 1
direction 1
type 77
no_pick 1
layer 4
end
Object rowboat_b
editor_folder walls/row_boat
name row boat
face row_boat_b.101
animation rowboat_b
is_turnable 1
direction 1
type 77
no_pick 1
layer 4
end
Object rows
editor_folder scenery/misc
name pair of oars
face rows.101
no_pick 1
type 79
layer 4
end
Object rubbish.101
editor_folder scenery/misc
name rubbish
face rubbish.101
no_pass 1
no_pick 1
type 79
layer 4
end
Object rune_acid
editor_folder traps/runes
name Rune of Acid
type 154
layer 4
face rune_acid.101
hp 1
msg
You detonate a Rune of Acid!
endmsg
animation rune_acid
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_acid 100
dam 8
cha 20
end
Object rune_aether
editor_folder traps/runes
name Rune of Aether
type 154
layer 4
face rune_aether.101
hp 1
msg
You detonate a Rune of Aether!
endmsg
animation rune_aether
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_aether 100
dam 8
cha 20
end
Object rune_chaos
editor_folder traps/runes
name Rune of Chaos
type 154
layer 4
face rune_chaos.101
hp 1
msg
You detonate a Rune of Chaos!
endmsg
animation rune_chaos
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_chaos 100
dam 8
cha 20
end
Object rune_cold
editor_folder traps/runes
name Rune of Frost
type 154
layer 4
face rune_cold.101
hp 1
msg
You detonate a Rune of Frost!
endmsg
animation rune_cold
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_cold 100
dam 8
cha 20
end
Object rune_confusion
editor_folder traps/runes
name Rune of Confusion
type 154
layer 4
face rune_confusion.101
hp 1
msg
You detonate a Rune of Confusion!
endmsg
animation rune_confusion
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_confusion 100
dam 8
cha 20
end
Object rune_corruption
editor_folder traps/runes
name Rune of Corruption
type 154
layer 4
face rune_corruption.101
hp 1
msg
You detonate a Rune of Corruption!
endmsg
animation rune_corruption
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_corruption 100
dam 8
cha 20
end
Object rune_death
editor_folder traps/runes
name Rune of Death
type 154
layer 4
face rune_death.101
hp 1
msg
You detonate a Rune of Death!
endmsg
animation rune_death
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_death 100
dam 16
cha 20
end
Object rune_depletion
editor_folder traps/runes
name Rune of Depletion
type 154
layer 4
face rune_depletion.101
hp 1
msg
You detonate a Rune of Depletion!
endmsg
animation rune_depletion
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_depletion 100
dam 8
cha 20
end
Object rune_drain
editor_folder traps/runes
name Rune of Drain
type 154
layer 4
face rune_drain.101
hp 1
msg
You detonate a Rune of Drain!
endmsg
animation rune_drain
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_drain 100
dam 8
cha 20
end
Object rune_electricity
editor_folder traps/runes
name Rune of Lightning
type 154
layer 4
face rune_electricity.101
hp 1
msg
You detonate a Rune of Lightning!
endmsg
animation rune_electricity
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_electricity 100
dam 8
cha 20
end
Object rune_fear
editor_folder traps/runes
name Rune of Fear
type 154
layer 4
face rune_fear.101
hp 1
msg
You detonate a Rune of Fear!
endmsg
animation rune_fear
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_fear 100
dam 8
cha 20
end
Object rune_fire
editor_folder traps/runes
name Rune of Fire
type 154
layer 4
face rune_fire.101
hp 1
msg
You detonate a Rune of Fire!
endmsg
animation rune_fire
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_fire 100
dam 8
cha 20
end
Object rune_glass
editor_folder items/misc
name Glass Rune
face rune_glass.001
animation rune_glass
is_animated 1
anim_speed 1
speed 1
type 79
layer 3
material_real 65
material 2
value 10
weight 150
nrof 1
end
Object rune_godpower
editor_folder traps/runes
name Rune of Godpower
type 154
layer 4
face rune_godpower.101
hp 1
msg
You detonate a Rune of Godpower!
endmsg
animation rune_godpower
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_godpower 100
dam 8
cha 20
end
Object rune_lifesteal
editor_folder traps/runes
name Rune of Lifesteal
type 154
layer 4
face rune_lifesteal.101
hp 1
msg
You detonate a Rune of Lifesteal!
endmsg
animation rune_lifesteal
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_lifesteal 100
dam 8
cha 20
end
Object rune_light
editor_folder traps/runes
name Rune of Light
type 154
layer 4
face rune_light.101
hp 1
msg
You detonate a Rune of Light!
endmsg
animation rune_light
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_light 100
dam 8
cha 20
end
Object rune_magic
editor_folder traps/runes
name Rune of Magic
type 154
layer 4
face rune_magic.101
hp 1
msg
You detonate a Rune of Magic!
endmsg
animation rune_magic
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_channelling 100
dam 8
cha 20
end
Object rune_nether
editor_folder traps/runes
name Rune of Nether
type 154
layer 4
face rune_nether.101
hp 1
msg
You detonate a Rune of Nether!
endmsg
animation rune_nether
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_nether 100
dam 8
cha 20
end
Object rune_paralyze
editor_folder traps/runes
name Rune of Paralyze
type 154
layer 4
face rune_paralyze.101
hp 1
msg
You detonate a Rune of Paralyze!
endmsg
animation rune_paralyze
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_paralyze 100
dam 16
cha 20
end
Object rune_poison
editor_folder traps/runes
name Rune of Poison
type 154
layer 4
face rune_poison.101
hp 1
msg
You detonate a Rune of Poison!
endmsg
animation rune_poison
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_poison 100
dam 8
cha 20
end
Object rune_psionic
editor_folder traps/runes
name Rune of Psionic
type 154
layer 4
face rune_psionic.101
hp 1
msg
You detonate a Rune of Psionic!
endmsg
animation rune_psionic
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_psionic 100
dam 8
cha 20
end
Object rune_shadow
editor_folder traps/runes
name Rune of Shadow
type 154
layer 4
face rune_shadow.101
hp 1
msg
You detonate a Rune of Shadow!
endmsg
animation rune_shadow
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_shadow 100
dam 8
cha 20
end
Object rune_slow
editor_folder traps/runes
name Rune of Slow
type 154
layer 4
face rune_slow.101
hp 1
msg
You detonate a Rune of Slow!
endmsg
animation rune_slow
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_slow 100
dam 8
cha 20
end
Object rune_snare
editor_folder traps/runes
name Rune of Snaring
type 154
layer 4
face rune_snare.101
hp 1
msg
You detonate a Rune of Snare!
endmsg
animation rune_snare
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_snare 100
dam 8
cha 20
end
Object rune_sonic
editor_folder traps/runes
name Rune of Sonic
type 154
layer 4
face rune_sonic.101
hp 1
msg
You detonate a Rune of Sonic!
endmsg
animation rune_sonic
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_sonic 100
dam 8
cha 20
end
Object rune_weaponmagic
editor_folder traps/runes
name Rune of Weaponmagic
type 154
layer 4
face rune_weaponmagic.101
hp 1
msg
You detonate a Rune of Weaponmagic!
endmsg
animation rune_weaponmagic
level 1
anim_speed 1
is_invisible 1
no_pick 1
walk_on 1
attack_weaponmagic 100
dam 8
cha 20
end
Object saber
editor_folder items/weapon
name saber
layer 3
face saber.101
weapon_speed 2.2
attack_pierce 100
item_level 7
item_skill 4
dam 39
wc 14
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object saber_willow
editor_folder items/weapon
name willow leaf saber
layer 3
face saber2.101
weapon_speed 2.7
attack_pierce 100
item_level 10
item_skill 4
last_heal 20
dam 64
wc 18
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object sabre_icicle
editor_folder items/weapon
name icicle sabre
layer 3
face sabre_icicle.101
weapon_speed 2.7
attack_pierce 100
item_level 10
item_skill 4
last_heal 20
dam 64
wc 18
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object sack
editor_folder items/container
name sack
other_arch close_sack
face sack.101
layer 3
type 122
level 1
material 128
material_real 450
value 15
weight 250
container 75000
weapon_speed 1.0
nrof 1
end
Object saddle
editor_folder items/container
name saddle
other_arch saddle_close
face saddle.101
layer 3
type 122
level 1
material 8
material_real 193
value 9000
weight 6100
container 85000
weapon_speed 1.0
speed -0.02
nrof 1
end
Object saddle_close
editor_folder intern/items
name close the saddle
face saddle_close.101
type 121
layer 3
no_drop 1
no_pick 1
identified 1
end
Object sadpriest
editor_folder mobs/human
name Sad Priest
race human
face sadpriest.161
randomitems spells_priest;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 15
sp -1
maxsp 25
hp -1
maxhp 82
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
resist_channelling 50
dam 36
item_condition 10
weapon_speed 3.5
attack_impact 90
attack_channelling 5
attack_godpower 5
speed -0.048
level 1
item_quality 3
weight 65000
animation sadpriest
is_animated 1
anim_speed 4
no_pick 1
end
Object sai
editor_folder items/weapon
name sai
layer 3
face sai.101
weapon_speed 2.1
attack_pierce 100
item_level 3
item_skill 4
dam 32
wc 13
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object sai_frozenice
editor_folder items/weapon
name frozenice sai
layer 3
face sais_frozenice.101
weapon_speed 2.75
attack_pierce 80
attack_cold 20
item_level 10
item_skill 4
last_heal 20
dam 60
wc 16
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
is_named 1
nrof 1
end
Object sai_ice
editor_folder items/weapon
name ice sais
layer 3
face sais_ice.101
weapon_speed 2.1
attack_pierce 90
attack_cold 10
item_level 3
item_skill 4
dam 32
wc 13
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
is_named 1
nrof 1
end
Object salad
editor_folder items/organic
name salad
face salad01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
layer 3
can_stack 1
type 6
speed_left 0.002
material 32
material_real -1
value 7
weight 290
end
Object salamand
editor_folder mobs/misc
name Salamand
face salamand.151
race salamand
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 2
weight 325000
animation salamand
is_animated 1
anim_speed 4
no_pick 1
end
Object sand_dm1
editor_folder masks/sand
name sand
face sand_dm1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm10
editor_folder masks/sand
name sand
face sand_dm10.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm11
editor_folder masks/sand
name sand
face sand_dm11.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm12
editor_folder masks/sand
name sand
face sand_dm12.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm13
editor_folder masks/sand
name sand
face sand_dm13.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm14
editor_folder masks/sand
name sand
face sand_dm14.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm15
editor_folder masks/sand
name sand
face sand_dm15.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm16
editor_folder masks/sand
name sand
face sand_dm16.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm17
editor_folder masks/sand
name sand
face sand_dm17.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm18
editor_folder masks/sand
name sand
face sand_dm18.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm19
editor_folder masks/sand
name sand
face sand_dm19.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm2
editor_folder masks/sand
name sand
face sand_dm2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm20
editor_folder masks/sand
name sand
face sand_dm20.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm21
editor_folder masks/sand
name sand
face sand_dm21.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm22
editor_folder masks/sand
name sand
face sand_dm22.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm3
editor_folder masks/sand
name sand
face sand_dm3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm4
editor_folder masks/sand
name sand
face sand_dm4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm5
editor_folder masks/sand
name sand
face sand_dm5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm6
editor_folder masks/sand
name sand
face sand_dm6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm7
editor_folder masks/sand
name sand
face sand_dm7.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm8
editor_folder masks/sand
name sand
face sand_dm8.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sand_dm9
editor_folder masks/sand
name sand
face sand_dm9.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object sandals
editor_folder items/armour
name sandals
face sandals.101
layer 3
value 15
weight 300
resist_pierce 4
resist_impact 4
resist_cleave 4
resist_slash 4
type 99
material_real 193
material 8
nrof 1
end
Object sandals_cloth
editor_folder items/armour
name sandals
face sandals2.101
layer 3
value 15
weight 150
ac 5
last_heal -44
resist_pierce 3
resist_impact 3
resist_cleave 3
resist_slash 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
type 99
material_real 449
material 128
nrof 1
end
Object santa
editor_folder themed/xmas
name Santa
face santa.151
race human
randomitems loot;wealth_normal&D65;loot_base&D17;loot_magic&d27;loot_melee&d22
type 80
layer 6
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 101
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
resist_impact 20
resist_cleave 20
resist_pierce 20
resist_slash 20
resist_channelling 50
dam 48
weapon_speed 3.5
attack_impact 50
attack_weaponmagic 50
speed -0.048
level 1
weight 65500
animation santa
is_animated 1
anim_speed 4
no_pick 1
end
Object santabobblehead
editor_folder themed/xmas
name santabobblehead
face santabobblehead.101
identified 1
animation santabobblehead
is_animated 1
anim_speed 4
type 79
layer 3
value 300
weight 150
end
Object santahat
editor_folder themed/xmas
name Santa's Hat
type 34
layer 3
face santahat.101
weight 250
ac 2
last_heal -12
resist_cold 25
resist_impact 1
resist_cleave 1
resist_slash 1
resist_pierce 1
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
value 25
material 128
end
Object sausage
editor_folder items/organic
name sausages
face sausage01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object saw
editor_folder items/tools
name saw
face saw.101
no_pick 1
type 79
layer 4
nrof 1
end
Object scale_armour
editor_folder items/armour
name armour
type 16
layer 3
face scale_armour.101
last_heal 82
last_sp 100
ac 6
material 32
material_real 324
item_level 7
item_skill 4
resist_impact 16
resist_cleave 20
resist_slash 30
resist_pierce 16
weight 13000
value 1800
nrof 1
end
Object scale_mail
editor_folder items/armour
name scale mail
face scale_mail.101
type 16
layer 3
last_heal 25
last_sp 150
material 2
material_real 65
ac 7
item_level 10
item_skill 4
resist_impact 17
resist_slash 17
resist_cleave 17
resist_pierce 35
weight 19500
value 2550
nrof 1
end
Object scarecrow.111
editor_folder scenery/scarecrows
name scarecrow
layer 5
type 79
face scarecrow.111
animation scarecrow.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object scarf
editor_folder themed/xmas
name scarf
type 87
face scarf.101
layer 3
weight 350
value 40
ac 1
last_heal -3
resist_impact 3
resist_slash 3
resist_pierce 3
resist_cleave 3
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
material_real 449
material 128
end
Object scimitar
editor_folder items/weapon
name scimitar
layer 3
face scimitar.101
weapon_speed 2.4
attack_slash 100
item_level 7
item_skill 4
dam 45
wc 15
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object scimitar_frozenice
editor_folder items/weapon
name frozenice scimitar
layer 3
face scimitar_frozenice.101
weapon_speed 2.35
attack_slash 80
attack_cold 20
item_level 7
item_skill 4
dam 42
wc 16
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
is_named 1
nrof 1
end
Object scroll_generic
editor_folder items/spells
name scroll
face scroll.101
sp -1
inv_face inv_s_generic.101
layer 3
nrof 1
type 111
can_stack 1
material 1
weight 20
value 3
level 1
end
Object scythe_military
editor_folder items/weapon
name military scythe
layer 3
face scythe_military.101
weapon_speed 2.5
attack_slash 100
item_level 7
item_skill 4
dam 46
wc 16
type 15
sub_type 1
material 18
material_real 65
weight 1300
value 350
nrof 1
end
Object scythe_war
editor_folder items/weapon
name war scythe
layer 3
weapon_speed 4.3
attack_slash 100
type 15
item_level 15
item_skill 4
last_heal 40
sub_type 5
face scythe_war.101
material 18
material_real 65
dam 172
wc 34
weight 2150
value 750
nrof 1
end
Object seed_a
editor_folder items/alchemy
name seeds
nrof 1
item_quality 100
item_condition 100
face seed_a.101
layer 3
type 73
can_stack 1
material 32
weight 100
value 300
end
Object seed_b
editor_folder items/alchemy
name seed
nrof 1
can_stack 1
item_quality 100
item_condition 100
face seed_b.101
layer 3
type 73
material 32
weight 120
value 350
end
Object seether
editor_folder mobs/human
name Seether
race human
face seether.101
randomitems spells_mage;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d16
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_ring 1
has_ready_spell 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 15
sp -1
maxsp 25
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
resist_channelling 50
dam 35
item_condition 10
weapon_speed 3.5
attack_pierce 90
attack_channelling 10
speed -0.047
level 1
item_quality 3
weight 65000
animation seether
is_animated 1
anim_speed 4
no_pick 1
end
Object sewer_close.101
editor_folder scenery/sewers
name closed sewer hole
layer 5
type 79
face sewer_close.101
no_pass 1
no_pick 1
end
Object sewer_hole1
editor_folder exits/misc
name sewer hole
face sewer_hole1.101
layer 5
hp -1
sp -1
no_teleport 1
type 66
no_pick 1
end
Object sewer_hole2
editor_folder exits/misc
name sewer hole
face sewer_hole2.101
layer 3
hp -1
sp -1
no_teleport 1
type 66
no_pick 1
end
Object sewer_plate.101
editor_folder scenery/sewers
name sewer hole plate
layer 5
type 79
face sewer_plate.101
no_pass 1
no_pick 1
end
Object sewer_plate2.101
editor_folder scenery/sewers
name sewer hole plate
layer 5
type 79
face sewer_plate2.101
no_pass 1
no_pick 1
end
Object sewer_plate3.101
editor_folder scenery/sewers
name sewer hole plate
layer 5
type 79
face sewer_plate3.101
no_pass 1
no_pick 1
end
Object sewer_wall
editor_folder masks/misc
name sewer hole
face sewer_wall.151
animation sewer_wall
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object shards
editor_folder items/misc
name shards
face shards.101
type 79
layer 3
material_real 129
material 4
value 10
weight 150
nrof 1
end
Object shelf1.111
editor_folder items/container
name shelf
face shelf1.111
animation shelf1.111
is_turnable 1
direction 1
layer 4
identified 1
no_pick 1
type 122
material 18
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf1_wall.111
editor_folder items/container
name shelf
face shelf1_wall.111
animation shelf1_wall.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf2.111
editor_folder items/container
name shelf
face shelf2.111
animation shelf2.111
is_turnable 1
direction 1
layer 4
identified 1
no_pick 1
type 122
material 18
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf2_wall.111
editor_folder items/container
name shelf
face shelf2_wall.111
animation shelf2_wall.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf3.111
editor_folder items/container
name shelf
face shelf3.111
animation shelf3.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf3_dem1.111
editor_folder items/container
name demolished shelf
face shelf3_dem1.111
animation shelf3_dem1.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf3_dem2.111
editor_folder items/container
name demolished shelf
face shelf3_dem2.111
animation shelf3_dem2.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf3_dem3.111
editor_folder items/container
name demolished shelf
face shelf3_dem3.111
animation shelf3_dem3.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf3_wall.111
editor_folder items/container
name shelf
face shelf3_wall.111
animation shelf3_wall.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf3a.111
editor_folder items/container
name shelf
face shelf3a.111
animation shelf3a.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf3b.111
editor_folder items/container
name shelf
face shelf3b.111
animation shelf3b.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf3c.111
editor_folder items/container
name shelf
face shelf3c.111
animation shelf3c.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf4_wall.111
editor_folder items/container
name shelf
face shelf4_wall.111
animation shelf4_wall.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf5_wall.111
editor_folder items/container
name shelf
face shelf5_wall.111
animation shelf5_wall.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf6_wall.111
editor_folder items/container
name shelf
face shelf6_wall.111
animation shelf6_wall.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf_wall.111
editor_folder items/container
name shelf
face shelf_wall.111
animation shelf_wall.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf_wall_dem1.111
editor_folder items/container
name demolished shelf
face shelf_wall_dem1.111
animation shelf_wall_dem1.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 3
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf_wall_dem2.111
editor_folder items/container
name demolished shelf
face shelf_wall_dem2.111
animation shelf_wall_dem2.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 3
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shelf_wall_dem3.111
editor_folder items/container
name demolished shelf
face shelf_wall_dem3.111
animation shelf_wall_dem3.111
is_turnable 1
direction 1
layer 4
identified 1
type 122
material 18
no_pick 1
value 3
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object shiavona
editor_folder items/weapon
name shiavona
layer 3
face shiavona.101
weapon_speed 2.55
attack_pierce 100
item_level 10
item_skill 4
last_heal 20
dam 59
wc 16
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object shield
editor_folder items/armour
name shield
type 33
layer 3
face shield.101
ac 8
item_level 3
item_skill 4
last_heal 34
resist_impact 10
resist_cleave 7
resist_pierce 7
resist_slash 10
material_real 65
material 2
weight 1500
value 120
nrof 1
end
Object shield_battle
editor_folder items/armour
name battle shield
type 33
layer 3
face shield_battle.101
ac 14
last_heal 68
item_skill 4
item_level 28
resist_impact 20
resist_cleave 14
resist_pierce 20
resist_slash 14
material_real 65
material 2
weight 1500
value 310
nrof 1
end
Object shield_bone
editor_folder items/armour
name bone shield
type 33
layer 3
face shield_bone.101
ac 10
item_level 9
item_skill 6
resist_impact 10
resist_cleave 8
resist_pierce 12
resist_slash 12
material 2048
material_real 705
weight 1100
value 130
nrof 1
end
Object shield_chitin
editor_folder items/armour
name shield
type 33
layer 3
face shield_chitin.101
ac 10
item_level 9
item_skill 6
resist_impact 8
resist_cleave 10
resist_pierce 12
resist_slash 12
material 32
material_real 323
weight 1100
value 130
nrof 1
end
Object shield_defender
editor_folder items/armour
name defender
type 33
layer 3
face shield_defender.101
ac 12
last_heal 48
item_level 19
item_skill 4
resist_impact 14
resist_cleave 10
resist_pierce 10
resist_slash 14
material_real 65
material 2
weight 1500
value 324
nrof 1
end
Object shield_demon
editor_folder items/armour
name demon shield
type 33
layer 3
face shield_demon.101
ac 12
item_level 19
last_heal 46
item_skill 4
resist_impact 9
resist_cleave 14
resist_pierce 14
resist_slash 9
cha -1
material_real 65
material 2
weight 1500
value 110
nrof 1
end
Object shield_eye
editor_folder items/armour
name eye shield
type 33
layer 3
face shield_eye.101
ac 10
item_level 9
last_heal 36
item_skill 4
resist_impact 7
resist_cleave 7
resist_pierce 11
resist_slash 11
material_real 65
material 2
weight 1500
value 175
nrof 1
end
Object shield_frozenice
editor_folder items/armour
name frozenice shield
type 33
layer 3
face shield_frozenice.101
ac 14
wc 2
item_level 8
item_skill 5
resist_impact 3
resist_cleave 6
resist_pierce 3
resist_slash 6
resist_cold 5
resist_channelling 5
resist_light 5
resist_shadow 5
resist_psionic 5
resist_lifesteal 5
resist_death 5
resist_chaos 8
resist_nether 3
resist_aether 3
material 128
material_real 449
weight 700
value 120
is_named 1
nrof 1
end
Object shield_heater
editor_folder items/armour
name heater shield
type 33
layer 3
face shield_heater.101
ac 10
item_level 9
item_skill 4
last_heal 36
resist_impact 7
resist_cleave 11
resist_pierce 11
resist_slash 7
material_real 65
material 2
weight 1250
value 110
nrof 1
end
Object shield_high
editor_folder items/armour
name high shield
type 33
layer 3
face shield_high.101
ac 10
last_heal 40
item_skill 4
item_level 9
resist_impact 12
resist_cleave 12
resist_pierce 8
resist_slash 8
material_real 65
material 2
weight 1300
value 150
nrof 1
end
Object shield_holly
editor_folder themed/xmas
name large holly shield
type 33
layer 3
face shield_holly.101
ac 10
item_level 9
item_skill 6
resist_impact 8
resist_cleave 10
resist_pierce 12
resist_slash 12
material 32
material_real 323
weight 1100
value 130
is_named 1
end
Object shield_holly_small
editor_folder themed/xmas
name small holly shield
type 33
layer 3
face shield_holly_small.101
ac 8
item_level 3
item_skill 4
last_heal 34
resist_impact 10
resist_cleave 7
resist_pierce 7
resist_slash 10
material_real 65
material 2
weight 1500
value 120
is_named 1
end
Object shield_holy
editor_folder items/armour
name holy shield
type 33
layer 3
face shield_holy.101
ac 14
item_level 28
item_skill 5
resist_impact 9
resist_cleave 14
resist_pierce 14
resist_slash 9
wis 1
material_real 65
material 2
weight 1500
value 110
nrof 1
end
Object shield_kite
editor_folder items/armour
name kite shield
type 33
layer 3
face shield_kite.101
ac 8
item_level 3
item_skill 4
last_heal 36
resist_impact 11
resist_cleave 7
resist_pierce 11
resist_slash 7
material_real 65
material 2
weight 1350
value 115
nrof 1
end
Object shield_protector
editor_folder items/armour
name protector
type 33
layer 3
face shield_protector.101
ac 12
last_heal 50
item_skill 4
item_level 19
resist_impact 10
resist_cleave 15
resist_pierce 10
resist_slash 15
material_real 65
material 2
weight 1600
value 150
nrof 1
end
Object shield_round
editor_folder items/armour
name round shield
type 33
layer 3
face shield_round.101
ac 8
item_level 3
item_skill 4
last_heal 34
resist_impact 7
resist_cleave 7
resist_pierce 10
resist_slash 10
material_real 258
material 16
weight 1600
value 115
nrof 1
end
Object shield_scale
editor_folder items/armour
name shield
type 33
layer 3
face shield_scale_white.101
ac 10
item_level 9
item_skill 4
last_heal 36
resist_impact 11
resist_cleave 11
resist_pierce 6
resist_slash 8
material 32
material_real 324
weight 1300
value 100
nrof 1
end
Object shield_skull
editor_folder items/armour
name skull shield
type 33
layer 3
face shield_skull.101
ac 15
item_level 36
last_heal 72
item_skill 4
resist_impact 18
resist_cleave 18
resist_pierce 18
resist_slash 18
cha -3
material_real 65
material 2
weight 2000
value 110
nrof 1
end
Object shield_war
editor_folder items/armour
name war shield
type 33
layer 3
face shield_war.101
ac 14
item_skill 4
item_level 28
last_heal 70
resist_impact 15
resist_cleave 20
resist_pierce 20
resist_slash 15
material_real 65
material 2
weight 1550
value 100
nrof 1
end
Object ship_captain
editor_folder mobs/human
name Ship Captain
race human
face ship_captain.131
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 25
dam 40
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.0495
level 1
item_quality 3
weight 75000
animation ship_captain
is_animated 1
anim_speed 4
no_pick 1
end
Object ship_rail_1
editor_folder walls/ship_rail
name ship rail 1
face ship_rail.111
no_pick 1
no_pass 1
type 79
layer 3
end
Object ship_rail_2
editor_folder walls/ship_rail
name ship rail 2
face ship_rail.112
no_pick 1
no_pass 1
type 79
layer 3
end
Object ship_rail_3
editor_folder walls/ship_rail
name ship rail 3
face ship_rail.113
no_pick 1
no_pass 1
type 79
layer 3
end
Object ship_rail_4
editor_folder walls/ship_rail
name ship rail 4
face ship_rail.114
no_pick 1
no_pass 1
type 79
layer 3
end
Object ship_rail_5
editor_folder walls/ship_rail
name ship rail 5
face ship_rail.115
no_pick 1
no_pass 1
type 79
layer 3
end
Object ship_rail_6
editor_folder walls/ship_rail
name ship rail 6
face ship_rail.116
no_pick 1
no_pass 1
type 79
layer 3
end
Object ship_rail_7
editor_folder walls/ship_rail
name ship rail 7
face ship_rail.117
no_pick 1
no_pass 1
type 79
layer 3
end
Object ship_rail_8
editor_folder walls/ship_rail
name ship rail 8
face ship_rail.118
no_pick 1
no_pass 1
type 79
layer 3
end
Object shirt
editor_folder items/armour
name shirt
type 16
layer 3
face shirt.101
ac 1
last_heal -1
resist_impact 4
resist_slash 4
resist_cleave 4
resist_pierce 4
weight 500
value 20
material 128
material_real 450
nrof 1
end
Object shootingstar
editor_folder items/weapon
name shootingstar
face shootingstar.101
layer 3
weapon_speed 2.65
attack_impact 100
item_level 7
item_skill 4
dam 49
wc 16
type 15
sub_type 0
material 18
material_real 65
weight 1900
value 350
nrof 1
end
Object shop_container
editor_folder special/shops
type 147
layer 0
sys_object 1
no_teleport 1
name shop container
face shop_container.101
no_pick 1
no_drop 1
end
Object shop_floor
editor_folder special/shops
name this shop
type 68
layer 0
sys_object 1
face shop_floor.101
no_teleport 1
no_pick 1
msg
Welcome to
endmsg
end
Object shop_mat
editor_folder exits/teleporters
name shop teleporter
layer 4
face exit.101
no_pick 1
animation shop_mat
player_only 1
is_animated 1
anim_speed 4
type 69
walk_on 1
fly_on 1
speed 0.50
end
Object shortsword
editor_folder items/weapon
name shortsword
layer 3
face shortsword.101
weapon_speed 2.05
attack_slash 100
dam 27
wc 12
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object shoulder_chain
editor_folder items/armour
name chain shoulders
layer 3
face shoulder_chain.101
type 142
ac 1
last_heal 40
item_level 5
item_skill 4
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
material_real 65
material 2
value 75
weight 750
nrof 1
end
Object shoulder_cloth
editor_folder items/armour
name shoulders
layer 3
face shoulder_cloth.101
type 142
ac 6
item_level 4
item_skill 5
last_heal -48
resist_impact 4
resist_cleave 4
resist_slash 4
resist_pierce 4
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
material_real 449
material 128
value 50
weight 150
nrof 1
end
Object shoulder_frozenice
editor_folder items/armour
name frozenice shoulders
layer 3
face shoulders_frozenice.101
type 142
ac 1
last_heal 40
item_level 5
item_skill 4
resist_impact 10
resist_cleave 10
resist_slash 10
resist_pierce 10
resist_cold 8
material_real 65
material 2
value 75
weight 750
is_named 1
nrof 1
end
Object shoulder_leather
editor_folder items/armour
name shoulders
layer 3
face shoulder_leather.101
type 142
ac 1
resist_impact 6
resist_cleave 6
resist_slash 6
resist_pierce 6
material_real 193
material 8
value 50
weight 550
nrof 1
end
Object shoulder_plate
editor_folder items/armour
name plate shoulder
layer 3
face shoulder_plate.101
type 142
ac 1
last_heal 48
item_level 10
item_skill 4
resist_impact 12
resist_cleave 12
resist_slash 12
resist_pierce 12
material_real 65
material 2
value 90
weight 1250
nrof 1
end
Object shoulder_santa
editor_folder themed/xmas
name santa shoulders
layer 3
face shoulders_santa.101
type 142
ac 6
item_level 4
item_skill 5
last_heal -48
resist_impact 4
resist_cleave 4
resist_slash 4
resist_pierce 4
resist_cold 8
resist_drain 4
resist_depletion 4
resist_corruption 4
resist_confusion 4
resist_fear 4
resist_slow 4
resist_paralyze 4
resist_snare 4
material_real 449
material 128
value 50
weight 150
end
Object shoulder_scale
editor_folder items/armour
name scale shoulders
layer 3
face shoulder_scale.101
type 142
ac 1
last_heal 41
item_level 8
item_skill 4
resist_impact 9
resist_cleave 10
resist_slash 11
resist_pierce 11
material_real 65
material 2
value 85
weight 750
nrof 1
end
Object shovel
editor_folder items/tools
name shovel
face shovel.101
no_pick 1
type 79
layer 4
nrof 1
end
Object shovel_dig
editor_folder items/tools
name shovel
face shovel_dig.101
no_pick 1
type 79
layer 4
nrof 1
end
Object shovel_dirt
editor_folder scenery/tools
name shovel
face shovel_dirt.101
layer 3
type 79
no_teleport 1
no_pick 1
end
Object shrine1.111
editor_folder scenery/shrines
name shrine
face shrine1.111
animation shrine1.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object sign
editor_folder items/signs
name sign
face sign_default.101
type 98
layer 4
no_pick 1
nrof 1
end
Object sign_generic
editor_folder items/signs
name big sign
face sign_generic.111
type 98
animation sign_generic
is_turnable 1
direction 1
layer 4
no_pick 1
nrof 1
end
Object sign_pub
editor_folder items/signs
name big sign
face sign_pub.111
type 98
animation sign_pub
is_turnable 1
direction 1
layer 4
no_pick 1
nrof 1
end
Object silvercoin
editor_folder items/jewel
name coin
identified 1
layer 3
race gold and jewels
can_stack 1
face silvercoin.101
nrof 1
type 36
item_quality 100
item_condition 100
material 1024
material_real 645
value 100
weight 8
end
Object skel_fighter1
editor_folder mobs/undead
name Skeleton Fighter
face skel_fighter1.151
race skeleton
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
undead 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 74
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
resist_fear 100
attack_slash 100
speed -0.048
level 1
item_quality 3
weight 27500
animation skel_fighter1
is_animated 1
anim_speed 4
no_pick 1
end
Object skel_fighter2
editor_folder mobs/undead
name Skeleton Fighter
face skel_fighter2.151
race skeleton
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
undead 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 74
ac 28
wc 15
thac0 85
thacm 5
dam 50
item_condition 10
weapon_speed 3.5
resist_fear 100
attack_slash 100
speed -0.048
level 1
item_quality 3
weight 27500
animation skel_fighter2
is_animated 1
anim_speed 4
no_pick 1
end
Object skel_fighter3
editor_folder mobs/undead
name Skeleton Fighter
face skel_fighter3.151
race skeleton
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
undead 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 73
ac 28
wc 15
thac0 85
thacm 5
dam 55
item_condition 10
weapon_speed 3.5
resist_fear 100
attack_slash 100
speed -0.048
level 1
item_quality 3
weight 27500
animation skel_fighter3
is_animated 1
anim_speed 4
no_pick 1
end
Object skel_mage
editor_folder mobs/undead
name Skeleton Mage
face skel_mage.151
race skeleton
randomitems spells_wizard;loot;wealth_normal&D65;loot_base&D34;loot_magic&d7;loot_melee&d25
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
glow_radius 2
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
undead 1
run_away 3
int 10
wis 6
dex 3
con 15
exp 51
magic 1
pow 15
sp -1
maxsp 30
hp -1
maxhp 73
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_paralyze 30
resist_confusion 40
attack_cleave 100
speed -0.048
level 1
item_quality 4
weight 28500
animation skel_mage
is_animated 1
anim_speed 4
no_pick 1
end
Object skeleton
editor_folder mobs/undead
name Skeleton
face skeleton.151
race skeleton
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
undead 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 71
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
resist_fear 100
attack_slash 100
speed -0.048
level 1
item_quality 2
weight 27500
animation skeleton
is_animated 1
anim_speed 4
no_pick 1
end
Object skill_2h_mastery
editor_folder intern/skills
name Two-hand Mastery
food 11
run_away 0
speed 0.0
object_int1 0
object_int2 1
object_int3 99
msg
allows the use of two-hand weapons.
This skill is auto-used from other skills.
endmsg
type 43
sub_type 2
face skill.101
inv_face sk_030.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
magic 3
no_drop 1
sp 9
level 1
exp 0
end
Object skill_alchemy
editor_folder intern/skills
name Alchemy
food 11
run_away 1
speed 1.0
object_int1 3
object_int2 4
object_int3 1
msg
is a skill.
endmsg
type 43
face skill.101
sub_type 2
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
no_drop 1
magic 2
sp 0
last_eat 1
level 1
exp 0
end
Object skill_bargaining
editor_folder intern/skills
name Bargaining
food 11
run_away 0
speed 0.0
object_int1 99
object_int2 99
object_int3 99
msg
is a skill.
endmsg
type 43
face skill.101
sub_type 2
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
no_drop 1
magic 6
level 1
exp 0
sp -1
end
Object skill_bow_archery
editor_folder intern/skills
name Bow Archery
food 11
run_away 0
speed 1.0
object_int1 1
object_int2 0
object_int3 99
msg
allows the use of bows as range weapons.
Bows use arrows as ammunition.
This skill is auto-used when a bow is used.
endmsg
type 43
face skill.101
inv_face sk_007.101
last_grace 0
wc 0
sub_type 0
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
no_drop 1
sp 12
last_heal 25
last_sp 0
last_eat 1
level 1
exp 0
end
Object skill_bowyer
editor_folder intern/skills
name Bowyer Lore
food 10
run_away 0
speed 0.0
object_int1 99
object_int2 99
object_int3 99
msg
is a skill.
endmsg
type 43
face skill.101
sub_type 2
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
magic 6
no_drop 1
sp -1
level 1
exp 0
end
Object skill_clawing
editor_folder intern/skills
name Clawing
food 11
run_away 0
speed 0.0
object_int1 0
object_int2 1
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 0
face skill.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
dam 2
magic 3
last_sp 3
no_drop 1
last_eat 1
level 1
exp 0
sp -1
end
Object skill_cleave_weapon
editor_folder intern/skills
name Cleave Weapons
food 11
run_away 0
speed 1.0
object_int1 0
object_int2 1
object_int3 99
msg
allows the use of axes and all other cleaving weapons.
Weapons of this type doing 'cleave damage'.
This skill is auto-used when the right weapon is applied.
endmsg
type 43
sub_type 0
face skill.101
inv_face sk_028.101
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
magic 3
no_drop 1
sp 5
last_eat 1
level 1
exp 0
end
Object skill_climbing
editor_folder intern/skills
name Mountaineer
food 11
run_away 0
speed 0.0
object_int1 99
object_int2 99
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 2
sys_object 1
face skill.101
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
magic 6
no_drop 1
sp -1
level 1
exp 0
end
Object skill_disarm_trap
editor_folder intern/skills
name Disarm Traps
food 11
run_away 1
speed 0.5
object_int1 1
object_int2 3
object_int3 3
msg
is a skill.
endmsg
type 43
sub_type 1
face skill.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
last_eat 2
no_drop 1
sp -1
level 1
exp 0
end
Object skill_find_traps
editor_folder intern/skills
name Find Traps
food 11
run_away 0
speed 0.0
object_int1 1
object_int2 99
object_int3 99
msg
reveals nearby traps.
It is used in a direction but has a range effect.
The tile under the player and all around are searched.
endmsg
type 43
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sub_type 1
face skill.101
inv_face sk_014.101
sys_object 1
last_eat 2
no_drop 1
sp 2
level 1
exp 0
end
Object skill_flame_touch
editor_folder intern/skills
name Flame Touch
food 11
run_away 0
speed 1.0
object_int1 0
object_int2 1
object_int3 3
msg
is a skill.
endmsg
type 43
sub_type 0
face skill.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
dam 2
last_sp 4
magic 4
no_drop 1
sp -1
last_eat 1
level 1
exp 0
end
Object skill_hide
editor_folder intern/skills
name Hide In Shadows
food 11
run_away 10
speed 2.5
object_int1 1
object_int2 6
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 1
face skill.101
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
no_drop 1
sp -1
last_eat 1
level 1
exp 0
end
Object skill_identify
editor_folder intern/skills
name Identify Items
food 11
run_away 1
speed 1.0
object_int1 3
object_int2 1
object_int3 4
msg
is a skill.
endmsg
type 43
sub_type 1
face skill.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
no_drop 1
magic 6
sp -1
last_eat 1
level 1
exp 0
end
Object skill_impact_weapon
editor_folder intern/skills
name Impact Weapons
food 11
run_away 0
speed 1.0
object_int1 0
object_int2 1
object_int3 99
msg
allows the use of clubs, maces and other impact weapons.
Weapons of this type doing 'hit damage'.
This skill is auto-used when the right weapon is applied.
endmsg
type 43
sub_type 0
face skill.101
inv_face sk_026.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
no_drop 1
magic 3
sp 6
last_eat 1
level 1
exp 0
end
Object skill_inscription
editor_folder intern/skills
name Inscription
food 11
run_away 1
speed 5.0
object_int1 5
object_int2 3
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 2
face skill.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
no_drop 1
magic 6
sp -1
last_eat 1
level 1
exp 0
end
Object skill_jeweler
editor_folder intern/skills
name Jeweler Lore
food 10
run_away 0
speed 0.0
object_int1 99
object_int2 99
object_int3 99
msg
is a skill.
endmsg
type 43
face skill.101
sub_type 2
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
magic 6
no_drop 1
sp -1
level 1
exp 0
end
Object skill_jumping
editor_folder intern/skills
name Jumping
food 11
run_away 5
speed 2.5
object_int1 99
object_int2 99
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 1
face skill.101
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
magic 6
no_drop 1
dam 5
last_sp 1
exp 0
sp -1
end
Object skill_karate
editor_folder intern/skills
name Karate
food 11
run_away 0
speed 1.0
object_int1 0
object_int2 1
object_int3 99
msg
is a skill.
endmsg
weapon_speed 3.0
attack_impact 100
face skill.101
dam 75
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
wc 30
type 43
sub_type 0
sys_object 1
last_sp 2
no_drop 1
magic 3
sp -1
last_eat 1
level 1
exp 0
end
Object skill_levitate
editor_folder intern/skills
name Levitation
food 11
run_away 0
speed 0.0
object_int1 99
object_int2 99
object_int3 99
msg
is a skill.
endmsg
type 43
face skill.101
sub_type 1
sys_object 1
last_sp 2
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
flying 1
magic 2
no_drop 1
sp -1
level 1
exp 0
end
Object skill_literacy
editor_folder intern/skills
name Literacy
food 11
run_away 1
speed 1.0
object_int1 3
object_int2 4
object_int3 99
msg
allows you to read and write the common language.
This skill is auto-used when you read or write something.
endmsg
type 43
sub_type 2
face skill.101
inv_face sk_013.101
magic 2
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
no_drop 1
sp 3
level 1
exp 0
end
Object skill_lockpick
editor_folder intern/skills
name Pick Locks
food 11
run_away 50
speed 1.5
object_int1 1
object_int2 3
object_int3 99
msg
is a skill.
endmsg
type 43
face skill.101
sub_type 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
no_drop 1
sp -1
last_eat 1
level 1
exp 0
end
Object skill_meditation
editor_folder intern/skills
name Meditation
food 11
run_away 0
speed 0.0
object_int1 4
object_int2 5
object_int3 3
msg
is a skill.
endmsg
type 43
sub_type 1
face skill.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
magic 2
no_drop 1
sp -1
level 1
exp 0
end
Object skill_oratory
editor_folder intern/skills
name Oratory
food 11
run_away 1
speed 2.0
object_int1 6
object_int2 3
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
no_drop 1
face skill.101
magic 1
sp -1
sys_object 1
last_eat 1
level 1
exp 0
end
Object skill_pierce_weapon
editor_folder intern/skills
name Pierce Weapons
food 11
run_away 0
speed 1.0
object_int1 0
object_int2 1
object_int3 99
msg
allows the use of daggers, rapiers or other piercing weapons.
Weapons of this type doing 'pierce damage'.
This skill is auto-used when the right weapon is applied.
endmsg
type 43
sub_type 0
sys_object 1
face skill.101
inv_face sk_029.101
magic 3
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
no_drop 1
sp 7
last_eat 1
level 1
exp 0
end
Object skill_pole_mastery
editor_folder intern/skills
name Polearm Mastery
food 11
run_away 0
speed 0.0
object_int1 0
object_int2 1
object_int3 99
msg
allows the use of pole weapons.
This skill is auto-used from other skills.
endmsg
type 43
sub_type 2
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
no_drop 1
face skill.101
inv_face sk_031.101
magic 3
sp 10
level 1
exp 0
end
Object skill_praying
editor_folder intern/skills
name Divine Prayers
food 11
run_away 0
speed 0.0
object_int1 4
object_int2 5
object_int3 3
msg
allows praying to a deity and invoking prayers using grace.
The kind and numbers of prayers depend on the players deity.
This skill is auto-used when casting the spell.
endmsg
type 43
sub_type 2
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face skill.101
inv_face sk_035.101
sys_object 1
no_drop 1
magic 5
sp 1
last_eat 1
level 1
exp 0
end
Object skill_punching
editor_folder intern/skills
name Punching
food 11
run_away 0
speed 1.0
object_int1 0
object_int2 1
object_int3 99
msg
is the basic 'bare-handed attack' skill.
This skill is auto-used when attacking without a weapon.
endmsg
weapon_speed 4.0
face skill.101
inv_face sk_022.101
attack_impact 100
dam 38
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
wc 25
type 43
sub_type 0
magic 3
sys_object 1
no_drop 1
sp 11
last_eat 1
level 1
exp 0
end
Object skill_remove_trap
editor_folder intern/skills
name Remove Trap
food 11
run_away 1
speed 0.5
object_int1 1
object_int2 3
object_int3 99
msg
removes a trap after it has been revealed.
The success of removal depends on the skill level and the trap level.
If the level of the trap is to high the trap can backfire.
endmsg
type 43
sub_type 1
face skill.101
inv_face sk_003.101
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
no_drop 1
sp 15
last_eat 2
level 1
exp 0
end
Object skill_sense_curse
editor_folder intern/skills
name Sense Curse
food 11
run_away 10
speed 1.0
object_int1 4
object_int2 5
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face skill.101
sys_object 1
no_drop 1
sp -1
magic 4
last_eat 1
level 1
exp 0
end
Object skill_sense_magic
editor_folder intern/skills
name Sense Magic
food 11
run_away 10
speed 1.0
object_int1 5
object_int2 3
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 1
face skill.101
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
no_drop 1
magic 4
sp -1
last_eat 1
level 1
exp 0
end
Object skill_set_trap
editor_folder intern/skills
name Set Traps
food 11
run_away 1
speed 0.5
object_int1 3
object_int2 1
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 1
face skill.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
magic 2
no_drop 1
sp -1
last_eat 1
level 1
exp 0
end
Object skill_singing
editor_folder intern/skills
name Singing
food 11
run_away 1
speed 2.0
object_int1 6
object_int2 3
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 1
face skill.101
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
magic 1
no_drop 1
sp -1
last_eat 1
level 1
exp 0
end
Object skill_slash_weapon
editor_folder intern/skills
name Slash Weapons
food 11
run_away 0
speed 1.0
object_int1 0
object_int2 1
object_int3 99
msg
allows the use of swords and all other slashing weapons.
Weapons of this type doing 'slash damage'.
This skill is auto-used when the right weapon is applied.
endmsg
type 43
sub_type 0
face skill.101
inv_face sk_027.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
magic 3
no_drop 1
sp 8
last_eat 1
level 1
exp 0
end
Object skill_sling_archery
editor_folder intern/skills
name Sling Archery
food 11
run_away 0
speed 1.0
object_int1 1
object_int2 0
object_int3 99
msg
allows the use of slings as range weapons.
Slings use sling stones as ammunition.
This skill is auto-used when a sling is used.
endmsg
type 43
face skill.101
inv_face sk_009.101
last_grace 0
wc 0
sub_type 0
sys_object 1
no_drop 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sp 13
last_heal 25
last_sp 0
last_eat 1
level 1
exp 0
end
Object skill_smithery
editor_folder intern/skills
name Smithery Lore
food 10
run_away 0
speed 0.0
object_int1 99
object_int2 99
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 2
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face skill.101
sys_object 1
magic 6
no_drop 1
sp -1
last_eat 1
level 1
exp 0
end
Object skill_spellcasting
editor_folder intern/skills
name Wizardry Spells
food 11
run_away 0
speed 0.0
object_int1 5
object_int2 3
object_int3 4
msg
allows casting wizardry based spells using mana.
This skill is auto-used when casting the spell.
endmsg
type 43
sub_type 0
face skill.101
inv_face sk_032.101
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
no_drop 1
magic 4
sp 17
last_eat 1
level 1
exp 0
end
Object skill_stealing
editor_folder intern/skills
name Stealing
food 11
run_away 0
speed 0.1
object_int1 1
object_int2 3
object_int3 99
msg
is a skill.
endmsg
type 43
face skill.101
sub_type 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
magic 0
no_drop 1
sp -1
last_eat 1
level 1
exp 0
end
Object skill_thaumaturgy
editor_folder intern/skills
name Magic Lore
food 11
run_away 0
speed 0.0
object_int1 99
object_int2 99
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 2
face skill.101
magic 6
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
no_drop 1
sp -1
sys_object 1
level 1
exp 0
end
Object skill_throwing
editor_folder intern/skills
name Throwing
food 11
run_away 0
speed 1.0
object_int1 1
object_int2 1
object_int3 99
msg
is the skill to throw weapons in a deadly way on your opponent.
This skill has a seperate entry in the range selection.
endmsg
type 43
last_grace 0
wc 0
sub_type 0
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face skill.101
inv_face sk_001.101
sys_object 1
no_drop 1
sp 16
last_heal 25
last_eat 1
level 1
exp 0
end
Object skill_use_magic_item
editor_folder intern/skills
name Magic Devices
food 11
run_away 0
speed 1.0
object_int1 5
object_int2 1
object_int3 99
msg
allows the use of basic magic items like wands and rods.
This skill is auto-used when applying the item.
endmsg
type 43
sub_type 0
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
face skill.101
inv_face sk_033.101
sys_object 1
no_drop 1
magic 4
sp 4
last_eat 1
level 1
exp 0
end
Object skill_woodsman
editor_folder intern/skills
name Ranger Lore
food 11
run_away 0
speed 0.0
object_int1 99
object_int2 99
object_int3 99
msg
is a skill.
endmsg
type 43
sub_type 2
face skill.101
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
sys_object 1
magic 6
no_drop 1
sp -1
level 1
exp 0
end
Object skill_xbow_archery
editor_folder intern/skills
name Crossbow Archery
food 11
run_away 0
speed 1.0
object_int1 1
object_int2 0
object_int3 99
msg
allows the use of crossbows as range weapons.
Crossbows use bolts as ammunition.
This skill is auto-used when a crossbow is used.
endmsg
type 43
sub_type 0
face skill.101
inv_face sk_008.101
last_grace 0
wc 0
sys_object 1
item_quality 100
item_condition 100
nrof 1
identified 1
known_magical 1
known_cursed 1
no_drop 1
sp 14
last_heal 25
last_sp 0
last_eat 1
level 1
exp 0
end
Object skorpion
editor_folder mobs/insects
name Giant Scorpion
face skorpion.151
race insect
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 2
weight 325000
animation skorpion
is_animated 1
anim_speed 4
no_pick 1
end
Object sleigh
editor_folder themed/xmas
name sleigh
face sleigh.101
no_pick 1
type 79
layer 4
end
Object slime
editor_folder mobs/amoeboid
name Slime
face slime.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d35;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 50
ac 28
wc 15
thac0 85
thacm 5
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
resist_impact 15
attack_impact 100
dam 41
item_condition 10
weapon_speed 3.5
speed -0.029
level 1
item_quality 1
weight 17250
animation slime
is_animated 1
anim_speed 4
no_pick 1
end
Object slime_b
editor_folder mobs/amoeboid
name Slime
face slime_b.111
race slime
randomitems loot;wealth_normal&D65;loot_base&D34;loot_misc&d28
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
can_see_in_dark 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 50
ac 28
wc 15
thac0 85
thacm 5
resist_pierce 20
resist_paralyze 25
resist_confusion 100
resist_fear 100
resist_poison 100
resist_impact 15
attack_impact 100
dam 41
item_condition 10
weapon_speed 3.5
speed -0.029
level 1
item_quality 2
weight 17250
animation slime_b
is_animated 1
anim_speed 4
no_pick 1
end
Object slime_race_ai
editor_folder ai/race_defaults
name Slime race AI
race slimes
msg
# Slimes aren't supposed to be very smart
processes:
look_for_other_mobs
friendship
choose_enemy

moves: 
sleep
move_towards_enemy
move_towards_home

actions:
melee_attack_enemy
endmsg
face ai.101
sys_object 1
type 126
end
Object sling
editor_folder items/weapon
name sling
layer 3
race sling stones
type 14
sub_type 3
material 8
material_real 193
item_level 7
item_skill 1
face sling.101
last_grace 8
dam 34
wc 45
last_sp 4
weight 300
value 350
nrof 1
end
Object sling_heavy
editor_folder items/weapon
name heavy sling
layer 3
race sling stones
type 14
sub_type 3
item_level 19
item_skill 1
material 8
material_real 193
face sling_heavy.101
last_grace 8
dam 36
wc 45
last_sp 5
weight 400
value 850
nrof 1
end
Object sling_small
editor_folder items/weapon
name small sling
layer 3
race sling stones
type 14
sub_type 3
material 8
material_real 193
face sling_small.101
last_grace 8
dam 30
wc 45
last_sp 3
weight 250
value 250
nrof 1
end
Object sling_staff
editor_folder items/weapon
name staff sling
layer 3
race sling stones
type 14
sub_type 3
item_level 19
item_skill 1
material 8
material_real 193
face sling_staff.101
last_grace 8
dam 32
wc 45
last_sp 5
weight 1700
value 950
sp 6
nrof 1
end
Object slingshot
editor_folder items/weapon
name slingshot
layer 3
race sling stones
type 14
sub_type 3
material 8
material_real 193
item_level 7
item_skill 1
face slingshot.101
last_grace 8
dam 26
wc 40
last_sp 4
weight 550
value 200
nrof 1
end
Object slowness
editor_folder forces/forces
sys_object 1
face force.101
exp -1
identified 1
type 114
last_heal 25
sub_type 3
speed 0.05
no_drop 1
food 5
is_used_up 1
end
Object slug_giant
editor_folder mobs/misc
name Giant Slug
face slug_giant.151
race slug
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d24;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_see_in_dark 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 47
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 56
ac 28
wc 15
thac0 85
thacm 5
dam 58
item_condition 10
weapon_speed 3.5
attack_impact 90
attack_acid 10
resist_acid 100
resist_poison 100
resist_paralyze 100
speed -0.040
level 1
item_quality 1
weight 34250
animation slug_giant
is_animated 1
anim_speed 4
no_pick 1
end
Object small_fence1.111
editor_folder walls/fence
name fence
face small_fence1.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object small_fence1.121
editor_folder walls/fence
name fence
face small_fence1.121
type 77
layer 5
no_pick 1
no_pass 1
end
Object small_fence1.131
editor_folder walls/fence
name fence
face small_fence1.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object small_fence1.141
editor_folder walls/fence
name fence
face small_fence1.141
type 77
layer 5
no_pick 1
no_pass 1
end
Object small_fence1.161
editor_folder walls/fence
name fence
face small_fence1.161
type 77
layer 5
no_pick 1
no_pass 1
end
Object small_fence1.181
editor_folder walls/fence
name fence
face small_fence1.181
type 77
layer 5
no_pick 1
no_pass 1
end
Object small_shield
editor_folder items/armour
name small shield
face small_shie.101
type 33
layer 3
ac 8
last_heal 24
item_skill 4
material_real 65
material 2
resist_impact 6
resist_slash 6
resist_cleave 6
resist_pierce 6
weight 940
value 25
nrof 1
end
Object small_stones
editor_folder scenery/stones
layer 4
name small stones
face small_stones.101
type 79
material 64
no_pick 1
end
Object small_xmas_tree
editor_folder themed/xmas
name small tree and table
face tabletree1.101
item_quality 80
identified 1
item_condition 80
nrof 1
layer 3
type 79
value 100
weight 5000
end
Object smith
editor_folder mobs/human
name Smith
race human
face smith.141
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
resist_impact 20
resist_cleave 20
resist_pierce 20
resist_slash 20
resist_channelling 50
dam 48
item_condition 10
weapon_speed 3.5
attack_impact 100
speed -0.048
level 1
item_quality 3
weight 65500
animation smith
is_animated 1
anim_speed 4
no_pick 1
end
Object snake
editor_folder mobs/animals
name Giant Snake
face snake.151
race reptile
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 2
weight 325000
animation snake
is_animated 1
anim_speed 4
no_pick 1
end
Object snare
editor_folder forces/forces
sys_object 1
face force.101
identified 1
type 114
last_heal 25
sub_type 5
speed 0.05
no_drop 1
food 5
is_used_up 1
end
Object snow.101
editor_folder floors/snow
name snow
face snow.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow.102
editor_folder floors/snow
name snow
face snow.102
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow.103
editor_folder floors/snow
name snow
face snow.103
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow.104
editor_folder floors/snow
name snow
face snow.104
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow.105
editor_folder floors/snow
name snow
face snow.105
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow.106
editor_folder floors/snow
name snow
face snow.106
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_ball
editor_folder items/weapon
name snow ball
face snowball.101
race rock
layer 3
attack_impact 100
dam 10
can_stack 1
wc 55
last_grace 8
last_sp 7
type 13
sub_type 132
nrof 1
animation snow_ball
anim_speed 5
is_thrown 1
weight 30
value 1
end
Object snow_ball2
editor_folder items/weapon
name big snow ball
face snowball2.101
race rock
layer 3
attack_impact 100
last_grace 15
last_sp 7
dam 50
can_stack 1
wc 35
type 13
sub_type 132
nrof 1
weight 120000
animation snow_ball2
anim_speed 5
is_thrown 1
value 2
end
Object snow_fmask.101
editor_folder masks/snow
name snow
face snow_fmask.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.102
editor_folder masks/snow
name snow
face snow_fmask.102
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.103
editor_folder masks/snow
name snow
face snow_fmask.103
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.104
editor_folder masks/snow
name snow
face snow_fmask.104
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.105
editor_folder masks/snow
name snow
face snow_fmask.105
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.106
editor_folder masks/snow
name snow
face snow_fmask.106
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.107
editor_folder masks/snow
name snow
face snow_fmask.107
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.108
editor_folder masks/snow
name snow
face snow_fmask.108
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.112
editor_folder masks/snow
name snow
face snow_fmask.112
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.114
editor_folder masks/snow
name snow
face snow_fmask.114
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.116
editor_folder masks/snow
name snow
face snow_fmask.116
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.118
editor_folder masks/snow
name snow
face snow_fmask.118
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_fmask.121
editor_folder masks/snow
name snow
face snow_fmask.121
no_teleport 1
layer 2
type 28
no_pick 1
end
Object snow_path.111
editor_folder floors/snow_path
name snow path
face snow_path.111
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path.131
editor_folder floors/snow_path
name snow path
face snow_path.131
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_cross.101
editor_folder floors/snow_path
name snow path
face snow_path_cross.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_ne.101
editor_folder floors/snow_path
name snow path
face snow_path_ne.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_nt.101
editor_folder floors/snow_path
name snow path
face snow_path_nt.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_nw.101
editor_folder floors/snow_path
name snow path
face snow_path_nw.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_se.101
editor_folder floors/snow_path
name snow path
face snow_path_se.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_st.101
editor_folder floors/snow_path
name snow path
face snow_path_st.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_sw.101
editor_folder floors/snow_path
name snow path
face snow_path_sw.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide.111
editor_folder floors/snow_path
name snow path
face snow_path_wide.111
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide.112
editor_folder floors/snow_path
name snow path
face snow_path_wide.112
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide.131
editor_folder floors/snow_path
name snow path
face snow_path_wide.131
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide.132
editor_folder floors/snow_path
name snow path
face snow_path_wide.132
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide_el.101
editor_folder floors/snow_path
name snow path
face snow_path_wide_el.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide_ne.111
editor_folder floors/snow_path
name snow path
face snow_path_wide_ne.111
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide_nl.101
editor_folder floors/snow_path
name snow path
face snow_path_wide_nl.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide_nw.111
editor_folder floors/snow_path
name snow path
face snow_path_wide_nw.111
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide_se.111
editor_folder floors/snow_path
name snow path
face snow_path_wide_se.111
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide_sl.101
editor_folder floors/snow_path
name snow path
face snow_path_wide_sl.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide_sw.111
editor_folder floors/snow_path
name snow path
face snow_path_wide_sw.111
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snow_path_wide_wl.101
editor_folder floors/snow_path
name snow path
face snow_path_wide_wl.101
layer 1
terrain_type 1
type 71
no_teleport 1
no_pick 1
end
Object snowflake
editor_folder items/misc
name Snowflake
face glass_snowflake.101
animation snowflake
is_animated 1
anim_speed 1
speed 1
type 79
layer 3
material_real 65
material 2
value 10
weight 150
nrof 1
end
Object snowflakey
editor_folder themed/xmas
name snowflakey
face snowflakey.101
identified 1
animation snowflakey
is_animated 1
anim_speed 4
speed 0.1
type 79
layer 3
value 3
no_teleport 1
no_pick 1
weight 150
end
Object snowman
editor_folder themed/xmas
name snowman
face snowman_lg.101
no_pick 1
type 79
layer 4
end
Object snowman2
editor_folder themed/xmas
name small snowman
face snowman_sm.101
no_pick 1
type 79
layer 4
end
Object snowman_evil
editor_folder themed/xmas
name Snowman
race snowcreature
face snowman_evil.151
randomitems loot&s2;wealth_normal&D65;loot_base&D17,s2;loot_magic&d27,s2;loot_melee&d22,s2
type 80
layer 6
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 95
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 48
weapon_speed 3.5
resist_fear 100
resist_poison 100
resist_confusion 100
attack_impact 100
speed -0.046
level 1
weight 125000
animation snowman_evil
is_animated 1
anim_speed 4
no_pick 1
end
Object snowman_evil2
editor_folder themed/xmas
name Big Snowman
race snowcreature
face snowman_evil2.151
randomitems loot&s2;wealth_normal&D65;loot_base&D17,s2;loot_magic&d27,s2;loot_melee&d22,s2
type 80
layer 6
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 95
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 48
weapon_speed 3.5
resist_fear 100
resist_poison 100
resist_confusion 100
attack_impact 100
speed -0.046
level 1
weight 185000
animation snowman_evil2
is_animated 1
anim_speed 4
no_pick 1
end
Object snowy_autree2
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_autree2.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_burnedtree1
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_burnedtree1.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_burnedtree2
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_burnedtree2.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_pinetree1
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_pinetree1.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_pinetree2
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_pinetree2.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_rock_big1
editor_folder scenery/rocks
name rocks
layer 5
type 79
mpart_id 3
blocksview 1
face snowy_rock_big1.101
no_pass 1
no_pick 1
end
Object snowy_rock_big2
editor_folder scenery/rocks
name rocks
layer 5
blocksview 1
type 79
face snowy_rock_big2.101
no_pass 1
no_pick 1
end
Object snowy_rock_wall2
editor_folder scenery/rocks
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
face snowy_rock_wall2.101
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall2_a
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall2_b
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall2_c
name rocks
layer 5
type 79
mpart_id 3
mpart_nr 3
blocksview 1
x 1
y 1
no_pass 1
no_pick 1
end
Object snowy_rock_wall3
editor_folder scenery/rocks
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
face snowy_rock_wall3.101
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall3_a
name rocks
layer 5
type 79
mpart_id 3
blocksview 1
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall3_b
name rocks
layer 5
type 79
mpart_id 3
mpart_nr 2
blocksview 1
y 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall3_c
name rocks
layer 5
type 79
blocksview 1
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object snowy_rock_wall4
editor_folder scenery/rocks
name rocks
layer 5
type 79
blocksview 1
mpart_id 3
face snowy_rock_wall4.101
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall4_a
name rocks
layer 5
type 79
mpart_id 3
mpart_nr 1
blocksview 1
x 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall4_b
name rocks
layer 5
type 79
mpart_id 3
mpart_nr 2
blocksview 1
y 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall4_c
name rocks
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
blocksview 1
y 1
no_pass 1
no_pick 1
end
Object snowy_rock_wall5
editor_folder scenery/rocks
name rocks
layer 5
type 79
mpart_id 3
face snowy_rock_wall5.101
no_pass 1
blocksview 1
no_pick 1
end
More
Object snowy_rock_wall5_a
name rocks
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
blocksview 1
no_pick 1
end
More
Object 1243rock_wall5_b
name rocks
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
blocksview 1
end
More
Object snowy_rock_wall5_c
name rocks
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
blocksview 1
y 1
no_pass 1
no_pick 1
end
Object snowy_rock_wall6
editor_folder scenery/rocks
name rocks
layer 5
type 79
mpart_id 3
face snowy_rock_wall6.101
no_pass 1
no_pick 1
blocksview 1
end
More
Object snowy_rock_wall6_a
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall6_b
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall6_c
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object snowy_rock_wall8
editor_folder scenery/rocks
name rocks
blocksview 1
layer 5
type 79
mpart_id 3
face snowy_rock_wall8.101
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall8_a
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall8_b
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object snowy_rock_wall8_c
name rocks
layer 5
blocksview 1
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object snowy_tree1
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_tree1.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_tree2
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_tree2.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_tree_big1
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_tree_big1.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_tree_big2
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_tree_big2.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_tree_bigb1
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_tree_bigb1.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_tree_bigb2
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_tree_bigb2.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snowy_treeb1
editor_folder scenery/trees
layer 5
name tree
type 79
face snowy_treeb1.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object snozzcumber
editor_folder items/organic
name snozzcumber
face snozzcumber01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
layer 3
can_stack 1
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 240
end
Object sorcflag
editor_folder masks/flags
name sorcerer guild flag
face sorcflag.u.151
animation sorcflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object sparkle_black_golem_mage
editor_folder mobs/summoned
name Black Sparkle Mage Golem
face sparkle_black_golem_mage.151
race golem
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d14;loot_melee&d13
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_neutral 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 48
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_poison 100
resist_confusion 100
attack_impact 100
speed -0.046
level 1
item_quality 3
weight 185000
animation sparkle_black_golem_mage
is_animated 1
anim_speed 4
no_pick 1
end
Object spatha
editor_folder items/weapon
name spatha
layer 3
face spatha.101
weapon_speed 2.60
attack_pierce 100
item_level 10
item_skill 4
last_heal 20
dam 61
wc 17
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object spawn_info
editor_folder intern/intern
type 84
layer 0
identified 1
sys_object 1
face info.101
no_drop 1
end
Object spawn_point
editor_folder special/spawn
type 81
layer 0
sys_object 1
other_arch spawn_info
name spawn point
face spawn_point.101
speed -0.00317
last_grace 8
last_sp -1
last_heal 1
no_pick 1
no_teleport 1
end
Object spear
editor_folder items/weapon
name spear
layer 3
weapon_speed 4.0
attack_pierce 100
type 15
item_level 15
item_skill 4
last_heal 40
sub_type 6
face spear.101
material 18
material_real 65
dam 160
wc 34
weight 2250
value 750
nrof 1
end
Object spetum
editor_folder items/weapon
name spetum
layer 3
face spetum.101
attack_cleave 100
weapon_speed 5.65
last_heal 35
dam 170
item_level 17
item_skill 4
wc 22
ac 7
type 15
sub_type 11
material 18
material_real 65
weight 4600
value 875
nrof 1
end
Object spider
editor_folder mobs/insects
name Giant Spider
face spider.151
race insect
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_pierce 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 2
weight 325000
animation spider
is_animated 1
anim_speed 4
no_pick 1
end
Object spider_web
editor_folder traps/traps
name spider web
face spider_web.111
layer 4
speed -0.01
type 79
animation spider_web
is_animated 1
anim_speed 25
no_pick 1
material 128
end
Object spider_widow
editor_folder mobs/insects
name Giant Black Widow
face spider_widow.151
race insect
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 3
weight 325000
animation spider_widow
is_animated 1
anim_speed 4
no_pick 1
end
Object spike_flower
editor_folder scenery/plants
name flower
layer 4
face spike_flower.101
no_pick 1
weight 100
type 79
end
Object spiked_boots
editor_folder items/armour
name spiked boots
face spiked_boots.101
layer 3
ac 1
weight 950
value 140
last_heal 4
resist_impact 8
resist_slash 9
resist_pierce 8
resist_cleave 7
type 99
material_real 193
material 8
nrof 1
end
Object spinner
editor_folder special/spinner
name spinner
face spinner.111
direction 1
sys_object 1
speed 1
type 90
no_pick 1
walk_on 1
fly_on 1
animation spinner
is_animated 1
is_turnable 1
anim_speed 3
end
Object splint_mail
editor_folder items/armour
name splint mail
face splint_mail.101
type 16
layer 3
last_heal 101
last_sp 150
material 2
material_real 65
ac 7
item_level 10
item_skill 4
resist_impact 22
resist_slash 22
resist_cleave 35
resist_pierce 22
weight 21500
value 2650
nrof 1
end
Object sprig_holly_a
editor_folder themed/xmas
name holly sprig
face sprig_holly_a.101
type 79
identified 1
material 32
material_real -1
can_stack 1
layer 3
value 3
weight 100
end
Object sprig_holly_b
editor_folder themed/xmas
name holly sprig
face sprig_holly_b.101
type 79
identified 1
material 32
material_real -1
can_stack 1
layer 3
value 3
weight 100
end
Object sprig_juniper_a
editor_folder themed/xmas
name juniper sprig
face sprig_juniper_a.101
type 79
identified 1
material 32
material_real -1
can_stack 1
layer 3
value 3
weight 100
end
Object sprig_juniper_b
editor_folder themed/xmas
name juniper sprig
face sprig_juniper_b.101
type 79
identified 1
material 32
material_real -1
can_stack 1
layer 3
value 3
weight 100
end
Object sprig_mistletoe_a
editor_folder themed/xmas
name mistletoe sprig
face sprig_mistletoe_a.101
type 79
identified 1
material 32
material_real -1
can_stack 1
layer 3
value 3
weight 100
end
Object sprig_mistletoe_b
editor_folder themed/xmas
name mistletoe sprig
face sprig_mistletoe_b.101
type 79
identified 1
material 32
material_real -1
can_stack 1
layer 3
value 3
weight 100
end
Object sprig_pine_a
editor_folder themed/xmas
name pine sprig
face sprig_pine_a.101
type 79
identified 1
material 32
material_real -1
can_stack 1
layer 3
value 3
weight 100
end
Object sprig_pine_b
editor_folder themed/xmas
name pine sprig
face sprig_pine_b.101
type 79
identified 1
material 32
material_real -1
can_stack 1
layer 3
value 3
weight 100
end
Object sr_scepter1
editor_folder items/magic_tools
name rod
layer 3
face sr_scepter1.101
sp -1
last_grace 35
animation sr_scepter1
is_animated 1
anim_speed 5
speed -0.25
type 3
value 30
weight 925
material 70
hp 5
maxhp 5
nrof 1
end
Object sstone
editor_folder items/weapon
name sling stone
race sling stones
layer 3
face sstone.101
last_sp 4
can_stack 1
attack_impact 100
animation sstone
anim_speed 10
is_turnable 1
type 13
sub_type 3
nrof 1
weight 12
value 1
material 64
material_real 385
end
Object sstone_wintersevent
editor_folder items/weapon
name winters event sling stone
race sling stones
layer 3
face sstone_wintersevent.101
last_sp 4
can_stack 1
attack_impact 100
attack_cold 10
animation sstone_wintersevent
anim_speed 10
is_turnable 1
type 13
sub_type 3
nrof 1
weight 12
value 1
material 64
material_real 385
end
Object stairs_red_down
editor_folder exits/stairs
name flight of stairs going down
face stairs_red_down.131
animation stairs_red_down
is_animated 0
anim_speed 0
is_turnable 1
direction 3
no_teleport 1
layer 5
hp -1
sp -1
type 66
no_pick 1
end
Object stairs_red_up
editor_folder exits/stairs
name flight of stairs going up
face stairs_red_up.131
animation stairs_red_up
is_animated 0
anim_speed 0
is_turnable 1
direction 3
no_teleport 1
layer 5
hp -1
sp -1
type 66
no_pick 1
end
Object stairs_stone_down
editor_folder exits/stairs
name flight of stairs going down
face stairs_stone_down.131
animation stairs_stone_down
is_animated 0
anim_speed 0
is_turnable 1
direction 3
no_teleport 1
layer 5
hp -1
sp -1
type 66
no_pick 1
end
Object stairs_stone_up
editor_folder exits/stairs
name flight of stairs going up
face stairs_stone_up.131
animation stairs_stone_up
is_animated 0
anim_speed 0
is_turnable 1
direction 3
no_teleport 1
layer 5
hp -1
sp -1
type 66
no_pick 1
end
Object stairs_wood_down
editor_folder exits/stairs
name flight of stairs going down
face stairs_wood_down.131
animation stairs_wood_down
is_animated 0
anim_speed 0
is_turnable 1
direction 3
no_teleport 1
layer 5
hp -1
sp -1
type 66
no_pick 1
end
Object stairs_wood_up
editor_folder exits/stairs
name flight of stairs going up
face stairs_wood_up.131
animation stairs_wood_up
is_animated 0
anim_speed 0
is_turnable 1
direction 3
no_teleport 1
layer 5
hp -1
sp -1
type 66
no_pick 1
end
Object star_davidt
editor_folder themed/xmas
name Magen David Portal
face star_davidt.101
player_only 1
hp -1
sp -1
type 66
sub_type 1
animation star_davidt
is_animated 1
anim_speed 4
speed 0.1
layer 5
no_teleport 1
no_pick 1
end
Object starsdavid
editor_folder items/weapon
name throwing star of david
face starsdavid.101
race rock
layer 3
attack_slash 100
dam 34
wc 45
last_grace 10
last_sp 7
can_stack 1
nrof 1
type 13
sub_type 129
animation starsdavid
anim_speed 5
is_turnable 1
is_thrown 1
material 2
material_real 65
weight 20
value 35
end
Object starsdavid2
editor_folder items/weapon
name throwing goldstar
face starsofdavid.101
race rock
layer 3
attack_slash 100
dam 36
wc 45
last_grace 10
last_sp 7
can_stack 1
nrof 1
type 13
sub_type 129
animation starsdavid2
anim_speed 5
is_turnable 1
is_thrown 1
material 2
material_real 65
weight 20
value 75
end
Object statue_black1
editor_folder scenery/statues
name statue
blocksview 1
no_pass 1
layer 5
type 79
face statue_black1.101
no_pick 1
end
Object statue_black_big1
editor_folder scenery/statues
name statue
blocksview 1
no_pass 1
layer 5
type 79
face statue_black_big1.101
no_pick 1
end
Object statue_black_small1
editor_folder scenery/statues
name statue
blocksview 1
no_pass 1
layer 5
type 79
face statue_black_small1.101
no_pick 1
end
Object statue_fire
editor_folder scenery/statues
name statue
face statue_fire.111
animation statue_fire
speed -0.02
is_animated 1
anim_speed 4
blocksview 1
no_pass 1
layer 5
type 79
no_pick 1
end
Object statue_fire_black1
editor_folder scenery/statues
name statue
blocksview 1
no_pass 1
layer 5
type 79
face statue_fire_black1.101
no_pick 1
end
Object statue_hero_a
editor_folder scenery/statues
name statue
blocksview 1
no_pass 1
layer 5
type 79
face statue_hero_a.101
no_pick 1
end
Object statue_hero_b
editor_folder scenery/statues
name statue
blocksview 1
no_pass 1
layer 5
type 79
face statue_hero_b.101
no_pick 1
end
Object statue_hero_c
editor_folder scenery/statues
name statue
blocksview 1
no_pass 1
layer 5
type 79
face statue_hero_c.101
no_pick 1
end
Object statue_white
editor_folder scenery/statues
name statue
face statue_white.101
blocksview 1
no_pass 1
layer 5
type 79
no_pick 1
end
Object statue_white2
editor_folder scenery/statues
name statue
face statue_white2.131
animation statue_white2
is_turnable 1
direction 1
blocksview 1
no_pass 1
layer 5
type 79
no_pick 1
end
Object statue_white3
editor_folder scenery/statues
name statue
face statue_white3.131
animation statue_white3
is_turnable 1
direction 1
blocksview 1
no_pass 1
layer 5
type 79
no_pick 1
end
Object steak
editor_folder items/organic
name steak
face steak01.101
last_eat 10
hp 20
sp 3
can_stack 1
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object steak2
editor_folder items/organic
name steak
face steak02.101
can_stack 1
last_eat 10
hp 20
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object sticks1.101
editor_folder scenery/misc
name sticks
face sticks1.101
no_pick 1
type 79
layer 4
end
Object sticks2.101
editor_folder scenery/misc
name sticks
face sticks2.101
no_pick 1
type 79
layer 4
end
Object stinger_bee
editor_folder items/organic
name bee stinger
layer 3
identified 1
face stinger_bee.101
item_quality 100
item_condition 100
material_real -1
material 32
type 86
can_stack 1
weight 450
value 120
nrof 1
end
Object stocking
editor_folder themed/xmas
name stocking
other_arch close_stocking
face stocking.101
layer 3
type 122
level 1
material 1
material_real 1
value 15
weight 250
container 1000
weapon_speed 1.0
end
Object stocking_bow
editor_folder themed/xmas
name stocking
other_arch close_stocking_bow
face stocking_bow.101
layer 3
type 122
level 1
material 1
material_real 1
value 15
weight 250
container 1000
weapon_speed 1.0
end
Object stone1
editor_folder scenery/stones
layer 4
name stone
face stone1.101
type 79
material 64
no_pick 1
end
Object stone2
editor_folder scenery/stones
layer 4
name stone
face stone2.101
type 79
material 64
no_pick 1
end
Object stone3
editor_folder scenery/stones
layer 4
name stone
face stone3.101
type 79
material 64
no_pick 1
end
Object stone4
editor_folder scenery/stones
layer 4
name stone
face stone4.101
type 79
material 64
no_pick 1
end
Object stone5
editor_folder scenery/stones
layer 4
name stone
face stone5.101
type 79
material 64
no_pick 1
end
Object stone6
editor_folder scenery/stones
layer 4
name stone
face stone6.101
type 79
material 64
no_pick 1
end
Object stone_1
editor_folder scenery/rocks
layer 5
name polished rock
face rock_bb1.101
type 79
material 64
no_pass 1
no_pick 1
end
Object stone_2
editor_folder scenery/rocks
name polished rock
type 79
layer 5
face rock_bb2.101
material 64
no_pass 1
no_pick 1
end
Object stone_throne
editor_folder scenery/chairs
name stone throne
face char_throne.111
animation stone_throne
is_turnable 1
direction 1
type 79
layer 3
end
Object stonehenge
editor_folder scenery/megaliths
name stonehenge
layer 5
type 79
mpart_id 3
face stonehenge.111
animation stonehenge
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
More
Object stonehenge_a
name stonehenge
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object stonehenge_b
name stonehenge
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object stonehenge_c
name stonehenge
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object straw1.101
editor_folder scenery/misc
name straw
face straw1.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object straw2.111
editor_folder scenery/misc
name straw
face straw2.111
animation straw2.111
is_turnable 1
direction 1
no_pick 1
no_pass 1
type 79
layer 4
end
Object strawberry
editor_folder items/organic
name strawberry
face strawberry01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object strawbig.131
editor_folder scenery/bales_and_bundles
name straw bales
face strawbig.131
no_pick 1
no_pass 1
type 79
layer 4
end
Object strawbig_pole.131
editor_folder scenery/bales_and_bundles
name straw bales
face strawbig_pole.131
no_pick 1
no_pass 1
type 79
layer 4
end
Object sulfur
editor_folder items/alchemy
title of sulfur
name pile
nrof 1
item_quality 100
can_stack 1
item_condition 100
face sulfur.101
layer 3
type 73
material 64
is_dust 1
weight 100
value 400
end
Object sultana
editor_folder items/organic
name sultanas
face sultana01.101
last_eat 10
hp 20
sp 3
can_stack 1
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 10
weight 400
end
Object swamp1
editor_folder floors/swamp
name swamp
face swamp1.101
no_teleport 1
layer 1
terrain_type 1
type 71
no_pick 1
end
Object swamp1m1
editor_folder masks/swamp
name swamp
face swamp1m1.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object swamp1m10
editor_folder masks/swamp
name swamp
face swamp1m10.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object swamp1m2
editor_folder masks/swamp
name swamp
face swamp1m2.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object swamp1m3
editor_folder masks/swamp
name swamp
face swamp1m3.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object swamp1m4
editor_folder masks/swamp
name swamp
face swamp1m4.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object swamp1m5
editor_folder masks/swamp
name swamp
face swamp1m5.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object swamp1m6
editor_folder masks/swamp
name swamp
face swamp1m6.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object swamp1m7
editor_folder masks/swamp
name swamp
face swamp1m7.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object swamp1m8
editor_folder masks/swamp
name swamp
face swamp1m8.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object swamp1m9
editor_folder masks/swamp
name swamp
face swamp1m9.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object switch_wall
editor_folder connectors/handles
name switch
layer 5
type 93
no_pick 1
no_teleport 1
face switch_wall.111
animation switch_wall
anim_speed 1
is_turnable 1
direction 1
end
Object sword
editor_folder items/weapon
name sword
layer 3
face sword.101
weapon_speed 2.2
attack_slash 100
item_level 3
item_skill 4
dam 32
wc 14
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object sword2h
editor_folder items/weapon
name two-handed sword
layer 3
weapon_speed 4.15
attack_slash 100
type 15
item_level 15
item_skill 4
last_heal 40
sub_type 5
face sword2h.101
material 2
material_real 65
dam 173
wc 36
weight 2150
value 750
nrof 1
end
Object sword_curved
editor_folder items/weapon
name curved sword
layer 3
face sword_curved.101
weapon_speed 2.3
attack_slash 100
item_level 3
item_skill 4
dam 34
wc 13
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object sword_double
editor_folder items/weapon
name double sword
layer 3
weapon_speed 4.0
attack_slash 100
type 15
sub_type 5
item_level 15
item_skill 4
last_heal 40
face sword_double.101
material 2
material_real 65
dam 174
wc 37
weight 2150
value 750
nrof 1
end
Object sword_frozenice
editor_folder items/weapon
name frozenice broadsword
layer 3
face sword_frozenice.101
weapon_speed 3.05
attack_slash 80
attack_cold 20
item_level 10
item_skill 4
last_heal 20
dam 70
wc 18
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
is_named 1
nrof 1
end
Object sword_great
editor_folder items/weapon
name great sword
layer 3
weapon_speed 4.3
attack_slash 100
type 15
item_level 15
item_skill 4
last_heal 40
sub_type 5
face sword_great.101
material 2
material_real 65
dam 175
wc 34
weight 2150
value 750
nrof 1
end
Object symptom
editor_folder forces/disease
type 159
face force.101
sys_object 1
speed 0.001
identified 1
end
Object t_axe
editor_folder items/weapon
name throwing axe
race rock
face t_axe.101
layer 3
attack_cleave 100
dam 32
wc 45
can_stack 1
last_grace 10
last_sp 7
nrof 1
type 13
sub_type 131
animation t_axe
anim_speed 5
is_turnable 1
is_thrown 1
material 2
material_real 65
weight 22
value 2
end
Object t_boulder
editor_folder items/weapon
race rock
name boulder
layer 3
face t_boulder.101
attack_impact 100
last_sp 7
dam 30
can_stack 1
wc 45
last_grace 14
type 13
sub_type 132
nrof 1
weight 20000
value 1
animation t_boulder
anim_speed 5
is_turnable 1
is_thrown 1
material 64
end
Object t_dagger
editor_folder items/weapon
name throwing dagger
race rock
layer 3
face t_dagger.101
attack_pierce 100
dam 32
wc 45
can_stack 1
last_grace 10
last_sp 7
nrof 1
type 13
sub_type 130
animation t_dagger
anim_speed 5
is_turnable 1
is_thrown 1
material 2
material_real 65
weight 20
value 2
end
Object t_hammer
editor_folder items/weapon
name throwing hammer
race rock
layer 3
face hammer_2.101
attack_impact 100
dam 32
wc 45
can_stack 1
last_grace 10
last_sp 7
nrof 1
type 13
sub_type 128
animation t_hammer
anim_speed 5
is_turnable 1
is_thrown 1
material 80
material_real 65
weight 22
value 2
end
Object t_lboulder
editor_folder items/weapon
race rock
layer 3
name large boulder
face t_lboulder.101
attack_impact 100
last_grace 18
last_sp 7
dam 50
wc 48
can_stack 1
type 13
sub_type 132
nrof 1
weight 120000
animation t_lboulder
anim_speed 5
is_thrown 1
value 2
material 64
end
Object t_rock
editor_folder items/weapon
race rock
layer 3
name rock
face t_rock.101
attack_impact 100
dam 10
last_grace 10
wc 40
last_sp 7
can_stack 1
type 13
sub_type 132
nrof 1
animation t_rock
anim_speed 5
is_thrown 1
weight 500
value 1
material 64
end
Object t_star
editor_folder items/weapon
name throwing star
race rock
face t_star.101
layer 3
attack_slash 100
dam 32
wc 45
last_grace 10
last_sp 7
can_stack 1
nrof 1
type 13
sub_type 129
animation t_star
anim_speed 5
is_turnable 1
is_thrown 1
material 2
material_real 65
weight 20
value 2
end
Object tabernacle_avatar
editor_folder gods/tabernacle
name Avatar of the Tabernacle
face dummy.111
race avatar
type 80
layer 6
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_good 1
path_attuned 32
path_repelled 256
path_denied 33920
terrain_flag 63
can_open_door 1
can_reflect_castable 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_spell 1
wis 7
dex 3
con 15
exp 100
magic 1
pow 10
sp -1
maxsp 40
hp -1
maxhp 134
ac 20
wc 18
str 25
resist_impact 45
resist_cleave 45
resist_pierce 45
resist_slash 45
resist_channelling 50
resist_electricity 100
dam 85
weapon_speed 3.5
attack_slash 25
attack_channelling 25
attack_weaponmagic 25
attack_electricity 25
speed -0.025
level 1
weight 455000
animation tabernacle_avatar
is_animated 1
anim_speed 4
no_pick 1
end
Object tabernacle_avatar_info
editor_folder intern/gods
type 8
layer 0
sys_object 1
name avatar
other_arch tabernacle_avatar
face power.101
end
Object tabernacle_general_info
editor_folder intern/gods
type 8
layer 0
sys_object 1
name message
msg
You feel a bond with the powers of the Tabernacle.
endmsg
face power.101
end
Object tabernacle_holy_servant_info
editor_folder intern/gods
type 8
layer 0
sys_object 1
name holy servant
other_arch ant_red
face power.101
end
Object table_lab1.111
editor_folder scenery/tables
name table
face table_lab1.111
animation table_lab1.111
is_turnable 1
direction 1
no_pick 1
no_pass 1
type 79
layer 4
end
Object table_lab2.111
editor_folder scenery/tables
name table
face table_lab2.111
animation table_lab2.111
is_turnable 1
direction 1
no_pick 1
no_pass 1
type 79
layer 4
end
Object table_lab3.111
editor_folder scenery/tables
name table
face table_lab3.111
animation table_lab3.111
is_turnable 1
direction 1
no_pick 1
no_pass 1
type 79
layer 4
end
Object table_large
editor_folder scenery/tables
name table
face table_large.101
material 64
type 79
mpart_id 1
layer 4
no_pass 1
no_pick 1
end
More
Object table_largeb
name table
y 1
mpart_id 1
layer 4
mpart_nr 1
type 79
no_pass 1
no_pick 1
end
Object table_long_b
editor_folder scenery/tables
name table
face table_long_b.171
no_pass 1
no_pick 1
type 79
layer 4
mpart_id 1
end
More
Object table_long_bb
name table
no_pass 1
no_pick 1
type 79
layer 4
mpart_id 1
mpart_nr 1
x 1
end
Object table_long_m
editor_folder scenery/tables
name table
face table_long_m.171
no_pass 1
no_pick 1
type 79
layer 4
mpart_id 1
end
More
Object table_long_mb
name table
no_pass 1
no_pick 1
type 79
layer 4
x 1
mpart_id 1
mpart_nr 1
end
Object table_long_t
editor_folder scenery/tables
name table
face table_long_t.171
no_pass 1
no_pick 1
type 79
layer 4
mpart_id 1
end
More
Object table_long_tb
name table
no_pass 1
no_pick 1
type 79
layer 4
x 1
mpart_id 1
mpart_nr 1
end
Object table_menorah
editor_folder themed/xmas
name menorah
face table_menorah1.101
animation table_menorah
speed 0.02
is_animated 1
anim_speed 19
no_teleport 1
layer 4
type 71
no_pick 1
no_pass 1
end
Object table_plant1
editor_folder scenery/plants
name table
face table_plant1.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object table_poker1
editor_folder scenery/tables
name table
face table_poker1.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object table_poker2
editor_folder scenery/tables
name table
face table_poker2.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object table_round1
editor_folder scenery/tables
name table
face table_round1.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object table_round2
editor_folder scenery/tables
name table
face table_round2.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object table_small1
editor_folder scenery/tables
name table
face table_small1.101
no_pick 1
type 79
layer 4
end
Object table_small1b
editor_folder scenery/tables
name table
face table_small1b.101
no_pick 1
type 79
layer 4
end
Object table_wood1.111
editor_folder scenery/tables
name table
face table_wood1.111
animation table_wood1.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
type 79
layer 4
end
Object tabletree1
editor_folder themed/xmas
name table
face tabletree1.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object tabletree13
editor_folder themed/xmas
name table
face tabletree3.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object tabletree2
editor_folder themed/xmas
name table
face tabletree2.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object taiji
editor_folder items/weapon
name tai-ji
layer 3
face taiji.101
item_level 17
item_skill 4
attack_cleave 100
weapon_speed 5.25
last_heal 35
dam 160
wc 23
ac 7
type 15
sub_type 11
material 18
material_real 65
weight 4750
value 875
nrof 1
end
Object tail_rat
editor_folder items/organic
name rat's tail
layer 3
identified 1
face tail_rat.101
item_quality 100
item_condition 100
material_real -1
material 32
type 86
weight 450
value 120
nrof 1
end
Object tailor
editor_folder mobs/human
name Tailor
face tailor.131
race human
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 41
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 57
ac 28
wc 15
thac0 85
thacm 5
dam 41
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 93500
animation tailor
is_animated 1
anim_speed 4
no_pick 1
end
Object taiqiang
editor_folder items/weapon
name tai-qiang
layer 3
face taiqiang.101
weapon_speed 2.35
attack_slash 100
item_level 7
item_skill 4
dam 43
wc 15
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object talisman_quest
editor_folder items/talisman
name talisman
face talisman_p12345.101
layer 3
type 39
material_real 641
material 1024
weight 500
value 450
nrof 1
end
Object talisman_quest_p1
editor_folder items/talisman
name talisman piece
face talisman_p1.101
layer 3
type 39
material_real 641
material 1024
weight 500
value 450
nrof 1
end
Object talisman_quest_p2
editor_folder items/talisman
name talisman piece
face talisman_p2.101
layer 3
type 39
material_real 641
material 1024
weight 500
value 450
nrof 1
end
Object talisman_quest_p3
editor_folder items/talisman
name talisman piece
face talisman_p3.101
layer 3
type 39
material_real 641
material 1024
weight 500
value 450
nrof 1
end
Object talisman_quest_p4
editor_folder items/talisman
name talisman piece
face talisman_p4.101
layer 3
type 39
material_real 641
material 1024
weight 500
value 450
nrof 1
end
Object talisman_quest_p5
editor_folder items/talisman
name talisman piece
face talisman_p1.101
layer 3
type 39
material_real 641
material 1024
weight 500
value 450
nrof 1
end
Object tanto
editor_folder items/weapon
name tanto
layer 3
face tanto.101
weapon_speed 2.0
attack_pierce 100
item_level 3
item_skill 4
dam 30
wc 14
type 15
sub_type 2
material 2
material_real 65
weight 1075
value 350
nrof 1
end
Object tapeworms
editor_folder forces/disease
name tapeworms
type 158
sys_object 1
face force.101
attack_internal 100
dam 1
wc 1
thac0 0
thacm 0
magic 1
maxhp 1
maxgrace -1
identified 1
food -1
speed 0.001
last_sp 0
maxsp 0
ac 0
last_eat 1
exp 100
msg
You feel more hungry than usual.  You also feel an urge
to refer to yourself in plural.
endmsg
race *
level 5
end
Object target.111
editor_folder scenery/targets
name target
layer 5
type 79
face target.111
animation target.111
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
Object teabag
editor_folder items/organic
name teabag
face teabag.101
last_eat 10
hp 2
can_stack 1
sp 3
grace 10
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 15
weight 50
end
Object teddy
editor_folder items/misc
name teddy
face teddy.101
type 79
layer 3
material_real 193
material 8
value 3
weight 150
nrof 1
end
Object tele_rock
editor_folder exits/misc
type 66
sub_type 1
layer 5
name mysterious rock
face tele_rock.101
hp -1
sp -1
no_pick 1
animation tele_rock
is_animated 1
anim_speed 5
end
Object tele_stone
editor_folder exits/misc
type 66
sub_type 1
layer 5
name mysterious stone
face tele_stone.101
hp -1
sp -1
no_pick 1
animation tele_stone
is_animated 1
anim_speed 5
end
Object teleporter
editor_folder exits/teleporters
face exit.101
type 41
player_only 1
layer 5
hp -1
sp -1
no_teleport 1
no_pick 1
animation teleporter
is_animated 1
anim_speed 3
end
Object temp_fog
editor_folder effects/fog
name fog
face fog.111
type 79
layer 7
animation fog
is_animated 1
anim_speed 4
food 2
flying 1
no_pick 1
is_used_up 1
invulnerable 1
material 1
speed 0.01
blocksview 1
end
Object tent_large
editor_folder scenery/shelters
name large tent
layer 5
type 79
mpart_id 3
face tent_large.131
no_pass 1
no_pick 1
end
More
Object tent_large_a
name large tent
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object tent_large_b
name large tent
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object tent_large_c
name large tent
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object tent_large2
editor_folder scenery/shelters
name large tent
layer 5
type 79
mpart_id 3
face tent_large.151
no_pass 1
no_pick 1
end
More
Object tent_large2_a
name large tent
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object tent_large2_b
name large tent
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object tent_large2_c
name large tent
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object tent_small
editor_folder scenery/shelters
name small tent
layer 5
type 79
mpart_id 3
face tent_small.131
no_pass 1
no_pick 1
end
More
Object tent_small_a
name small tent
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object tent_small_b
name small tent
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object tent_small_c
name small tent
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object tent_small2
editor_folder scenery/shelters
name small tent
layer 5
type 79
mpart_id 3
face tent_small.151
no_pass 1
no_pick 1
end
More
Object tent_small2_a
name small tent
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object tent_small2_b
name small tent
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object tent_small2_c
name small tent
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object thief_female
editor_folder mobs/human
name Thief
race human
face thief_female.151
randomitems skill_bow;loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
has_ready_bow 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 43
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 80
ac 28
wc 15
thac0 85
thacm 5
resist_impact 15
resist_cleave 15
resist_pierce 15
resist_slash 15
resist_channelling 25
dam 40
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.0495
level 1
item_quality 2
weight 75000
animation thief_female
is_animated 1
anim_speed 4
no_pick 1
end
Object thorns
editor_folder scenery/plants
name thorns
face thorns.101
type 79
layer 4
no_pick 1
weight 100
is_wooded 1
end
Object throne.111
editor_folder scenery/chairs
name throne
face throne.111
animation throne.111
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object timer
editor_folder connectors/sensors
name Timer
no_pick 1
no_teleport 1
sys_object 1
cursed 1
speed 0.125
maxhp 10
hp 10
layer 0
type 132
end
Object tipper
editor_folder scenery/wagons
name tipper
face tipper.111
animation tipper
is_turnable 1
direction 1
no_pick 1
type 79
layer 4
end
Object tomato
editor_folder items/organic
name tomato
face tomato01.101
last_eat 10
hp 20
sp 3
grace 2
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 7
weight 140
end
Object tomb
editor_folder scenery/burial_paraphernalia
name tomb
face tomb.101
type 79
layer 5
no_pick 1
no_pass 1
end
Object tome
editor_folder items/books
name tome
layer 3
face tome.101
identified 1
type 8
material 1
value 15
weight 1250
nrof 1
end
Object tooth
editor_folder items/organic
name tooth
layer 3
face tooth.101
item_quality 100
item_condition 100
identified 1
can_stack 1
nrof 1
material 32
material_real -1
type 86
weight 1
value 10
end
Object tootsie_pop
editor_folder themed/halloween
name tootsie pop
face tootsie_pop1.101
last_eat 10
hp 20
can_stack 1
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object tootsie_pop_2
editor_folder themed/halloween
name tootsie pop
face tootsie_pop2.101
last_eat 10
can_stack 1
hp 20
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object tootsie_pop_3
editor_folder themed/halloween
name tootsie pop
face tootsie_pop3.101
last_eat 10
hp 20
can_stack 1
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object tootsie_roll
editor_folder themed/halloween
name tootsie roll
face tootsie_roll.101
last_eat 10
hp 20
can_stack 1
sp 3
grace 2
nrof 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 8
weight 50
end
Object torch
editor_folder items/light
name torch
other_arch torch_burnt
face torch.100
can_stack 1
nrof 1
layer 3
type 74
animation torch
anim_speed 4
material 144
value 10
weight 500
maxhp 500
food 500
speed 0.15
last_eat 1
last_sp 3
end
Object torch_burnt
editor_folder items/light
name burnt out torch
layer 3
face torch_burnt.101
can_stack 1
type 74
sub_type 2
material 144
weight 425
nrof 1
end
Object torch_skull_wall_1
editor_folder items/light
name attached skull torch
layer 5
type 74
face torch_skull_wall.111
other_arch torch_skull_wall_1_unlit
glow_radius 5
animation torch_skull_wall_1
is_animated 1
is_turnable 1
anim_speed 4
direction 1
no_teleport 1
no_pick 1
last_sp 5
weight 1250
material 144
food 1
speed -0.02
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object torch_skull_wall_1_unlit
editor_folder intern/items
type 74
layer 5
sub_type 1
animation torch_skull_wall_1_unlit
end
Object torch_wall_1
editor_folder items/light
name attached torch
layer 5
type 74
face torch_wall.110
other_arch torch_wall_1_unlit
glow_radius 5
is_animated 1
animation torch_wall_1
is_turnable 1
anim_speed 4
direction 1
no_teleport 1
no_pick 1
last_sp 5
weight 1250
material 144
food 1
speed -0.02
nrof 1
identified 1
known_magical 1
known_cursed 1
end
Object torch_wall_1_unlit
editor_folder intern/items
type 74
layer 5
sub_type 1
animation torch_wall_1_unlit
end
Object toy_elf_santa
editor_folder themed/xmas
name santa elf toy
face toy_elf_santa.101
type 79
identified 1
material_real 193
material 8
layer 3
value 3
weight 100
end
Object toy_santa
editor_folder themed/xmas
name santa toy
face toy_santa.101
animation toy_santa
is_animated 1
anim_speed 2
type 79
identified 1
material_real 193
material 8
layer 3
value 3
weight 100
end
Object toy_santa_hat
editor_folder themed/xmas
name toy santa hat
face toy_santa_hat.101
type 79
identified 1
material_real 193
material 8
layer 3
value 3
weight 100
end
Object tracks
editor_folder masks/misc
name tracks
face tracks.101
no_teleport 1
layer 2
terrain_type 1
type 28
no_pick 1
end
Object trap_bear_trap
editor_folder traps/traps
name bear trap
type 154
face tspikes.101
hp 1
msg
You are caught by a bear trap!
endmsg
animation trap_bear_trap
level 1
anim_speed 1
sys_object 1
layer 0
no_pick 1
walk_on 1
attack_cleave 100
dam 8
cha 20
end
Object trap_blades
editor_folder traps/traps
name Blades trap
type 154
face blades.101
hp 1
msg
You set off a Blades trap!
endmsg
animation trap_blades
level 1
anim_speed 1
sys_object 1
layer 0
no_pick 1
walk_on 1
attack_slash 100
dam 8
cha 20
end
Object trap_diseased_needle
editor_folder traps/traps
name diseased parts
type 154
sub_type 128
face needle.101
randomitems traps_needle_diseases
hp 1
animation trap_diseased_needle
anim_speed 1
level 1
sys_object 1
layer 0
no_pick 1
walk_on 1
cha 20
end
Object trap_needle
editor_folder traps/traps
name poison needle
type 154
face needle.101
hp 1
msg
You are pricked by a needle!
endmsg
animation trap_needle
level 1
anim_speed 1
sys_object 1
layer 0
no_pick 1
walk_on 1
attack_poison 70
dam 2
cha 20
end
Object trap_rocks
editor_folder traps/traps
name falling rocks trap
type 154
face falling_rocks.101
hp 1
msg
You set off a falling rocks trap!
endmsg
animation trap_rocks
level 1
anim_speed 1
sys_object 1
layer 0
no_pick 1
walk_on 1
attack_impact 100
dam 10
cha 20
end
Object trap_spike_pit
editor_folder traps/traps
name spiked pit
type 154
face spiked_pit.101
hp 1
msg
You are stabbed by spikes!
endmsg
animation trap_spike_pit
level 1
anim_speed 1
sys_object 1
layer 0
no_pick 1
walk_on 1
attack_impact 100
dam 9
cha 15
end
Object trapdoor
editor_folder traps/traps
name trapdoor
type 95
layer 4
face trapdoor_1.101
animation trapdoor
anim_speed 4
walk_on 1
no_pick 1
weight 100000
end
Object trash_wood1.101
editor_folder scenery/misc
name wood
face trash_wood1.101
no_pick 1
type 79
layer 4
end
Object trash_wood2.101
editor_folder scenery/misc
name wood
face trash_wood2.101
no_pick 1
type 79
layer 4
end
Object traveller_parka
editor_folder mobs/human
name Traveller
race human
face traveller_parka.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 20
int 10
wis 7
dex 3
con 15
exp 38
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
dam 35
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 68500
animation traveller_parka
is_animated 1
anim_speed 4
no_pick 1
end
Object traveller_wife
editor_folder mobs/human
name Traveller
race human
face traveller_wife.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 20
int 10
wis 7
dex 3
con 15
exp 38
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
dam 35
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 48500
animation traveller_wife
is_animated 1
anim_speed 4
no_pick 1
end
Object treant_ancient
editor_folder mobs/plants
name Ancient Treant
face treant_ancient.251
race tree
randomitems loot;wealth_rich&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 82
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.4
attack_impact 100
resist_fire -20
speed -0.048
level 1
item_quality 3
weight 355000
animation treant_ancient
is_animated 1
anim_speed 4
no_pick 1
end
Object treant_evil
editor_folder mobs/plants
name Evil Treant
face treant_evil.151
race tree
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 78
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
attack_impact 100
resist_fire -25
speed -0.048
level 1
item_quality 2
weight 355000
animation treant_evil
is_animated 1
anim_speed 4
no_pick 1
end
Object tree20
editor_folder scenery/trees
name tree
layer 5
face tree20.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree21
editor_folder scenery/trees
name tree
layer 5
face tree21.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree22
editor_folder scenery/trees
name tree
layer 5
face tree22.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree23
editor_folder scenery/trees
name tree
layer 5
face tree23.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree24
editor_folder scenery/trees
name tree
layer 5
face tree24.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree25
editor_folder scenery/trees
name tree
layer 5
face tree25.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree26
editor_folder scenery/trees
name tree
layer 5
face tree26.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree27
editor_folder scenery/trees
name tree
layer 5
face tree27.101
no_pick 1
type 79
no_pass 1
weight 500
is_wooded 1
end
Object tree27_winter
editor_folder scenery/trees
layer 5
name tree
type 79
face tree27_winter.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object tree28
editor_folder scenery/trees
name tree
layer 5
face tree28.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree29
editor_folder scenery/trees
name tree
layer 5
face tree29.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree30
editor_folder scenery/trees
name tree
layer 5
face tree30.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree31
editor_folder scenery/trees
name tree
layer 5
face tree31.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree32
editor_folder scenery/trees
name tree
layer 5
face tree32.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree32_winter
editor_folder scenery/trees
layer 5
name tree
type 79
face tree32_winter.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object tree33
editor_folder scenery/trees
name tree
layer 5
face tree33.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree33_winter
editor_folder scenery/trees
layer 5
name tree
type 79
face tree33_winter.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object tree34
editor_folder scenery/trees
name tree
layer 5
face tree34.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree35
editor_folder scenery/trees
name tree
layer 5
face tree35.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree36
editor_folder scenery/trees
name tree
layer 5
face tree36.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree37
editor_folder scenery/trees
name tree
layer 5
face tree37.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree38
editor_folder scenery/trees
name tree
layer 5
face tree38.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree39
editor_folder scenery/trees
name tree
layer 5
face tree39.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree40
editor_folder scenery/trees
name tree
layer 5
face tree40.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree41
editor_folder scenery/trees
name tree
layer 5
face tree41.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree42
editor_folder scenery/trees
name tree
layer 5
face tree42.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree43
editor_folder scenery/trees
name tree
layer 5
face tree43.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree43_winter
editor_folder scenery/trees
layer 5
name tree
type 79
face tree43_winter.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object tree44
editor_folder scenery/trees
name tree
layer 5
face tree44.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree44_winter
editor_folder scenery/trees
layer 5
name tree
type 79
face tree44_winter.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object tree45
editor_folder scenery/trees
name tree
layer 5
face tree45.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree45_winter
editor_folder scenery/trees
layer 5
name tree
type 79
face tree45_winter.101
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object tree46
editor_folder scenery/trees
name tree
layer 5
face tree46.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree47
editor_folder scenery/trees
name tree
layer 5
face tree47.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree48
editor_folder scenery/trees
name tree
layer 5
face tree48.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree49
editor_folder scenery/trees
name tree
layer 5
face tree49.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree50
editor_folder scenery/trees
name tree
layer 5
face tree50.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree51
editor_folder scenery/trees
name tree
layer 5
face tree51.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree_apple
editor_folder scenery/trees
name apple tree
layer 5
face apple_tree.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree_big
editor_folder scenery/trees
layer 5
name tree
type 79
face tree_big.101
no_pick 1
weight 500
no_pass 1
is_wooded 1
end
Object tree_big2
editor_folder scenery/trees
layer 5
type 79
name tree
face tree_big2.101
no_pick 1
no_pass 1
weight 500
is_wooded 1
end
Object tree_big3
editor_folder scenery/trees
layer 5
type 79
name tree
face tree_big3.101
no_pick 1
no_pass 1
weight 500
is_wooded 1
end
Object tree_big4
editor_folder scenery/trees
layer 5
name tree
face tree_big4.101
type 79
no_pick 1
no_pass 1
weight 500
is_wooded 1
end
Object tree_big4b
editor_folder scenery/trees
layer 5
name tree
type 79
face tree_big4b.101
no_pick 1
no_pass 1
weight 500
is_wooded 1
end
Object tree_big5
editor_folder scenery/trees
layer 5
name tree
type 79
face tree_big5.101
no_pick 1
no_pass 1
weight 500
is_wooded 1
end
Object tree_big5_winter
editor_folder scenery/trees
layer 5
name tree
face tree_big5_winter.101
type 79
no_pick 1
no_pass 1
weight 500
blocksview 1
is_wooded 1
end
Object tree_big5b
editor_folder scenery/trees
layer 5
name tree
face tree_big5b.101
type 79
no_pick 1
no_pass 1
weight 500
is_wooded 1
end
Object tree_branch1
editor_folder scenery/trees
name branch
layer 4
face tree_branch1.101
no_pick 1
weight 100
type 79
end
Object tree_branch1_winter
editor_folder scenery/trees
name branch
layer 4
face tree_branch1_winter.101
no_pick 1
weight 100
type 79
end
Object tree_branch2
editor_folder scenery/trees
name branch
layer 4
face tree_branch2.101
no_pick 1
weight 100
type 79
end
Object tree_branch2_winter
editor_folder scenery/trees
name branch
layer 4
face tree_branch2_winter.101
no_pick 1
weight 100
type 79
end
Object tree_branch3
editor_folder scenery/trees
name branch
layer 4
face tree_branch3.101
no_pick 1
weight 100
type 79
end
Object tree_branch3_winter
editor_folder scenery/trees
name branch
layer 4
face tree_branch3_winter.101
no_pick 1
weight 100
type 79
end
Object tree_burned1
editor_folder scenery/trees
name burned tree
layer 5
face tree_burned1.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree_burned2
editor_folder scenery/trees
name burned tree
layer 5
face tree_burned2.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree_burned2_winter
editor_folder scenery/trees
name burned tree
layer 5
face tree_burned2_winter.101
no_pick 1
weight 500
type 79
no_pass 1
blocksview 1
is_wooded 1
end
Object tree_burned3
editor_folder scenery/trees
name burned tree
layer 5
face tree_burned3.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree_burned4
editor_folder scenery/trees
name burned tree
layer 5
face tree_burned4.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree_cuta
editor_folder scenery/trees
name old tree
layer 4
face tree_cut1.101
is_wooded 1
no_pick 1
weight 500
type 79
end
Object tree_orange
editor_folder scenery/trees
name orange tree
layer 5
face orange_tree.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object tree_small
editor_folder scenery/trees
name small tree
face tree_small.101
layer 4
type 79
no_pick 1
weight 500
is_wooded 1
end
Object tree_small_dead
editor_folder scenery/trees
name small dead tree
face tree_smalld.101
layer 4
type 79
no_pick 1
weight 500
is_wooded 1
end
Object tree_stone1
editor_folder scenery/trees
name stone tree
layer 5
type 79
face tree_stone1.101
no_pass 1
no_pick 1
weight 500
end
Object tree_stump_a
editor_folder scenery/trees
name tree stump
layer 4
face tree_stump_a.101
no_pick 1
weight 500
type 79
end
Object tree_stump_b
editor_folder scenery/trees
name tree stump
layer 4
face tree_stump_b.101
no_pick 1
weight 500
type 79
end
Object tree_stump_c
editor_folder scenery/trees
name tree stump
layer 4
face tree_stump_c.101
no_pick 1
weight 500
type 79
end
Object tree_stump_d
editor_folder scenery/trees
name tree stump
layer 4
face tree_stump_d.101
no_pick 1
weight 500
type 79
end
Object tree_stump_e
editor_folder scenery/trees
name tree stump
layer 4
face tree_stump_e.101
no_pick 1
weight 500
type 79
end
Object tree_stump_large_a
editor_folder scenery/trees
name tree stump
layer 4
face tree_stump_large_a.101
no_pick 1
weight 500
type 79
end
Object tree_stump_large_b
editor_folder scenery/trees
name tree stump
layer 4
face tree_stump_large_b.101
no_pick 1
weight 500
type 79
end
Object tree_stump_large_c
editor_folder scenery/trees
name tree stump
layer 4
face tree_stump_large_c.101
no_pick 1
weight 500
type 79
end
Object tree_stump_large_d
editor_folder scenery/trees
name tree stump
layer 4
face tree_stump_large_d.101
no_pick 1
weight 500
type 79
end
Object trident
editor_folder items/weapon
name trident
layer 3
weapon_speed 4.05
attack_pierce 100
item_level 15
item_skill 4
last_heal 40
type 15
sub_type 6
face trident.101
material 2
material_real 65
dam 175
wc 36
weight 2250
value 750
nrof 1
end
Object trigger_lever
editor_folder connectors/handles
name lever
type 27
layer 3
no_pick 1
no_teleport 1
face lever.111
animation trigger_lever
is_turnable 1
direction 1
exp 30
end
Object trinket_a
editor_folder items/misc
name trinket
face trinket_a.101
type 79
layer 3
material_real 65
material 2
value 10
weight 150
nrof 1
end
Object troll
editor_folder mobs/trolls
name Troll
face troll.151
race troll
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
mpart_id 3
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 5
int 10
wis 6
dex 3
con 15
exp 13
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 90
ac 28
wc 15
thac0 85
thacm 5
dam 66
item_condition 10
weapon_speed 3.5
resist_cold 75
resist_pierce 25
resist_slash 25
resist_impact 25
resist_cleave 25
resist_fear 100
resist_fire -30
attack_impact 100
speed -0.061
level 1
item_quality 3
weight 365000
animation troll
is_animated 1
anim_speed 5
no_pick 1
end
More
Object troll_b
name troll
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object troll_c
name troll
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object troll_d
name troll
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object tsurugi
editor_folder items/weapon
name tsurugi
layer 3
face tsurugi.101
weapon_speed 2.3
attack_slash 100
item_level 7
item_skill 4
dam 42
wc 14
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object tulwar
editor_folder items/weapon
name tulwar
layer 3
face tulwar.101
weapon_speed 2.0
attack_slash 100
dam 26
wc 13
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object urn.101
editor_folder scenery/containers
name urn
face urn.101
no_pick 1
no_pass 1
type 79
layer 4
end
Object vampire
editor_folder mobs/undead
name Vampire
face vampire.151
race undead
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
undead 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 73
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_paralyze 100
attack_slash 70
attack_paralyze 30
speed -0.047
level 1
item_quality 4
weight 62500
animation vampire
is_animated 1
anim_speed 4
no_pick 1
end
Object vampire_lord
editor_folder mobs/undead
name Vampire Lord
face vampire_lord.151
race undead
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
undead 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 75
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_paralyze 100
attack_slash 70
attack_paralyze 30
speed -0.047
level 1
item_quality 5
weight 62500
animation vampire_lord
is_animated 1
anim_speed 4
no_pick 1
end
Object voulge
editor_folder items/weapon
name voulge
layer 3
face voulge.101
attack_cleave 100
item_level 17
item_skill 4
weapon_speed 5.8
last_heal 35
dam 190
wc 22
ac 7
type 15
sub_type 11
material 18
material_real 65
weight 4600
value 875
nrof 1
end
Object wagon_big
editor_folder scenery/wagons
name big wagon
layer 5
type 79
mpart_id 3
face wagon_big.131
animation wagon_big
is_turnable 1
direction 1
no_pass 1
no_pick 1
end
More
Object wagon_big_a
name big wagon
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object wagon_big_b
name big wagon
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object wagon_big_c
name big wagon
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object wagon_flat
editor_folder items/container
name flat wagon
face flat_wagon.101
animation wagon_flat
is_turnable 1
direction 1
layer 4
identified 1
no_pick 1
type 122
material 18
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object wagon_small.111
editor_folder items/container
name small wagon
face wagon_small.111
animation wagon_small.111
is_turnable 1
direction 1
layer 4
identified 1
no_pick 1
type 122
material 18
value 350
container 15000
weight 15000
weapon_speed 1.0
nrof 1
end
Object wakizashi
editor_folder items/weapon
name wakizashi
layer 3
face wakizashi.101
weapon_speed 2.15
attack_slash 100
item_level 3
item_skill 4
dam 30
wc 13
type 15
sub_type 1
material 2
material_real 65
weight 1300
value 350
nrof 1
end
Object wall_black1.111
editor_folder walls/stone_black
name stone wall
face wall_black1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1.131
editor_folder walls/stone_black
name stone wall
face wall_black1.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1.141
editor_folder walls/stone_black
name stone wall
face wall_black1.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1.181
editor_folder walls/stone_black
name stone wall
face wall_black1.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1_d1.111
editor_folder walls/stone_black
name stone wall
face wall_black1_d1.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1_d1.131
editor_folder walls/stone_black
name stone wall
face wall_black1_d1.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1_d2.111
editor_folder walls/stone_black
name stone wall
face wall_black1_d2.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1_d2.131
editor_folder walls/stone_black
name stone wall
face wall_black1_d2.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1_w.1
editor_folder walls/stone_black
name stone wall
face wall_black1_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1_w.3
editor_folder walls/stone_black
name stone wall
face wall_black1_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1a.111
editor_folder walls/stone_black
name stone wall
face wall_black1a.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1a.131
editor_folder walls/stone_black
name stone wall
face wall_black1a.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1b.111
editor_folder walls/stone_black
name stone wall
face wall_black1b.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1b.131
editor_folder walls/stone_black
name stone wall
face wall_black1b.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1win.111
editor_folder walls/stone_black
name stone wall
face wall_black1win.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_black1win.131
editor_folder walls/stone_black
name stone wall
face wall_black1win.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blood1
editor_folder masks/blood
name blood
face wall_blood1.u.151
animation wall_blood1
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wall_blood2
editor_folder masks/blood
name blood
face wall_blood2.u.151
animation wall_blood2
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wall_blood3
editor_folder masks/blood
name blood
face wall_blood3.u.151
animation wall_blood3
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wall_blood4
editor_folder masks/blood
name blood
face wall_blood4.u.151
animation wall_blood4
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wall_blue1.111
editor_folder walls/blue
name stone wall
face wall_blue1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue1.131
editor_folder walls/blue
name stone wall
face wall_blue1.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue1.141
editor_folder walls/blue
name stone wall
face wall_blue1.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue1.181
editor_folder walls/blue
name stone wall
face wall_blue1.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue1_w.111
editor_folder walls/blue
name stone wall
face wall_blue1_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue1_w.131
editor_folder walls/blue
name stone wall
face wall_blue1_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue2.111
editor_folder walls/blue
name stone wall
face wall_blue2.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue2.131
editor_folder walls/blue
name stone wall
face wall_blue2.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue2.141
editor_folder walls/blue
name stone wall
face wall_blue2.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue2.181
editor_folder walls/blue
name stone wall
face wall_blue2.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue2_w.111
editor_folder walls/blue
name stone wall
face wall_blue2_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_blue2_w.131
editor_folder walls/blue
name stone wall
face wall_blue2_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1.101
editor_folder walls/cave
name cave wall
face wall_cave1.101
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1.111
editor_folder walls/cave
name cave wall
face wall_cave1.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1.121
editor_folder walls/cave
name cave wall
face wall_cave1.121
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1.131
editor_folder walls/cave
name cave wall
face wall_cave1.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1.141
editor_folder walls/cave
name cave wall
face wall_cave1.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1.151
editor_folder walls/cave
name cave wall
face wall_cave1.151
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1.161
editor_folder walls/cave
name cave wall
face wall_cave1.161
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1.171
editor_folder walls/cave
name cave wall
face wall_cave1.171
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1.181
editor_folder walls/cave
name cave wall
face wall_cave1.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1b.121
editor_folder walls/cave
name cave wall
face wall_cave1b.121
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1b.141
editor_folder walls/cave
name cave wall
face wall_cave1b.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_cave1b.161
editor_folder walls/cave
name cave wall
face wall_cave1b.161
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dark1.141
editor_folder walls/dark
name dark wall
face wall_dark1.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dark1.181
editor_folder walls/dark
name dark wall
face wall_dark1.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dark1_w.1
editor_folder walls/dark
name dark wall
face wall_dark1_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dark1_w.3
editor_folder walls/dark
name dark wall
face wall_dark1_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dark1a.111
editor_folder walls/dark
name dark wall
face wall_dark1a.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dark1a.131
editor_folder walls/dark
name dark wall
face wall_dark1a.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dark1b.111
editor_folder walls/dark
name dark wall
face wall_dark1b.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dark1b.131
editor_folder walls/dark
name dark wall
face wall_dark1b.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_drain1
editor_folder masks/misc
name drain
face wall_drain1.151
animation wall_drain1
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wall_drain2
editor_folder masks/misc
name drain
face wall_drain2.151
animation wall_drain2
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wall_drain3
editor_folder masks/misc
name drain
face wall_drain3.151
animation wall_drain3
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wall_drain4
editor_folder masks/misc
name drain
face wall_drain4.151
animation wall_drain4
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wall_dungeon1.111
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon1.131
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon1.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon1.141
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon1.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon1.181
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon1.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon2.111
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon2.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon2.131
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon2.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon2.141
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon2.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon2.181
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon2.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon2b.111
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon2b.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon2b.131
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon2b.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_dungeon2b.141
editor_folder walls/dungeon
name dungeon wall
face wall_dungeon2b.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_flagstone1.111
editor_folder walls/flagstone
name stone wall
face wall_flagstone1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_flagstone1.131
editor_folder walls/flagstone
name stone wall
face wall_flagstone1.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_flagstone1.141
editor_folder walls/flagstone
name stone wall
face wall_flagstone1.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_flagstone1.181
editor_folder walls/flagstone
name stone wall
face wall_flagstone1.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_flagstone1_c.111
editor_folder walls/flagstone
name stone wall
face wall_flagstone1_c.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_flagstone1_c.131
editor_folder walls/flagstone
name stone wall
face wall_flagstone1_c.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_flagstone1_c.141
editor_folder walls/flagstone
name stone wall
face wall_flagstone1_c.141
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_flagstone1_c.181
editor_folder walls/flagstone
name stone wall
face wall_flagstone1_c.181
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_flagstone1_c2.131
editor_folder walls/flagstone
name stone wall
face wall_flagstone1_c2.131
type 77
layer 5
no_pick 1
no_pass 1
blocksview 1
end
Object wall_flagstone1_c2.141
editor_folder walls/flagstone
name stone wall
face wall_flagstone1_c2.141
type 77
layer 5
no_pick 1
no_pass 1
blocksview 1
end
Object wall_flagstone1_c2.151
editor_folder walls/flagstone
name stone wall
face wall_flagstone1_c2.151
type 77
layer 5
no_pick 1
no_pass 1
blocksview 1
end
Object wall_flagstone1_c2.181
editor_folder walls/flagstone
name stone wall
face wall_flagstone1_c2.181
type 77
layer 5
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editor_folder walls/flagstone
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Object wall_flagstone1_d.131
editor_folder walls/flagstone
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Object wall_flagstone1_d.141
editor_folder walls/flagstone
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Object wall_flagstone1_d.151
editor_folder walls/flagstone
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Object wall_flagstone1_d.161
editor_folder walls/flagstone
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Object wall_flagstone1_w.131
editor_folder walls/flagstone
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editor_folder walls/flagstone
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Object wall_flagstone1_w2.131
editor_folder walls/flagstone
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Object wall_flagstone1b.111
editor_folder walls/flagstone
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Object wall_flagstone1b.131
editor_folder walls/flagstone
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Object wall_flagstone1b.141
editor_folder walls/flagstone
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Object wall_flagstone1b_w.111
editor_folder walls/flagstone
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Object wall_flagstone1b_w.131
editor_folder walls/flagstone
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Object wall_flagstone2.111
editor_folder walls/flagstone
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Object wall_flagstone2.131
editor_folder walls/flagstone
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Object wall_flagstone2.141
editor_folder walls/flagstone
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Object wall_flagstone2.181
editor_folder walls/flagstone
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Object wall_flagstone2_w.111
editor_folder walls/flagstone
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Object wall_flagstone2_w.131
editor_folder walls/flagstone
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Object wall_fstone.100
editor_folder walls/flagstone
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Object wall_fstone_corner.101
editor_folder walls/flagstone
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Object wall_fstone_d.100
editor_folder walls/flagstone
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Object wall_fstone_half.101
editor_folder walls/flagstone
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Object wall_fstone_pillar
editor_folder walls/round
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Object wall_fstone_round.102
editor_folder walls/round
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Object wall_fstone_round.104
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Object wall_fstone_round.106
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Object wall_fstone_round.108
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Object wall_marble1.111
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Object wall_marble1.111-01
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Object wall_marble1.111-02
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Object wall_marble1.111-03
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Object wall_marble1.111-04
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Object wall_marble1.111-05
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Object wall_marble1.111-06
editor_folder walls/marble
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Object wall_marble1.111-07
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Object wall_marble1.111-c-00-01
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Object wall_marble1.111-c-00-02
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Object wall_marble1.111-c-00-03
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Object wall_marble1.111-c-00-04
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Object wall_marble1.111-c-00-05
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Object wall_marble1.111-c-00-06
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Object wall_marble1.111-c-00-07
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Object wall_marble1.111-c-01-00
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Object wall_marble1.111-c-01-02
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Object wall_marble1.111-c-01-03
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Object wall_marble1.111-c-01-04
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Object wall_marble1.111-c-01-05
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Object wall_marble1.111-c-01-06
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Object wall_marble1.111-c-01-07
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Object wall_marble1.111-c-02-00
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Object wall_marble1.111-c-02-01
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Object wall_marble1.111-c-02-03
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Object wall_marble1.111-c-02-04
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Object wall_marble1.111-c-02-05
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Object wall_marble1.111-c-02-06
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Object wall_marble1.111-c-02-07
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Object wall_marble1.111-c-03-00
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Object wall_marble1.111-c-03-01
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Object wall_marble1.111-c-03-02
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Object wall_marble1.111-c-03-04
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Object wall_marble1.111-c-03-05
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Object wall_marble1.111-c-03-06
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Object wall_marble1.111-c-03-07
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Object wall_marble1.111-c-04-00
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Object wall_marble1.111-c-04-01
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Object wall_marble1.111-c-04-02
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Object wall_marble1.111-c-04-03
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Object wall_marble1.111-c-04-05
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Object wall_marble1.111-c-04-06
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Object wall_marble1.111-c-04-07
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Object wall_marble1.111-c-05-00
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Object wall_marble1.111-c-05-01
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Object wall_marble1.111-c-05-02
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Object wall_marble1.111-c-05-03
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Object wall_marble1.111-c-05-04
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Object wall_marble1.111-c-05-06
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Object wall_marble1.111-c-05-07
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Object wall_marble1.111-c-06-00
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Object wall_marble1.111-c-06-01
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Object wall_marble1.111-c-06-02
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Object wall_marble1.111-c-06-03
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Object wall_marble1.111-c-06-04
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Object wall_marble1.111-c-06-05
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Object wall_marble1.111-c-06-07
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Object wall_marble1.111-c-07-00
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Object wall_marble1.111-c-07-01
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Object wall_marble1.111-c-07-02
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Object wall_marble1.111-c-07-03
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Object wall_marble1.111-c-07-04
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Object wall_marble1.111-c-07-05
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Object wall_marble1.111-c-07-06
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Object wall_marble1.111a-02
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Object wall_marble1.111a-03
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Object wall_marble1.111a-04
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Object wall_marble1.111a-05
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Object wall_marble1.111a-06
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Object wall_marble1.111a-07
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Object wall_marble1.131
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Object wall_marble1.131-01
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Object wall_marble1.131-02
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Object wall_marble1.131-03
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Object wall_marble1.131-04
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Object wall_marble1.131-05
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Object wall_marble1.131-06
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Object wall_marble1.131-07
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Object wall_marble1.131-c-00-01
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Object wall_marble1.131-c-00-02
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Object wall_marble1.131-c-00-03
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Object wall_marble1.131-c-00-04
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Object wall_marble1.131-c-00-05
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Object wall_marble1.131-c-00-06
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Object wall_marble1.131-c-01-06
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Object wall_marble1.131a-07
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Object wall_ruin1a_111
editor_folder walls/ruins
name ruin
face wall_ruin1a.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1a_131
editor_folder walls/ruins
name ruin
face wall_ruin1a.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1a_141
editor_folder walls/ruins
name ruin
face wall_ruin1a.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1a_181
editor_folder walls/ruins
name ruin
face wall_ruin1a.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1b_111
editor_folder walls/ruins
name ruin
face wall_ruin1b.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1b_131
editor_folder walls/ruins
name ruin
face wall_ruin1b.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1b_141
editor_folder walls/ruins
name ruin
face wall_ruin1b.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1c_111
editor_folder walls/ruins
name ruin
face wall_ruin1c.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1c_131
editor_folder walls/ruins
name ruin
face wall_ruin1c.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1d_111
editor_folder walls/ruins
name ruin
face wall_ruin1d.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1d_131
editor_folder walls/ruins
name ruin
face wall_ruin1d.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin1e_111
editor_folder walls/ruins
name ruin
face wall_ruin1e.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin_c1a
editor_folder walls/ruins
name ruin
face wall_ruin_c1.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin_c1b
editor_folder walls/ruins
name ruin
face wall_ruin_c1.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin_c2a
editor_folder walls/ruins
name ruin
face wall_ruin_c2.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin_c2b
editor_folder walls/ruins
name ruin
face wall_ruin_c2.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin_c3a
editor_folder walls/ruins
name ruin
face wall_ruin_c3.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_ruin_c3b
editor_folder walls/ruins
name ruin
face wall_ruin_c3.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone10_1
editor_folder walls/stone
name stone wall
face wall_stone10.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone10_3
editor_folder walls/stone
name stone wall
face wall_stone10.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone10_4
editor_folder walls/stone
name stone wall
face wall_stone10.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone10_8
editor_folder walls/stone
name stone wall
face wall_stone10.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone10_w.111
editor_folder walls/stone
name stone wall
face wall_stone10_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone10_w.131
editor_folder walls/stone
name stone wall
face wall_stone10_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone10_w1.111
editor_folder walls/stone
name stone wall
face wall_stone10_w1.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone10_w1.131
editor_folder walls/stone
name stone wall
face wall_stone10_w1.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone10_w2.111
editor_folder walls/stone
name stone wall
face wall_stone10_w2.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone10_w2.131
editor_folder walls/stone
name stone wall
face wall_stone10_w2.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone11_1
editor_folder walls/stone
name stone wall
face wall_stone11.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone11_3
editor_folder walls/stone
name stone wall
face wall_stone11.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone11_4
editor_folder walls/stone
name stone wall
face wall_stone11.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone11_8
editor_folder walls/stone
name stone wall
face wall_stone11.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone11_w.111
editor_folder walls/stone
name stone wall
face wall_stone11_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone11_w.131
editor_folder walls/stone
name stone wall
face wall_stone11_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone12_1
editor_folder walls/stone
name stone wall
face wall_stone12.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone12_3
editor_folder walls/stone
name stone wall
face wall_stone12.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone12_4
editor_folder walls/stone
name stone wall
face wall_stone12.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone12_8
editor_folder walls/stone
name stone wall
face wall_stone12.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone12_w.111
editor_folder walls/stone
name stone wall
face wall_stone12_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone12_w.131
editor_folder walls/stone
name stone wall
face wall_stone12_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone12_w1.111
editor_folder walls/stone
name stone wall
face wall_stone12_w1.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone12_w1.131
editor_folder walls/stone
name stone wall
face wall_stone12_w1.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone12_w2.111
editor_folder walls/stone
name stone wall
face wall_stone12_w2.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone12_w2.131
editor_folder walls/stone
name stone wall
face wall_stone12_w2.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone13_1
editor_folder walls/stone
name stone wall
face wall_stone13.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone13_3
editor_folder walls/stone
name stone wall
face wall_stone13.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone13_4
editor_folder walls/stone
name stone wall
face wall_stone13.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone13_8
editor_folder walls/stone
name stone wall
face wall_stone13.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone13_w.111
editor_folder walls/stone
name stone wall
face wall_stone13_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone13_w.131
editor_folder walls/stone
name stone wall
face wall_stone13_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone14_1
editor_folder walls/stone
name stone wall
face wall_stone14.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone14_3
editor_folder walls/stone
name stone wall
face wall_stone14.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone14_4
editor_folder walls/stone
name stone wall
face wall_stone14.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone14_8
editor_folder walls/stone
name stone wall
face wall_stone14.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone14_w.111
editor_folder walls/stone
name stone wall
face wall_stone14_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone14_w.131
editor_folder walls/stone
name stone wall
face wall_stone14_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone15_1
editor_folder walls/stone
name stone wall
face wall_stone15.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone15_3
editor_folder walls/stone
name stone wall
face wall_stone15.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone15_4
editor_folder walls/stone
name stone wall
face wall_stone15.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone15_8
editor_folder walls/stone
name stone wall
face wall_stone15.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone15_w.111
editor_folder walls/stone
name stone wall
face wall_stone15_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone15_w.131
editor_folder walls/stone
name stone wall
face wall_stone15_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone16_1
editor_folder walls/stone
name stone wall
face wall_stone16.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone16_3
editor_folder walls/stone
name stone wall
face wall_stone16.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone16_4
editor_folder walls/stone
name stone wall
face wall_stone16.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone16_8
editor_folder walls/stone
name stone wall
face wall_stone16.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone16_w.111
editor_folder walls/stone
name stone wall
face wall_stone16_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone16_w.131
editor_folder walls/stone
name stone wall
face wall_stone16_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone17_1
editor_folder walls/stone
name stone wall
face wall_stone17.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone17_3
editor_folder walls/stone
name stone wall
face wall_stone17.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone17_4
editor_folder walls/stone
name stone wall
face wall_stone17.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone17_8
editor_folder walls/stone
name stone wall
face wall_stone17.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone17_w.111
editor_folder walls/stone
name stone wall
face wall_stone17_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone17_w.131
editor_folder walls/stone
name stone wall
face wall_stone17_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone1_1
editor_folder walls/stone
name stone wall
face wall_stone1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone1_3
editor_folder walls/stone
name stone wall
face wall_stone1.d.131
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone1_4
editor_folder walls/stone
name stone wall
face wall_stone1.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone1_8
editor_folder walls/stone
name stone wall
face wall_stone1.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone1_w.111
editor_folder walls/stone
name stone wall
face wall_stone1_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone1_w.131
editor_folder walls/stone
name stone wall
face wall_stone1_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone2_1
editor_folder walls/stone
name stone wall
face wall_stone2.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone2_3
editor_folder walls/stone
name stone wall
face wall_stone2.d.131
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone2_4
editor_folder walls/stone
name stone wall
face wall_stone2.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone2_8
editor_folder walls/stone
name stone wall
face wall_stone2.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone3_1
editor_folder walls/stone
name stone wall
face wall_stone3.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone3_3
editor_folder walls/stone
name stone wall
face wall_stone3.d.131
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone3_4
editor_folder walls/stone
name stone wall
face wall_stone3.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone3_8
editor_folder walls/stone
name stone wall
face wall_stone3.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone3_w.111
editor_folder walls/stone
name stone wall
face wall_stone3_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone3_w.131
editor_folder walls/stone
name stone wall
face wall_stone3_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone4_1
editor_folder walls/stone
name stone wall
face wall_stone4.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone4_3
editor_folder walls/stone
name stone wall
face wall_stone4.d.131
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone4_4
editor_folder walls/stone
name stone wall
face wall_stone4.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone4_8
editor_folder walls/stone
name stone wall
face wall_stone4.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone4_w.111
editor_folder walls/stone
name stone wall
face wall_stone4_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone4_w.131
editor_folder walls/stone
name stone wall
face wall_stone4_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone5_1
editor_folder walls/stone
name stone wall
face wall_stone5.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone5_3
editor_folder walls/stone
name stone wall
face wall_stone5.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone5_4
editor_folder walls/stone
name stone wall
face wall_stone5.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone5_8
editor_folder walls/stone
name stone wall
face wall_stone5.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone5_w.111
editor_folder walls/stone
name stone wall
face wall_stone5_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone5_w.131
editor_folder walls/stone
name stone wall
face wall_stone5_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone6_1
editor_folder walls/stone
name stone wall
face wall_stone6.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone6_3
editor_folder walls/stone
name stone wall
face wall_stone6.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone6_4
editor_folder walls/stone
name stone wall
face wall_stone6.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone6_8
editor_folder walls/stone
name stone wall
face wall_stone6.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone6_w.111
editor_folder walls/stone
name stone wall
face wall_stone6_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone6_w.131
editor_folder walls/stone
name stone wall
face wall_stone6_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone7_1
editor_folder walls/stone
name stone wall
face wall_stone7.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone7_3
editor_folder walls/stone
name stone wall
face wall_stone7.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone7_4
editor_folder walls/stone
name stone wall
face wall_stone7.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone7_8
editor_folder walls/stone
name stone wall
face wall_stone7.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone7_w.111
editor_folder walls/stone
name stone wall
face wall_stone7_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone7_w.131
editor_folder walls/stone
name stone wall
face wall_stone7_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone8_1
editor_folder walls/stone
name stone wall
face wall_stone8.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone8_3
editor_folder walls/stone
name stone wall
face wall_stone8.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone8_4
editor_folder walls/stone
name stone wall
face wall_stone8.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone8_8
editor_folder walls/stone
name stone wall
face wall_stone8.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone8_w.111
editor_folder walls/stone
name stone wall
face wall_stone8_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone8_w.131
editor_folder walls/stone
name stone wall
face wall_stone8_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone9_1
editor_folder walls/stone
name stone wall
face wall_stone9.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone9_3
editor_folder walls/stone
name stone wall
face wall_stone9.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone9_4
editor_folder walls/stone
name stone wall
face wall_stone9.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone9_8
editor_folder walls/stone
name stone wall
face wall_stone9.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone9_w.111
editor_folder walls/stone
name stone wall
face wall_stone9_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone9_w.131
editor_folder walls/stone
name stone wall
face wall_stone9_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone9_w1.111
editor_folder walls/stone
name stone wall
face wall_stone9_w1.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone9_w1.131
editor_folder walls/stone
name stone wall
face wall_stone9_w1.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone9_w2.111
editor_folder walls/stone
name stone wall
face wall_stone9_w2.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone9_w2.131
editor_folder walls/stone
name stone wall
face wall_stone9_w2.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone_1
editor_folder walls/stone
name stone wall
face wall_stone.d.111
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone_1w
editor_folder walls/stone
name stone wall
face wall_stone_fence.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone_3
editor_folder walls/stone
name stone wall
face wall_stone.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_3w
editor_folder walls/stone
name stone wall
face wall_stone_fence.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone_4
editor_folder walls/stone
name stone wall
face wall_stone.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone_8
editor_folder walls/stone
name stone wall
face wall_stone.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone_round1_1
editor_folder walls/stone
name stone wall round
face wall_stone_round1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_round1_3
editor_folder walls/stone
name stone wall round
face wall_stone_round1.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_round2_1
editor_folder walls/stone
name stone wall round
face wall_stone_round2.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_round2_3
editor_folder walls/stone
name stone wall round
face wall_stone_round2.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_round3_1
editor_folder walls/stone
name stone wall round
face wall_stone_round3.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_round3_3
editor_folder walls/stone
name stone wall round
face wall_stone_round3.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_round4
editor_folder walls/stone
name stone wall round
face wall_stone_round.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_round_8
editor_folder walls/stone
name stone wall round
face wall_stone_round.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone_roundd1_1
editor_folder walls/stone
name stone wall round
face wall_stone_roundd5.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_roundd1_3
editor_folder walls/stone
name stone wall round
face wall_stone_roundd5.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_roundd2_1
editor_folder walls/stone
name stone wall round
face wall_stone_roundd6.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_roundd2_3
editor_folder walls/stone
name stone wall round
face wall_stone_roundd6.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_roundd3_1
editor_folder walls/stone
name stone wall round
face wall_stone_roundd7.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_roundd3_3
editor_folder walls/stone
name stone wall round
face wall_stone_roundd7.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_roundd5
editor_folder walls/stone
name stone wall round
face wall_stone_roundd5.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_stone_roundd_8
editor_folder walls/stone
name stone wall round
face wall_stone_roundd.d.181
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone_w.111
editor_folder walls/stone
name stone wall
face wall_stone_w.111
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_stone_w.131
editor_folder walls/stone
name stone wall
face wall_stone_w.131
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_well.131
editor_folder scenery/water
name well
face wall_well.131
animation wall_well.131
is_turnable 1
direction 1
type 77
no_pick 1
layer 6
end
Object wall_white1_1
editor_folder walls/white
name stone wall
face wall_white1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_3
editor_folder walls/white
name stone wall
face wall_white1.d.131
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_white1_4
editor_folder walls/white
name stone wall
face wall_white1.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_white1_8
editor_folder walls/white
name stone wall
face wall_white1.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red.111
editor_folder walls/white
name stone wall
face wall_white1_red.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red.131
editor_folder walls/white
name stone wall
face wall_white1_red.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red.141
editor_folder walls/white
name stone wall
face wall_white1_red.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red.181
editor_folder walls/white
name stone wall
face wall_white1_red.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red_inside_w.111
editor_folder walls/white
name stone wall
face wall_white1_red_inside_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red_inside_w.131
editor_folder walls/white
name stone wall
face wall_white1_red_inside_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red_outside_w.111
editor_folder walls/white
name stone wall
face wall_white1_red_outside_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red_outside_w.131
editor_folder walls/white
name stone wall
face wall_white1_red_outside_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red_w.111
editor_folder walls/white
name stone wall
face wall_white1_red_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_red_w.131
editor_folder walls/white
name stone wall
face wall_white1_red_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_w.1
editor_folder walls/white
name stone wall
face wall_white1_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white1_w.3
editor_folder walls/white
name stone wall
face wall_white1_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white2_1
editor_folder walls/white
name stone wall
face wall_white2.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white2_3
editor_folder walls/white
name stone wall
face wall_white2.d.131
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_white2_4
editor_folder walls/white
name stone wall
face wall_white2.d.141
blocksview 1
layer 5
type 77
no_pick 1
no_pass 1
end
Object wall_white2_8
editor_folder walls/white
name stone wall
face wall_white2.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white2_w.1
editor_folder walls/white
name stone wall
face wall_white2_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_white2_w.3
editor_folder walls/white
name stone wall
face wall_white2_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood1_1
editor_folder walls/wood
name wood wall
face wall_wood1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood1_3
editor_folder walls/wood
name wood wall
face wall_wood1.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood2_1
editor_folder walls/wood
name wood wall
face wall_wood2.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood2_3
editor_folder walls/wood
name wood wall
face wall_wood2.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood3_1
editor_folder walls/wood
name wood wall
face wall_wood3.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood3_3
editor_folder walls/wood
name wood wall
face wall_wood3.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_4
editor_folder walls/wood
name wood wall
face wall_wood.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_8
editor_folder walls/wood
name wood wall
face wall_wood.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_round1_1
editor_folder walls/wood
name wood wall round
face wall_wood_round1.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_round1_3
editor_folder walls/wood
name wood wall round
face wall_wood_round1.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_round2_1
editor_folder walls/wood
name wood wall round
face wall_wood_round2.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_round2_3
editor_folder walls/wood
name wood wall round
face wall_wood_round2.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_round3_1
editor_folder walls/wood
name wood wall round
face wall_wood_round3.d.111
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_round3_3
editor_folder walls/wood
name wood wall round
face wall_wood_round3.d.131
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_round4
editor_folder walls/wood
name wood wall round
face wall_wood_round.d.141
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_round_8
editor_folder walls/wood
name wood wall round
face wall_wood_round.d.181
blocksview 1
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_w_1
editor_folder walls/wood
name wood wall
face wall_wood_w.111
type 77
layer 5
no_pick 1
no_pass 1
end
Object wall_wood_w_3
editor_folder walls/wood
name wood wall
face wall_wood_w.131
type 77
layer 5
no_pick 1
no_pass 1
end
Object wand
editor_folder items/magic_tools
layer 3
face wand.101
sp -1
animation wand
is_animated 1
last_grace 12
anim_speed 5
speed -0.1
type 109
value 7
weight 450
material 16
nrof 1
end
Object wand_frozenice
editor_folder items/magic_tools
name frozenice wand
layer 3
face wand_frozenice.101
sp -1
animation wand_frozenice
is_animated 1
last_grace 12
anim_speed 5
speed -0.1
type 109
value 7
weight 450
material 16
is_named 1
nrof 1
end
Object war_magflag
editor_folder masks/flags
name battle mage guild flag
face war_magflag.u.151
animation war_magflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object warflag
editor_folder masks/flags
name warrior guild flag
face warflag.u.151
animation warflag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object warts
editor_folder forces/disease
name warts
type 158
sys_object 1
face force.101
attack_internal 100
dam 1
wc 1
thac0 0
thacm 0
magic 1
identified 1
cha -4
maxhp 1
maxgrace 50
speed 0.001
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 100
msg
You have warts.  They are ugly and annoying.
endmsg
race *
level 5
end
Object wasp_giant
editor_folder mobs/insects
name Giant Wasp
face wasp_giant.151
race insect
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d43;loot_melee&d11
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
flying 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 61
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
attack_pierce 100
speed -0.053
level 1
item_quality 1
weight 11500
animation wasp_giant
is_animated 1
anim_speed 4
no_pick 1
end
Object water_floor
editor_folder masks/water
name water
face water_floor.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_hole
editor_folder masks/misc
name water hole
face sewer_wall1on.131
animation water_hole
speed 0.02
is_animated 1
anim_speed 19
no_teleport 1
layer 7
type 77
no_pick 1
end
Object water_lily
editor_folder scenery/plants
name water lily
layer 4
face water_lily1.101
no_pick 1
weight 100
no_teleport 1
type 79
end
Object water_lily2
editor_folder scenery/plants
name water lily
layer 4
face water_lily2.101
no_pick 1
weight 100
no_teleport 1
type 79
end
Object water_lily3
editor_folder scenery/plants
name water lily
layer 4
face water_lily3.101
no_pick 1
weight 100
no_teleport 1
type 79
end
Object water_plant1
editor_folder scenery/plants
name water plant
layer 4
face water_plant1.101
no_pick 1
weight 100
no_teleport 1
type 79
end
Object water_plant2
editor_folder scenery/plants
name water plant
layer 4
face water_plant2.101
no_pick 1
weight 100
no_teleport 1
type 79
end
Object water_plant3
editor_folder scenery/plants
name water plant
layer 4
face water_plant3.101
no_pick 1
weight 100
no_teleport 1
type 79
end
Object water_plant4
editor_folder scenery/plants
name water plant
layer 4
face water_plant4.101
no_pick 1
weight 100
no_teleport 1
type 79
end
Object water_plant5
editor_folder scenery/plants
name water plant
layer 4
face water_plant5.101
no_pick 1
weight 100
no_teleport 1
type 79
end
Object water_plant6
editor_folder scenery/plants
name water plant
layer 4
face water_plant6.101
no_pick 1
weight 100
no_teleport 1
type 79
end
Object water_poison
editor_folder items/organic
name water
title of poison
face water_poison.101
last_heal 6
dam 3
str -5
con -5
int -5
cha -6
level 1
can_stack 1
speed_left 0.015
attack_poison 100
item_quality 100
item_condition 100
nrof 1
layer 3
type 7
material 32
material_real -1
value 0
weight 50
end
Object water_still
editor_folder floors/water
name water
face lake.101
animation water_still
speed 0.00
is_animated 0
anim_speed 10
no_teleport 1
layer 1
terrain_type 2
type 71
no_pick 1
end
Object water_still_deep
editor_folder floors/water
name deep water
face lake_deep.101
animation water_still_deep
speed 0.00
is_animated 0
anim_speed 10
no_teleport 1
layer 1
terrain_type 2
type 71
no_pick 1
end
Object water_still_deep_fmask.101
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.102
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.102
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.103
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.103
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.104
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.104
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.105
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.105
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.106
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.106
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.107
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.107
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.108
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.108
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.201
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.201
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.203
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.203
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.205
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.205
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.207
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.207
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.301
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.301
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.302
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.302
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deep_fmask.309
editor_folder masks/water
name water_still_deep
face lake_deep_fmask.309
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_deepest
editor_folder floors/water
name deepest water
face lake_deepest.101
animation water_still_deepest
speed 0.00
is_animated 0
anim_speed 10
no_teleport 1
layer 1
terrain_type 2
type 71
no_pick 1
end
Object water_still_fmask.101
editor_folder masks/water
name water_still
face lake_fmask.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.102
editor_folder masks/water
name water_still
face lake_fmask.102
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.103
editor_folder masks/water
name water_still
face lake_fmask.103
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.104
editor_folder masks/water
name water_still
face lake_fmask.104
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.105
editor_folder masks/water
name water_still
face lake_fmask.105
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.106
editor_folder masks/water
name water_still
face lake_fmask.106
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.107
editor_folder masks/water
name water_still
face lake_fmask.107
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.108
editor_folder masks/water
name water_still
face lake_fmask.108
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.201
editor_folder masks/water
name water_still
face lake_fmask.201
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.203
editor_folder masks/water
name water_still
face lake_fmask.203
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.205
editor_folder masks/water
name water_still
face lake_fmask.205
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.207
editor_folder masks/water
name water_still
face lake_fmask.207
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.301
editor_folder masks/water
name water_still
face lake_fmask.301
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.302
editor_folder masks/water
name water_still
face lake_fmask.302
no_teleport 1
layer 2
type 28
no_pick 1
end
Object water_still_fmask.309
editor_folder masks/water
name water_still
face lake_fmask.309
no_teleport 1
layer 2
type 28
no_pick 1
end
Object waterfall_huge
editor_folder scenery/rocks
name waterfall huge
face waterfall_huge.101
type 79
mpart_id 6
layer 5
animation waterfall_huge
is_animated 1
anim_speed 1
speed 1
no_pick 1
no_pass 1
blocksview 1
end
More
Object waterfall_huge_a
name waterfall huge
x 1
mpart_id 6
layer 5
mpart_nr 1
type 79
no_pass 1
blocksview 1
end
More
Object waterfall_huge_b
name waterfall huge
x 2
mpart_id 6
layer 5
mpart_nr 2
type 79
no_pass 1
blocksview 1
end
More
Object waterfall_huge_c
name waterfall huge
y 1
mpart_id 6
layer 5
mpart_nr 3
type 79
end
More
Object waterfall_huge_d
name waterfall huge
y 1
x 1
mpart_id 6
layer 5
mpart_nr 4
type 79
end
More
Object waterfall_huge_e
name waterfall huge
y 1
x 2
mpart_id 6
layer 5
mpart_nr 5
type 79
end
More
Object waterfall_huge_f
name waterfall huge
y 2
mpart_id 6
layer 5
mpart_nr 6
type 79
end
More
Object waterfall_huge_g
name waterfall huge
y 2
x 1
mpart_id 6
layer 5
mpart_nr 7
type 79
no_pass 1
end
More
Object waterfall_huge_h
name waterfall huge
y 2
x 2
mpart_id 6
layer 5
mpart_nr 8
type 79
end
Object watertrough.111
editor_folder scenery/water
name watertrough
face watertrough.141
animation watertrough.111
is_turnable 1
direction 1
no_pick 1
no_pass 1
type 79
layer 4
end
Object waypoint
editor_folder special/movement
type 119
layer 0
sys_object 1
name waypoint
face waypoint.101
end
Object wealth
editor_folder intern/intern
value 4
face wealth.101
sys_object 1
no_pick 1
layer 0
type 125
end
Object weapon_smith
editor_folder mobs/human
name Weapon Smith
face weapon_smith.141
race human
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 6
int 10
wis 7
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
resist_impact 20
resist_cleave 20
resist_pierce 20
resist_slash 20
resist_channelling 50
dam 48
item_condition 10
weapon_speed 3.5
attack_impact 100
speed -0.048
level 1
item_quality 3
weight 65500
animation weapon_smith
is_animated 1
anim_speed 4
no_pick 1
end
Object web_spider_a.101
editor_folder scenery/webs
name spider web
face web_spider_a.101
no_pick 1
type 79
layer 4
end
Object web_spider_b.101
editor_folder scenery/webs
name spider web
face web_spider_b.101
no_pick 1
type 79
layer 4
end
Object web_spider_c.101
editor_folder scenery/webs
name spider web
face web_spider_c.101
no_pick 1
type 79
layer 4
end
Object web_spider_d.101
editor_folder scenery/webs
name spider web
face web_spider_d.101
no_pick 1
type 79
layer 4
end
Object well_stone
editor_folder exits/misc
name stone well
no_teleport 1
type 66
hp -1
sp -1
face well_stone.101
layer 5
no_pick 1
end
Object whip
editor_folder items/weapon
name whip
layer 3
face whip.101
attack_cleave 100
weapon_speed 2.1
dam 25
wc 11
type 15
sub_type 3
material 8
material_real 193
weight 1750
value 350
nrof 1
end
Object whip_war
editor_folder items/weapon
name war whip
layer 3
face whip_war.101
attack_cleave 100
weapon_speed 2.5
item_level 7
item_skill 4
dam 44
wc 14
type 15
sub_type 3
material 8
material_real 194
weight 1750
value 350
nrof 1
end
Object white_xmas_tree
editor_folder themed/xmas
name large tree
face xmastreeinside.101
animation white_xmas_tree
is_animated 1
anim_speed 1
identified 1
speed 0.1
item_quality 80
item_condition 80
nrof 1
layer 3
type 79
value 500
weight 12000
end
Object whiterose
editor_folder themed/vday
name a single white rose
face whiterose.101
type 79
can_stack 1
nrof 1
layer 3
material 256
material_real -1
value 110
weight 20
end
Object whiterosebunch
editor_folder themed/vday
name a white rose bunch
face whiterosebunch.101
type 79
can_stack 1
nrof 1
layer 3
material 256
material_real -1
value 220
weight 40
end
Object whitewine
editor_folder items/organic
name white wine
face whitewine.101
last_eat 12
hp 2
sp 1
grace 15
nrof 1
can_stack 1
layer 3
type 6
speed_left 0.002
material 32
material_real -1
value 125
weight 100
end
Object wizard_fm
editor_folder mobs/human
name Wizard
race human
face wizard_fm.151
randomitems spells_mage;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d16
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_ring 1
has_ready_spell 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 15
sp -1
maxsp 25
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
resist_channelling 50
dam 35
item_condition 10
weapon_speed 3.5
attack_pierce 90
attack_channelling 10
speed -0.047
level 1
item_quality 3
weight 65000
animation wizard_fm
is_animated 1
anim_speed 4
no_pick 1
end
Object wizard_white
editor_folder mobs/human
name Wizard
race human
face wizard.151
randomitems spells_mage;loot;wealth_normal&D65;loot_base&D34;loot_magic&d9;loot_melee&d16
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_male 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_ring 1
has_ready_spell 1
run_away 15
int 10
wis 7
dex 3
con 15
exp 48
magic 1
pow 15
sp -1
maxsp 25
hp -1
maxhp 85
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
resist_cleave 10
resist_pierce 10
resist_slash 10
resist_channelling 50
dam 35
item_condition 10
weapon_speed 3.5
attack_pierce 90
attack_channelling 10
speed -0.047
level 1
item_quality 3
weight 65000
animation wizard_white
is_animated 1
anim_speed 4
no_pick 1
end
Object wmask_bflag_brown_1
editor_folder masks/flags
name big flag
face flag8.u.151
animation wmask_bflag_brown_1
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object wmask_bflag_fire1_1
editor_folder masks/flags
name big flag
face flag9.u.151
animation wmask_bflag_fire1_1
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object wmask_fire_off_1
editor_folder masks/hearths
name fire place
face wmask_fire_off.151
animation wmask_fire_off_1
is_turnable 1
direction 1
no_pick 1
layer 7
type 77
end
Object wmask_fire_on_1
editor_folder masks/hearths
name fire place
face wmask_fire_on.151
animation wmask_fire_on_1
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
no_pick 1
type 77
layer 7
end
Object wmask_ruin1a.111
editor_folder masks/ruins
name runes
face wmask_ruin1a.111
animation wmask_ruin1a.111
is_turnable 1
direction 1
no_pick 1
type 77
layer 7
end
Object wmask_ruin1b.111
editor_folder masks/ruins
name runes
face wmask_ruin1b.111
animation wmask_ruin1b.111
is_turnable 1
direction 1
no_pick 1
type 77
layer 7
end
Object wmask_shipwheel
editor_folder masks/misc
name ship wheel
face wmask_shipwheel.151
animation wmask_shipwheel
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wmask_wanted
editor_folder items/signs
name announcement
face wmask_wanted.111
animation wmask_wanted
identified 1
is_turnable 1
direction 1
type 98
no_pick 1
layer 7
nrof 1
end
Object wmask_water_a
editor_folder masks/water
name water
face wmask_water_a.151
animation wmask_water_a
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wmask_water_b
editor_folder masks/water
name water
face wmask_water_b.151
animation wmask_water_b
is_animated 1
anim_speed 3
speed -.25
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wolf
editor_folder mobs/animals
name Wolf
face wolf.151
race dog
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 3
weight 325000
animation wolf
is_animated 1
anim_speed 4
no_pick 1
end
Object woman_old
editor_folder mobs/human
name Old Woman
race human
face woman_old.151
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
friendly 1
alive 1
is_female 1
is_good 1
terrain_flag 1
can_open_door 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
run_away 20
int 10
wis 7
dex 3
con 15
exp 38
magic 1
pow 10
sp -1
maxsp 25
hp -1
maxhp 52
ac 28
wc 15
thac0 85
thacm 5
dam 35
item_condition 10
weapon_speed 3.5
attack_slash 100
speed -0.047
level 1
item_quality 1
weight 48500
animation woman_old
is_animated 1
anim_speed 4
no_pick 1
end
Object wood_pile.101
editor_folder scenery/misc
name pile of wood
face wood_pile.101
no_pick 1
type 79
layer 4
end
Object woods_2
editor_folder scenery/trees
name tree
layer 5
face tree_b.101
no_pick 1
weight 500
type 79
no_pass 1
is_wooded 1
end
Object woods_tree
editor_folder scenery/trees
layer 5
name tree
type 79
face tree_c.101
no_pick 1
weight 500
is_wooded 1
end
Object worm
editor_folder mobs/animals
name Big Worm
face worm.151
race worm
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
int 10
wis 6
dex 3
con 5
exp 49
magic 1
pow 10
sp -1
maxsp 19
hp -1
maxhp 67
ac 28
wc 15
thac0 85
thacm 5
resist_impact 10
dam 52
attack_cleave 100
item_condition 10
weapon_speed 3.5
speed -0.06
run_away 10
level 1
item_quality 1
weight 325000
animation worm
is_animated 1
anim_speed 4
no_pick 1
end
Object worm_purple
editor_folder mobs/misc
name Purple Worm
face worm_purple.151
race worm
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
mpart_id 3
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_female 1
is_neutral 1
terrain_flag 1
can_see_in_dark 1
can_use_weapon 1
int 10
wis 6
dex 3
con 15
exp 54
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 56
item_condition 10
weapon_speed 3.5
resist_fire 100
resist_pierce 25
resist_slash 25
resist_impact 25
resist_cleave 25
resist_fear 100
resist_cold -30
attack_cleave 50
attack_impact 50
speed -0.0611
level 1
item_quality 4
weight 452500
animation worm_purple
is_animated 1
anim_speed 4
no_pick 1
end
More
Object worm_purple_b
name purple worm
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object worm_purple_c
name purple worm
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object worm_purple_d
name purple worm
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object wraith
editor_folder mobs/undead
name Wraith
face wraith.151
race ghost
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d12;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_ring 1
can_pass_thru 1
is_ethereal 1
flying 1
undead 1
int 10
wis 6
dex 3
con 15
exp 49
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 73
ac 28
wc 15
thac0 85
thacm 5
dam 53
item_condition 10
weapon_speed 3.5
resist_fear 100
resist_paralyze 50
resist_confusion 50
attack_slash 50
attack_drain 50
speed -0.048
level 1
item_quality 3
weight 12500
animation wraith
is_animated 1
anim_speed 4
no_pick 1
end
Object wreath.151
editor_folder themed/xmas
name wreath
face wreath.u.151
animation wreath.151
is_turnable 1
direction 1
type 77
no_pick 1
layer 7
end
Object wreath_santa
editor_folder themed/xmas
name wreath
face wreath_santa.101
type 79
identified 1
material_real 193
material 8
layer 3
value 3
weight 100
end
Object wrench
editor_folder items/tools
name wrench
face wrench.101
no_pick 1
type 79
layer 4
nrof 1
end
Object wyvern
editor_folder mobs/wyvern
name Wyvern
face wyvern.141
race wyvern
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
mpart_id 3
corpse 1
alive 1
is_male 1
is_neutral 1
terrain_flag 1
can_use_weapon 1
flying 1
run_away 6
int 10
wis 6
dex 3
con 15
exp 50
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 66
ac 28
wc 15
thac0 85
thacm 5
dam 56
item_condition 10
weapon_speed 3.5
resist_fire 100
resist_pierce 25
resist_slash 25
resist_impact 25
resist_cleave 25
resist_fear 100
resist_cold -30
attack_pierce 100
speed -0.06
level 1
item_quality 3
weight 425000
animation wyvern
is_animated 1
anim_speed 4
no_pick 1
end
More
Object wyvern_b
name wyvern
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 1
x 1
alive 1
no_pick 1
end
More
Object wyvern_c
name wyvern
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 2
y 1
alive 1
no_pick 1
end
More
Object wyvern_d
name wyvern
layer 6
terrain_flag 1
mpart_id 3
mpart_nr 3
y 1
x 1
alive 1
no_pick 1
end
Object xmark
editor_folder masks/misc
name x mark
face xmark.101
no_teleport 1
layer 2
type 28
no_pick 1
end
Object xmas_present_green
editor_folder themed/xmas
name Christmas Present
other_arch xmas_present_green_open
face xmas_present_green_close.101
type 122
no_pick 1
layer 3
level 1
material 3
material_real 450
value 13
weight 250
container 75000
weapon_speed 1.0
end
Object xmas_present_green_open
editor_folder intern/items
name close the gift
face xmas_present_green_open.101
layer 3
type 121
no_drop 1
no_pick 1
end
Object xmas_present_red
editor_folder themed/xmas
name Christmas Present
other_arch xmas_present_red_open
face xmas_present_red_close.101
type 122
no_pick 1
layer 3
level 1
material 3
material_real 450
value 13
weight 250
container 75000
weapon_speed 1.0
end
Object xmas_present_red_open
editor_folder intern/items
name close the gift
face xmas_present_red_open.101
layer 3
type 121
no_drop 1
no_pick 1
end
Object xmas_present_white
editor_folder themed/xmas
name Christmas Present
other_arch xmas_present_white_open
face xmas_present_white_close.101
type 122
no_pick 1
layer 3
level 1
material 3
material_real 450
value 13
weight 250
container 75000
weapon_speed 1.0
end
Object xmas_present_white_open
editor_folder intern/items
name close the gift
face xmas_present_white_open.101
layer 3
type 121
no_drop 1
no_pick 1
end
Object xmas_present_yellow
editor_folder themed/xmas
name Christmas Present
other_arch xmas_present_yellow_open
face xmas_present_yellow_close.101
no_pick 1
type 122
layer 3
level 1
material 3
material_real 450
value 13
weight 250
container 75000
weapon_speed 1.0
end
Object xmas_present_yellow_open
editor_folder intern/items
name close the gift
face xmas_present_yellow_open.101
layer 3
type 121
no_drop 1
no_pick 1
end
Object xmastree
editor_folder themed/xmas
name christmas tree
layer 5
type 79
mpart_id 3
face xmastree.101
animation xmastree
is_animated 1
anim_speed 4
speed 0.1
no_pass 1
no_pick 1
end
More
Object xmastree_a
name christmas tree
layer 5
type 79
mpart_id 3
mpart_nr 1
x 1
no_pass 1
no_pick 1
end
More
Object xmastree_b
name christmas tree
layer 5
type 79
mpart_id 3
mpart_nr 2
y 1
no_pass 1
no_pick 1
end
More
Object xmastree_c
name christmas tree
layer 5
type 79
mpart_id 3
mpart_nr 3
x 1
y 1
no_pass 1
no_pick 1
end
Object xmastreeinside
editor_folder themed/xmas
layer 5
name christmas tree
type 79
face xmastreeinside.101
animation xmastreeinside
is_animated 1
anim_speed 4
speed 0.1
no_pick 1
no_pass 1
blocksview 1
is_wooded 1
end
Object xuqiang
editor_folder items/weapon
name xu-qiang
layer 3
weapon_speed 3.90
attack_pierce 100
type 15
item_level 15
item_skill 4
last_heal 40
sub_type 6
face xuqiang.101
material 18
material_real 65
dam 160
wc 34
weight 2250
value 750
nrof 1
end
Object yellowrose
editor_folder themed/vday
name a single yellow rose
face yellowrose.101
type 79
can_stack 1
nrof 1
layer 3
material 256
material_real -1
value 110
weight 20
end
Object yellowrosebunch
editor_folder themed/vday
name a yellow rose bunch
face yellowrosebunch.101
type 79
can_stack 1
nrof 1
layer 3
material 256
material_real -1
value 220
weight 40
end
Object yervas_flag
editor_folder masks/flags
name big flag
face yervasflag.u.151
animation yervas_flag
is_turnable 1
direction 5
type 77
no_pick 1
layer 7
end
Object zombie
editor_folder mobs/undead
name Zombie
face zombie.151
race zombie
randomitems loot;wealth_normal&D65;loot_base&D34;loot_magic&d17;loot_melee&d12
type 80
layer 6
identified 1
is_named 1
direction 5
item_race 255
item_level 255
corpse 1
alive 1
is_evil 1
terrain_flag 1
can_open_door 1
can_see_in_dark 1
can_use_weapon 1
can_use_armour 1
can_use_ring 1
undead 1
int 10
wis 6
dex 3
con 15
exp 46
magic 1
pow 10
sp -1
maxsp 20
hp -1
maxhp 74
ac 28
wc 15
thac0 85
thacm 5
dam 51
item_condition 10
weapon_speed 3.5
resist_fear 100
attack_slash 100
speed -0.048
level 1
item_quality 3
weight 27500
animation zombie
is_animated 1
anim_speed 4
no_pick 1
end
Object zuidao
editor_folder items/weapon
name zui-dao
layer 3
weapon_speed 5.3
item_level 17
item_skill 4
last_heal 35
attack_slash 100
type 15
sub_type 9
face zuidao.101
material 18
material_real 65
dam 170
wc 22
ac 8
weight 4900
value 875
nrof 1
end
Object zuijian
editor_folder items/weapon
name zui-jian
layer 3
face zuijian.101
weapon_speed 3.05
attack_slash 100
item_level 10
item_skill 4
last_heal 20
dam 69
wc 18
type 15
sub_type 1
material 2
material_real 65
weight 1350
value 350
nrof 1
end
Object zuipudao
editor_folder items/weapon
name zui-pudao
layer 3
weapon_speed 5.3
item_level 17
item_skill 4
last_heal 35
attack_slash 100
type 15
sub_type 9
face zuipudao.101
material 18
material_real 65
dam 170
wc 22
ac 8
weight 4500
value 875
nrof 1
end
